Still the goat after all these years. Similar games (like age of wonders, disciples, ect.) are welcomed.
What's your favorite town? Are you playing vanilla or modded? Post and discuss.
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Vanilla Dungeon
That is all anyone needs.
When I google this, all that comes up is WOW and minecraft stuff.
>dungeon
>Gunnar
>XL map
yes it's gaming time
bumpa
are there any good custom map packs for casual play? somehow I was never too fond of random maps
Long ago I remember there was a map of the world, our world, with continents and shit but now I can't find it for the life of me.
quick searching gave me this, is it the same?
https://www.maps4heroes.com/forum/opinions.php?map_id=1213&game=3
It's possible but I'm not sure sine it was so long ago and the thumbnails are tiny. Looks cool tho.
A Viking We Shall go is in SoD and is a map of Europe if that's what you're thinking of.
Soul.
Can you imagine games used to have map making tools shipped with them? So users could create their own content for free??
>iceland is volcanic
lel
>South is barren wasteland
I`m sorry, but wut. Its true for spain. But italy and the entire balkan region is mountainous as frick and heavily forested
>What's your favorite town?
Necropolis
>vanilla or modded?
heroes 3: in the wake of gods
horn of the abyss can frick right off
hota>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>wog
>What's your favorite town?
based fellow dungeon chad.
Oh, didn't see you there. *chads*
Look at that comfy boy
I'm a tower b***h at heart. Immediately upgrading gremlins into a ranged unit is always going to be my bread and butter. But Dungeon is an easy second favorite.
I was going to make fun of you for liking tower, but then I remembered that inferno exists.
I really like Rampant because green is the sickest colour and I also dig their led zeppelin vibe
GOGgers when 2077 released
Why did his curtains just randomly pop open?
Power of viralslop.
Glitch.
literally me
vanilla necropolis
Is there one of these for rampart?
I don't have it.
I found the tower, inferno, and necropolis. But I didn't see rampart when I googled it.
Post necro
Also saw castle.
Is that really necropolis tho?
What does it look like to you?
A generic dark castle, it has none of the necropolis hallmarks.
The spooky dead tree and visible graveyard aren't obvious enough for you?
That's really generic, stuff like
has very specific things about it.
Maybe they got bored and rushed through that one. But idk what to tell you, that's how the necropolis looked in 3.
Probably WIP
See:
how would YOU make inferno not suck ass Ganker?
Lower the cost of shit to reasonable levels would be a start. You can have shit units or you can be expensive. You can't be both.
First, I would make it so that magogs can't harm demons, bc it's dumb as hell for them to have a ranged unit that hurts its own troops.
HotA tried and did an...okay job of it. First thing was reducing the cost of a lot of buildings so climbing the tech tree isn't awful. Second was actually implementing negative luck so Arch Devils aren't fricking worthless. They're still one of the least cost efficient units in terms of stats, but having -2 luck can massively swing combat since it halves damage.
But even still it didn't make the faction actually good, just slightly less bad. It's still obnoxious to play as well because the optimal way of playing is to demon farm with pit lords which is fricking aids. Get rid of demon farming and give pit lords another ability or just give the entire faction more base stats across the board. Alternatively make fire spells not the worst in the game (inferno's mage guild is more likely to get fire spells).
Give them a really good shooting unit with flaming pussy or two
Inferno in 5 was actually pretty good. Not as good as dungeon or necropolis though.
>Not as good as dungeon
Actually they were quite equal
Both are high-initiative glass cannons
Soon
hmm, space booba
tfw no snake mommy
I wish I could wrap my brain on how to play Dominions, everything about it seems fricking rad as hell.
There's a manual, but it's really long.
just do what I did and keep playing until a switch flicks in your head and then suddenly you find yourself with 4k hours.
Are any of the older dominions games good? I've heard great things about dominions 5, but it's like $40 and almost never goes on sale. (Yeah, I could probably pirate it, but first I wanted to check if the rest of the series is good.) Are there any must play games, or is it like civ where most people play either the newest one, or one gen older than the newest?
There is no reason to get an erlier one. Each one is directly initiative over the other with little changes other then significant added content. Your better off torrenting dom 5 and trying it that way then buying an older one
>favourite town
It’s dungeon, and I feel bad because I really only play dungeon. Besides maybe the manticore I really like their units
I liked the gameplay improvements heroes 3 had but heroes 2 had more soul. rampart especially was butchered compared to sorceress.
Imagine falling for this meme. God you guys are dumb.
wtf are you talking about?
Why is the bonus xp negative value, does it not work properly? Also why isn't pathfinding mandatory on main hero, is this assuming you will get dimensional door/flying?
I think learning is negative, bc you don't need it on most maps. Unless you're playing a campaign or a really long custom map, it's better to pick an actual skill. Pathfinding is only useful when rough terrain is around. You can see here that it only helps sometimes: https://heroes.thelazy.net/index.php/Pathfinding
Here's another one for comparison -
Dude, no way should the first aid tent be in anything besides worthless tier. Its only usefull on meme puzzle maps.
>Why is the bonus xp negative value
It's not exactly negative, but you'd better get some actual buffs over maybe being a level higher. Also iirc learning was not retroactive in H3 so unless you got it really fast it was dead weight.
1. Opportunity cost
2. Unlike in Might and Magic, its capped at very low bonus gain, and your level caps out at 20-30 anyhow so it doesn't fundamentally work.
tl:dr a learning specialist won't be a additional 3-4 levels higher than a normal hero
And the opportunity cost is MASSIVE
It takes up a skill slot and doesn't benefit the hero much at all. It's the same as Swift Learner in Fallout.
Others touched on it but I'll explain more
In Homm3, your experience growth is exponential, it's very easy to get to level 15-20, but you might only get to 25-30+ on XL maps unless you find a ton of trees of knowledge (which don't even get benefit from learning). Gaining 15% more experience means that you will only be one, MAYBE two levels ahead of any other hero given same amount of combat. See this chart:
https://heroes.thelazy.net/index.php/Experience
So you're giving up an entire skill slot, and anywhere from 0 to 3 points worth of levels to get that skill ranked up, to get MAYBE 2 points of primary stats. Knowledge gives +10 spell points per level, rarely is this an issue once you get to high level between normal growth and artifacts giving you enough. If you need more spell points (dimension door hopping for instance), then get Intelligence, which DOUBLES your total points. Spell power increases the strength of all your spells, but once again by the time you get to level 15 and get some artifacts, you'll likely be fine. The best spells don't need more than 4-5 spell power (mass haste, mass slow, etc), and if you're actually trying to play dedicated spell caster with nukes like armageddon or implosion, you want Sorcery which is 15% more damage. For might heroes, one point of ATK above the enemy's DEF is +5% damage, and 1 more DEF is -2% damage taken if your DEF exceeds the attacking unit's ATK. So even assuming you get 2 levels of attack (not guaranteed), it's only a measly +10% more damage dealt compared to offense which gives +30%.
