How can a series about mickey mouse fighting DARKNESS produce such consistently kino imagery?
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How can a series about mickey mouse fighting DARKNESS produce such consistently kino imagery?
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>consistently
You mean up until the end of 2 then it just became cringey Star Wars lightsabre fights.
you are mentally 12 years old, in some strange way I almost envy you
bait
>mickey mouse fighting DARKNESS
One of the most kino visuals in the series incidentally.
KH is unapologetic in its shonenshit appeal. Embrace it...
I wish I could get as excited about this dumbass series as I was when I played the first game for the first time
chuuni shall inherit the earth
Imagery. OP said imagery. Whatever you think of the writing, Kingdom Hearts is excellent at visual communication, communicating emotion and tone in a way that words alone just can't accomplish. It goes a very, very long way to sell the writing and I think that's why so many get hooked despite the obvious holes.
Say what you want about Nomura, but the man's an excellent artist and knows how to make great visuals. He's been in the director's chair the whole time and it shows.
ah so you're 13 years old then
It's not about Mickey Mouse. You couldn't even call Mickey a main character. Just a very important secondary.
And that's a good thing because Mickey is a shitty character with no personality.
Well that's not true.
He's just the face of a soulless corporation and the walking icon of copyright law abuse.
As an actual character though he has a pretty discrete personality
Should have just ended with 2.
It stopped after 1 tho
Nomura is really in tune with emotional stuff and because of that knows how to invoke certain responses in people and craft good moments.
But he is handicapped by his inability to do long term storytelling meaning that the connective tissue between those scenes is mostly bullshit.
The reason why HK1 and Days are considered to be in the running for best stories in the series is that they are mostly self contained things (also nomuras co-writer for days was a woman which he has historically worked better with because of the focus on emotions).
The more he needs to explain why things happen the more convoluted things get.
See the KH2 secret ending on its own vs all the bullshit in BBS to get there.
Which of these 4 girls got shafted the worse?
Namine by far.
>Got imprisoned and forced to hurt people she cared about.
>Got her role as Roxas's Kairi taken by Xion
>Didn't get her own moment to shine in KH3
>Is looking to be forced into a relationship with Riku which she has barely any connection to thanks to Repliku who is dead.
>Didn't even play a role in the game all about memory
>All worlds begin in darkness, and all so end
>The heart is no different
>Darkness is the heart TRUE essence
>You've come this far and still you understand NOTHING
>Every light must fade! Every heart return to DARKNESS
>There is more to seek, so go seek it
Ansem is still the best
I don't know why he had to make a gay emotional speech at the end of kh3 when his entire character up to that point was DARKNESS DIE SUFFER
it's called character development
he died as a character the second he was retconned from mad scientist seeking more and more knowledge (and succesfully achieving immortality) to identity stealer Xehanorth
>mad scientist seeking more and more knowledge (and succesfully achieving immortality)
but xenonort literally does both those things
>but xenonort literally does both those things
not according to KH3 :^)
Ansem's goal was to find the 7 lights to open kingdom hearts (also some time travel bullshit)
At the same time manseX is gathering 13 vessels to open kingdom hearts
It's not even a retcon
Ansem wanted Kingdom Hearts for scientific curiostiy and genuine belief that the world was detined to return to nothingness. Xehanort wanted to because Braig goaded him into it as part of some stupid deccades spanning gambit involving a box. The difference is one is moronic and the other isn't.
>Xehanort wanted to because Braig goaded him into it as part of some stupid deccades spanning gambit involving a box
He LITERALLY says he's tired of all the darkness and wants to reset the world to a pure state.
Are you moronic? They drill his motivations into your skull at every opportunity in 3.
The point of his character ever since CoM was fricking with Riku and trying to backslide him into being his puppet again, trying to goad him into using the "darkness" he left in Riku. That is what Riku overcomes in CoM and reinforces in DDD, hell it was basically the plot of his storyline in both games. KH3 is the culmination of that where Ansem finally admits Riku's strength and character as his own, instead of just his pawn.
It's the simplest shit in terms of character. You can dislike the direction they took, but that's why it happened.
I love that part of the story to be honest, i said my piece about the overcomplication of the storyline
but putting ansem in that kind of role and developing riku to the humble keyblade master was awesome.
so i hope they further develop his character and make him more playable in Kh4
kingdom hearts had zero reason to get any more complicated than the level of KH1, they should've immediately went back to their ideas that didn't get done with KH1+DMC the combat and level design a bit and it'd be great. I love that mechanic were riku and sora eat food kairi cooked, the illustrations are adorable.
>complicated
oh boy here comes the midwit
cry more moron, you don't know my actual opinion.
I never really got his appeal, honestly. He only had a relationship with Riku, and it was the same story beat every time. At least Xemnas had 13+ people to bounce off of every time he came back, and that's before we start factoring in the protagonists.
TATAKAE RIKU
TATAKAE
HOPE THAT KAIRI DOESNT THINK OF ANOTHER MAN UNTIL AT LEAST 10 YEARS AFTER YOUR DEATH
KH is the apex of cringekino.
