How could you improve the modern controller? Is it even possible?

How could you improve the modern controller? Is it even possible?

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  1. 6 months ago
    Anonymous

    Backside paddles or buttons (4 of them)
    Gyro in every controller

    • 6 months ago
      Anonymous

      He said improve, not invent more ways to accidentally press a button. PS4 controller had this problem with the shoulder buttons sticking out and registering an input if I put the slightest pressure on my pointer finger. I don't need this for my other 3 fingers.

      • 6 months ago
        Anonymous

        You pressing the L2 and R2 buttons is a you problem, and if you've ever used a 3rd party controller with backpedals you'd know you'd never touch those buttons by accidents, but considering it's you, you definitely would press them by accident and then complain about the controllers being badly designed

        • 6 months ago
          Anonymous

          >design a controller where you don't have a place to rest 2 of your fingers
          >literally no other controller has this problem
          >hurk a hurry durrr the problem is yooouuu
          Kys

        • 6 months ago
          Moose

          >if you've ever used a 3rd party controller with backpedals you'd know you'd never touch those buttons by accidents
          It's extremely easy to depress them, what are you talking about? Simply shifting in your seat is enough to do it and so is slightly turning your hands at all to readjust. Don't even get me started on how awful it makes your grip feel and how awkward it feels to hold. I've had picture related for over a year and I use it regularly on my docked Switch for Pokemon and random stuff like The Battle cats Unite and I'm constantly depressing the back buttons. I also have a HORI Split Pad Pro and I constantly hit those back buttons as well just by balancing my Switch with one hand (Which is a very common thing to do) or slightly adjusting my hand. It's ever so slightly more difficult to hit them on the Split Pad Pro, but that also leads to me needing to push inward more which is unnatural feeling and makes my grip feel worse.

          Back paddles should never become the standard, they should always be optional.

          • 6 months ago
            Anonymous

            All of them and I mean 100% have ways to remove or at minimum disable it. You all have to be morons to ever complain about something that is control by the user.

      • 6 months ago
        Anonymous

        You must have some sausage fingers to accidentally press shoulder buttons.

      • 6 months ago
        Anonymous

        >How could you improve the modern controller? Is it even possible?
        Make the Deck's control scheme into a controller, comfy, gyro, back buttons, bonus mouse controls.

        Never tried any other back buttons but the ones on the Deck are near impossible to accidently press. While your fingers are always on them, they take to much force to accidently press but not so much that it is annoying to press.

        • 6 months ago
          Anonymous

          The PS4 controller had no sort of pressure resistance on the shoulder buttons. If I ever placed it down for something without pausing it would frick shit up, but I didn't have to worry about this with any other controller. It was a bit comfy to hold otherwise, and that's the only advantage it had over its predecessors.

        • 6 months ago
          Anonymous

          and shift the track pads towards the center

    • 6 months ago
      Anonymous

      maybe gyro should emulate additive right stick inputs and send it from the controller itself with a toggle.
      I hate that its a tossup as to whether the game supports gyro natively, or if I have to start it from steam big picture or if its in another launcher and doesn't allow that or whatever

      • 6 months ago
        Anonymous

        >maybe gyro should emulate additive right stick inputs
        No that's moronic.
        The gyro is a mouse and that's how it should be treated. Developers treating it as a right stick and adding shit like smoothing and deadzones is why so many gyro implementations on console are dogshit. All they need to do is just treat it as a mouse.

    • 6 months ago
      Anonymous

      >enter thread
      >"i wonder when gyrogays will appea-"

      • 6 months ago
        Anonymous

        >NOOOOOOOOOOO
        >WE CAN'T JUST IMPROVE CONTROLLERS
        >THEY NEED TO STAY THE SAME THEY'VE BEEN FOR THE LAST 20 YEARS

    • 6 months ago
      Anonymous

      this, also PS5 haptic trigger standard
      hall sensor joysticks in all pads
      and optional analog trigger locks

    • 6 months ago
      Anonymous

      https://i.imgur.com/zbxtW4d.jpg

      How could you improve the modern controller? Is it even possible?

      Top sticks
      Gyro
      Haptic feedback
      Good dpad
      Hall effect sticks
      AA battery or rechargeable options to make controller cost $40
      Lots of colors
      See through colors versions

      Paddles/extra buttons are a fricking meme.

      • 6 months ago
        Anonymous

        Controllers shouldn't be melded together in today's age same way a keyboard shouldn't. Archaic bullshit that just need to die.