>why not both offense and learning?
Because you only get so many spell slots and there are so many better choices for the oppportunity cost. See the tier lists posted for which are the best, basically everything has an incredibly strong niche use at least, but learning has none.
>wisdom isn't must have
>but earth magic is
What good is earth magic if you cant learn town portal, meteor storm or implosion?
mass slow, shield and stone skin
Are you really trying to argue how tier list for a game that has been figure out for the past 20 years is somehow wrong?
Earth magic is OP as frick
Do you realize wisdom is in the same tier it you are replying to yourself?
Earth magic is OP as frick because of tier 4 spell that you can't learn without wisdom
can you tell us which tier wisdom is listed on there?
>diplo not S tier
that shit is broken
>eagle eye negative value
One of those games that will never get uninstalled and still play atleast a game a month
What other games would you put in that category?
What’s the best way to play HoMM3 in current year? I tried it for a few minutes during that Ubisoft+ free month shit but now I can’t stop thinking about it.
The only problem I had with the game is that I couldn’t tell how strong the enemy was compared to me, so fights were either piss easy or impossible.
Get the hd mod. Do *not* buy the hd edition that's on steam. Gog has the original.
I only posted 5 images, the rest are from other people.
Fortress. I really enjoy the town scenery and unit designs.
>Vanilla or modded
HotA. Sometimes I also indulge into WoG's commander + unit exp shitshow.
As far as I know people the go-to's are either Horn of the Abyss or HoMM3 Complete with HD mod.
>open thread
>recognize 12/20 images by a desperate OP
>close thread
>enters the homm3 thread looking for fresh memes
These god forsaken inferno players should just try another team already, maybe they'll actually enjoy the game and not just teh funny pictures
I play on VCMI on a phone while in work or on a shitter, best way to pass time.
Dungeon is obv the best but I never learned to play it well since my friend always picked it when playing multiplayer. So I'm a Conflux main because starting with that one guy that has Slow and Expert Earth, combined with upgraded Lvl 1,2 and 3 units lets you steamroll early and mid game. It's also easy to set up for armageddon strats. And has the hottest waifus.
How do you deal with the shitty AI on the phone version? I've alrrady smashed through half of SoD campaign because all AI does is try and always buy 8 heroes.
How do I make fortress not suck?
The armor is nice but I swear I can't take any castle with them.
Gordon's and wyverns are nice but hydras suck ass.
Always fortress.
Korbac is my Black person. Luv me dragonflies
>What's your favorite town?
Castle and Necropolis
>Are you playing vanilla or modded?
Vanilla
For me, it's skellingtons. Rampart as alternative.
Castle is gay.
Why do so few people like rampart? Whenever I see homm 3 threads, people always say they like the dungeon, the fortress, the necropolis. But almost never the rampart. Is it bc some of their units are slow? It's my second favorite next to dungeon.
grand elves make em seethe
>one shooter
>slowass dwarves and trees
>only one non-lvl7 flying unit and it's rather weak
>only one shooter, though decent it will always be enemies target so good luck keeping their numbers up
>dragons are decent lvl7 at best
I mean I like rampart, but it's just not as good as some other towns
When I was a kid it was my favorite because of grand elves(and even then half my games as a kid playing it were on custom shit where I just picked Gelu for sharpshooters). Now that I actually understand more about the game too much of their shit is fricking slow and pegasus fricking suck. At least it's not inferno though.
>When I was a kid it was my favorite because of grand elves
Same. Whether it's 3 or 5, I love my archers. A big reason why dungeon is my favorite town in 3.
I play vanilla with the HD mod.
Unpopular opinion:
HoMM 5 is better. Too bad that its a dead franchise now, someone should revive it or make something similar.
3=5>>>4
4 is weird
it would've been a good game if they didn't screw up the factions and battlefield the way they did
now that i think about it they also made heroes themselves just portraits with no personality
but i cant hate the game for some reason
It has the best music of the series, but it was rushed, so to this day it's pretty unpolished. If they had been able to finish the game, it could have been one of the best in the series.
>It has the best music of the series,
It will never be soon enough if I'll never hear those shitty high pitched violins ever again
>berserk in B
wtf. That shit can tear entire armies up
berserk is in A though
Idk what the frick was anon thinking putting death ripple in fricking A, what the hell? that spell is actual garbage
Berserk is in A
Are you confusing it with Frenzy/Bloodlust/Curse?
>>Are you confusing it with Frenzy/Bloodlust/Curse?
Yes with frenzy. For some reason I overlooked berserk in A
>but i cant hate the game for some reason
great atmosphere and music, regardless of its faults. its not hard to have fun with it.
I wish 5's maps were more zoomed out and more detailed to look like 3's
I loved homm 5 necro before it got patched and I could farm up thousands of skellies
V is quite decent. It really comes onto its own with all the expansions.
I just with that 5.5 mod was compatible with campaigns, that would be golden.
What does 5.5 change? I know that it makes enemy turns faster, but that's it.
A whole goddamn lot. It revamps a lot of old mechanics, adds new ones, improves the enemy AI significantly, rebalances a lot of stuff, combines all three campaigns into one and overall goes all out to improve the game. The issue is, vanilla campaign AI doesn't comprehend the new mechanics, so the AI just breaks, making campaigns hilariously easy at best and unplayable at worst, because something broke.
>someone should revive it or make something similar.
Total War: Warhammer is literally just HoMM except modernized in a way that isn't Ubisoft tier awful. It also has a whole lot more variety in factions. You like Necropolis? How about Necropolis with guns?
>How about Necropolis with guns?
Already sounds complete and utter diarrhea shit.
It's not, Vampire Coast is fantastic.
>necropolis with guns
Hey guys, remember the Forge?
You know? The Forge? The thing that was supposed to tie HoMM 3 to MM6, but the fandom had a meltdown?
>Total War: Warhammer is literally just HoMM
it's literally not are you moronic?
>Total War: Warhammer is literally just HoMM except modernized
>You like Necropolis? How about Necropolis with guns?
How appropriately soulless.
Except its still total war. And therefore moronic. You still cannot make your units actually stay IN formation. And move order immediately turns any formation into a moronic columnar blob of hrabass frickery.
how would the various powers of Enroth actually fare in the Old World?
>How about Necropolis with guns?
So just canon post MM7 Necropolis(until the whole blade of frost shit at least)? Only MM Necropolis has alien lazer blasters.
>Total War: Warhammer is literally just HoMM except modernized
I say this as a huge HoMM and TW:WH fan, you are absolutely fricking moronic for making this comparison
I hate whgays so much it's Unreal Tournament 99.
