How come Europe seemed to get more niche Japanese Playstation titles localized compared to America? It's something that seemed to continue on PS2, with Shinobido only getting a PAL release for example.
Like this game for example, or Crisis Beat. You might say they aren't amazing games, but you can definitely have fun with them. Was Sony of America just being dickish here?
Isn't localizing in Europe actually more expensive, since you have to adjust the game to run at 50hz and translate it into multiple languages?
Americans tend to have lower intelligence on average and so they struggle with anything that can be perceived as experimental, different, outside the norm, etc.
>Americans tend to have lower intelligence on average
Is this actually what it is lmfao
Yes.
Especially during the MTV-era of the 90s, where crass and low intelligence was the norm.
>muh Americans
There it is. There's a good chance the posters are self hating American weebs too.
Is it wrong? Look at NA vs PAL vs JP game covers.
Years ago I would definitely say this is kind of a thing to be quite honest, people need to understand that the chaps in charge of what got introduced to America with the most out of touch boomers ever. EU tended to more fun orientated whether as US was more family orientated.
were the*
People around here tend to forget the reason why these games remained untranslated on the console is less because Americans are dumb and more console players want something simple. If you look at ports of complex computer games or the esoteric Nip games that did get a release, you can see that they did okay at best, outright tanked at worst. Perhaps even the only audience for these games in the west were people on Ganker who just can't let the past go. Sometimes these games didn't even do that well in Europe and Japan either.
They never did well anywhere. Largely, hit games that proved themselves in one territory tended to be good sellers elsewhere. The audience for esoteric games has and will always remain relegated to enthusiasts.
Is that why so many people had to import games they saw in magazines that never made it out of japan?
50hz (:
>How come Europe seemed to get more niche Japanese Playstation titles localized compared to America?
Yuropoors are more open minded about Japanese games than dumbass burgers so they give the lesser known titles a chance instead of gutting it and turning it into a power fantasy without substance.
They come from the jank released on amiger, commodoor and speccy. Of course they'd enjoy those janky weird games.
So only the Americans could make video games right? Americhads win again!
>Commodore and Atari: Founded in USA with games that are dirt cheap and easy piracy, is also a computer and can do other things (run by israelites)
UGH no thx
>NES and SNES: Made in Nippon, games cost $70+, tightly controlled by Nintendo, can only play games
OMGOMGOMG!!!
During the 8-16 bit era Europe was not "a" publishing area. It was either per country, each having their own publishing, although there were some exceptions 1-3 countries grouped together with shared releases. By the 5th gen some big publishers got a hold of bigger markets and were able to publish simultaneously in many countries, but it was still hardly "Europe" as a whole.
Even big name publishers like Capcom or Enix would be their games published by others in Europe. Anyway, those European publishers made their own decisions, which is why some things got released over here that didn't release in NA and vice-versa.
This is why your cost analogy doesn't always work, for example it is possible that it wasn't Capcom which was paying for a translated 50hz version of Resident Evil to release in Europe, possibly Eidos was.
I guess it was due to anime already having a strong presence in Europe, starting with France (look at the multiple Japanese-French coproductions) and Italy and rapidly gaining foothold in other countries. Don't quote me on this, it's a guess, but I think we were more into the aesthetic for a while and the Japanese decided to cash in on it. But if a game wouldn't sell good here, they wouldn't bother with the US release to cut down on the possible losses.
US ps1 library was better tho
EU PS2 library utterly mogs the US one tho
americans have a lower level of sophistication. avant garde music has always been more popular in europe and the culture permits being open to foreign or unorthodox ideas.
>open to foreign or unorthodox ideas.
That's what fricked up the west to begin with.
Do you use Roman numbers or Arabic numbers in your daily activities?
>americans have a lower level of sophistication.
What does sophistication have to do with the willingness to adopt new ideas though
>Shinobido
SCEE translated it for Acquire but SCEA didn't want it and they couldn't find another American publisher willing to release a niche PS2 game in 2007 when PS3 and 360 were already on the market. Late era Japanese games miss the boat as publishers move on to next-gen.
>In response to a large number of e-mails that we've been receiving, we want to let our fans know that we'd love to release Shinobido in North America. Unfortunately, due to circumstances beyond our control, it doesn't look like that's going to happen. We apologize to everyone who so eagerly awaited its release.
I think We got dem niche gaems for not getting the others gaems mostly square titles not released in EU
AmeriKKKa only play murder sims on the N64 and PC plus PS1
>AmeriKKKa
Funny how you go there while Americans love Black folk more than anywhere else.
I reckon it is because the cost of publishing a game in a European territory was lower, so small publishers were willing to take a risk. Whereas, in the USA, publishing meant going nationwide so there were larger upfront costs. But there were many titles that were released in the USA and not in PAL territories, particularly Nintendo console titles.
Englishman reporting in, my favourite Americans are from the south. Frick the west coast.
Europe got way more games then American that were either considered too "anime" or "cute" for them back in the day. It's also like how Sonic CD kept the JP soundtrack when released in Europe because they knew that they'd enjoy the more electronic soundtrack compared to the US which had it replaced.
europe has a history of a grey market.
it's a country by country basis though. like France had the pc engine imported, and the dragon ball fighters got localized