        • 6 months ago
          Anonymous

          > NOOO YOU SHOULDN'T MERGE GOOD AND SOLID IDEAS IN THE YEAR OF OUR LOD 2023!
          > Pic related exists.

          REKT.

    • 6 months ago
      Anonymous

      >gyro
      do homosexuals really?

      • 6 months ago
        Anonymous

        No, only gigachads not afraid of learning new things. homosexuals stick to what they know.

  2. 6 months ago
    Anonymous

    >the perfect controller doesn't exi-

    • 6 months ago
      Anonymous

      I have this. When I hold right trigger it also turns right in forza

  3. 6 months ago
    Anonymous

    (wiener) docking station

  4. 6 months ago
    Moose

    DualSense should be the standard for what all controllers have (Touchpad + gyro + haptics but trigger haptics aren't necessary).
    Follow the line of thought Xbox and Nintendo have with a separate screenshot button outside of the back/select button. Don't use the touchpad as the select button, use it as multiple other buttons and gestures.
    Add two more buttons like the Xbox and Saturn had by extending the right side a bit.
    Add back paddle nubs for the people who enjoy having them but make them completely optional. I personally find them complete garbage and they ruin a controller but others say they're the best thing since sliced bread. I would never use them and the controllers I've owned with them have felt objectively worse and more awkward to hold than ones without.

    I don't really see how much more you can do with it.

    • 6 months ago
      Anonymous

      DS5 without stick drift

      The DualShock but with Nintendo's D-pad.

      • 6 months ago
        Moose

        It doesn't have to be the Playstation layout, it just needs to have the Playstation features like the touchpad, the gyro, and the haptics with trigger haptics being optional. There is no reason why controllers shouldn't have the touchpad, it's literally like 16 different buttons in that small space, both through touch and swipe gestures but also physical depressions that can also be segmented, so each corner can technically be made into a physical button press as an example.

      • 6 months ago
        Anonymous

        It's pretty funny how my friends who've primarily played Sony all their lives say how comfy the PS5 controller is when it's really just the first controller that doesn't put much strain on your fingers. The PS 1-3 controllers feels like I'm playing on a Wii remote in horizontal mode with how straining it is.

      • 6 months ago
        Anonymous

        b-but muh shitshock layout is nostalgic from muh ps1!!!!

      • 6 months ago
        Anonymous

        Do you guys just have different shapes hands than me because both Xbox and PlayStation controllers have never felt strained to me. In terms of the past 20 years only the original psp hurt my hands and if I play enough I would get used to it anyways it it would stop straining me.

      • 6 months ago
        Anonymous

        >he can't move his thumb in a 90 degree arch without "strain"
        I guess this is exclusively a non-white issue.

  5. 6 months ago
    Anonymous

    DS5 without stick drift

    • 6 months ago
      Anonymous

      This. It's ridiculous that everyone just takes drift for granted, the most obvious example of backwards evolution in gaming. It just wasn't a thing before joycons conditioned people to accept it.

  6. 6 months ago
    Anonymous

    The DualShock but with Nintendo's D-pad.

  7. 6 months ago
    Anonymous

    Everyone knows mouse is more precise than a thumbstick. The Dual thumbstick design works well enough for most games but fails with RTS, RTT, MOBA, FPS, and competitive TPS games.
    The solution is to have a mouse component replace the right thumbstick, but then you have a controller that might piss off fighting game fans.

  8. 6 months ago
    Anonymous

    add two more face buttons on the right like a fighting stick. Perfect controller for just about every game in existence. Janky N64 c button inputs mapped to the anolog stick will no longer be a problem on e ulators since now you got all the face buttons you need to map them.

  9. 6 months ago
    Anonymous

    6 face buttons instead of 4.

  10. 6 months ago
    Anonymous

    Making them split so I can armspread and hold it comfyly.

  11. 6 months ago
    Anonymous

    The d-pads on all of them are absolute shit.
    It shouldn't be an issue in 2023 except the only games worth playing these days are indies that use the d-pad.

    Sega perfected the dpad in 1994 with the saturn, why, 29 years later, has no one managed to make anything remotely as good?

    • 6 months ago
      Moose

      >has no one managed to make anything remotely as good?
      They did, and then Sony promptly forgot it existed.

    • 6 months ago
      Anonymous

      >has no one managed to make anything remotely as good?
      They did, and then Sony promptly forgot it existed.