Which is the bigger downgrade?
oh no fricking contest dude riku got shafted HARD
>Kingdom key D is a mirror of Sora's own keyblade, since it's from the realm of darkness
>They just made it fricking ugly
>Way to the Dawn is a perfect symbolization of his struggles he had with darkness before learning to control it and use it
>They made it a fricking ugly ass car key
kh3's consequences can't be understated
I'll stand up to bat for Star Cluster or whatever the frick Mickey's new keyblade is called because I like it being a combo of KKD and Star Seeker. It's worse than solo KKD, but at least there was some effort put into it.
I don't know what in god's name they were thinking with Riku's fricking car key. Way to the Dawn was and is unironically my favorite keyblade because of its symbolism and how it adapts his sword from KH1 into it. There was no mixing it, there was no 'outgrowing' it, he literally broke it in a fight (somehow) and then Dis Ney just said "Ah shit, here's my car key. Be careful with it." What a fricking travesty.
Mickey's new Keyblade is perfect. It keeps the same shape as the iconic Kingdom Key, but with an aesthetic overhaul inspired by The Sorcerer's Apprentice/Star Seeker. It feels like an "evolved" form of the original (which was something I liked about Terra and Aqua's Keyblades in BBS).
Road to Dawn similarly felt like an update to the Soul Eater in KH2. The demon/angel wings reflected Riku being on the right path, in control of both light and dark magic. I have no idea what the new one is meant to be.
Now that I see it the sorcerer's apprentic reference is pretty good but still Kingdom Key D is better
CAR
KEYS
E
Y
S
I don't get it. For a series obsessed with lore, canonizing game mechanics, and centered on Keyblades powered by the strength of heart, how did they drop the ball so fricking hard with this?
>Mickey and Riku at their peaks get their Keyblades damaged and broken by a fricking generic mini-boss
>Not even a new boss or a humanoid, but a fricking blob of fodder the development team has a hard on for
>Get complete aesthetic downgrades
>Zero explanation why and how they broke
>Zero explanation why and how they fixed them
>Zero explanation why and how they won't break now
>After all that they accomplish jackshit with their upgrades
Was it just for merchandise? Why the piss poor designs? Frick it, have Mickey give Riku KKD and he goes back to Star Seeker.
God I want to frick Aqua
Mickey got a massive upgrade, but Riku got shafted. Way to Dawn looked like a worse Soul Eater and could've had a better design, but man is his new one bland as shit.
hot take: Way to Dawn is too overdesigned. The Car Key looks the closest to a practical sword as any keyblade ever has. I always liked Fenrir for that reason too.
Mickey used to have the mirror to the "important" key blade (lol). I know that isn't true anymore but.. that was cool and his new one is worse.
KH1, KH2, and CoM are the only canon games. BBS never happened. You can't change my mind.
yeah it was pretty consistent up until the end of Twilight Town
it's been shit and moronic ever since, but it is legitimately impressive that it held up for as long as it did.
>Should have just ended with 2.
What anon said.
So since the Kingdom Key is technically not Sora's Keyblade in that it wasn't formed by his heart but given to him I wonder what a proper Sora themed one would look like.
We could just give him starlight but that's seems like a copout.
I feel like KH1 Sora would have something like Jungle King but Island themed instead.
Post KH3 I feel like if he was to lose the Kingdom Key her personal one would look something like the Metal Chocobo.
What do you all think?
I feel if he had one completely his own it'd be between Oathkeeper and Oblivion.
Or just the Ultima Weapon I dunno.
I always equip Oathkeeper when I can.
I can definitely see that my big hang-up is that those keyblades are tied his bonds with Kairi and Riku and are not truly his own ya know.
Also Roxas kind of stole the relevancy for both but he is sort of sora so its ok.
Perhaps that new Oathkeeper design that has been used to tease the future of the series will come into play?
dammit the cooking scene sketches are so soul, whyd they not go with this??
Because Nomura was told to make it "more like a Final Fantasy game" and so the simple story about three kids going on an adventure to defeat the evil Witch Maleficent was scrapped and he got permission to use Donald and Goofy.
With him being from Destiny Islands, and that being a big part of his identity, I'd think it'd be something "ocean-y" with the Paopu Fruit as the keychain before "Kairi's" keyblade stole the idea. Not explicitly like this or anything, just to give an idea.
Probably incorporate his KH1 Red and White color scheme more into it where possible, as well. Just as a thought.
Noh Theater influence
plot takes a back seat to emotion and imagery
Will KH4 give Sora his very own keyblade?
>Anime villain looking out over the horizon while monologing
>Ganker thinks it's kino
I don't want to ever hear this board calling anything by Atlus or Monolithsoft "generic" ever again.
DARKNESS
>started KH2 FM
>see the gummiship editor
Should I deal with this or just try to use the ships given to me?
You only have to deal with it if you're doing the advanced missions later.
Its fun making your own later when you unlock more pieces
This scene resonated with me a lot because I was born on and island and always wanted to know more about the world.
Guess what? So was Nomura.
Kh3 was missing the magic of kh1 and kh2 because Nomura was still fuming over versus and deciding where he wanted the story to go with all side games.
But he he seems focused with khiv. Hopefully we get more 'my summer vacation is finally over' moments and kh2fm tier gameplay.