reminder that treyarch brought EDGE to CoD. and thats a good thing. the soviet campaign in pic related feels much more desolate and suspenseful than the base game. there's also this scene https://youtu.be/fumv6laAOOc?si=c5MWUZeGuNJ0QtF_&t=163
CoD campaigns used to be awesome bros. people always say "CoD is the same thing every year" but with how peak CoD4 was i wish that was the case.
oh yeah, and treyarch were the first ones to truly portray the SAS as stealthy bois. the mission Train Bridge had a good psuedo-stealth system that made for fun combat encounters with open-ended ambushes, a stark contrast to how generic the SAS missions were in CoD1. this depiction of the SAS carried over to Infinity Ward's CoD4, especially in the mission Hunted which had similar gameplay.
Train Bridge also had this wonderful rendition of Chopin's Raindrop Prelude which i sadly cant find the source of. https://vocaroo.com/1dhW9SzUMnQt
The MW3 remake campaign is pure, unadulterated goyslop that they didn't even bother trying to be subtle with. I like the action movie schlock of these campaigns myself and even I thought it was unbearable propaganda.
If you frick around with the computer and read the CIA emails, people kept trying to pull him off duty or have him committed but he kept being protected and allowed to go on missions by someone higher up. They suspected he might have been allowed to escape Vorkuta and return to the west as a sleeper agent and wanted to see if he would do something, which he may or may not have done, or if he would somehow lead them to Dragovich.
If you think "X," the guy that tells Mason that Woods is still alive and in the Hanoi Hilton, or one of the other Majestic 12 characters like Walker might be Reznov I think Treyarch was planting the seeds for some real schizo conspiracy shit out of Deus Ex but Activision probably told them to tone it down.
Only thing I'm really disappointed in is how they didn't even acknowledge Charybdis and treated Price '84 as just some weird goofy time traveling version of the reboot Price, and not make him the father of the reboot Price who was born in 1985 and the Price that would've been hunting Mason, Hudson and Weaver feels like the biggest missed opportunity to wrap up the last lingering plot thread of BO1.
its one of those things that makes me suspect Activision has a pro-Americawest bias that theyre forcing onto the devs. the cold war setting has a lot of room for CIA frickery, my fav example being Operation Gladio.
or its an issue of tastefulness and trying to avoid another No Russian controversy. there absolutely wont be a 90s Black Ops that includes Yugoslav Wars missions. and adding a Battle of Mogadishu mission would mean not portraying all the killings of civilians descibed in Black Hawk Down.
I mean, isn't CoD being financed by USA DoD, thus they can't put the Burgers in a bad spot or they'll take away the dosh? You couldn't let the CIA pay for their frick ups in Cold War without dooming the rest of Europe in the process.
Which would make it surprising you could shoot at SAS operatives in BO1 and that the USA were the main responsibles of everything going wrong in BO3 and Cold War.
It’s been theorized that the state department, CIA, or whatever government agency pays Activision to portray the US Army in a good light. I think the farthest they’ve ever negatively portrayed them was Shepard in mw2.
They were probably also scared with how much they could get away with in 2010, people were still a bit patriotic, at least more so than they are today
I mean, isn't CoD being financed by USA DoD, thus they can't put the Burgers in a bad spot or they'll take away the dosh? You couldn't let the CIA pay for their frick ups in Cold War without dooming the rest of Europe in the process.
Which would make it surprising you could shoot at SAS operatives in BO1 and that the USA were the main responsibles of everything going wrong in BO3 and Cold War.
I never finished bo3, can I get a QRD?
Poor Swift.
[...]
But really, who dug Mason and Woods up when they were buried up to their necks in BLOPS2?
Honestly I thought the bo2 campaign was overrated and didn’t make much sense. I hated how they killed Hudson
>I never finished bo3, can I get a QRD?
Long story short, the CIA, using a cyberpunk corporation as proxie in Singapore, tried to find a way to mind hack and read the minds of potential terrorists across the world ala Ghost in The Shell, and they did so by torturing some of the worst criminals and use their thoughts as a base for the program.
They accidentally created Corvus, a very stupid AI whose first thougths were the suffering of the prisoners and lashed out against the corpo and the CIA by activating Nova-6 reserves the latter had, gassing all of Singapore by accident too. Thus the entire plot, including the PC dying and accidentally mindfricking Taylor's squad due to not accepting his/her demise, is the result of Corvus trying to avenge the prisoners and discover the real reason of its existence.
Great, schizo thread
That's just a picture of a wall anon
Mason, get your shit together.
Uh, yeah sure OP.
Dragovich...Kravchenko....Steiner.... these... "men" must die..
what the frick's wrong with you?
Poor Swift.
But really, who dug Mason and Woods up when they were buried up to their necks in BLOPS2?
>be me in 2010
>get COD Black Ops at midnight release
>start campaign
>mfw Mason namedrops Reznov right at the start of the interrogation scene
You figure it was just a cute cameo and not the fricking Manchurian Candidate.