      He's right. Vitas Dpad is easily the best Dpad since. It's ridiculous that nobody wants to use it, but small Chinese handheld computer companies.
      (The new Xbox "Core controller" (series x/s I guess?) actually does have a great d-pad though. It's easily the best modern Dpad behind the Vita's... Unfortunately, The controller is missing other features like gyro, touchpads, backside buttons, and PS5 dual sense triggers though too

  12. 6 months ago
    Anonymous

    Longer battery life and just the overall quality of the parts. My dualshock 3, I've had since like 2010, works perfectly fine after more than 10 years, yet I've had PS4 controllers start to malfunction after a few years of use.

  13. 6 months ago
    Anonymous

    Backpaddles, Gyro, Hall Effect, hotswappable sticks with optional touchpads, bring back the keyboard accessories.
    I'd really like to see a one-handed controller designed for PC use with a mouse, analogue directional movement and no more hunching over the keyboard.

  14. 6 months ago
    Anonymous

    buttplug accessory synced to vibration settings

    • 6 months ago
      Anonymous

      hello fellow ultrakill fan

  15. 6 months ago
    Anonymous
    • 6 months ago
      Moose

      The difference is that no one wants the board in their lap let alone an entire damn tower in their living room just so they can use their PC setup in the living room. They also don't want to troubleshoot, and in the case of PC gaming doing multiple controller inputs can just not work, act messy, or even break games. It's idiotic for anyone to suggest PC is couch viable. It's not, and if you say it is you're delusional to how a normal person thinks or plays video games.
      It's insane how people who proselytize PC gaming for the masses are so disconnected from reality. No one wants this, no one is going to put up with it, and they're gonna have an objectively worse experience overall as an average person with more hoops to jump through.

      All of them and I mean 100% have ways to remove or at minimum disable it. You all have to be morons to ever complain about something that is control by the user.

      Yes, and that's why I'm saying it's fine if it's optional. It should not under any circumstances be part of the controller's main form of input like the face buttons or the bumpers. It should be a way to remap buttons and nothing else.

    • 6 months ago
      Anonymous

      I get it.
      Don't get me wrong I get it.
      The steam controller is far more comfortable to use than mouse and keyboard, and that actual ergonomics can't be ignored.

    • 6 months ago
      Anonymous

      Steam controller was a moronic idea to begin with
      most of the problems playing on couch were functionally fixed by the time 7th gen came around since every game now has controller support
      and with steam input there's no reason to even download 3rd party software unless the port is dogshit

      playing point and clicks can be done with any joystick and rts games are impossible to play properly on any input
      and mmorpg homosexuals don't care about playing games at all

      • 6 months ago
        Anonymous

        >most of the problems playing on couch were functionally fixed by the time 7th gen came around since every game now has controller support
        what the frick are you smoking?

        • 6 months ago
          Anonymous

          >point and clicks have controller support
          >pretty much everything under the sun I can think of has it but dogshit pc ports
          just because it's not as effective as you cutting your dick off does not mean it does not exist

          • 6 months ago
            Anonymous

            >point and click
            Why are you so hung up on a genre dead since the mid 90s?
            Anyway, there's tons of PC games that don't have controller support because it just doesn't make sense as it would play like dogshit. Mostly top-down games like strategy and city builders as well as factory games and of course FPS games.

            • 6 months ago
              Anonymous

              >and of course FPS games.
              FPS genre pad support is solved with aim assist.

              • 6 months ago
                Anonymous

                Oh so you're just shitposting.

              • 6 months ago
                Anonymous

                You may not like it but it's true. Hundreds milions plays shooters on pads and find it fine. Problem is solved.
                You may whine
                >you didn't really beat the game!
                But this whining is irrelevant from marketing and engineering point of views. There is no such problem anymore.

            • 6 months ago
              Anonymous

              >strategy
              as I said
              RTS games are impossible to play properly on any input
              because they would require you to literally have your brain as the input and it would still be shit because just because
              >city builders and of course fps games
              whose gonna tell him?

              • 6 months ago
                Anonymous

                >RTS games are impossible to play properly on any input
                If you're gonna shitpost you should try to make it less obvious.

                >whose gonna tell him?
                I'm not saying there aren't games in those genres willing to compromise their gameplay by supporting controllers but there's plenty of PC exclusive ones that don't.

