And it isn't even close.
In Emerald, you need to seek out Rayquaza in order to progress the story. While it's a point of contention to have the box legendary be a mandatory encounter during the main campaign, I feel that Emerald actually uses this to its advantage. You don't actually NEED to battle Rayquaza, only traverse a watered-down version of the Sky Pillar and activate a cutscene. If you want to battle it, you need to make an entirely separate trek on your own time. The cutscene where Rayquaza descends from the heavens and puts Kyogre & Groudon in their place is not only a staple event in the franchise, it does a fantastic job at hyping up Rayquaza. It gives off the impression that he's worthy of being on the box art. It makes you want to climb the Sky Pillar a second time to capture it. However, when you do...
Level 70? What the shit?
That's right, this thing is overpowered as all hell (like all legendaries should be). It makes the whole Weather Trio debacle feel a lot more believable.
Kyogre & Groudon are also handled in an awesome manner. You need to go out of your way to track down their respective domains, and as you close in on them you're greeted with a foreboding presence. Terra Cave's presence is accompanied by harsh sunlight, whereas Marine Cave's is the same with heavy rain. Again, it feels like you're actively putting yourself in harm's way and awakening destructive beasts of legend.
The regis are also really awesome, but everybody talks about them thanks to their insane encounter methods. I hardly see anyone praise of the Weather Trio outside of memes, even though they were portrayed masterfully in RSE. It's worth mentioning that I'm mainly talking about Emerald here, because RS have considerably weaker presentation and ORAS are just shitty in general. Emerald though is truly the best when it comes to legendary Pokemon.
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Hoenn is the start of the forced interaction with the boxart legendary so it’s the worst.
Nah it was SV.
>Emerald and the Super Ancient Pokemon were kino
Yes we know
Though this pisses off anons who were born later and started with newer gens for some reason
>BW WAS MY FIRST POKEMON GAME SO ALL THE OTHERS ARE SHIT. I LOVE KLINKLANG AND VANILLUXE.
Sinnoh had the best at approach to legendary pokemon.
And it isn't even close.
In Platinum, you need to seek out Giratina in order to progress the story. While it's a point of contention to have the box legendary be a mandatory encounter during the main campaign, I feel that Platinum actually uses this to its advantage. You don't actually NEED to catch Giratina. The cutscene where Giratina emerges from the shadows and puts Dialga and Palkian in their place is not only a staple event in the franchise, it does a fantastic job at hyping up Giratina. It gives off the impression that he's worthy of being on the box art. It makes you want to climb the Spear Pillar a second time to capture Dialga and Palkia. However, when you do...
Level 70? What the shit?
That's right, these things are overpowered as all hell (like all legendaries should be). It makes the whole Creation Trio debacle feel a lot more believable.
Dialga and Palkia are also handled in an awesome manner. You need to go out of your way to track down their respective domains in Spear Pillar, and as you close in on them you're greeted with a foreboding presence. Spear Pillar's presence is accompanied by an ancient mood, whereas Hall of Origin's is the same with creepy omniscient undertones. Again, it feels like you're actively putting yourself in harm's way and awakening destructive beasts of legend.
Regigigas is also really awesome, but everybody talks about it thanks to its insane encounter method. I hardly see anyone praise of the Lake Trio outside of memes, even though they were portrayed masterfully in DPP. It's worth mentioning that I'm mainly talking about Platinum here, because DP have considerably weaker presentation and BDSP are just shitty in general. Platinum though is truly the best when it comes to legendary Pokemon.
Giratina was only level 70 in DP.
Dialga and Palkia are level 70 in Platinum.
I get this is a shitpost but Platinum’s climax does the “third legendary intervenes” shtick far better than Emerald and it isn’t even close
>find rayquaza at sky pillar
>hit a
>go back to sootopolis and watch a cutscene
>suddenly everything is okay
vs.
>climb to the highest point of the region, scaling the mountain that divides the region, one you’ve passed through several times
>Cyrus summons both legendaries, lake trio helpless to stop him, all is lost
>surprise motherfricker.mp3
>giratina comes right the frick out of nowhere, leaps out of the screen, pulls Cyrus into the distortion world
>you follow, navigate some trippy shit, have a final showdown with Cyrus and then face the legendary
instantly elevated Giratina to my favorite box legendary
I agree with OP on some parts but yeah I agree with you as well.
