Afraid of Monsters. It's really simple in its horror, but for some reason I was absolutely scared shitless when I played it years ago. Just the combination of being disoriented and confused and big scary loud noises and unsettling atmospheres and frick man everything.
Underhell's house scared the shit out of me as a teen. He basically made the best haunted house game of all time and it's basically just a hub for you to figure out how to start the actual game.
I love horror games but the fear factor is subjective so in no particular order:
SCP-087-B
Silent Hill 1
Witch Hunt
Cry of Fear
Alien: Isolation
FNaF 3 (idk why but this and the OG still creep me out)
And while they’re both kind of played out by now, Amnesia The Dark Descent and Slender still hold up well / we’re so effective that they set the genre trends for the next decade (for better and for worse).
Personally I like it when a horror game has a combative element. Outlast was boring to me because the result was always the same, just run and hide. Having to fight for your life helps games go from being suspenseful to intense.
The Mortuary Assistant, not the scariest game ever but it still gets me every time I play it
somethin about it, it feels like it took all the missed opportunities and scares from Phasmophobia and put it into one game
Dying Light, The Following specifically. Having to walk through the woods at night to get to a volatile nest knowing that if I'm spotted I'm 100% fricked because volatiles can outrun cars now and I have nothing to climb up on.
Close Your Eyes. Not because of the monsters, but because of the unsettling atmosphere and of the hopelessness of the plot.
Holy shit this guy's right.
If you close your eyes long enough to really the hopelessness.
it's like the darkness represents this dark and fricked up thing called life.
Spoiler that shit Black person that is too spooky
He killed himself..NOW
Afraid of Monsters. It's really simple in its horror, but for some reason I was absolutely scared shitless when I played it years ago. Just the combination of being disoriented and confused and big scary loud noises and unsettling atmospheres and frick man everything.
The atmosphere is scary, sure but I can't get over how the enemies are just reskinned HL1 monsters. Cry of Fear is way better. Same dev.
e
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Alien Isolation
Underhell's house scared the shit out of me as a teen. He basically made the best haunted house game of all time and it's basically just a hub for you to figure out how to start the actual game.
I love horror games but the fear factor is subjective so in no particular order:
SCP-087-B
Silent Hill 1
Witch Hunt
Cry of Fear
Alien: Isolation
FNaF 3 (idk why but this and the OG still creep me out)
And while they’re both kind of played out by now, Amnesia The Dark Descent and Slender still hold up well / we’re so effective that they set the genre trends for the next decade (for better and for worse).
Personally I like it when a horror game has a combative element. Outlast was boring to me because the result was always the same, just run and hide. Having to fight for your life helps games go from being suspenseful to intense.
>"SOMEBODY GET THIS SPOOK OF MY MOTHERFRICKING GRAVEYARD"
Cry of Fear is the only horror game that has actually scared me.
This scared me pretty bad when i played it as a kid back in the day.
The Mortuary Assistant, not the scariest game ever but it still gets me every time I play it
somethin about it, it feels like it took all the missed opportunities and scares from Phasmophobia and put it into one game
I thought my heart will stop.
Phasmophobia. I don't play it very often so I always get scared.
wtf anon spoiler that shit, i almost had a heart attack checking the catalog.
GET THAT ASS SCARED
reminder that this guy is LITERALLY inside your skin
>tfw no skin
glad I don't have to worry about spooky shit
>GET THAT ASS SPOOKED!
>the monster was inside you all along
Lame twist.
That first person game I think on the PS2 or Xbox where you can punch and use some weapons, I only remember some big trench coat enemies underground
Dying Light, The Following specifically. Having to walk through the woods at night to get to a volatile nest knowing that if I'm spotted I'm 100% fricked because volatiles can outrun cars now and I have nothing to climb up on.
I used to be scared of ghosts so shit like fatal frame would drive me up the wall.