How did we go from PC gaming is dying to consoles are dying so fast?

How did we go from PC gaming is dying to consoles are dying so fast?

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  1. 3 months ago
    Anonymous

    It's a complex answer, isn't it? We all know why, though.

  2. 3 months ago
    Anonymous

    How can PC Gaming ever die?
    On a PC you can always play anything, from the first incarnation of Pong to the newest exclusive without much hassle. Worst that can happen is that I'll need to add another OS or card because I want for something that requires muh raytracing, DX99, DLSS or whatever.

    Meanwhile consoles are forever sucking up whatever crumbs your corporate masters see fit to dole out to you this year.
    And if they frick up or moved on, you starve.

    • 3 months ago
      Anonymous

      SNOY, Microshit and hopefully consumers are realizing that advertising powerful hardware doesn't really work when every single time they release a console, they've been outperformed by 2 years old mid-ranger PCs.

      At this point you'd think that these systems would do like Nintendo and offer unique games or anything to separate them from being cheap chink laptops with locked down, uncustomizable operating systems. Sadly they didn't, their games do nothing special and have no unique gameplay features to speak of. The consoles barely rely on motion controls, force you to pay for online services your internet provider already gives you, the games look like complete shit compared to PC, play like complete shit at subhuman framerates, make you wait hours for loading times, kill game IPs and their potential with anti-consumer corporate exclusivity deals and are difficult to install CFW on.

      The tendie switch is like that too, save for like 2-3 games that actually need you to buy the console and play with the intended motion controls inputs. At the very least it has portability as a good gimmick, which is why it became so popular; better to own a switch than some overheating laptop or the piece of shit known as Steam Deck to game on the fly. But the main point remains for its status as a home console: why would any gaming enthusiast buy it when the majority of its games can be played at better resolution, framerate, and can even be modded?

      The truth of the matter is that only people with a passive interest in videogames as a hobby buy consoles, and that's me staying polite. Braindead normalgays and casuals are the main target audience behind these shitboxes made to drain you of every cent, while they give you scraps in the form of temporary licensed bytes of data you don't even own. The best part is when they pretend to have your enjoyment in mind. Can't wait for the day this industry rots along with the Sony and Microsoft videogame divisions.

      If you look at the long-term trend, consoles could never survive. More shit to find space for, turn on and off, more controllers to pile in a box when it gets obsolete, shitty exclusives. Who wants that?

      Traditional home consoles have been "dying" for many years, since at least 2 gens ago they started transitioning into prebuilt PCs, while PC started converging with consoles on the library/controls/service end of things. The more similar platforms get, the less competitive advantage there is for consoles, as personal computers are a better AND more consistent AND more profitable AND more convenient platform on a fundamental level for several reasons, in ways traditional home consoles can never compete with, except in upfront cost which often forces them to get sold at a loss anyway.
      The next phase is console makers transitioning to the "handheld" niche, which is the only area safe from assimilation by PCs due to the inherently different control scheme. Any future totally novel ways to play vidya notwithstanding of course.
      Nintendo realized conventional consoles were fricked all the way back in the Wii era, it all goes back to the jump to HD. HD just makes games and the hardware that runs them way too expensive, efficiency and extreme levels of profitability are necessary to sustain the whole thing, and you can't get that fricking around with weird custom processors or making your consoles out of Nintendium. In the end they figured out the "HD handheld" thing first, made it out of trash materials and sold it for dirt cheap, and got a jump on the future a whole generation in advance.