Also the way you find out where Rayquaza is in Emerald is an hilarious asspull narratively speaking. No character knows where it is so they ask that to the player character (who canonically has no way of knowing either, hell, you shouldn’t even know Sky Pillar exists). And then what happens? The game gives you a prompt to choose between like 4 options one of which is Sky Pillar. Picking any of the others has the character tell you "no that can’t be it, argh where could it be!" and then picking Sky Pillar has him go "yea that’s it!". So basically, canonically, the player just… guessed based on no information that Rayquaza would be at a place he never heard of. That’s an actual deus ex machina, literally the devs telling you and the other characters where Rayquaza is
Parody post aside OP has a point but it was only like that because XTREME was the trend in the early 2000s for the tween crowd and GF were actually still trying to appeal to older genwunners at the time. Designs were amped up to 11 and so was the story.
kys yawnie
R/S/E was the last time legendary pokemon were actually interesting
nice blog post, but I don't remember asking.
>Level 70? What the shit?
Legendaries have always been found at Level 70 in the post game, zoomer.
Emerald is the only game to let you access a level 70 legendary before the E4
You mean the "awesome cutscene" that's a bunch of static sprites being moved around like cardboard cutouts on a stick?
Zoomers are so fricking moronic, I swear to god all of you should be sterilized.
There is no redeeming quality to forcing you to catch a box legendary. The stories of these games suck and aren't worth the railroading. Having you forced to find the Legendary and not even be able to use until later is moronic. Either give me something for wasting my time or frick off and let me do it post game myself.
Mewtwo, Lugia and Ho-oh are handled correctly because they exist only in lore and world building during the game, lore and world building you don't even need to take part in. You the player are left to your own curiosities and sense of wonder in the unknown world, to seek out these mythic creatures. There's a reward at the end of every dungeon, there's gotta be a reason I wasn't allowed here before. You catch them and can use them or not.
you’re not forced to catch or battle any legendaries in emerald
Can you people even read? The game still forces you to waste 10 minutes on a trivial """quest"" that's as much discovery as looking at the fricking town map. So you get railroaded into surfing to another location, only to fly back and for what, a slideshow cutscene? And you don't even get anything for your trouble? The game would be better if it did let you fight Rayquaza and catch it right then, it's still your choice to use it or not but at least you haven't just spent time for nothing.
>There is no redeeming quality to forcing you to catch a box legendary.
wrong, BW's dueling dragons were hype as frick
Correct take
>another johtogay spewing his le wonders of uknown soul word buzzwords
yawn
No one brought up Johto until your schizopost, discord troon.
>johtogay cant read and instantly projects his pronouns
yawn
> This is what Hoennbabies believe
Nope, Gen 3 fricked up the franchise by making legendaries a part of the main story
>making legendaries a part of the main story
This is good when the legendaries are good like in gen 3, it's bad in each subsequent game.
> Gen 3 legends
> Good
Pick one. It's a red mole, a dumb fish and an oversized gecko.
That "red mole", "dumb fish" and "oversized gecko" are some of the best and most memorable legendaries we have ever gotten.
Yeah, because they're over 20 years old with an extensive history in PvP and additional forms from the remake of their debut games.
I don't know if it's the best approach, but in terms of legendaries being involved in the main story it is.
Navigating some random dungeon and finding a legendary pokemon hiding at the end is better for making them appear rare and mystical, but if that's not an option anymore and Gamefreak insists on having them be part of the main plot, then making it so you aren't just gifted the mon is much better.
The only improvement would be locking Sky Pillar again until after the elite 4, since you can still get a masterball by that point and a level 70 dragon really trivializes the league.
>Navigating some random dungeon and finding a legendary pokemon hiding at the end
Wow so just like in SV?
SV doesn't have dungeons, let alone legendaries within dungeons.
Yes it does.
>feeling this passionately about THE soulless baby game
>Hoenn, baby!
Alright!
I wish the other box legends got abilities as good as Kyogre and Groudon’s instead of >pressure or mold breaker reskins