Im still mad that they changed Jezebeth character into a generic demon lord instead of using biara model. And don't let me touch what Ubi has done to her in the future games.
5.5 is better in every way except visuals. It looks like diablo 3 and every mobile arpg from first half of 2010s.
5 was a step in the right direction but it was unfinished. Even 4 had more content than 5 did. For all the shit people give IV, there's something special about how nice the models of every unit looked compared even to 5.
>5 was a step in the right direction but it was unfinished.
NTA, but yeah, that's why I feel this game really comes onto its own only with all the expansions and 5.5. If 5.5 worked as intended with the campaigns, I would even say that HoMM V might take over HoMM III as my favourite in the series.
i prefer homm2 to homm3 but i can't articulate why
was 2 your first?
yeah, but i remember when homm3 came out and I was like "OH SHIT, HOMM3!" but when I played it I was like "meh"
Fun fact, my first HoMM was HoMM 1. And I fricking *hated* that game, which later translated into being apathetic towards HoMM 3. It took the game a while to win me over. I was a weird kid back in the day.
I can understand why, HoMM 1 was really rough around the edges.
Probably the comfy sprite art.
This and
the spritework feels clean while 3 looks out of place in comparison. I just don't care for it.
Same. homm3 feels bloated, homm2 is comfy
Just started my first HoMM game, what am I in for?
>5 campaign
get ready for either ass ripping battles or enemy just running away at the start of the battle if he knows he will lose
Since its 5, prepare for really long turn times in certain maps. Also prepare for a skill-combination system that is never explained to you and I recommend you check online the combos.
look up homm 5.5
how do i make my oathbound gundams less flimsy in planetfall? they just eat ass to ranged because their dodge is non existent.
Can anybody explain why is this game popular in slav lands? And what would be other slavcore titles that would help me find cute Polish gf?
it was on every school computer here and we all played it hot seat at home
consoles werent as popular here past sega/dendy(NES)
so we played pc
>Can anybody explain why is this game popular in slav lands
From the Polish perspective:
It was in Polish, with a really good translation and dub
It was dirt cheap
It was widely accesible
It ran on a potato
And it's a fun game.
As for the Polish gf - memorize the entire Witcher saga, start listening to heavy metal, get into Warhammer and VtM, beat Baldur's Gate several times. This might land you some nerdy, cute metalhead Polish gf if you are lucky. Not necessarily a Stacy, but you take what you can get.
>memorize the entire Witcher saga
Can I skip this part? I'm not into femdom and ntr.
No. It's a Polish national treasure. You can only shit on it if you are Polish.
Consoles were never really popular in Eastern Europe.
HoMM for Slavs is what Nintendo games for mutts.
You know why? Because the console prices weren't localized, so the consoles and console games (at least in Poland) were ridiculously expensive. It was cheaper to buy yourself a mid-range PC than a fricking PS1. Back in my day, every kid on the block who owned a console was considered a snob that loves to throw away money.
i didn't knew about existence of N64 and game cube till i was like 19
and i don't thinks i saw a single SNES irl but i definitely heard about it
We had an immortal Pegasus. A Chinese knockoff NES. God, that "console" sucked.
Only of you explain why is Zelda so popular in us of a
name a western country where zelda isnt popular in
I genuinely can't think of other game series has specialized in high polish high impact gameplay since 1986.
Sure there might be a game that has 1-2 releases and falls of the face of the earth as the company behind it crashed and burned in one of the many economic cycles since the 80s, but as far as I am aware it alongside Mario is the only high quality game series with successive releases since 1980s.
So its not merely popular in USA, its one of the most popular franchises with the most impact everywhere Nintendo consoles are distributed for economic gain.
H3 is very different because it do not stand on a series of exceptional product quality. Instead it stands on the longterm CRPG craze of the 80s, with random game quality depending on what the finances & visions of New World Computing dictated.
In the end the franchise stopped dead in its tracks because they got bankrupted by 3DO, instead of building further ahead.
So as a result their Magnus Opus is Heroes 3 and Might and Magic 6, who are good despite the fact 3DO ended up bankrupting NWC.
yeah, great fricking game - got really into it in September. Death knights are unbalanced as frick & the demon faction is clearly the best faction due to having warp gates, but it's a really fun game. I have the most fun playing tower/swamp.
>your death knights never double attack
>enemy death knights constantly get the bonus
such is unlife
Vampire lords>death knights.
only in high numbers also you can still slow/melt Vamp lords from a distance. If you dont have at least 30 vamp lords their revival ability isnt even useful (you can get the resurrect spell and just use it on your death knights anyway). Death knight defence is just goated.
vamps are required to take dragon utopias with no casualties
that's their main purpose
Any mods I should install for HoMM 3 so it runs 1080 widescreen 165fps with RTX? I've never played these games before
I have these
you can install HotA
a fan made expansion that adds pirates as a faction with HD backed into it and a bunch of balance changes for multiplayer
but you can play classic with it too
Ready to rock & roll
If you're ever going to get some gameplay mods, get horn of the abyss/heroes 3 the succession wars. The former gives a new, well made and ballanced town(and sometimes in the future another one) and a shitton of map buildings and ballance changes. H3SW changes the game so it looks and feels more like homm2 but in heroes 3 engine. It changes all the towns, adds 2 additional ones, and makes the graphics look just like in heroes 2. Avoid wake of the gods, it's shit for people with no taste.
Okay, starting. I've got my walkthrough up.
You are actually playing HoMM for the first time? That's... amazing. Wish you all the luck, and tell us how you like the game.
Dungeon and tower are my favourites, but honestly I play everyone.
I play HotA and once in a while WoG.
One thing that bothers me with HotA is that it's basically objectively an improvement over vanilla for the most part, but then for some fricking reason they decided to change the sprites for pikemen and orcs, and they simply look worse.
Nice, have fun anon.
I tried it, it's alright. I kind of like some of the decisions they made, like giving you more freedom in what you want to build, allowing you to stack specific units if you want. It works well with the magic system too, since you can focus on units that give you specific mana as well. The magic in general is pretty interesting, but I feel like the spells themselves are shit, boring effects and not particularily powerful. Also having only 4 factions is a bit of an issue. By the way the way they implemented custom made maps and having them available so easily from the main menu is awesome, great implementation.
But ultimately I just find myself going back to HoMM 3, 4 or 5 anyway. Somehow didn't pull me in too much.
>image
Dammit anon I spat out my drink.
>Also having only 4 factions is a bit of an issue.
You think they are planning on implementing more?
Holy shit i'm jealous.
Savour it m8
Get the hd mod. There are actual gameplay mods, but you should play vanilla for a while before getting into them.
Neat, then I'm already set.
Are you supposed to play campaigns or scenarios?
