how did it bomb this hard?
i never played it, usually paraslop succeed with their copy and paste scams
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how did it bomb this hard?
i never played it, usually paraslop succeed with their copy and paste scams
Shopping Cart Returner Shirt $21.68 |
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That was too much. There was literally nothing to do while at peace. Also stupid mana points.
It I ly became worth playing once it hit 2.0, and then they dropped support for it. At release, it was basically EU4, but somehow even worse than that steaming pile of garbage slop people call a "game". Now, it's actually somewhat playable with its own identity, but it's very barebones, and will never get an update again.
it's amazing how much this game emulated eu:rome until the final hours
>usually paraslop succeed
Sengoku
March of the Eagles
Honestly, all they had to do is to continue supporting it and maybe getting some of their youtube goons to shill it.
Hell, I think that it's still not TOO late for that, as it's easily better than their next two games. Honestly, likely better than the previous two games as well.
>Sengoku
Was moderately successful, but literally just a testbed for CK3. Weebs would eat it up if it would be developed further.
>March of the Eagles
It had a messy development, going from Clausewitz techdemo to AGEod game to EU4 testbed. It's likely that it was released only out of the obligation.
Still, at moments, it was surprisingly fun, even if extremely barebones.
Honestly, that would suck even harder. We really didn't need another GSG (grand Sims game). Especially considering that what made it work for CK is the time period.
>Honestly, all they had to do is to continue supporting it and maybe getting some of their youtube goons to shill it.
Few youtubers covered it, and the few that did continue making videos after it received patches, they focused shitting on it and handwaving all the improvement. It's like:
>"Sure, they reworked half the game, but Roman mission tree is still stupid, so, I can't recommend buying it."
Wrong, there is literally a lot to do. Try starting as Parni and form Parthia, it's a lot of fun:
>your culture is a minority in Iran, and you will suffer constant manpower shortage
>Seleucids are much stronger than you
>Maurya is a good end-game boss and will invade Iran if you don't kill Seleucids fast enough
>Romans will invade Syria and take Mesopotamia if you don't go fast
Basically really hard to reach the historic Achemenid border within 300 years.
>t. brain-damaged CK2 Black person who still sets himself up to play an infirm midget leper so the game has "challenge" in it
>Few youtubers covered it, and the few that did continue making videos after it received patches, they focused shitting on it and handwaving all the improvement.
Sure, because the game was dead and Paradox didn't pay them (not necesarilly in money) to shill the patch.
Let's say, it got a DLC, which is sadly the only way for it to get further support. You can safely bet your ass that every paradrone who would get a free key or/and early access, would pretend that it's manna and eat it up even if it's the stinkiest diarrhea shit.
It DID got DLCs. They were shitted on, too, because they were Leviathan tier, while the game was still extremely bare bones and broken - which didn't prevent PDX from selling DLCs anyway
I mean at this point I'm confused: are you still baiting, or genuinely have no clue how the development and post-release clusterfrick went?
Sengoku was super successful, especially given it was literally beta for CK2 to check if all the planned mechanics work and what people like and what not. Part of the reason CK2 has the messy construction panel was the dissastisfaction with both DW and Sengoku "build lineary just single thing" construction system
And should PDX didn't just get taken over by bunch of morons, that game would be continously developed into something bigger.
Branded Paraslop succeeds no mater what, because gamers have become cucked to the point where a franchise is their idenity.
>copy and paste scam
look if it had just been CK2 in Rome it would've been 100 times better
they fumbled hard
Johan said that he copied" 1 to 1"eu Rome as basis for imperator
You are aware that until Imperator, EU: Rome was their weakest and worst received game, so common sense would dictate to NOT recreate mechanics that didn't work and didn't made sense 15 years ago.
>so common sense would dictate to NOT recreate mechanics that didn't work and didn't made sense 15 years ago.
They must be moronic.
>just make a mod but worse and charge people for it
Your ideas never fail to impress, cleopatragay.
The release state of the game was god-awful and empty even for PDX standards. This game just went too hard into "DLCs will fill it", along with having horrible launch content.
I mean they didn't add fleets until what? 1.2x patch?
It's actually not bad but you can't really play it more than once
wrong thread, CK3 is two threads down
Because it's barely even a demo. There's literally nothing to do if you're not playing as Rome. The entire game is just EU4 NA tribes.
Holy shit, I always thought it was called "Impregnator." Facepalm.
There's virtually no content and right as the cool shit starts happening, the game just fricking ends and that's it, it should've gone like 300 more years or something. Right as the devs made the game half decent they fricking abandoned it and now modders have made a better game than paraslop ever could