              • 6 months ago
                Anonymous

                >compromise their gameplay
                quake and cs are completely playable on controller
                you're just too lazy to get good and even then video games are defined by their restrictions
                >if you're gonna shitpost
                >he thinks it's shit posting to say the rts genre is dogshit and a meme

              • 6 months ago
                Anonymous

                >quake and cs are completely playable on controller
                Yeah, if you use gyro. Otherwise they play like utter dogshit. Compromised gameplay, as I said.
                Either way it doesn't change the fact that plenty of PC shooters simply don't support controllers.

              • 6 months ago
                Anonymous

                >that plenty of pc shooters simply don't support controllers
                then they aren't worth playing because even the grandfather of all shooters is playable on controller
                what type of dogshit fps games are you even talking about?
                because I cannot imagine it because all the old boomer fps games were designed with a gamepad in mind if not keyboard/mouse

              • 6 months ago
                Anonymous

                >then they aren't worth playing because even the grandfather of all shooters is playable on controller
                It's playable on controller but it didn't even officially support them until the rerelease. It was never designed with them in mind. I'm not talking about playability here. I'm talking about native support. Every game is playable with controller using Steam Input. Doesn't mean it won't be an awful experience.

              • 6 months ago
                Anonymous

                >it was never designed with them in mind
                oh no no no

              • 6 months ago
                Anonymous

                >a port
                next you're gonna tell me SM64 was designed for keyboard because there's a PC port

              • 6 months ago
                Anonymous

                okay moron
                >broooo this game that can be played with less than 5 buttons cannot be played on a controller
                >well just because
                >keymappers just don't exist
                honestly if I was this mentally moronic
                I would attempt to kill myself but but then frick it up anyways because I'm mentally moronic

              • 6 months ago
                Anonymous

                Can you not read?
                >I'm not talking about playability here. I'm talking about native support

              • 6 months ago
                Anonymous

                >buttons just don't work maaan
                >keyboard is unplayable

  16. 6 months ago
    Anonymous

    Just give me a DS4 with a better d-pad.

  17. 6 months ago
    Anonymous

    >nintendo sells 100m units with touchscreen on the controller
    >Sony makes the new dualshock
    >puts the same touchpad that only ever gets used as a big select button

    Imagine selecting things, typing, seeing maps and stats, all on your controller. How does Sony frick up so bad this much?

    • 6 months ago
      Anonymous

      > Nintendo.
      > Making a good controller.
      > Ever.

      I mean the SNES controller was gold, but since then it's been pure, unfiltered moronic garbage. Remember this is the company that shat out a piece of shit like the N64.

  18. 6 months ago
    Anonymous

    >Is it even possible?
    no because any form of cool customization to make controllers different/more personal are overcharged to the customer. shit like xbox lab where you want a few custom colors and maybe add rubber grips are moronicly over priced. underside additions are fricked thanks to patent trolls.

  19. 6 months ago
    Anonymous

    they already been improved by third party companies
    what else can you do besides give them metal sticks and all saturn dpads?
    mechanical buttons and hall effect sticks should be standard but they aren't

  20. 6 months ago
    Anonymous

    >tripgay
    >has the most abhorrent opinions possible
    every single time

  21. 6 months ago
    Anonymous

    Bring back weirdly shaped buttons in a non-diamond layout
    Bring back pressure sensitive buttons
    Increase face buttons to 6
    Introduce a lever or crank like the playdate

    Basically frick everything about the modern controller

  22. 6 months ago
    Anonymous

    Like this, keep the grips the same thickness, but make it otherwise 20% thinner.

    • 6 months ago
      Anonymous

      >handlet detected

      • 6 months ago
        Anonymous

        Post wrists lol.

        I have small hands but larger controllers have never been an issue. Some people simply have weak hands.

    • 6 months ago
      Anonymous

      Post wrists lol.

  23. 6 months ago
    Anonymous

    Bring back quality control and stop sourcing parts from the lowest Chinese bidder. That's it.

  24. 6 months ago
    Anonymous

    Xbox controller with gyro and backpadles without removing the battery compartment, otherwise a Steam Deck without the screen.

  25. 6 months ago
    Anonymous

    Use hall sensors (or even better optical sensors) instead of the trash potentiometers trash engineers from Sony and Microsoft use.

    • 6 months ago
      Anonymous

      >(or even better optical sensors)
      Genuine question: why those would be better than hall sensors?

  26. 6 months ago
    Anonymous

    Remove aim assist

    • 6 months ago
      Anonymous

      > Gets rekt by console babbies.
      > Starts kvetching about aim assist.