Which ever you feel like, dude.
Both. Campaigns are your story mod and scenarios are anything from side stories to one off shit that is just for fun.
Always vanilla.
Every couple of years I make my way through the campaign again. Like I reckon most of us do. Or maybe just play some scenarios.
By now it's probably my most revisited game.
What a fricking gem.
>not playing Peasant Leader
Ngmi.
Is there anything that can beat 1 black dragon armageddon spam?
barbarian best friend
Having a phoenix stack in your army
Hallowed ground terrain.
Units with superior speed.
Orb of Inhibition/Recanter's cloak.
Nuclear option: Orb of Vulnerability.
Shackles as well, since its unlikely your arma will 1 shot the enemy.
People who don't play wog got IQ filtered like hell.
Is that a junkie fan mod that just makes everything overpowered?
Its exhausting to play, plus theres no way to eyeball the strength of the army because it can be level 7 randomly
As I said, IQ filter. Also it doesn't work like that, scrub.
Yeah yeah sure mr high iq
Also it looks like shit
>it looks like shit
So Homm3 looks like shit. Ok.
No homm3 looks good
Wog just adds blue tint and applies to a unit to say it's stronger
It also uses poorly greenscreened gifs and pleases the on the map
But the sprites are the same.
I admit it's jank, but it's extremely fun to level the monsters, commander, henchman, etc. Give monsters extra abilities, etc. There should be a proper remake.
tbh the level of jank is customisable so you can turn off all cringe scripts like opponent's resistance downgrading enemy your units before combat and leave the based ones like sorcery giving bonus resources on pick up. Or turn it off alltogether and enjoy pretty much vanilla experience.
Which heroes has the power lich cape that makes necro broken as frick?
Shadow of death
It also makes necro campaign trivial as frick
Well they made an epilogue campaign for sod a necro one, except you have to play by the rules that time.
>stronghold
>crag hack
>behemoths on day 3
Yep, it's unga bunga time
The only thing worse than stronghold is inferno.
Stronghold is actually pretty good though.
Yeah, I know. I just hate it bc of the shit creature variety. And those fricking ogre magi.
Isn't that one of those homies from Xenoblade Chronicles?
Is it just me or does HotA/HD mod disable the intro cutscene? I know the mandatory intro cutscene with every reinstall was annoying, but I would like to have a choice in if I can watch it or not.
Any King's Bounty appreciators?
I was trying to give that game a go, but there was always fricking something preventing me from really diving into it.
I replayed the legend last year. Got a good 60+ hrs out of it. Really enjoyed it. I have crossroads installed on my pc now, but I haven't gotten around to playing it yet.
I like the game but hate what it did to the genre and that if we actually get another Heroes it will be King's Bounty clone just like new Disciples.
On the other hand Songs of Conquest is doing fine-ish, so there is still hope.
Who actually owns the rights to HoMM anyway? Ubisoft? Would they be very miffed if someone were to make a spiritual successor to Heroes?
Man that was my jam back when I was a teen. I remember jacking it to succuwife's dialogue, good times.
I played a lot of the first one, and started armored princess.
Armored Princess I dropped because it was essentially the same game with a couple new mechanics but no improvements over what turned me off from the original.
The main gripe I have with this game is that it eventually devolves into a min-max experience where you want to explore the overworld but enemy stacks escalate to a point where as you have to be at full power at all times which implies a frickton of backtracking or awkwardly avoiding enemy encounters which can get pretty tedious. Even more than HOMM, since the lack of turn base movement on the overworld really opens the floodgates to a "just backtrack to the closest town bro" mindsent when designing maps and challenges.
I had a lot of fun the one savefile I spent a frickton of hours in, but I probably won't go back. The battle theme is fricking glorious though and the soundtrack overall is good. I wish they improved upon this formula instead of dropping the entire thing altogether and doing something completely different on the sequel.
>I wish they improved upon this formula instead of dropping the entire thing altogether and doing something completely different on the sequel.
Sequel was made by completely different team. OG team only made Legend, Princess and Crossworlds.
loved kings bounty the legend series. I played legends until near the end, then i started rushing it since I 100%ed everything until you get to the final zone. I played warrior and I think mages were far stronger at the end though. Still, the endgame rage box spells were hilariously busted.
Armored princess was pretty fun too, I think I played mage there? Even though it was nerfed a lot. Still, the dragonling you use for rage is a lot less cool (even though i think he was stronger than the rage box). I kinda disliked the island stuff though. The great open map was a lot more fun to explore.
Dark princess was pretty fun too corrupting the waifus. Although it felt even less open than armored princess. The nordic expansion also felt a bit soulless.
I havent played KB2 though.
Vampires are balanced, and there is nothing wrong with them.
Discuss.
anyone played Songs of Conquest?
really wish they would buff barony of loth, Marjatta is the only hero worth using in loth
I like the look of it. I'm playing HoMM for the first time though, and I plan on getting through 3 and 5 before trying it out. Hopefully by then it's finished.
You really should give HoMM 2 a go as well. It's supercomfy, if IMO more ballbustingly hard than 3.
What's the scoop on HotA and the new town, Factory or whatever it was called? I know one of the devs died which obviously had an impact on development but that was two years ago at this point.
Slow but steady progress these last months it seems, you can check it on their heroes community thread. Still no estimate date but well, the death of main organizer was a really big hit
What's the best way to play this game on modern systems? Is horn of the abyss the only choice or is there some hd mod
HoMM3 HD is what you're looking for.
vanilla plays just fine
hota is really good, it's got some QoL improvements, like more animation speeds, choosing AoE for some unit attacks, being able to skip battle intros etc. There is a simple hd mod as well.
The GOG Gold version runs perfectly fine, and there is a HD mod on top of it. Do ot under any circumstances play the Ubisoft's "HD" Edition. Not only the game somehow looks worse, it lacks the expansions, which is unforgivable.
is heroes 5 good? I just bought 3 on gog
It's a good game
Combat is better adventure map is worse
If you hate hero chaining you'll probably enjoy V more
It's good. The vanilla is a bit rough, but it gets better and better with every expansion. If you don't care about the story (I mean, who does?) just dive straight into Tribes of the East. It's the best HoMM V has to offer.
It's solid. Really good mechanically, alternate unit upgrade paths in the expansion, unit abilities, faction specific abilities, decently balanced skills with a subskill system.
But it has one GIGANTIC issue - AI turns take forever, and there is no real way to fix it. If you want to play with more than 2 or 3 AI, get ready to wait forever. If you want to play XL maps or larger, get ready to wait forever, since their turns only grow longer. Want to alt-tab while waiting? No luck, alt-tabbing stops the loading, because frick you. I've tried two mods that were supposed to shorten the turns, and maybe they do, but only by a tiny bit, it's still the worst thing about the game. Honestly I don't know how did they do it, every previous HoMM game basically skips ai turns near instantly, and even 6 and 7 are faster.
