Hardest hero in the game ever since they added that 4th panda. It never feels good even with practice, you can never get used too it
T. Chen spammer >b-b-but meepo and invoker
Most invokers just spam nado emp deafening blast, cataclysm, coldsnap which is more than enough to be good at the hero while being not that hard, everything else is just a bonus. Meepo is a bit harder than invoker but in my experience a lot of fights you just braindead do the same poof combo click with minor unit pullback which isn’t too tough
Whats so difficult about invoker you can’t grasp? He has an extremely easy to remember 10 3 button combo list, most fgc characters have 60-80 with some combos going to 7 buttons long. Micro is a harder skill to hone
Invoker is baby, you just need to learn your abilities and a few combos. The micro/macro is nowhere on the level of Meepo, Brew, or Visage, little split farming, and doesn't need items like a hard carry does, and the skills aren't really skillshots in the way that say, Pudge hook or Hoodwink ult is
you Black folk talk about how insane this guy is and then I watch your replays and its just you bouncing from sprint to meatball to orbital lazer. He probably is hard to play in a way that utilizes his full kit, but aint none of you Black folk actually doing that and again IVE SEEN THE REPLAYS
When I pick "Yakub on a Yak", how do I save my early game when the small camp keeps spawning Kobolds and the medium camp keeps spawning Wildwing?
I feel like the RNG is gigantic and it defines the early game
Wildwing pull back is very good and kobold speed buff is a great creep when your level 3+ and can have another creep to go with it. The only really bad camp is vhouls but even than idk i just go smack the enemy heros with it while my core farms. Chen is one of the strongest early game heros and you need to abuse that than transition into a pusher with an overpowered ult for team fighting
They have the purple brew panda ability. A really flashy but easy combo is to wildwing pullback someone running away into a centaur stomp. Will make your team cum everytime
Wait I just checked on the wiki - you're wrong! The big wildwing has a PUSH FORWARD ability, not a "pull back"! And that's the larger creep that you can't get until you get Holy Persuasion at level 3!
...the small wildwing has the shitty old Tornado that pushes the lane and requires channeling!
6 months ago
Anonymous
You can pull back with them? Its vector targeting, you can send them in any direction but obviously back to your team is the most useful. the push forward only might be when its the ai using it on a hero when 3 units are near them. Idk what wiki your reading but thsts how it works. Yeah the small birds are worthless outside of meme annoy the enemy mid, in my opinion every camp has at least 2 useful creep for every stage of the game but vhouls
6 months ago
Anonymous
Listen pal, you may be the first person to tell me that the cyclone is vector targeting and that I've been using it wrong my whole life, but I won't allow you to badmouth the honest hard working Vhouls any further!
One single attack from them is 35 damage thanks to the poison, it is the only ranged creep worth using to harass heroes with autoattacks, Penitence + 2 of them at level 2 is a scary combo, they are painful motherfrickers
6 months ago
Anonymous
I rather have the ghost but try it now next time you’re being a chen Black person, bird pull backs into your horde of creeps is hype
Its not that hard honestly >move command fire panda at the support. >Air panda euls another enemy hero before they can cast shit, dispel whoever is the buffed >Earth and void panda mog the carry, sometimes save earth for wen theres a channeler hero like wd or enigma.
Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.
First off ment to say drunken brawler my bad
Second before the change it was an ability that allowed you to gain evasion/speed increase and critical hit increase making you the equivalent of a phantom assassin but fat and tanky. What they did was now changed it into a stance that can be switched with earth and wins being useful and fire being completely fricking useless.
Panda is easy as frick.
Often times you don't even have to cast anything with his ultimate aside from the stun boulder, just right click on a hero and they die.
He still has that, so I don't onow what you're talking about.
His stance passives are multiplied by his brew ability, so you're literally still pa. You only need to pick if you want offensive or defensive abilities.
With his air stance with drubken brawler I think your evasion chance is even higher than pa's.
play gragas
THREE OF ME
>HA HA!