      Actual smart posters

    • 3 months ago
      Anonymous

      1_you don't own your games
      2_who is always port begging again

      • 3 months ago
        Anonymous

        resistance is futile

      • 3 months ago
        Anonymous

        console cucks need reminding who their video games run to when they get bored

      • 3 months ago
        Anonymous

        >you don't own your games
        Yo ho ho ho. Enjoy paying for your internet to download the mandatory day 1 patch if you want to play
        >who is always port begging again
        The megacorps who anounced they're gping multiplat because they arent making enough money. They're begging for PC ports so a pittance from me will feed them for another day

      • 3 months ago
        Anonymous

        >1_you don't own your games
        Can't heare you other laughter of my GOGinstallers
        >2_who is always port begging again
        For which games? Sorry not a fromgay so keep your bloodborn. The closest to what I'd even pirate that you have coming up? BIG KOREAN TIDDIES

    • 3 months ago
      Anonymous

      >1_you don't own your games
      I do until shekelberg sends his golem army to erase them from my hard drive
      >2_who is always port begging again
      probably the people making dozens of threads every day about console manufacturers going thirdp party so they can get ports on their cucksole of choice

  3. 3 months ago
    Anonymous

    There comes a point when the market can no longer support the inflated costs of producing AAA titles, neither PC or console is dying, they're just hit a saturation point and now corporate is adjusting and trying another push for streaming services(you will be ze happy).

    also joos

    • 3 months ago
      Anonymous

      >PC gaming is dying
      nobody has ever said this

      the one good thing about zoomers is they're anti-Israel

      • 3 months ago
        Anonymous

        >PC gaming is dying
        >nobody has ever said this
        consolegays screamed it for several years but they went quite with the ps4

  4. 3 months ago
    Anonymous

    SNOY, Microshit and hopefully consumers are realizing that advertising powerful hardware doesn't really work when every single time they release a console, they've been outperformed by 2 years old mid-ranger PCs.

    At this point you'd think that these systems would do like Nintendo and offer unique games or anything to separate them from being cheap chink laptops with locked down, uncustomizable operating systems. Sadly they didn't, their games do nothing special and have no unique gameplay features to speak of. The consoles barely rely on motion controls, force you to pay for online services your internet provider already gives you, the games look like complete shit compared to PC, play like complete shit at subhuman framerates, make you wait hours for loading times, kill game IPs and their potential with anti-consumer corporate exclusivity deals and are difficult to install CFW on.

    The tendie switch is like that too, save for like 2-3 games that actually need you to buy the console and play with the intended motion controls inputs. At the very least it has portability as a good gimmick, which is why it became so popular; better to own a switch than some overheating laptop or the piece of shit known as Steam Deck to game on the fly. But the main point remains for its status as a home console: why would any gaming enthusiast buy it when the majority of its games can be played at better resolution, framerate, and can even be modded?

    The truth of the matter is that only people with a passive interest in videogames as a hobby buy consoles, and that's me staying polite. Braindead normalgays and casuals are the main target audience behind these shitboxes made to drain you of every cent, while they give you scraps in the form of temporary licensed bytes of data you don't even own. The best part is when they pretend to have your enjoyment in mind. Can't wait for the day this industry rots along with the Sony and Microsoft videogame divisions.

  5. 3 months ago
    Anonymous

    If you look at the long-term trend, consoles could never survive. More shit to find space for, turn on and off, more controllers to pile in a box when it gets obsolete, shitty exclusives. Who wants that?

    • 3 months ago
      Anonymous

      What a braindead take.

      • 3 months ago
        Anonymous

        >t.endie

        • 3 months ago
          Anonymous

          holy shit that madcatz N64 looks terrible

    • 3 months ago
      Anonymous

      In hindsight it is pretty unsustainable.
      This is the price graph for "computers, peripherals, and smart home assistants" from 1997 to 2024, where Dec 2007 = 100.
      Over the course of the fifth generation of consoles, from the release of the Playstation to the PS2 (only five years, imagine that shit) the price index fell by 90%. During the 6th gen, the price index falls by 82%. And this happened during a meteoric leap from 8-bits still on the market, to 16-bit being sold, to basic 3D games, to even better, full 3D games.
      Consoles blew up during a time when computer prices were constantly PLUMMETING, hardware was getting EXPONENTIALLY more powerful with every new release, and groundbreaking new games were coming out non-stop - you might have several all-time classic, genre-defining games release in the same year, and it wasn't even considered notable at the time.