Also it's the worst looking HoMM game, so that sucks.
I know heroes 5.5 makes the turns faster, but is there no way to just play vanilla with just that fix?
I've played a different mod for AI turns. I can't remember the name, but I'm certain it exists.
get a tablet so you can israelitetube shit inbetween lods.
>Thought I failed the tutorial.
>Forgot to start a new day.
WEW
Go with yes. Fighting them gives you more XP, but at the risk of losing some units, letting them go deletes them from the map, you take no losses, but you get MUCH less XP. Skipping the fight is only good when you REALLY can't be bothered to fight them.
Ive been trying to use stable diffusion to make town screens but im not very good at it
the more i look at it the more i hate it
kind of amazing
heres another
some weird ones too
>that random fire
Russian sabotage.
Cool, but like the other anon said, the more you look the less sense it makes.
inferno?
yeah im not very good at it, i wish someone else better would try
>yeah im not very good at it
nah, I think it's just an inherent issue with AI art. Especially when trying to make something as detailed as an entire city.
it has been fed nothing but anime so something other then that will be a challenge
It can't even do anime right. Shit comes out with fricked parts and you see more and more the harder you look.
>Just find out after playing on/off for years that you need a single continuous save file
JUST
yeah, it's kind of dumb
personally I don't even play campaigns, just randomly generated scenarios
huh what happens if you dont?
Basically you will not unlock unlock campaigns if you play multiple games at time
What's anon's opinion on Songs of Conquest?
Outside of utterly unreadable map it seems to be pretty cool spirital successor
Oh, so that's why my campain unlocks were fricked up. I thought it was HD+'s fault lol.
too many blacks
I tried it a while back and I felt pretty disappointed. The spritework is real nice in combat but looks awful on the overworld map. There's barely any factions and the basebuilding system just feels awkward to me.
A certain ugandan man made a review that praised it a ton, so I guess there is good stuff in it, but it didn't click well with me.
also to add to this, one thing that pissed me off immensily about SoC is that every single time you start a battle you have randomized available hexes for you units and have to manually set them up
it seems like such a minor thing, but good God - what a frustrating timewaster. Just let me permanently set my units how I want.
i played a few good hours in it and had pretty good time, but like the other said the world map is not very good and i found the combat really annoying
if your army is larger then you get a bonus and steamroll the enemy, and if the enemy is stronger then they get the bonus and its really hard to turn around
also the magic feels a bit bland and human faction in the campaign cant even use most of the good stuff unless you choose very specific talents to unlock magic
overall its an alright homm spiritual successor, but still needs more work done with magic and more factions/units
You know, I actually miss the flyby city animations in HoMM V. It was the coolest shit ever back in the day.
HoMM 6 and 7 ditching them was bullshit.
They were bad design.
>the music
>the rays of sunlight
Yea they were kino.
Dungeon after my HoMM3 "rival" banned me from using Necropolis because he is a b***h.
Should have moved on to Conflux to make him regret banning Necro.
Good poit, I'll do that next time he asks if I want to play. Pretty sure it will end up in getting that banned too though
>So OP! nothing works on elementals SO OP!
I can already hear it in his miserable frenchman voice
phoenixes with double growth and highest speed will rape his bussy bloody way before the elementals botherr him
Im not a slav but i heard its one of the few games that got translated. That plus PC game made it accessible to them
>but i heard its one of the few games that got translated
It was one of the flagship games from the initiative that this one relatively unknown company known as CDProjekt started in 2000's in Poland. They fully translated the game, together with some top-tier dub including AAA actors, and then sold it dirt cheap for like 5 bucks or less, because the idea was - there is no point in pirating the game, when the game is so cheap, every kid can but it for their pocket money. And games that were included were HoMM 3, Baldur's Gate, Icewind Dale, Gothic, The Longest Journey, Original War, Settlers and mamy others - that's why all of those games are massive cult classics in Poland.
Slavs have been playing with machine-translated pirated HoMM3 long before anyone got around to translating them officially. Machine translation has led to some hilarious mistakes which later went on to become local memes.
it wasn't a machine translation
it was character limitation
so for example spell "slow" coulbe only called something with the same amount of characters
and the version i played it was called "Жижa"
at least that was the case in homm2
>long before anyone got around to translating them officially
I don't know how it is in Poland but RoE came out in Russia 3 weeks after the international release, it was one of the games to propel Buka to the business they became.
I think it was similar in Poland. I remember there being two versions - one, gargantuan Collector's Edition, with shitton of goodies for about 15 bucks and the regular one for 5 bucks.
Hunting for M&M and Heroes games on illegal CD markets at the turn of the century and praying that this time they'll bring the copy that doesn't have everything cut to fit multiple games on one CD
Ah, the childhood
Now everything sucks
Why do slavs like it so much? Like on a national sport level
In Slavlands, HoMM3 isn't a game. It's a religion, a social bonding tool, a betting mechanism and an argument solver all in one. From Poland to Bosnia, from Bulgaria to Russia. Since 1999.
t. Slav
this is all true, get a bunch of random slavs from different backgrounds in one room with laptops and 15 minutes later turns out they all played homm3 and are launching it right now
You have no idea. HoMM is probably the only thing in existance that can make the Pole and the Russian see eye to eye on something.
Still, Russians will 99% of the time pick a Conflux, because frick Russians.
No access to good consoles at the time
Same reason Chinese like it
Just plugging this shit in case someone's interested. There will be a kickstarter for a HOMM3 board game next month. It looks alright and the art looks good. I'll probably go balls deep since HOMM3 is one of my favourite games.
https://homm3boardgame.com/
Possibly a stupid question but does the AI cheat by way of having higher diplomacy and ability to recruit on field enemies?
A friend of mine refuses to play it as he feels the AI is cheating.
The AI certainly cheats in one of the missions in Tribes of the East.
I pondered this because I usually prevail by building until I get to capitol and holing up away from the enemy and seem to do alright, but my friend gets steam rolled in half the time, it could be they targeted him solely.
Depends on difficulty you are playing on.
He just might be shit player for all we know
Depends on the game, but it does cheat, sometimes very blatantly, but mostly when it comes to upkeep and resources. But because AI is actually very fricking dumb, they need to cheat to keep up with you.
AI cheats by always knowing where you are (seeing through fog of war), always knowing where resource sources are and always knowing where the grail is. It also spams heroes and micromanages them to an extent that is extremely tedious for a human being (can you MM 10+ heroes? thought so).
>Still, Russians will 99% of the time pick a Conflux, because frick Russians.
Russians are avid Necropolis players.
