Why would they not function? The materials they're made of will outlast all of us. The capacitors last for several decades, but are easily fixed if the device happened to use a cheap or bad batch.
The only reason they wouldn't work today is if they weren't taken care of or suffered from corrosion. Even the ones that are "broken" can usually be repaired easily, it's just that they're usually not repaired because it's easier to just find a working unit.
This. As a moronic child I let my parents throw out my original nes when it started having issues reading carts and they got me a new one. When we got internet and I discovered what a simple fix it was, it caused me great remorse and a burning fire ti hoarde and start repairing shit. It's still gonna haunt me on my deathbed though...
I have a chinese bootleg famicom from the 90s that doesn't work anymore. I think one of the roms that stores all the built in games is dead. The entire thing has extremely poor build quality so I imagine the roms are probably really shoddily made too.
Yeah older larger mobos and chips are just made of sturdier stuff. Better quality and also larger builds, the microchips were nothing close to the tiny tiny tiny shit we have today. That's a huge part of the fragility of more modern electronics.
>Why would they not function?
Tell that to my PS3 and 360 that couldn't even last until the end of their generation. And PS4 got a stick drift after a year. Surprising how many gen 3-6 consoles are still in top condition
Things used to be built to last before tech companies and other manufacturers realized they can make more money using cheap parts shoddily put together so consumers will inevitably buy the new version once the version they own breaks down
>Things used to be built to last before tech companies and other manufacturers realized they can make more money using cheap parts shoddily put together so consumers will inevitably buy the new version once the version they own breaks down
Ah yes, lets completely ignore the original Commodore 64 power supplies that can eventually fry your system
China isn't the reason things are made terribly. it's the foreign business dorks that tell the Chinese manufacturers what to do. To blame someone doing what they were told to do is moronic considering even nice things are made in China.
less precise manufacturing is essentially more failure resistant
no counter productive e-waste producing ROHS bullshit like lead free solder, they made this shit out of poison because it wasn't supposed to be thrown out so it doesn't matter
through-hole components being a billion times more robust than s*rface mount components
not running hot enough to need active cooling or even cooling at all in some cases so it's not cooking itself just from being turned on
>there were a few exceptions
The Bally Astrocade was basically the 70s version of rrod Xbox, with overheating and sensitive irreplaceable custom chips being cooked. Even contemporary reviews pointed out you needed to keep the Bally off the carpet because of the heat. These days owners do stuff like add heat sinks and fan mods.
2600, otoh, is rock solid and will probably be the last rom console working after all others have failed.
>2600, otoh, is rock solid and will probably be the last rom console working after all others have failed.
Pretty much the only thing that kills those is components being zapped from static electricity when you touch the controller ports. On the six switchers it's not too bad because you'll just zap the hex buffer which is a stock component you can get anywhere but on four switchers the TIA gets zapped.
I agree the Astrocade and Intellivision had nuclear hot chips because they were trying to push the limits of technology at the time while the 2600 had a much simpler design.
>Even contemporary reviews pointed out you needed to keep the Bally off the carpet because of the heat.
That was also back when shag carpeting was common.
Astrocade basically had a scaled down version of the same hardware Bally used in arcade games like Wizard of Wor and Gorf, so it was definitely pushing the envelope and amazing considering when it came out in 1977.
>not running hot enough to need active cooling or even cooling at all
Part of the problem with the Astrocade and Intellivision was the shitty FCC mandated RF shield which you can just remove but it helped trap heat inside. I don't think that was an issue with PAL models where there was no requirement to have that thing.
Speaking of, what was it with the FCC and their extremely strict RF leakage requirements?
Stuff sold in yuroland had some RF shielding, but not to the autistic extent of FCC demands. I haven't yet read any truly solid explanation, which leads me to believe it was some sort of military-derived requirement, which might still be classified.
