I only got into the Diablo series with Diablo 2 and wasn't around to see the reactions, how was the game recieved by Diablo 1 fans?
Which game does /vr/ prefer?
I only got into the Diablo series with Diablo 2 and wasn't around to see the reactions, how was the game recieved by Diablo 1 fans?
Which game does /vr/ prefer?
It was actually pretty buggy and unbalanced when it came out. LoD turned it into the classic it is remembered as.
>480p
crazy that this little picture was full screen back in the day
480p is underrated in my opinion from an artistic perspective. It's grainy enough that you can still see the pixels, yet detailed enough to avoid pic related. For me it's the perfect middle ground.
i still watch a lot of media in 480p
Diablo 2 is a unilateral improvement in every way. i refuse to believe anyone who thought different even existed at release. the gameplay, the music, the cinematics, the gameplay.
>Diablo 2 is a unilateral improvement in every way
Diablo 1 is a much more focused and leaner game than Diablo 2. While Diablo 2 did improve/add a lot features, many of them are misses and the game is full of extraneous tedious bullshit that adds nothing like arrows/bolts, stamina, all those poison/exploding potions that can drop etc.
D1 had much stronger atmosphere because of its music, visuals, and pacing, but also because the enemies were legitimately threatening right from the start of the game which forced a cautious playstyle which synced up your behaviour with the game's horror vibe. By coparison D2 is agonisingly easy in the early game to the point where it can be a chore to replay but clvl restrictions on skills and the game's inability to generate interesting items until ~20 levels in prevents it from feeling more fun than D1 for a long time (it does eventually become more fun though).
i am tired of reading that trite nonsense. you're just wrong about Diablo being "more focused and leaner" just no, Diablo 2 is a superior gaming experience. everyone jumped into and loved it on release. stop revising.
>you're just wrong about Diablo being "more focused and leaner"
Lol what? You really can't get any more focused than D1, it's a pure dungeon crawler with very little else. I played the PS1 version too at my friends house and it felt perfectly at home on consoles. D2 was like a big ass RPG with all sorts of RPG nonsense. Wasn't into it
>Nobody can have different experiences and opinions than me
It's time to take your aspergers medicine.
>you're just wrong about Diablo being "more focused and leaner"
>Diablo 2 is a superior gaming experience
These aren't mutually exclusive and both can be true objectively and subjectively.
then they are moot talking points anyway.
Diablo 2 is a high octane straight shooter game with more content, and Diablo 1 is just a slower game with way way less content. if you praise the first game for atmosphere, cool i respect it, BUT Diablo 2 has a great atmosphere too anyway, AND it has more mechanics and features. it far outclasses the original game bar none.
i find no way to take "more focused and leaner" other than being factually and objectively incorrect, because Diablo 2 tightened up everything. it's the definition of a focused and lean, or a game/ gameplay with vision.
you play Diablo 2 because you want to play a GAME
>content
>glorified cookie clicker
reddit is that way
Diablo 2 is objectively the greatest game ever made (which is ironic considering Blizzard made nothing but unplayable trash before and since).
>the cinematics
hated those. I also hated respawns.
then play a hardcore character and don't do a full install, the game has you covered too.
Stop that, it looks awful
Still better, than without. Sadly, dude hadn't finished implementing royale, and last commit to dev branch was about 7 months ago.
I believe Reshade works better for CRT shaders.
Reshade, even if it does work with crt and old apps, is to be applied in uninteresting way, this one just takes app/window as input. Also have result window size (not resolution) scale and some other easily set on the fly options.
It produces worse results and on top of it add lags. I don't think reshade adds any lag? Also when you set it up once that's it. You have to run shaderglass every time.
IKR, it's as if resolution and screen size has almost nothing to do with each other
crazy right?
4:3 is the best aspect ratio not only for Diablo 2, but also for basically everything.
I chose the necromancer first. I lagged up a storm in peoples games and they would always leave, the lag issue with all of his summons took quite a while for them to fix. It was extra funny if there was more than one necromancer, the game would be 1 FPS, me and a couple other dudes I met on battle net would join and lag peoples games on purpose for a while.
90% disliked it.
I was in junior year of high school when D2 launched. I'd say that D1 was one of my most-played games at the time, same with a lot of my friends.
D2 was full of bugs and performance issues at launch, but we overlooked that since we knew there'd be patches. We enjoy the better graphics a lot. We liked that the gameplay was faster-paced and how each act was unique over the others.
I played a ton but then grew tired of the "slot machine" of loot. I don't find that fun, and many of my friends didn't either. However, a few of my friends had addictive personalities and put many hundreds of hours into farming endgame gear. (I actually got into a major fight by saying "oh, you're still playing D2?") When LoD came out, I was pretty much over it and never actually played the expansion.
initial impression wasn't that good. thought it was really cartoony and really felt different. eventually got past it and enjoyed it.
funny how history repeated itself with 3
Being able to "leave the town" was pretty cool. I always wondered what was outside of Tristram in Diablo 1. Diablo 2 world felt alot bigger and more varied.