>Russians are avid Necropolis players.
makes sense
FYI, Poland like them Castles
In poland the Conflict which Part is better 5 or 3 can still cause a very active discoussion.
Ai can't micromanage heroes at all tho
It never mergs armies and can't chain
Today I will remind them
what does this random mobile game have to do with homm?
that's a homm3 hero you baka
they turned them into gacha
>Even HoMM is not immune to the gacha virus
homm is dead and a spin-off, this is might & magic
i cant even guess characters on the left
i guess thees sir mullich peeking from the top but i dont want to belive that they used him in it
oh they did
https://twitter.com/david_mullich/status/1049318014535888896
he has a real guy face though
can they even do that?
didn't you read the tweet anon?
im not turning on vpn to read twitter
yes im russian
>yes im russian
Why?
replace twitter.com with nitter.it in the url
on neat
but also depressing
just so you asked
Is there a nice coomer version of Jenova or Mephala?
This is the closest you'll ever get, I'm afraid.
Don't quote me on that, but 5.5 might have brought her back into HoMM v.
What the FRICK did they do to my magic arrow wife.
ciele didnt feel so good
>he posts that
>Not the damn DS games used to pioneer the artstyle
i don't play much ubi-era might and magic games anon, so i don't recognize the heroes
man those skills are boring af
I wish ubisoft did what they did with HOMM5 and just give it so some slav autists. They know whats good for homm, and it isnt whatever homm6/7 is
i was never in on custom maps, what are some good recommendations for custom maps? any map size or gamemode is good
https://www.heroes3maps.com/
if the scenario difficulty is set to "impossible" by the author then it usually is pretty impossible
thanks for the advice , i like a challenge but not ripping my own hair level of challenge
Also, I don't get the hatred for Conflux. It has a shitload of disadvantages like selective spell immunity, being unable to resurrect all but one of your dead units, frickhueg unit and building costs. On higher difficulties, Conflux players are fricked at the start. The only thing they have going for them is Phoenixes and that's it.
Upgraded fairies are pretty strong for early creeping, without HotA nerf Phoenix growth is insane for T7 and of course there's Firewall specialty Luna, it was pretty busted for how PVP was actually played because of sheer speed. On production level it was obviously quickly cobbled together from neutrals and leftovers from turning Sorceress DARKER and SERIOUS.
>On production level it was obviously quickly cobbled together from neutrals and leftovers from turning Sorceress DARKER and SERIOUS.
Yeah, the new town in AB was supposed to be the Forge, not Conflux. But because the fans got so buttblasted about the Forge (up to and including sending death threats to the devs), this was scrapped and replaced with very blatantly cobbled together Conflux literally at the last minute.
I don't think that's the real reason tbh.
Wtf is the Forge?
The town that would have brought in the scifi elements that are in the Might and Magic games up to 7. The franchise was a stealth scifi game, not fantasy. You see the inferno stuff? Devils and demons are actually space aliens.
Might and Magic 7: Bad ending made into a faction
That's the Forge.
It was supposed to tie the ending of MM7 with HoMM, but when fans saw it, they were not happy.
More like when secondaries who never played the mainline games saw it. But yeah, the butt hurt caused it to get canceled.
is that why conflux feels so rushed?
Uh-huh.
I don't like the forge aesthetics at all either. I'd much rather have something like ancient civilization tomb of varn style faction. The guardians there were still supposedly constructs, but they didn't clash stylistically.
>but when fans saw it, they were not happy.
This never made any sense. At the speed the add-ons are developed, there's no real time to adjust for feedback like that. Chances are they decided to change it internally and fan feedback was just the coverup.
Why do you think conflux has mostly Elemental units which were generic neutrals in RoE and the Star Trek part of the setting was scrapped later, with the whole thing being "rebooted" even before Ubisofts acquisition? A lot of talent left NWC due to supposed death threats from fans when forge was revealed.
>This never made any sense
Sure it did. The forge makes sense in the grand scheme of all of M&M.
The forge doesn't make sense in the context of only HoMMs.
Legit garbage
Thankfully fans didn't allow them to ruin homm
Not a fan of it only because it's all lazy fricking reskins.
no morale isnt really a disadvantage
air elementals are extremely tanky for t2 unit
they have what 40 hp?
university lets you just pay for earth magic
phoenix are perfect for magic central faction due to its speed
fairies are perfect 1 stack unit since they cheap and fast improving your logistics
>they have what 40 hp?
lol no, 25
that's still a lot, equal to their t3 I think, but they take doube lightning damage
still a shit ton
they they make any early encounter a joke
and lightning is barely relevant
if enemy hits you with lightning there's a chance that he has enough sp to kill t2 stack anyway
they are basically archers once you upgrade them so thy can stack up quite nicely
>pixies are the best lv1s in the game
>and they have the best growth
>their absurd speed means conflux players can zip around the map and gather shit much faster than others
>they get a ton of shooters
>bunch of fliers too
>only bad unit is earth elementals, become okish when upgraded to magma though
Only real downside is they are a bit expensive but that's balanced out by everything else.
are the best lv1s in the game
the only things they have going for them is no retailiation and good speed. AI will always target them with shooters and spells, and a single spell can easily melt the entire stack, since they've got like 3 hp
centaurs are the best t1 unit - 10 hp and still fast
pikemen are also very solid
they get access to a lot of spells
holy shit kino pic
They are spell dependant, but arent units like storm eles one of the higher damage shooters if you have bless?
>arent units like storm eles one of the higher damage shooters if you have bless?
Not really. Even with Bless, they aren't more powerful than Zealots or Grand Elves.
I meant more for their rank. Actually stormies with bless might even be better than grand elves. Better base stats, faster, way more hp (15 vs 25) and comparable damage.
Elf = 3-5 x2, stormies = 2-8. Zealots obviously beat them, but their growth is shit since they are a T5 unit compared to storm ele at T2.
>mastubate HoMM 3 lewd stuff
I'm old for this.
I would if more than like 1-2 images actually existed.
Lizard pussy. magnetus
I beat the tutorial. Now, I will try a campaign.
...please start with Restoration of Erathia.
Armageddons blade, the dragon killer one, it's fun!
Nooooo my story. Restoration comes fiiiiirst.
I'm a dicky Crusader. Which one do I start with?
restoration
dragon one is tricky
level with a fairy dragons requires you to know how exactly magic works
If you fancy yourself a good ass, go with Restoration of Erathia first.
Catherine's ass is top tier.
>the dragon killer one
>that one fight where you have to kill like several thousand nagas
Gimmick encounter designed for Berserk spell.
yeah that exactly what i was talking about
you need to master berserk to beat it
the only part I found obnoxious is the rust dragon map, where the AI messes with you and constantly attacks weak castles but AI does this in every difficult map so
Why the frick do I love fortress so much, it's a fricking ugly swamp.