>IC fabrication and design is better understood nowadays >power supplies are better and have proper cutoffs and thermal governors >stuff doesn't use hot running NMOS chips nowadays >chips have clamp diodes so they don't get damaged from static electricity as easily
*lead-free solder cracks*
*single microscopic smd component dies and takes the entire device with it*
*non-removable battery starts to swell*
*OS automatically updates to be slower than it was before*
>not so fast, out of millions of units produced I did a google search and found a handful of cherry picked examples of broken computers that were clearly abused and neglected for decades!
IBM PCs/XTs seem to be quite reliable; only caps and occasionally RAM chips seems to fail in those. I agree many upstart computer mfgrs like Commodore were not as good or experienced at building a computer as IBM was.
that's Commodore, kek. also that was really early when the electronics industry was still in pull-ups. i agree PETs always manage to fail in ways you never imagined possible.
A while back there was an anon with a chicklet key PET and his had about three of the original Synertek 2114 RAMs replaced with TI chips. Synertek were an early chip manufacturer that kind of sucked and went out of business by the mid-80s. They had a lot of the same issues with primitive fab equipment and low yields with high rates of wafer contamination.
>Didn't NEC have to throw out a bunch of Dreamcast GPUs because of the wafers being ruined in a chemical spill at the plant?
the frick are you talking about?
He means the very first run of Japanese DCs they did in 1998. NEC ruined a bunch of the PowerVR2s in an accident at the fab and they had to be discarded so the consoles were very scarce for a few months.
The chips themselves have no moving parts, and everything else can be replaced with off-the-shelf or third-party parts for the most part (capacitors, batteries, fans, disc drives). Replacing these can sometimes make the console better than it was on release, especially ODEs which allow you to use burned discs or even replace it entire with SD cards with all games preserved in perfect quality on them.
Retro computers tend to suffer a lot more than consoles because tards would open them up, zap stuff with static electricity, do ill-conceived hardware mods etc.
Man we've established that the first run SNES with the separate sound board had hardware faults. We know. Just avoid those fricking things and you'll be ok.
Man we've established that the first run SNES with the separate sound board had hardware faults. We know. Just avoid those fricking things and you'll be ok.
Like with the Astrocade this problem was known early on which was why they had revised SNES chipset starting with GPM units. Generally if something has a design fault like that it will become apparent pretty quickly (those are called infant mortality failures); if it's still working 30 years later you can assume it will probably work in another 30 years.
It's kind of like my neighbor's lawn care guy and his 70s-80s Ford pickups. Obviously those have survived all this time and are still being driven around while all the shitty vehicles from that era disappeared a long time ago.
ICs are solid state components and could theoretically last hundreds of years (unless they're Commodore ones). Chip data sheets don't list any specific lifespan on them unlike for things such as electrolytic caps (ceramic caps are also solid state and have no definite lifespan).
yes even now cosmic radiation is wearing away at their subatomic structure soon nothing will be left but massless photons scattered across an ever expanding void
all snes's dead within 5 years (not just early models) most all retro console dead in the next 10 due to various failing chips and leked caps melting the insides
soon it will be impossible to play any retro game on original hardware
install a fricking emulator already boomer morons
Electrolytic capacitors literally do regenerate from accumulated damage, but only while they're powered on. This is why you shouldn't run big capacitors immediately at full voltage after they've been left unused for a very long time, and instead gradually increase the voltage ("reforming"). They also have limited capacity to regenerate and will eventually fail anyway.
Just looked through the citations and it doesn't say shit about a chemical spill. One of them wasn't even archived properly. The NintendoLife article just says this.
>Dreamcast got off to a rocky start when it debuted in Japan on Nov. 27, 1998. Because of a graphics-chip shortage, Sega was unable to ship as many consoles as originally planned. By the time the manufacturing snafu was solved, interest in Dreamcast had dissolved, and it took Sega more than a year to sell one million Dreamcasts in Japan.
at https://archive.seattletimes.com/archive/?date=20010204&slug=ptsega04
Not saying it didn't happen but I'm not sure it happened the way the posts we're discussing are saying it did.