Four now
i never really found the dota characters endearing the same way they were in warcraft
i don't know what it is but it feels like dota and valve are so soulless compared to blizzard, even nu-blizzard
Hardest hero in the game ever since they added that 4th panda. It never feels good even with practice, you can never get used too it
T. Chen spammer
>b-b-but meepo and invoker
Most invokers just spam nado emp deafening blast, cataclysm, coldsnap which is more than enough to be good at the hero while being not that hard, everything else is just a bonus. Meepo is a bit harder than invoker but in my experience a lot of fights you just braindead do the same poof combo click with minor unit pullback which isn’t too tough
>Hardest hero in the game
No
Whats so difficult about invoker you can’t grasp? He has an extremely easy to remember 10 3 button combo list, most fgc characters have 60-80 with some combos going to 7 buttons long. Micro is a harder skill to hone
>most fgc characters have 60-80 with some combos going to 7 buttons long
That's Tekken, most FGCs you swap those two numbers around
Invoker is baby, you just need to learn your abilities and a few combos. The micro/macro is nowhere on the level of Meepo, Brew, or Visage, little split farming, and doesn't need items like a hard carry does, and the skills aren't really skillshots in the way that say, Pudge hook or Hoodwink ult is
>Visage
>Macro
Dude Visage is PISS EASY
you Black folk talk about how insane this guy is and then I watch your replays and its just you bouncing from sprint to meatball to orbital lazer. He probably is hard to play in a way that utilizes his full kit, but aint none of you Black folk actually doing that and again IVE SEEN THE REPLAYS
When I pick "Yakub on a Yak", how do I save my early game when the small camp keeps spawning Kobolds and the medium camp keeps spawning Wildwing?
I feel like the RNG is gigantic and it defines the early game
Wildwing pull back is very good and kobold speed buff is a great creep when your level 3+ and can have another creep to go with it. The only really bad camp is vhouls but even than idk i just go smack the enemy heros with it while my core farms. Chen is one of the strongest early game heros and you need to abuse that than transition into a pusher with an overpowered ult for team fighting
I love the Vhouls but the Kobold speed buff is pretty much pointless if you're losing the lane.
I don't even know what the small Wildwing do t.b.h., I just turn 360° and walk away when I see them
They have the purple brew panda ability. A really flashy but easy combo is to wildwing pullback someone running away into a centaur stomp. Will make your team cum everytime
Wait I just checked on the wiki - you're wrong! The big wildwing has a PUSH FORWARD ability, not a "pull back"! And that's the larger creep that you can't get until you get Holy Persuasion at level 3!
...the small wildwing has the shitty old Tornado that pushes the lane and requires channeling!
You can pull back with them? Its vector targeting, you can send them in any direction but obviously back to your team is the most useful. the push forward only might be when its the ai using it on a hero when 3 units are near them. Idk what wiki your reading but thsts how it works. Yeah the small birds are worthless outside of meme annoy the enemy mid, in my opinion every camp has at least 2 useful creep for every stage of the game but vhouls
Listen pal, you may be the first person to tell me that the cyclone is vector targeting and that I've been using it wrong my whole life, but I won't allow you to badmouth the honest hard working Vhouls any further!
One single attack from them is 35 damage thanks to the poison, it is the only ranged creep worth using to harass heroes with autoattacks, Penitence + 2 of them at level 2 is a scary combo, they are painful motherfrickers
I rather have the ghost but try it now next time you’re being a chen Black person, bird pull backs into your horde of creeps is hype
Its not that hard honestly
>move command fire panda at the support.
>Air panda euls another enemy hero before they can cast shit, dispel whoever is the buffed
>Earth and void panda mog the carry, sometimes save earth for wen theres a channeler hero like wd or enigma.
>press Q
>ooOOOH
based hero. play drunk for massive immersion
Why thread not talk about Brew
you dont want brewmaster fans here shitting the thread up with gay furry porn
Do they do that?
Before I quit dota you could just left click get a critical and win, he was as brainless as PA
Valve screwed over the Artifact fanbase by cancelling the Artifact 2.0 beta without even allowing users to invite friends like they said they would in January 2021 and does not deserve your financial support for these gross consumer-unfriendly practices.
>Was the most untouched hero
>They change his drinking brawler
>Ruined
Curse you ice frog. What the big fat panda do to you
>>They change his drinking brawler
What was it before?
First off ment to say drunken brawler my bad
Second before the change it was an ability that allowed you to gain evasion/speed increase and critical hit increase making you the equivalent of a phantom assassin but fat and tanky. What they did was now changed it into a stance that can be switched with earth and wins being useful and fire being completely fricking useless.
Panda is easy as frick.
Often times you don't even have to cast anything with his ultimate aside from the stun boulder, just right click on a hero and they die.
He still has that, so I don't onow what you're talking about.
His stance passives are multiplied by his brew ability, so you're literally still pa. You only need to pick if you want offensive or defensive abilities.
With his air stance with drubken brawler I think your evasion chance is even higher than pa's.
>2023
>being a DoTARD