It's a very unconventional fantasy faction designed around unconventional gimmicks (special effects and defense). Also a banger of a theme song.
Personification of "slow and steady wins the race". Some of the toughest units out there, excellent defensive stats, low costs. Throw Expert Air Magic into the mix and you're set against pretty much anyone.
Also, this castle hasn't been replicated in any of the subsequent games, which is a shame.
>Lets make a defensive faction
>In a game where the high level gameplay eventually devolves into Heroes dimension dooring across the map like nuclear missiles
>And it turned out to be a really good faction
>In a game where the high level gameplay eventually devolves into Heroes dimension dooring across the map like nuclear missiles
None of your fancy shooty magic shit helps when you have Hydras, Gorgons and Basilisks steamrolling across your army, with Dragonflies and Wyverns knocking out your archers.
Fortress is simultaneously a polar opposite of Solmyr taking out half of your stacks with magic within 2 rounds AND Crag Hack arriving on day 1 of week 2 to rape your ass, which was a genius design by the dev team.
strongest unit goes moooo
Homm3 is a classic.
We would have the forge by now if the dev didn't kys
>Choose campaign.
>Now I gotta choose between 3 beginning.
Holy heck. Very soul.
no this is the campaign, restoration of erathia is the base game and the other 2 are expansion packs
Go with the Castle one. It's the most braindead and vanilla, but good for a newcomer.
remember that you have to do them on the same save file to advance to the following chapters
Dead and the Buried in the map section is the map for the demo.
Remember to carry and load the same save to unlock the remaining chapters as the other anons mentioned in the thread.
is it good?
rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrread the thread
>Similar games (like age of wonders, disciples, ect.) are welcomed.
rrrrrrrrrrrrrrrrrrrrrread the OP
he meant that SoQ has already been discussed a fair amount in this thread.
max stacks is literally the gayest idea ever
It's good so far, although, I haven't really taken a deep dive into it yet.
If you dont care about the story its literally pointless to play campaigns, scenarios are better
I don't know the story. I want to learn the story.
The Restoration campaign is actually good at teaching you what's what.
The story's not very amazing, but it's entertaining, I guess.
You've listened to the latest Heroes Orchestra concert, right?
It's really nice of them to include Cove even though it's not Romero's creation.
*dungeon* best faction
>Necropolis
>Thant
>Earth magic
Yep, it's gaming time
>tfw I play Fortress so rarely, I can't even remember what is their T7 unit
It's Hydra, r-right?
That's T6, T7 is cows
hydras are T5 dummy
gooses are T6
I thought dragonflies were T5?
Considering the pre-requirements's and building cost, wyverns are basically T3.
i actually always forget that wyverns are t6 unit
no idea why game thinks that cows are t5
Because the cows are not that beefy until they are upgraded, and become nightmare tier.
I love this image, though it would be funnier if the witch was also holding the book upside down.
any anon here try playing with a gamepad?
>Adrienne looks like a lizard with breasts while on a map screen.
Somehow, that really killed by teenage boner, back in the day.
I got you bro.
Wasn't there a female skeleton hero? Or am I imagining it?
Yeah, Isra.
>gets rocs on the first turn
>gets behemoths on the second
problem?
>angels from observatory on 5th
god i love my unga bros
I just bought Songs of Conquest
Looks interesting
Its pretty fun, but far from finished.
As a nostalgia homosexual, the homm2 source port pleases me. Finally a button for moving the whole army. I can't believe this thing is on fricking Vita
I still can't believe the graphical bump fron HoMM 1 to HoMM 2. All it took is a change in artstyle and suddenly everything looks way less derpy.
Is Heroes Chronicles worth it? I have it sitting in my library for almost a decade now, but I never bothered with this campaign.
if its what i think it is then no
extremely easy even on hardest difficulties to the point of being boring
I played through it a year ago, its nice if you liked playing through the campaigns in heores 3 but here each campaign is a different game with the same dude playing different factions each game
Not really especially if you're a somewhat experienced player, the campaigns are extremely easy and writing assumes you've never played any homm game before.
i remember being very easy, but the story was very engaging.
HOMM3 deserves AOE DE treatment
HD mod exists and it's pretty much perfect, H3 doesn't need anything.
last time we had official HD edition we got steam version
we need to stay as low as we can
It just doesn't need it. Baratorch already did everything there was to do. Would be nice if they made another good game but the chances of that are slim seeing how there hasn't been an installment to come out truly finished since, well, III, and people at Ubi do not understand what the frick HoMM is supposed to play like. You hear that Marzhin? You're a fricking idiot and you ruined everything you moron.
>thinking Marzhin could sway Ubisoft even a bit
nice try Erwan, don't you have to color some undead units in green?
Erwan didn't design the shitty maps. Marzhin did. Marzhin was making shitty HoMMV maps before his gig with Ubisoft.
There are times when you just prefer a game to stay as it is over any remake/remaster fricking it, this is one of such cases.
WoGcuck seethe never ceases to amaze.
Does anyone else feels like HOTA is better balanced but somehow less fun?
fighting bullshit with bullshit is fun until certain point
sometimes you just want to tone things down a bit and make other shit viable
for example have you ever casted fire wall in classic?
that's just your 'tism speaking
I mostly play hota for the animation speeds and for being able to choose the area for lich and magog attacks. So I prefer it anyway.
I prefer HoMM2. I think the maps & story quest is better. I didn’t like any of the new factions and I think the graphics are uglier. Wish people would give more attention to that game not this one
I prefer HOMM IV over III. The campaign + soundtrack is peak comfy.
Do irl waterwheels really produce 1000 gold pieces every week? Maybe I should build one. I'd be fricking rich.
No, but owner of the land would demand just as much and it's not his problem you have to sell your olderst son into slavery to meet his demands
i wouldn't mind having a statue like that
wonder if you can diy somehow
Disciples CHADs where you at???
its not a dead game
its just a smaller one
pvp isnt as popular and making sagas time consuming also needs some creative engine
>its not a dead game
But the fanbase is.
Dont bully a brother game
I am glad that someone still remembers this series. We need a good comeback, none of that D3 or liberation shit. Also the first game had better music and portraits.
What would you lads want from a potential real sequel to d2? Better diplomacy? Magic overhaul so it is not moronic? More lord types/hero classes?
I mean, I didn't mind Liberation. It wasn't what I wanted from a Disciples game, but I had fun enough.
To be fair, I just wanted to lezz out with that cute Empire priestess.
Keep the design and art style, change/create variety in everything else. Disciples gameplay, once you got to know the game, was incredibly formulaic, railroaded and boring.