Collecting all the set items and seeing how your character changed was fun too.
The only thing I didn't really like in Diablo 2 were the skills and classes. Classes were extremly unbalanced and 90% of the skills end up being totally useless late game. There is no such thing as improvising and ending up with a good skill set, you really have to read up on what skills are actually good.
I didn't like this either. It was also totally random which skills were actually good. It also meant that you did weird shit like put 20 points in Blessed Hammer (for a Paladin) and only really used that. It also made the game boring since you'd run around and kill everything with only 1-2 skills.
Yes. Everyone was playing and having fun instead of complaining online. LAN parties still existed and being able to just type an IP and play was just amazing. Great times.
It was great. The only annoying part is that casting a lot of Firewalls slowed down my pc for quite a while.
I wasn't exactly a Diablo fan but I played it a lot because I didn't have much else to play. When Diablo 2 came out, I didn't like it, seemed overly complex, all the new stuff they added just made the game feel bloated. Diablo 1 was a pure action RPG experience, simple and fun. Diablo 2 was a bloated time sink
I tried to mod D2 to better resemble D1 and increase the difficulty a bit like crucible. (Only softmodding stats monsters skills)
The reason Diablo 2 will never have the same tight feel of the first is the tiles are much smaller. It plays much more like a 3d game.
It was awesome and we were having too much fun to realize what a bugy mess it was at launch.
I loved it. Played with my house mates and we had a blast. It was indeed buggy at launch, though. Still remember kiting ALL of the overpowered monsters towards in the last area of Lut Gholein with my leaping dual-wielding barb while my bros went in and took care of the funky slug boss-thing. Good times.
They patched it into shape pretty quick, so I dunno why people lost their shit. Plus they patched it for years afterwards, so good value there.
It looked great on my Voodoo2 cards at 800x600, with the 3D perspective effect turned on.
Not a fan of the game, but I do remember that several weeks after the release (and several patches) the game became truly huge, I don't think any other game was discussed and talked about as much in 2000, even hype around Deus Ex, CS and BG2 altogether couldn't match.
Played it with the bros on release and again when LOD came out. Vast improvement over the original imo, although a tad too easy in the end game.
Thought it was extremely cool, though I also felt it lacked much of the first game's really strong gothic atmosphere and aesthetics.
One of the few games that I liked playing after DoomII... alongside the original Fallout.
Really cool game but I never got into it as deeply as some of the die hard fans. I remember buddies of mine playing it on LAN for years to come - always swapping / comparing items.
I remember the necromancer blew my mind. I like Diablo 2 more as a multiplayer game but I like the first game more for single-player.
I got addicted from the get-go, but back then I used to play it in gaming clubs, before eventually getting my own PC. Good times.
I was a young and impressionable kid so I just thought playing Necromancer was cool. I don't think I ever got past Andariel.
that shit was hard as nails, i played necro SINGLEPLAYER and i barely managed to pull through andariel, then it was relatively smooth until duriel and i quit singleplayer, that shit was absolutely impossible with a summoner.
Test
I liked Diablo 2 when it came out. It felt like a big step forward. Yea, it didn't quite feel the same as Diablo, but that was okay. It was really fun.
Diablo 3 is a different story. Diablo 3 was a boring mess. I completed it, but I didn't enjoy it hardly at all. The Blizzard I grew up with doesn't exist anymore.
The main issue was how the game didn't even have any endgame loot and this wasn't fixed until LOD, that aside the very first version of D2 had some now removed or strongly unique abilities that were really annoying, especially abilities like regenerating life or stealing potions from you.
I really enjoyed it. I never bothered with playing it multiplayer but the single player experience was still good. The atmosphere in Diablo 1 couldn't be topped but gameplaywise Diablo 1 improved on a lot of things.Some problems I remember pre-LoD was gems being absurdly rare and mercenaries being useless but that was eventually fixed.
d2classic at release was the big time
One weird phenomenon though was that a lot of people had not yet had any exposure to koreans in vidya yet unless they had also played starcraft. So there was widespread contempt for these high-energy, nationalistic shits. Even if they were friendly it was utterly draining to keep reading names and chats that sounded like looney tunes sound effects.
Also battlenet was a fricking shithole. Since 95 percent of all other players were either scammers, beggars, PKs, or all-otherways useless douchebags, the game felt very single-player. I should have already guessed it when I was at Sams Club buying the game, and my dad checked me and we found out that the game box had the CD stolen out of it. That was the "community" I was getting into, just pure Black folk with all the aethetic appeal of Tijuana.
The game was just so good, though, that all of us remained morons and just kept coming back for punishment.
The Diablo scene was as dead as a door nail when D2 launched due to the poor coding and exploits rife throughout the game. D2 was seen as a bigger, better, more varied game upon release.