My favorite touch is that reznov can’t kill anyone and enemies don’t attack him
reminder that treyarch brought EDGE to CoD. and thats a good thing. the soviet campaign in pic related feels much more desolate and suspenseful than the base game. there's also this scene https://youtu.be/fumv6laAOOc?si=c5MWUZeGuNJ0QtF_&t=163
CoD campaigns used to be awesome bros. people always say "CoD is the same thing every year" but with how peak CoD4 was i wish that was the case.
oh yeah, and treyarch were the first ones to truly portray the SAS as stealthy bois. the mission Train Bridge had a good psuedo-stealth system that made for fun combat encounters with open-ended ambushes, a stark contrast to how generic the SAS missions were in CoD1. this depiction of the SAS carried over to Infinity Ward's CoD4, especially in the mission Hunted which had similar gameplay.
Train Bridge also had this wonderful rendition of Chopin's Raindrop Prelude which i sadly cant find the source of. https://vocaroo.com/1dhW9SzUMnQt
I wonder what actual veterans would think of the older cod games (specifically marines reacting to world at war)
Stop screwing around, OP
That's just an M4 carbine, anon, what the frick are you talking about
Perhaps the last "good" cawadoody
Really enjoyed the twist and the gulag breakout. Then again, I was fricking 15.
I can enjoy the other campaigns as dumb action movies to not take seriously, only ones that are truly bad are
>b03
>vanguard
>mw2 remake
The MW3 remake campaign is pure, unadulterated goyslop that they didn't even bother trying to be subtle with. I like the action movie schlock of these campaigns myself and even I thought it was unbearable propaganda.
>Mason was a clear schizo
>The US let him keep going on missions anyway
If you frick around with the computer and read the CIA emails, people kept trying to pull him off duty or have him committed but he kept being protected and allowed to go on missions by someone higher up. They suspected he might have been allowed to escape Vorkuta and return to the west as a sleeper agent and wanted to see if he would do something, which he may or may not have done, or if he would somehow lead them to Dragovich.
If you think "X," the guy that tells Mason that Woods is still alive and in the Hanoi Hilton, or one of the other Majestic 12 characters like Walker might be Reznov I think Treyarch was planting the seeds for some real schizo conspiracy shit out of Deus Ex but Activision probably told them to tone it down.
Only thing I'm really disappointed in is how they didn't even acknowledge Charybdis and treated Price '84 as just some weird goofy time traveling version of the reboot Price, and not make him the father of the reboot Price who was born in 1985 and the Price that would've been hunting Mason, Hudson and Weaver feels like the biggest missed opportunity to wrap up the last lingering plot thread of BO1.
I would have liked it if they portrayed the CIA as similarly evil to Dragovich. They hinted at this a bit but ended up dropping it
?si=sXB5LZ-ZTyjRQZXB
its one of those things that makes me suspect Activision has a pro-Americawest bias that theyre forcing onto the devs. the cold war setting has a lot of room for CIA frickery, my fav example being Operation Gladio.
or its an issue of tastefulness and trying to avoid another No Russian controversy. there absolutely wont be a 90s Black Ops that includes Yugoslav Wars missions. and adding a Battle of Mogadishu mission would mean not portraying all the killings of civilians descibed in Black Hawk Down.
I mean, isn't CoD being financed by USA DoD, thus they can't put the Burgers in a bad spot or they'll take away the dosh? You couldn't let the CIA pay for their frick ups in Cold War without dooming the rest of Europe in the process.
Which would make it surprising you could shoot at SAS operatives in BO1 and that the USA were the main responsibles of everything going wrong in BO3 and Cold War.
It’s been theorized that the state department, CIA, or whatever government agency pays Activision to portray the US Army in a good light. I think the farthest they’ve ever negatively portrayed them was Shepard in mw2.
They were probably also scared with how much they could get away with in 2010, people were still a bit patriotic, at least more so than they are today
I never finished bo3, can I get a QRD?
Honestly I thought the bo2 campaign was overrated and didn’t make much sense. I hated how they killed Hudson
Ed Harris didn't want to come back and voice him so it's better they killed him off.
>I never finished bo3, can I get a QRD?
Long story short, the CIA, using a cyberpunk corporation as proxie in Singapore, tried to find a way to mind hack and read the minds of potential terrorists across the world ala Ghost in The Shell, and they did so by torturing some of the worst criminals and use their thoughts as a base for the program.
They accidentally created Corvus, a very stupid AI whose first thougths were the suffering of the prisoners and lashed out against the corpo and the CIA by activating Nova-6 reserves the latter had, gassing all of Singapore by accident too. Thus the entire plot, including the PC dying and accidentally mindfricking Taylor's squad due to not accepting his/her demise, is the result of Corvus trying to avenge the prisoners and discover the real reason of its existence.
> I will always be with you Mason
Holy kino
Who?