I've never seen an Amiga that died outside of user stupidity. Say what you like about 8-bit Commodore hardware but Amigas are extremely dependable outside some big box models with shitty capacitors.
Ha. My nintendo still works but the games for it are half broken. Only some work still. I tried cleaning 1 and it was still broke. I'll the other others someday maybe
This is why emulation is important. One day, all your retro consoles will die. Your console's will deteriorate so far, that they would no longer be repairable, and there will be no replacement chips, or functioning consoles left. That's where emulation comes in.
I'm saying you shouldn't disregard emulation because you can repair consoles. Yes, you should absolutely repair them while you can, but it's also important to get emulation 100% for preservation's sake, no matter how much you look down on it.
The more realistic scenario is we get to the point that every chip is documented so well and manufacturing becomes so widely available that you could just order new replacements for every important chip or part necessary from a chink website or even build new hardware from scratch via this process. It's all just electrical components anyway in the end and im sure most 30 years ago never expected we would have things like 3D printers allowing someone to build plastic molds using a computer system in their own private use. Emulation is good, but it wont stop nerds from tinkering with electronics. There are still geezers 80+ that run old tv(50s and 60s) and radio repair services as hobbies.
We will likely all be long dead by the time you couldn't scrape together a working nes from original parts, but the dedicated wont let them die regardless if there is a means.
There's very little that's realistic about your imagined scenario. I first saw a 3D printer well over 30 years ago, and immediately realized it would be developed into a consumer product. So you're wrong on that part, and also very wrong to equate it with producing ICs. Let's not dwell on the part where the technology you say will someday exist has for years and is widely used. It's inherent more complex than 3D printing plastic because it's not "just electrical components anyway in the end". And it has nowhere near the potential to become a mainstream consumer product/service like 3D printing. Everyone needs physical "things". Very few people need replacement ICs for old toys.
I wish I shared your optimism on systems outliving people. Unless you're factoring in tidepods? The reality is that an alarming number of mentally disturbed children, some as old as early 40's, are obsessed with "fixing" (breaking) their old toys, and their numbers are only increasing. If subject only to the ravages of time, consoles would last for several decades. But millions of dunning kreugers could wipe them all out in a fraction of that time. This is why it's imperative that all these things are well documented now. Also why it's imperative that we legalize abortion up to the 130th trimester.
Obviously there wont be people home making ICs(maybe not), but you really think turbo autists aren't and haven't already fully torn down key chips or have copies of how they were made that a modern or near future production method couldn't replicate how they were originally designed or a 99.99% approximation? Outside of custom chips that would need documentation, the majority of components in any vintage electronic device is off the shelf parts. Even many chink clone systems like nes on a chip stuff was already damn near close to original quality anyway decades ago. I just dont see how as technology advances and fabrication processes become more accessible to smaller businesses, replication of original components from 30+ years ago would be impossible, beyond sanctions like with CRTs being extremely red taped to produce or a complete loss of every available historical resource regarding said components.
Human autism has done plenty of impossible or absurdly niche solutions for things.
>Obviously there wont be people home making ICs
Oh dear! What will happen to the people who are doing it now? I hope they'll be OK. >I just dont see how as technology advances and fabrication processes become more accessible to smaller businesses, replication of original components from 30+ years ago would be impossible
There could be a catastrophic event and all that technology that's existed for years and is used every day could be destroyed, along with all the documentation, and everyone who knows how to reproduce it. lmfao. Your fan fiction takes place in an alternate reality where this doesn't already exist.
well I guess he can DIY an IC from 1972 with like 300 transistors but that's not terribly useful here
>well I guess
Well that's the best you could possibly do, isn't it. It's not like you could do some simple math and work out accurate numbers. >that's not terribly useful here
To be sure. But elsewhere it is.