      Then during the 7th gen, you get HD games. The price index only falls by 50%.
      In the 8th gen, the drop was only around 30%.
      In the 9th gen, so far... there hasn't really been a drop at all. Prices have lingered around the same level. For the first time prices are stagnant. And this is happening right when hardware costs are at all-time highs, hardware advancements are starting to need a magnifying glass to pick out, and a single game can take longer than an entire console generation to produce...

  6. 3 months ago
    Anonymous

    Traditional home consoles have been "dying" for many years, since at least 2 gens ago they started transitioning into prebuilt PCs, while PC started converging with consoles on the library/controls/service end of things. The more similar platforms get, the less competitive advantage there is for consoles, as personal computers are a better AND more consistent AND more profitable AND more convenient platform on a fundamental level for several reasons, in ways traditional home consoles can never compete with, except in upfront cost which often forces them to get sold at a loss anyway.
    The next phase is console makers transitioning to the "handheld" niche, which is the only area safe from assimilation by PCs due to the inherently different control scheme. Any future totally novel ways to play vidya notwithstanding of course.
    Nintendo realized conventional consoles were fricked all the way back in the Wii era, it all goes back to the jump to HD. HD just makes games and the hardware that runs them way too expensive, efficiency and extreme levels of profitability are necessary to sustain the whole thing, and you can't get that fricking around with weird custom processors or making your consoles out of Nintendium. In the end they figured out the "HD handheld" thing first, made it out of trash materials and sold it for dirt cheap, and got a jump on the future a whole generation in advance.

  7. 3 months ago
    Anonymous

    Consoles are dying
    >Hahaha, take that you dirty peasants!
    Future of gaming is cloud based rental services so hardware for PC gaming would die too
    >Laughs stop

    • 3 months ago
      Anonymous

      Consumers are such absolute sheep it's inevitable that everything will just keep getting worse the point where we'll be begging for brainchips.

      • 3 months ago
        Anonymous

        $700 spread out over a year is chump change. Gladly would pay that so I could tell my boss to eat a dick when he decides to fire me.

        • 3 months ago
          Anonymous

          I'm just glad I'm not working for a big business because I don't need to worry about getting fricked by my boss or the corrupt union

    • 3 months ago
      Anonymous

      Yup, everyone will have terminals, all hardware will be identical, everything will be on the cloud (And you'll be happy). No more consoles, no more computers, no more physical games, just streaming.

      • 3 months ago
        Anonymous

        This shit already exists, and nobody buys it. Stadia shut down for fricks sake. It's not going to be "the death of PC gaming" unless the government tried to ban ownership of computers and lets be honest, they wouldn't succeed.

        • 3 months ago
          Anonymous

          >unless the government tried to ban ownership of computers and lets be honest, they wouldn't succeed.
          Unfortunately that would be all too easy. There are serious proposals about this right now by highly-funded "AI ethics" groups, the idea would be to either restrict the sale of consumer GPUs or imprint them with special cryptography. I wish I could find the pdf I'm thinking of which included that. In any case, for the sake of vidya in order to run modern games you need a decent GPU/processor and only three companies produce those, all based in Santa Clara, California. If US law commands them to do something they'll do it. All it takes is a couple moronic house reps and some geriatric senators high on painkillers to sign it into law.

    • 3 months ago
      Anonymous

      >Future of gaming is cloud based rental services
      you mean something that isn't going to happen even in your wildest fantasies?

  8. 3 months ago
    Anonymous

    Becker was never funny

  9. 3 months ago
    Anonymous

    the current generation has been a complete trainwreck, and COVID is mostly to blame for that. It caused a shortage in the components needed to manufacture the consoles, leading to them being hard to obtain for at least the first two years. And because PS4 and Xbone are still selling quite well, major AAA and other devs don't see a real need to make games exclusively for next gen.

