Because they're desperate for attention.
Also when the map is designed well, you never really feel like you're stuck on an island even if you can clearly see the map boundaries.
San Andreas is a good example. The cities aren't that far apart in a linear distance, but the game took you the long way around so it felt like you traveled.
A problem they're going to have with south florida is that most of the state is table flat, so you're not going to be able to hide behind geography. The highest point in the state of florida is a hill.
nothing wrong with invisible walls
devs dont need to asspull some moronic shit to make it so you cant go out of bounds
only time its a problem is when its inside a playable area, like the hilltops in fallout new vegas
One thing I liked about the old ass creed games is that the whole concept of the game had built in invisible walls that made total sense in context.
Or say frick it, and make a game set in Hawaii. Plenty of pop culture shit to mine there.
natural barriers are easy enough, i just dont mind invisible walls because its an easy way to keep a player out without compromising the geography
9 months ago
Anonymous
I've always wanted to see an open work game set somewhere with a closed geometry.
Like inside a hollow sphere, or in a Torus space station. Don't go full dyson sphere or ring world since you couldn't handle the scale.
Or go full fantasy and have your realm be on the surface of a moebius loop and you've got to go around the thing twice to end up where you started.
I will never get why any of those make autist scream and cry
They should take inspiration from that staircase in mario 64, you can go out forever but when you turn around you realize you haven't actually gotten any farther away
Cowabunga... Cowa-fricking piece of dog shit! This game is diarrhea coming out of my dick! This game is as appealing as a fricking ooze-infested dirty fricking sewer rat shit! I've had more fun playing with dog turds! Shredder's my ass and Splinter's my balls! This game is an inside-out butthole regurgitating putrid anal fecal matter! I'd rather fricking yank all the hairs out of my scrotum! I'd rather drink diarrhea vomited out of a buffalo's anus! It sucking fricks, it fricking sucks, it fricking blows, it's a piece of shit... and I don't like it.
Instead of more cities I would prefer if the buildings had interiors and you could do stuff with them. That would go way further in making things feel big and deep
This is a fan map, but the labels here are absolutely moronic. 'Starfish Island' is meant to be an island in Biscayne Bay with mansions, like the one in Vice City- here in this fan map it's instead Key West. Little Haiti is a neighbourhood in Miami's inner city - NOT where Fort Myers/Naples would be located. And apparently entire districts here are named moronic things like 'Lighthouse' and 'City Scrap' - why is leaf links golf course in the everglades?
Besides the moronic labels, the design is moronic as well. Miami's airport is NOT bordering the everglades, it is surrounded by urban and suburban areas. Key West should be further west, Tampa and Orlando are also a much longer drive from Miami as well.
Its a shit fan map but will be something rockstsr will do probably >no use of boats >one big landmass with a city one side and nothing the other
At least swamps might be kind of cool. Maybe they'll have TECHNOLOGY of random disasters like flooding or tornadoes
>fan map
the map was in the leak, morons. i think the labels are fake though
>Miami's airport is NOT bordering the everglades, it is surrounded by urban and suburban areas. Key West should be further west, Tampa and Orlando are also a much longer drive from Miami as well
First time having your area in a game? No shit its not 1 to 1.
i already know for a fact that the only time i'm ever going to those islands at the bottom of the map is in the story missions that will force you down there. no way im travelling a single road or empty ocean half the size of the entire gta5 map just to get to small island with a couple streets on it
>so you are just going to ignore the fact that a taxi will be able to fast travel you basically anywhere like gta 4 and gta 5?
yes fast travel is for gays and defeats the purpose of playing a vehicle game (grand theft AUTO)
Its a shit fan map but will be something rockstsr will do probably >no use of boats >one big landmass with a city one side and nothing the other
At least swamps might be kind of cool. Maybe they'll have TECHNOLOGY of random disasters like flooding or tornadoes
i can see black panther or deadshot
we don't want another soulless island
Its either an Island, invisible walls or getting killed by some thing If you try to leave the map
I will never get why any of those make autist scream and cry
Because they're desperate for attention.
Also when the map is designed well, you never really feel like you're stuck on an island even if you can clearly see the map boundaries.
San Andreas is a good example. The cities aren't that far apart in a linear distance, but the game took you the long way around so it felt like you traveled.