What are you even arguing for or against? It's very confusing.
1 month ago
Anonymous
Believe it or not, not everything has to be an argument. You'd have to be mentally ill to argue with clueless kiddos on a asiatic toon image board. It's about as sane as going to the zoo to see monkeys throw shit and jerk off, but instead of laughing and throwing peanuts at them you join in.
The same way 40 year old people do. They're damaged enough that you can see it on the surface, but not damaged enough to stop them chugging. And the retrobright and botox won't keep them pretty forever.
I have a 27" Sony Trinitron ProFeel CRT TV with RGB-Scart input from 1989 that still works perfectly. I wouldn't be surprised if it lasts another 35-years.
Really all evidence I can find points to NEC just being unable to manufacture the PowerVR2 to Sega's specifications and needs in time for the 1998 launch at the numbers they needed to fulfill early prospects. It doesn't seem to come down to an unplanned incident at the factory.
electricity. You plug them to a power outlet and flick the switch.
I just tried this on my 40 year old famicom, and it worked ! What a time to be alive.
Doesn't that kind of work both ways, though? Electricity powers things but it also deteriorates them and becomes more harmful with age.
>Electricity powers things but it also deteriorates them
No.
>he doesn't use the power converter and slowly fries it
Why would they not function? The materials they're made of will outlast all of us. The capacitors last for several decades, but are easily fixed if the device happened to use a cheap or bad batch.
The only reason they wouldn't work today is if they weren't taken care of or suffered from corrosion. Even the ones that are "broken" can usually be repaired easily, it's just that they're usually not repaired because it's easier to just find a working unit.
This. As a moronic child I let my parents throw out my original nes when it started having issues reading carts and they got me a new one. When we got internet and I discovered what a simple fix it was, it caused me great remorse and a burning fire ti hoarde and start repairing shit. It's still gonna haunt me on my deathbed though...
Confess to a priest and he will absolve you
I have a chinese bootleg famicom from the 90s that doesn't work anymore. I think one of the roms that stores all the built in games is dead. The entire thing has extremely poor build quality so I imagine the roms are probably really shoddily made too.
Yeah older larger mobos and chips are just made of sturdier stuff. Better quality and also larger builds, the microchips were nothing close to the tiny tiny tiny shit we have today. That's a huge part of the fragility of more modern electronics.
>Why would they not function?
Tell that to my PS3 and 360 that couldn't even last until the end of their generation. And PS4 got a stick drift after a year. Surprising how many gen 3-6 consoles are still in top condition
Things used to be built to last before tech companies and other manufacturers realized they can make more money using cheap parts shoddily put together so consumers will inevitably buy the new version once the version they own breaks down
>Things used to be built to last before tech companies and other manufacturers realized they can make more money using cheap parts shoddily put together so consumers will inevitably buy the new version once the version they own breaks down
Ah yes, lets completely ignore the original Commodore 64 power supplies that can eventually fry your system
You're comparing Japanese-quality standards to Amerishart crap pumped out to make a quick buck, they are not the same.
How do 40 year old electronics still funct-
Just replace the belt bro
>"Just replace the belt!"
>still doesn't work
1980s electronics were just built different
Unironically this. Manufacturing wasn't all outsourced to China until the late 90s which is when all electronics suddenly went to shit.
China isn't the reason things are made terribly. it's the foreign business dorks that tell the Chinese manufacturers what to do. To blame someone doing what they were told to do is moronic considering even nice things are made in China.
>he doesn't know
Know what that you're a moron that blames China for American and Japanese business decisions? I'm pretty sure I know that.
trying to do shit as cheaply as possible is literally part of chinese culture moron
that's American culture moron.
cool it with the anti-semitic remarks
go to be xi
>uppity Chang here
less precise manufacturing is essentially more failure resistant
no counter productive e-waste producing ROHS bullshit like lead free solder, they made this shit out of poison because it wasn't supposed to be thrown out so it doesn't matter
through-hole components being a billion times more robust than s*rface mount components
not running hot enough to need active cooling or even cooling at all in some cases so it's not cooking itself just from being turned on
>not running hot enough to need active cooling or even cooling at all
there were a few exceptions
Some ZX Spectrum ULAs also got molten hot.