Personally I think that disciples should remain a quintessential 4 homies in a row game
>Keep the design and art style
impossible in modern gaming
it'll have the unreal engine plastic look
tried playing Disciples 2 a few years ago, kino game but the game kinda has low fps, like small stuterrings with the mouse so i uninstalled it
You need Verokster's opengl wrapper for disciples, the original creator's blog is gone, but I'm sure it's uploaded somewhere, makes running d1 and d2 a breeze on modern windows
I see I am late to the thread but yes it's great.
>homm3
>steam achievements
Oh no, he fell for the meme
sovlless
sovl
That's a comparison between the overworld sprites of both versions, which is correct.
It's misleading because you never look at overworld sprites at that magnification.
Like the other anon said, overworld sprites are compressed, and you don't look at these sprites and think overworld because they're placed on the combat terrain. It's scummy shit.
>he got ripped off instead of installing the superior in every way HD mod that is also free
How do we fix the poorgay problem bros?
why would we? keep them around so theres less competition for the rest of us
>HD mod
zoom zoom
Yes, hd mod.
3>2>1>zoomer goyslop
Homm 5 is 2006 game moron
Also when this meme will die?
esl
>Also when this meme will die?
When Gen Alpha turns 18. Until then, you're all our b***hes.
New hota campaign when?
I heard they usually release during winter right?
hota development suffered a car crash
I know it did, but it was what, 2 years ago? We already got shown working units and their upgrades, some heroes as well, and some music and even the campaign screen iirc. and that was like half a year to a year ago right?
Holy shit, Clash 2 just got released.
You know... Clash 2?
Polandbros, I can't be the only one who remembers that game.
lel I remember clash actually
https://store.steampowered.com/app/1656780/Heros_Hour/
Apparently this is 'inspired' by it. Has a demo on itch.io I think. Can see the inspiration, but the demo was not good. Some things (very unresponsive controls being the main one) I would assume are fixed in the actual game, but some of them seemed like they're very intentional design choices the dev likely doesn't see needing to be fixed, like taking 1 week for units to restock despite seemingly only having very little access to buildings that produce units, leading to a lot of waiting around.
I find this one pretty meh even after playing the full version pirated. You can clearly see the inspiration, yeah, but the whole autobattle system is hot trash and some of the skills in the skill tree is ridiculous. Hero getting free 50% of your strongest army each battle is broken af. Three artifact combo that makes all your summons stay after the battlle is superbroken Not to mention, at high difficulties AI is given absolutely ridiculous cheats.
I fricking loved AoW3, it had the most enjoyable tactical combat I've seen out of the entire genre by a mile.
AoW3 was really fricking good. I would say AoW1 has more comfy feel to it and a stronger story, but AoW3 definately wins in terms of gameplay.
For me, it's #2.
why can't anyone make a fricking actual good heroes game? i don't get it. maybe heroes could only ever have been created in the time period it was created in? every time ubisoft tries doing that weird ass fricking 3d heroes piss it looks like pure fricking crap. total fricking dogshit.
>maybe heroes could only ever have been created in the time period it was created in
You answered your own question. Ubisoft is not capable of making good games and people responsible for the genius design of old Heroes games are either retired or just no longer among the living at all.
HoMM2 and 3 are perfect as is. There's nothing left to improve on unless you're an esports semen slurper.
Because that would require Ubisoft to start giving a frick. Like Squeenix with Tomb Raider, they are just sitting on this IP, not knowing what to do with it. There are plenty of talented devs in Slavlands that would happily took on a new Heroes game, but Ubisoft is going to Ubisoft. They either give the devs too little money because frick HoMM, or they frick them over when the game is not selling in AAA capacity.
The only hope now is Ubisoft either selling the franchise, or some talented devs doing a spiritual successor, like with King's Bounty or even Songs of Conquest.
From anegdotal evidence, I know for a fact that there are plenty of devs in Poland itself that would gladly make another Heroes game.
Because they are a type of games that is very resource intensive tot make.
Ubisoft being Ubisoft and not making more is just a bonus.
anons in these trying times I think we have to make a special effort to abstract from politics and not see the encyclopaedic artistry of russian homm memes land on the scrap pile of history, from memory this reads
>you
>your gf
>your gf after the wedding
>What in God's name is this blind thing? It's deaf, too.
>You feathery git, just because I have ultrasound echolocational colorblindness doesn't mean I'm blind. I can also hear and see in infrared through my skin.
>Judging by what I can hear already, you have ischemia and cardiac irregularity, and infrared tells me you have inflamed kneecaps and elevated liver temperature. That'll be 200 gold for the checkup.
i dont get it
Wife fat I assume
Yeah, I guess Russians are better at memeing Heroes. Poles are usually getting too political.
We will still continue to send Krabs on Ukraine, by the way.
>tazar
>losing army
Literally takes no damage
All tier 5 spells in the box but no wisdom moment
I prefer HOMM 6 (which isn't bad and is unfairly hated by the community)
Was that the one with the family drama and Japanese town or was it 7? Because I don't think that one was THAT bad. I had decent enough fun with it.
>Japanese town or was it 7
Yeah that was the one, the naga-japanese was pretty cool
Yeah, I think this one was... fine. The devs cared and wanted to introduce some new gameplay loops, but the game felt kinda undercooked. I stil have fun though and I liked the campaigns.
But keep in mind that I am one of those weirdos that doesn't mind Disciples 3.
i would probably have to replay it to remember (last time played in 2015) however i remember the lack of different resources being annoying when it comes to trying to build shit and the levelling up was replaced by some ass-moronic rpg skill tree
>which isn't bad and is unfairly hated by the community
as someone who has enjoyed over 1000 hours of H6, it's fricking bad and it's completely fairly dumped on, but at least AT LEAST it tried something unique and has an identity as a game whereas VII is just a shittier attempt at making another III/V that died by a thousand small mistakes and a limited budget.
Why is it bad
Do I see an heroes III thread? at this time of the day, and in this part of Ganker, localized entirely within Ganker ?
And it's a fun thread as well. Must be the Halloween magic.
So, I assume nobody knows how to enable intro in Heroes 3 HD mod? All I get are the 3DO/NWC logos.
...I liked Catherine's ass.
Just get the complete GOG edition, what are you on about?
When I apply the HD mod, I don't get the intro, and I wonder why.
bwo just go to the launcher settings
set Show Intro to 1
I did that. Doesn't work.
HOMII opensource came out a few weeks ago btw
https://github.com/ihhub/fheroes2
REMOVE SIR MULLICH remove sir mullich
>tfw no remake with modern sprite work
what's wrong with the old sprite work
it's too static and animates at 15 fps
Would you prefer if everything blended into background, had low contrast and no outlines, made sounds every five seconds and violated basic color theory? Because that's what you're going to get with modern game artists. Unless it's a miracle and your name is Age of Empires.
Or Command and Conquer.
>remake
>modern