      Git gud.

  27. 6 months ago
    Anonymous

    Gyroaim + flickstick solved shooters on gamepad. If you still don't know what flickstick is - it turns your right stick into 1:1 positional rotation stick.
    And yeah like anon said every fps support gamepad because of steam. Pretty ironic because consoles can't even make gyroaim work correctly (they always imitate analog movement instead of mouse).

  28. 6 months ago
    Anonymous

    replace the dpad with 4 sperate buttons. the joycon dpad wasn't a comprimise, it was innovation. it was a dpad designed around how games actually use dpads, which more often than not, is as a second set of face buttons.

  29. 6 months ago
    Anonymous

    literally all i want is an xbox s/x controller with gyro but microsoft is moronic

  30. 6 months ago
    Anonymous

    Longer lasting battery, my PS5 controller lasts 10 fricking minutes

  31. 6 months ago
    Anonymous

    Honestly, at this point it’s all about improving battery life and making sure there’s nothing stupid built in that can’t be disabled (The DS4’s light bar, the Dual Sense’s microphone)

  32. 6 months ago
    Anonymous

    If your controller doesn't have hall effect sticks I'm not buying it

  33. 6 months ago
    Anonymous

    Just make a dualshock 3 with the 4's triggers and a Nintendo D-pad.

    • 6 months ago
      Anonymous

      so a 8bitdo pro 2...

      • 6 months ago
        Anonymous

        Except without the sticks being shit both in feel and in quality control.

        • 6 months ago
          Anonymous

          >in feel
          just put a thumbstick cap/extender on it
          >quality control
          pure lottery draws xbox pads have it worse and no one moans about it
          1/3 only worked properly and in no time the bumpers turned into crap

          • 6 months ago
            Anonymous

            I don't defend Xbox controllers either, dickhead

  34. 6 months ago
    Anonymous

    Series X controller with Switch Pro controller sticks and the Dual Sense's Face buttons would more or less be perfection, provided the Bumpers' durability issue was solved.

  35. 6 months ago
    Anonymous

    Make it a mouse and keyboard

    • 6 months ago
      Anonymous

      >Make it a mouse
      done

  36. 6 months ago
    Anonymous

    >Split controller that has more design work being put into it than the current stale as frick market of shit that only gets a pass because it's irrevocably paired with its ecosystem
    Split controllers are just ergonomically superior.
    >Some basic IR LEDs and LSDs and an attachment point for a tracking ring to ensure solid compatibility with tracking systems
    There's no reason to not have some compatibility with outside-in or inside-out tracking, these components aren't expensive
    >Move away from the common two analog stick paradigm
    Steam Deck already shows that a controller can go beyond just two groups of face inputs and a trackpad is generally more versatile than what the right analog stick can do.
    >More versatile triggers
    Dual stage or even the resistive trigger meme allows for more intuitive bindings.

  37. 6 months ago
    Anonymous

    1) Make 'eck's touch pad things a default thing
    2) Turbo as default thing too
    3) Set mandatory minimal build quality level with harsh fines for failures. Your controllers keep drifting/breaking? A fine and recall/free replacements until you git gud, frick off with your buy a controller every year bullshit. Maybe even go one step ahead and force hall sticks as mandatory

  38. 6 months ago
    Anonymous

    pressure sensitive buttons
    more triggers/paddles on the back
    modular components, can easily be separated for VR, and attached to a portable console or screen
    full motion tracking

  39. 6 months ago
    Anonymous

    keyboard mouse
    Consolegays will never understand this.
    KBM opens up a wider range of genres to play

    • 6 months ago
      Anonymous

      Third person games are unplayable with KBM and I say this as someone who's been a PCgay for my entire 30 years of life
      Controllers need to be good because I have to play 3rd person games somehow

      • 6 months ago
        Anonymous

        In what way? Honestly there's no game on earth that utilize controllers analogue movement to a point it becomes an advantage to use them. You can say racing but then that just gets mogged by a racing rig. I believe you think that because your mouse doesn't have enough buttons for your dominant hand to take over most of the action bindings like a controller would. Solved that for yourself and you will realize playing with a controller period is so limiting.

  40. 6 months ago
    Anonymous

    Gyro sucks

  41. 6 months ago
    Anonymous

    Modularity to switch for 6 button layout, ability to turn off pedals if not needed.

  42. 6 months ago
    Anonymous

    EZ-PZ

    • 6 months ago
      Anonymous

      That dpad is probably the worst though.