I believe the overheating ULAs were only in early production Spectrums from the first year and a half and they did die shrink on them by mid-1983.
This was a known issue when they were new. There is a Mattel internal document that reported the main ICs getting to like 90C.
>there were a few exceptions
The Bally Astrocade was basically the 70s version of rrod Xbox, with overheating and sensitive irreplaceable custom chips being cooked. Even contemporary reviews pointed out you needed to keep the Bally off the carpet because of the heat. These days owners do stuff like add heat sinks and fan mods.
2600, otoh, is rock solid and will probably be the last rom console working after all others have failed.
>2600, otoh, is rock solid and will probably be the last rom console working after all others have failed.
Pretty much the only thing that kills those is components being zapped from static electricity when you touch the controller ports. On the six switchers it's not too bad because you'll just zap the hex buffer which is a stock component you can get anywhere but on four switchers the TIA gets zapped.
I agree the Astrocade and Intellivision had nuclear hot chips because they were trying to push the limits of technology at the time while the 2600 had a much simpler design.
>Even contemporary reviews pointed out you needed to keep the Bally off the carpet because of the heat.
That was also back when shag carpeting was common.
Astrocade basically had a scaled down version of the same hardware Bally used in arcade games like Wizard of Wor and Gorf, so it was definitely pushing the envelope and amazing considering when it came out in 1977.
https://www.system16.com/hardware.php?id=595
Part of the problem with the Astrocade and Intellivision was the shitty FCC mandated RF shield which you can just remove but it helped trap heat inside. I don't think that was an issue with PAL models where there was no requirement to have that thing.
Speaking of, what was it with the FCC and their extremely strict RF leakage requirements?
Stuff sold in yuroland had some RF shielding, but not to the autistic extent of FCC demands. I haven't yet read any truly solid explanation, which leads me to believe it was some sort of military-derived requirement, which might still be classified.
no it was just government moron being morons as usual. the initial RF standard from 1979 was stricter but quickly relaxed in a few years.
ha ha oh my no modern electronics are way better
>IC fabrication and design is better understood nowadays
>power supplies are better and have proper cutoffs and thermal governors
>stuff doesn't use hot running NMOS chips nowadays
>chips have clamp diodes so they don't get damaged from static electricity as easily
>*dies anyways*
NO REFUNDS
*lead-free solder cracks*
*single microscopic smd component dies and takes the entire device with it*
*non-removable battery starts to swell*
*OS automatically updates to be slower than it was before*
yet old shit still works
also a company can't force an update on my older system if i don't want it
>just never connect to the internet bro
Yes.
Unironically. I use the Internet to banter and shitpost, not to connect consoles to.
>yet old shit still works
Then again...
>not so fast, out of millions of units produced I did a google search and found a handful of cherry picked examples of broken computers that were clearly abused and neglected for decades!
IBM PCs/XTs seem to be quite reliable; only caps and occasionally RAM chips seems to fail in those. I agree many upstart computer mfgrs like Commodore were not as good or experienced at building a computer as IBM was.
that's Commodore, kek. also that was really early when the electronics industry was still in pull-ups. i agree PETs always manage to fail in ways you never imagined possible.
A while back there was an anon with a chicklet key PET and his had about three of the original Synertek 2114 RAMs replaced with TI chips. Synertek were an early chip manufacturer that kind of sucked and went out of business by the mid-80s. They had a lot of the same issues with primitive fab equipment and low yields with high rates of wafer contamination.
Didn't NEC have to throw out a bunch of Dreamcast GPUs because of the wafers being ruined in a chemical spill at the plant?