A problem they're going to have with south florida is that most of the state is table flat, so you're not going to be able to hide behind geography. The highest point in the state of florida is a hill.
nothing wrong with invisible walls
devs dont need to asspull some moronic shit to make it so you cant go out of bounds
only time its a problem is when its inside a playable area, like the hilltops in fallout new vegas
One thing I liked about the old ass creed games is that the whole concept of the game had built in invisible walls that made total sense in context.
Or say frick it, and make a game set in Hawaii. Plenty of pop culture shit to mine there.
natural barriers are easy enough, i just dont mind invisible walls because its an easy way to keep a player out without compromising the geography
I've always wanted to see an open work game set somewhere with a closed geometry.
Like inside a hollow sphere, or in a Torus space station. Don't go full dyson sphere or ring world since you couldn't handle the scale.
Or go full fantasy and have your realm be on the surface of a moebius loop and you've got to go around the thing twice to end up where you started.
They should take inspiration from that staircase in mario 64, you can go out forever but when you turn around you realize you haven't actually gotten any farther away
At least there's cities in spots all over the map. GTAV suffered from southern syndrome. Going up North was worthless
But it was cool and atmospheric like you were getting away from all the craziness for a bit
HOLY SHIT VENOM SNAKE!!!1
Cowabunga... Cowa-fricking piece of dog shit! This game is diarrhea coming out of my dick! This game is as appealing as a fricking ooze-infested dirty fricking sewer rat shit! I've had more fun playing with dog turds! Shredder's my ass and Splinter's my balls! This game is an inside-out butthole regurgitating putrid anal fecal matter! I'd rather fricking yank all the hairs out of my scrotum! I'd rather drink diarrhea vomited out of a buffalo's anus! It sucking fricks, it fricking sucks, it fricking blows, it's a piece of shit... and I don't like it.
i wonder what would they would do if they worked on a slightly expanded vice city instead of a big frick all map of nothing
Instead of more cities I would prefer if the buildings had interiors and you could do stuff with them. That would go way further in making things feel big and deep
there better be multiple strip clubs
Can’t wait to take my big booty latinafu to the beach
This is a fan map, but the labels here are absolutely moronic. 'Starfish Island' is meant to be an island in Biscayne Bay with mansions, like the one in Vice City- here in this fan map it's instead Key West. Little Haiti is a neighbourhood in Miami's inner city - NOT where Fort Myers/Naples would be located. And apparently entire districts here are named moronic things like 'Lighthouse' and 'City Scrap' - why is leaf links golf course in the everglades?
Besides the moronic labels, the design is moronic as well. Miami's airport is NOT bordering the everglades, it is surrounded by urban and suburban areas. Key West should be further west, Tampa and Orlando are also a much longer drive from Miami as well.
aren't the names and locations based off the leaked script code?
>fan map
the map was in the leak, morons. i think the labels are fake though
>Miami's airport is NOT bordering the everglades, it is surrounded by urban and suburban areas. Key West should be further west, Tampa and Orlando are also a much longer drive from Miami as well
First time having your area in a game? No shit its not 1 to 1.
i already know for a fact that the only time i'm ever going to those islands at the bottom of the map is in the story missions that will force you down there. no way im travelling a single road or empty ocean half the size of the entire gta5 map just to get to small island with a couple streets on it
so you are just going to ignore the fact that a taxi will be able to fast travel you basically anywhere like gta 4 and gta 5?
>so you are just going to ignore the fact that a taxi will be able to fast travel you basically anywhere like gta 4 and gta 5?
yes fast travel is for gays and defeats the purpose of playing a vehicle game (grand theft AUTO)
I for one enjoy autistically driving on the highway that loops the GTAV map for an hour or two just for funsies, so that would be right up my alley
>Getting excited for GTAO 2
Really?
Its a shit fan map but will be something rockstsr will do probably
>no use of boats
>one big landmass with a city one side and nothing the other
At least swamps might be kind of cool. Maybe they'll have TECHNOLOGY of random disasters like flooding or tornadoes
somebody tell wienerstar there's more than 3 cities in the world
Still pathetically small and will not feel like a city at all. Many such cases!
New Fortnite map just dropped
That map looks frickin epic, they could could increase the player count for online too