  43. 6 months ago
    Anonymous

    Isn't the dualshock absolute trash especially when it comes to PC compatibility?

  44. 6 months ago
    Anonymous

    is there a single dpad controller that's actually good?
    It seems like no matter what I go for there's always a way they frick it up.
    I got the 8bitdo pro 2 controller and I can't get over why the dpad is so fricking tiny and the buttons for some reason are way too distant from each other which is uncomfortable as frick

    • 6 months ago
      Anonymous

      Scuf envision and it's even on the proper position. It's like a 8way stiffer vita dpad.

      • 6 months ago
        Anonymous

        have you tried it?
        how about diagonal movement? any issues?
        the ability to change between trigger and clicky triggers looks intriguing

  45. 6 months ago
    Anonymous

    I honestly prefer Nunchakus to the typical gamepad body

    • 6 months ago
      Anonymous

      Basically VR controllers with the tracking part replaced with pointers. I can see it.

    • 6 months ago
      Anonymous

      Basically VR controllers with the tracking part replaced with pointers. I can see it.

      There's no real reason to not just fully commit to the VR controller thing if you're already going that far.
      The Wiimote pointer was ultimately just inside-out tracking with an IR camera, why not use a higher fidelity tracking system?

  46. 6 months ago
    Anonymous

    Do I just get a Xbox Controller for PC?

    • 6 months ago
      Anonymous

      yes

  47. 6 months ago
    Anonymous

    Any handheld that could play MOBA/RTS/FPS feeling natural as a mouse/keyboard.

    • 6 months ago
      Anonymous

      Lenovo is trying it, making the joycon being able to turn into a weird stick mouse

      • 6 months ago
        Anonymous

        >lenovo
        DOA

      • 6 months ago
        Anonymous

        Cool I'll check it out. When I envision such a contraption in my head I think the only way is installing a micro mouse as one of the joysticks lol.

        • 6 months ago
          Anonymous

          https://www.youtube.com/shorts/bMgA7yharok?feature=share

          precisely the legion go

          • 6 months ago
            Anonymous

            Yeah that's in the right direction. I'd love to test that out someday for shits and giggles.

  48. 6 months ago
    Anonymous

    The best controller is a mouse with an analog stick

    • 6 months ago
      Anonymous

      >Compromising the radial movement accuracy granted by a mouse so that you can blobbily move around with a stick

    • 6 months ago
      Anonymous

      Azeron cyro or that asus mouse

  49. 6 months ago
    Anonymous

    Higher quality materials

  50. 6 months ago
    Anonymous

    throw distance adjustment like the pro models have should be standard

  51. 6 months ago
    Anonymous

    I just want games to actually support all features that gamepads have nowaday.
    What's the point of buying a dual sense with gyroscopes, touchpad, and a bunch of gimmicks when most games don't even support the button layout of the playstation controller and I have to fool my mind into thinking that X = B or whatever

    • 6 months ago
      Anonymous

      >I just want games to actually support all features that gamepads have nowaday.
      You'd have to avoid Microsoft products and things aping Microsoft standards to do that (though even Sony is pretty directionless, Nintendo also lost its drive and third parties are sticking to the most popular thing, so I guess you're fricked. Even VR controllers are mostly stuck in a rut.).
      Their entire goal is to maintain the current state of stagnancy, incompatibility and heavy baby duck imprinting.
      >What's the point of buying a dual sense with gyroscopes, touchpad, and a bunch of gimmicks when most games don't even support the button layout of the playstation controller and I have to fool my mind into thinking that X = B or whatever
      This is what Microsoft wants you to think. Admittedly, with the normalgay intrusion destroying "Vote with your wallet" you can't really do much other than supporting games that do offer extensive customization and even those may have things that you don't want to support.

      Sappable layout. I should be apple to swap d-pad to primary when im playing fightan or joystick when im playing regular 3d AAAslop

      >Connectors wear out
      Just use split controllers and give the player an extra controller that doesn't care about anything other than having a good DPad, the N64 had the right idea, they were just decades too early.

  52. 6 months ago
    Anonymous

    Sappable layout. I should be apple to swap d-pad to primary when im playing fightan or joystick when im playing regular 3d AAAslop

  53. 6 months ago
    Anonymous

    Give them a good dpad. All the current ones are trash.

  54. 6 months ago
    Anonymous

    have split options with velcro straps to each hand.
    release the same controller in 3 sizes.

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