>Didn't NEC have to throw out a bunch of Dreamcast GPUs because of the wafers being ruined in a chemical spill at the plant?
the frick are you talking about?
He means the very first run of Japanese DCs they did in 1998. NEC ruined a bunch of the PowerVR2s in an accident at the fab and they had to be discarded so the consoles were very scarce for a few months.
source?
this, can't find any source for it
If that was Commodore they would have just stuck the defective chips in the things anyway to meet shipping quotas.
The chips themselves have no moving parts, and everything else can be replaced with off-the-shelf or third-party parts for the most part (capacitors, batteries, fans, disc drives). Replacing these can sometimes make the console better than it was on release, especially ODEs which allow you to use burned discs or even replace it entire with SD cards with all games preserved in perfect quality on them.
No moving parts is like a 20x lifespan multiplier
you ought to ask some Commodore boomers about how "reliable" chips were back then
Retro computers tend to suffer a lot more than consoles because tards would open them up, zap stuff with static electricity, do ill-conceived hardware mods etc.
Commodore were kind of a unique case because they had very outdated chip fab with mid-1970s equipment.
Soul and nintendium
there wasn't a competency crisis + there weren't malicious agents trying to engineer planned obsolescence in all products
i know, right?
>still posting the same one pic year after year
Based auster
Man we've established that the first run SNES with the separate sound board had hardware faults. We know. Just avoid those fricking things and you'll be ok.
Like with the Astrocade this problem was known early on which was why they had revised SNES chipset starting with GPM units. Generally if something has a design fault like that it will become apparent pretty quickly (those are called infant mortality failures); if it's still working 30 years later you can assume it will probably work in another 30 years.
It's kind of like my neighbor's lawn care guy and his 70s-80s Ford pickups. Obviously those have survived all this time and are still being driven around while all the shitty vehicles from that era disappeared a long time ago.
ICs are solid state components and could theoretically last hundreds of years (unless they're Commodore ones). Chip data sheets don't list any specific lifespan on them unlike for things such as electrolytic caps (ceramic caps are also solid state and have no definite lifespan).
>unless they're Commodore ones
the problems with those are typically thermal issues due to their backward-ass 5 um process resulting in huge, heat radiating chip dies.
eventually will all retro consoles stop working?
yes even now cosmic radiation is wearing away at their subatomic structure soon nothing will be left but massless photons scattered across an ever expanding void
Long after you stop working.
God hasn't updated electricity much in the last 40 years.
where the frick do you think your power comes from you dumb trailer park fricktard
do not post anymore
all snes's dead within 5 years (not just early models) most all retro console dead in the next 10 due to various failing chips and leked caps melting the insides
soon it will be impossible to play any retro game on original hardware
install a fricking emulator already boomer morons
Betcha these systems will outlive whatever hard drive you have your emus on.
I've seen posts like this for over 15 years now, still waiting. Two more weeks!
They said VHS was going to stop working after the advent of DVD and yet...
unlike a lot of more recent electronics, they don't have a lot of liquid in them
If something's still working after 30+ years it's probably not going to fail; if it did it would have shit itself early on.
anon they only degrade with time they don't regenerate from their accumulated damage
Is it that hard to not spill Coke in your consoles? Seriously.
low iq understanding of electronic components
spilling drinks in electronics does tend to be bad for them, no?
Electrolytic capacitors literally do regenerate from accumulated damage, but only while they're powered on. This is why you shouldn't run big capacitors immediately at full voltage after they've been left unused for a very long time, and instead gradually increase the voltage ("reforming"). They also have limited capacity to regenerate and will eventually fail anyway.
Didn't that apply more to old-fashioned oil paper caps than modern water-based ones?
AFAIK it applies to all liquid electrolytic capacitors (not the solid ones, but those last a long time anyway).