    • 3 months ago
      Anonymous

      covid played a very small part. you're delusional if you think that's the problem

      • 3 months ago
        Anonymous

        NTA but I think it did accelerate trends. The temporary vidya boom drove a LOT of people into vidya that were never there before. Meanwhile the 9th gen consoles released too late to take advantage of the trend and were plagued with serious supply chain issues, which were mainly caused by COVID lockdowns and other instability ultimately caused by COVID. In the end so many people had PS4s that PS5s were a marginal upgrade, way overpriced, and not even available most of the time even if you wanted them.
        Then you get into how COVID affected video game development itself, the whole remote work thing was a disaster that trashed and delayed countless projects, and continues to do so even now. I mean, nothing against WFH, frick commuting to go be a wagie in a box somewhere, but facts are facts, COVID was a trainwreck for so many dev cycles.

        I think in the long term, consoles were going to hit "saturation" either way and consumers would be driven to PC and handhelds, but the fact that there was a boom in everything BUT 9th gen consoles for half their fricking generation really sped it up. Also, post-COVID interest rates had to be hiked back up, so it's like the ladder was kicked out from under Sony/MS, too, now they have to make up for lost time AND do it in a receding market AND with less easy investor money.

  10. 3 months ago
    Anonymous

    PC gaming was never dying, that's always been just an industry mantra they keep parroting to keep you buying into their walled garden ecosystems. Imagine a system that can play the games of all previous systems, where it's enough to buy a game once and you can play it even decades later on a much more powerful revision of said system without paying again. A system where, if a given game doesn't work, a passionate hobbyist can make it work because it has no arbitrary limitations for who can develop for it and what you can run on it. The industry hates PC because it gives the users control over their games.

  11. 3 months ago
    Anonymous

    Steam
    PC gaming had two problems, people being intimidated by specs and the library of games. As gaming became more and more normalized and more people had at least decent PCs, the first issue became less and less of a problem and even with people screaming about GPUs and GPUs prices, most people, even if they don't acknowledge, play most PC games fine without needing a top end GPU.
    None of that mattered though because ultimately, in the early to mid 2000s, while the PC had a good library of games, many games were exclusive to consoles and a lot of the more popular PC games were normie/casual repellant.
    As Steam got more popular, not only did many console games start shifting to PC, but many console publishers started their own PC platforms which, even when they inevitably died, shifted their games to PC.
    Now, console exclusives are almost nonexistent and I see no way console gaming will ever make a comeback outside of Nintendo who has maintained their library exclusivity (emulation notwithstanding).

  12. 3 months ago
    Anonymous

    Playstation store sells more AAA games than Steam and price matches steam sales for years now. PS5 and Switch will have combined sales of 300 million units. Console is at least 15 years away from dying

  13. 3 months ago
    Anonymous

    Consoles in 1990: much cheaper, more convenient, massive quantity of high-quality games with cutting-edge graphics
    Consoles in 2000: cheaper, more convenient, massive quantity of masterpiece-quality games with great graphics
    Console in 2010: cheaper up-front but with subscriptions, many high-quality titles with good graphics though many also on PC, where performance is pretty much better, convenience roughly the same
    Consoles in 2020: cheaper up-front if you can get them but you probably can't because of scalpers, subscriptions and MTX out the ass, titles are almost all on PC, graphics and performance markedly worse than PC. Steam has overtaken consoles in convenience
    Consoles in 2024: barely cheaper, subscriptions and MTX out the ass, less convenient, nogaems, everything on PC anyway, downgraded graphics, worse performance. Also Steam now has a fricking portable console.
    Sony/MS are getting lapped, it's honestly pathetic. At least Nintendo did something interesting and differentiated themselves. Sony makes a fricking limited-edition air purifier and develops 2 games for it, MS meanwhile is a fricking zombie company that has 200 billion studios and never seems to release any games

    • 3 months ago
      Anonymous

      There's also the hardware aspect. Back in the day, consoles were made with custom hardware designed for gaming, ignoring all other use cases which kept the prices low.
      The 8th and 9th gens on the other hand are simply PC hardware with slight modifications. Both MS and Sony just call AMD and tell them they want a Ryzen system but with X amount of cores and Y clocks and that they want a few million chips like that.