Why do all of my 30 year old electronics keep breaking on me?!
https://en.wikipedia.org/wiki/Dreamcast#Launch
It's mentioned right in the fricking Wikipedia page.
what the frick are you talking about, it has nothing about this supposed accident
Just looked through the citations and it doesn't say shit about a chemical spill. One of them wasn't even archived properly. The NintendoLife article just says this.
that was like when Commodore first started using the 3.5 um process and they were really bad at it so they had tons of faulty PLAs and Plus/4 CPUs.
Yeah, all I could dig up was
>Dreamcast got off to a rocky start when it debuted in Japan on Nov. 27, 1998. Because of a graphics-chip shortage, Sega was unable to ship as many consoles as originally planned. By the time the manufacturing snafu was solved, interest in Dreamcast had dissolved, and it took Sega more than a year to sell one million Dreamcasts in Japan.
at https://archive.seattletimes.com/archive/?date=20010204&slug=ptsega04
Not saying it didn't happen but I'm not sure it happened the way the posts we're discussing are saying it did.
Back then electronics weren't actually built to break down after 2-3 years to sell you next product(tm).
>Back then electronics weren't actually built to break down after 2-3 years to sell you next product(tm).
That's always been Bil Herd's excuse for Commodore's shit Q/C.
>well we didn't intend the stuff to last more than 3 years you guys are being too hard on me
I've never seen an Amiga that died outside of user stupidity. Say what you like about 8-bit Commodore hardware but Amigas are extremely dependable outside some big box models with shitty capacitors.
My atari xegs works, but it has a hard time working with the cartridges
NES and my N64 have some audio problem, probably the caps
With new caps and if it's a ps3 reballing
Ha. My nintendo still works but the games for it are half broken. Only some work still. I tried cleaning 1 and it was still broke. I'll the other others someday maybe
I wonder why mass repliers think anyone is going to give them (You)s?
This is why emulation is important. One day, all your retro consoles will die. Your console's will deteriorate so far, that they would no longer be repairable, and there will be no replacement chips, or functioning consoles left. That's where emulation comes in.
Are you saying more energy should be spent trying to get emulation up to snuff than discovering ways to preserve older platforms physically?
I'm saying you shouldn't disregard emulation because you can repair consoles. Yes, you should absolutely repair them while you can, but it's also important to get emulation 100% for preservation's sake, no matter how much you look down on it.
Also don't give that anon (You)s. You might report it for GR6 though.
>one day
That day will be after we're all dead, climate controlled metal and silicon lasts much longer than human life.
That and FPGA development.
The more realistic scenario is we get to the point that every chip is documented so well and manufacturing becomes so widely available that you could just order new replacements for every important chip or part necessary from a chink website or even build new hardware from scratch via this process. It's all just electrical components anyway in the end and im sure most 30 years ago never expected we would have things like 3D printers allowing someone to build plastic molds using a computer system in their own private use. Emulation is good, but it wont stop nerds from tinkering with electronics. There are still geezers 80+ that run old tv(50s and 60s) and radio repair services as hobbies.
We will likely all be long dead by the time you couldn't scrape together a working nes from original parts, but the dedicated wont let them die regardless if there is a means.
There's very little that's realistic about your imagined scenario. I first saw a 3D printer well over 30 years ago, and immediately realized it would be developed into a consumer product. So you're wrong on that part, and also very wrong to equate it with producing ICs. Let's not dwell on the part where the technology you say will someday exist has for years and is widely used. It's inherent more complex than 3D printing plastic because it's not "just electrical components anyway in the end". And it has nowhere near the potential to become a mainstream consumer product/service like 3D printing. Everyone needs physical "things". Very few people need replacement ICs for old toys.
I wish I shared your optimism on systems outliving people. Unless you're factoring in tidepods? The reality is that an alarming number of mentally disturbed children, some as old as early 40's, are obsessed with "fixing" (breaking) their old toys, and their numbers are only increasing. If subject only to the ravages of time, consoles would last for several decades. But millions of dunning kreugers could wipe them all out in a fraction of that time. This is why it's imperative that all these things are well documented now. Also why it's imperative that we legalize abortion up to the 130th trimester.
Obviously there wont be people home making ICs(maybe not), but you really think turbo autists aren't and haven't already fully torn down key chips or have copies of how they were made that a modern or near future production method couldn't replicate how they were originally designed or a 99.99% approximation? Outside of custom chips that would need documentation, the majority of components in any vintage electronic device is off the shelf parts. Even many chink clone systems like nes on a chip stuff was already damn near close to original quality anyway decades ago. I just dont see how as technology advances and fabrication processes become more accessible to smaller businesses, replication of original components from 30+ years ago would be impossible, beyond sanctions like with CRTs being extremely red taped to produce or a complete loss of every available historical resource regarding said components.
Human autism has done plenty of impossible or absurdly niche solutions for things.
>there wont be people home making ICs
well I guess he can DIY an IC from 1972 with like 300 transistors but that's not terribly useful here
>Obviously there wont be people home making ICs
Oh dear! What will happen to the people who are doing it now? I hope they'll be OK.
>I just dont see how as technology advances and fabrication processes become more accessible to smaller businesses, replication of original components from 30+ years ago would be impossible
There could be a catastrophic event and all that technology that's existed for years and is used every day could be destroyed, along with all the documentation, and everyone who knows how to reproduce it. lmfao. Your fan fiction takes place in an alternate reality where this doesn't already exist.
>well I guess
Well that's the best you could possibly do, isn't it. It's not like you could do some simple math and work out accurate numbers.
>that's not terribly useful here
To be sure. But elsewhere it is.
What are you even arguing for or against? It's very confusing.
Believe it or not, not everything has to be an argument. You'd have to be mentally ill to argue with clueless kiddos on a asiatic toon image board. It's about as sane as going to the zoo to see monkeys throw shit and jerk off, but instead of laughing and throwing peanuts at them you join in.
Just the way Nintendo likes it
So they can sell you mini consoles and subscription based emulators from their virtual store
Old electronics don't eat tidepods, take selfies leaning over cliff, etc Their lifespan will be many times that of yours.
Shit use to be built better
>everyone
just has to be the useful 10% of the population that carries everyone else tbh
>despite making up only 10% of the population
I'm guessing you're part of that 10%, what a special boy, running the world from your neckbeard nest.
Simple as.
The same way 40 year old people do. They're damaged enough that you can see it on the surface, but not damaged enough to stop them chugging. And the retrobright and botox won't keep them pretty forever.
Manufacturing wasn't given to the lowest bidder.
I have a 27" Sony Trinitron ProFeel CRT TV with RGB-Scart input from 1989 that still works perfectly. I wouldn't be surprised if it lasts another 35-years.
https://www.theregister.com/1998/11/04/nec_admits_it_delayed_sega/
Really all evidence I can find points to NEC just being unable to manufacture the PowerVR2 to Sega's specifications and needs in time for the 1998 launch at the numbers they needed to fulfill early prospects. It doesn't seem to come down to an unplanned incident at the factory.
Its just a solid state box with silicon chips in it. No moving parts that could more easily fail. Should last a while.
Optical drive consoles and consoles with hard drives will die first, but those parts can be replaced.
No moving parts and they don’t produce a ton of heat.
Things obviously can go wrong with them, but most people’s old cartridge consoles work as great as the day they bought them for this reason.
>and they don’t produce a ton of heat
Unless Commodore or Intellivision, but I digress.
are there any systems which would objectively work forever without repairs?
ones that are entirely analog, barely a system at that point though
Any that violate multiple laws of physics can easily do it.
The age rule isn't a law of physics, but at least you got the breaking the rules part right.
not being hella chinese helps
Very poorly.
People take good care of their shit.