  14. 3 months ago
    Anonymous

    The only one claiming console is dying are pc gays and handheld toddlers

  15. 3 months ago
    Anonymous

    Apparently the coof made a lot of people buy a laptop for work and w'allah the "PC" market is now suddenly much larger than the console one.

  16. 3 months ago
    Anonymous

    Xbox threw in the towel and Sony said the PS5 is in the "latter half". The PS5 has only been out 3 years and Sony is telling you it might be time to upgrade soon. I've only played like 4 games on my ps5 since I've had it.

  17. 3 months ago
    Anonymous

    >PC gaming is dying
    that was a console cope, PC gaming has always been an upward curve

  18. 3 months ago
    Anonymous

    Economy never fully recovered, gaming consoles overall declined outside Nintendo. The free money from the government during the lockdown went to PC gaming since nobody could find an actual console.

  19. 3 months ago
    Anonymous

    Graphicsgays managed to tank the entire AAAA business model. I take back everything bad I ever said about them.

  20. 3 months ago
    Anonymous

    Yeah diversity was a mistake.

  21. 3 months ago
    Anonymous

    >Xbox going full PC in 2016
    >Sony started to port 1rst party exlcusives in 2020
    >PS5 games 1 to 2 years after release are also released PC
    >Recently their first simultaneous PS5 and PC release is a major hit
    >President of Sony says they want a more aggressive approach to multi-platform
    >Switch gets emulated almost a year and half after console release and only got better
    This gen belongs to PC. The only thing that will frick it up is the Switch 2 but I doubt Nintendo will stop releasing games on Switch cold turkey and by the time they do emulation will get going.

  22. 3 months ago
    Anonymous

    30 years ago every game studio was an indie studio made of 6 men who crunched 75 hours a week to get a game done in 2 years, if it didnt sell its because it wasnt very good and the team fricked up, now game studios are woke office enviroments with 300 people, 70% who are women who complain if they have to work a flat 40 and they cant get games done in 5 years, if the game doesnt sell its the fans fault.

    Games need to go back to the age when 6 turbo nerds grinded it out in a basement office with a 100k budget and a hope of the share of the profits if it does well, not fricking hamplanet turbo dykes whose job it is to market on twitter 35 hours a week.

    All the moronic big publishers seem to think games not selling is a marketing problem, not a shitty game problem, sort the fricking quality out, if the scope of the games is too big, make smaller scope games.

  23. 3 months ago
    Anonymous

    >How did we go from PC gaming is dying to consoles are dying so fast?
    Reality came to cash-in the check

  24. 3 months ago
    Anonymous

    Pc gaming has been more popular than consoles for years now. Consoles seemed more popular because they're better customers. Simple as that. Publishers would rather show them preferential treatment if given the option.

    They don't demand 60fps as standard. They eat up bullshots. They pay their yearly goytax. Their minimal hardware configurations make them easier to develop for. Piracy is a non-issue. They don't have to buy digital but all of them with halfway decent internet choose to anyway. They buy full price much more often. They pre-order much more often. They can't return their games for a refund. They'll be brand ambassadors for you, for free.

    Rockstar hates pc gaming culture so much they're going to do timed exclusivity on consoles again, out of mostly just spite.

    • 3 months ago
      Anonymous

      >Pc gaming has been more popular than consoles for years now.
      For years you mean after gaming went to shit with the 7th gen of consoles?

  25. 3 months ago
    Anonymous

    >consolejeets still can't tell the difference between a PC digital download and a console digital download

  26. 3 months ago
    Anonymous

    The simple answer is that video games are garbage now so graphics and muh 60fps are the only things that matter.

  27. 3 months ago
    Anonymous

    They're both getting worse, that's how. Vidya is dying.

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