how do we fix mmos?

look a this picture and tell me if you see a single good mmo. This is just fricking depressing. How do we return?

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  1. 1 year ago
    Anonymous

    The internet as a whole is dying.

    The new generation of people using "technology" has the attention span of a goldfish and instead get their dopamine hits from watching endless tiktok videos, instagram, or youtube shorts.

    I run a Ganker discord and have been on Ganker since 2004.

    I've trawled through every large corner of cyberspace to include snapchat trying to add REAL HUMANS to the discord to keep it alive.

    In this most recent round, I communicated with over 500 accounts. 90% of them were spambots and 9% were scammers using catfish accounts trying to get money.

    2 real people out of 500 was all I managed to snag...and they were "content creators" trying to sell nudes who thought there was an opportunity to promote.

    Dead Internet theory is real.

    The era of WoW is dead, so is the general internet.

    The discord is https://discord.gg/GuuHZQXkEP
    is curious.
    I used to even run ad campaigns across Ganker via banner ads.

    • 1 year ago
      Anonymous

      becoming mainstream and normies ruined it

      internet was initially peer-to-peer that sort of interaction doesn't exist now. everyone wants to be a "content creator" with a bunch of simps. natural interactions just aren't there anymore it's just sociopathic simp farming and scamming

      • 1 year ago
        Anonymous

        >internet was initially peer-to-peer that sort of interaction doesn't exist now
        yep now internet interactions are based on this weird audience/consumer dynamic where everything is some brand and everyone has sponsors and ads. it's just fricking tv 2.0. the old internet is a gem I regret not cherishing more when I was younger, frick I miss it so much. it was so good, zoomers literally have no idea

    • 1 year ago
      Anonymous

      https://securitytoday.com/articles/2023/05/17/report-47-percent-of-internet-traffic-is-from-bots.aspx

    • 1 year ago
      Anonymous

      Another thing you forgot to mention is that there seems to be a growing trend of younger people knowing less about technology compared to their parents. On one hand this is troubling, on the other how would this be different from other QoL things? Back in the 90s and early 2000s, things weren't as easy when using computers. Less QoL features. Which meant you sorta had to know the nuts and bolts if you wanted to do the cool things with it. As those people made things more accessible and more people started using it, they didn't have to go through the "trials" of learning the nuts and bolts. Much like someone using a car, but knowing nothing about it. And most major advancements in mankind from an engineering standpoint.

      So yeah with that being said, I don't think its dying as much as it has become integrated completely into human society and civilization. And as such it as morphed to those standards.

      https://i.imgur.com/NxefGj5.jpg

      look a this picture and tell me if you see a single good mmo. This is just fricking depressing. How do we return?

      Games like Destiny 2 are the future. They take the shit normies like about MMORPGs and just build around it. Basically mmo lites. They remove the "Massively" part. Everyone stays happy. Developers have less headaches. Once the mainstream fully pivots to this design, we may see some old school mmorpgs pop up. But they will be indie/small scale ones. Things like Ethyrial, Fractured online, project gorgon. And maybe (big maybe) major crowd funded projects like star citizen and AoC. I think AOC will be the straw that breaks the camels back in regards to MMORPGs. Especially crowdfunded ones.

      Also if you want to add onto your depression, look up the throne and liberty leaked gameplay. Typical p2w trash.

    • 1 year ago
      Anonymous

      >complains internet is dying
      >his discord appeals to zoomercore
      >surprisedpikachu.gif
      you're part of the problem

    • 12 months ago
      Anonymous

      So true!!

  2. 1 year ago
    Anonymous

    aw sweet, another mmo cope thread

  3. 1 year ago
    Anonymous

    so you were presented with a list of 100 games in a genre and you dont like any of them. maybe you dont like the genre?

  4. 1 year ago
    Anonymous

    >How do we return?
    you don't. MMOs are not economical to produce. high development cost, little existing tech you can rely on (both unreal and unity have considerable limitations wrt mmos), high maintenance cost, long play times vs money spent, no elevated demand vs other genres, fixed player pool that means you directly compete with WoW and other mainstream MMOs.

    new multiplayer games in general already have it rough for some of these reasons, and MMOs have it worst. no sane studio is gonna develop one.

  5. 1 year ago
    Anonymous

    Decide the next MMO I play

    >FFXIV
    >GW2
    >Age of Conan
    >SWTOR

    I basically just want to chill at a fantasy place and have a good story. Maybe have some nice social moments now and then.

    • 1 year ago
      Anonymous

      ffxiv

    • 1 year ago
      Anonymous

      I say you go off the beaten path and play Dofus

  6. 1 year ago
    Anonymous

    The best MMOs are MMOs that don't advertise themselves as MMOs. It's best if they're lobby-based with automatic matching, and at that point, you have a MOBA.

    • 1 year ago
      Anonymous

      >multiplayer-slop with random teammates and hallway dungeons
      Groupfinder is what killed real MMORPGs.

      • 1 year ago
        Anonymous

        Yeah, as it should've. Players want short queues, and don't have all the time in the world anymore.

  7. 1 year ago
    Anonymous

    Nothing, it's MMOver

  8. 1 year ago
    Anonymous

    >Steam charts
    Reminder to never play an MMO via Steam or anything that requires a separate account.

  9. 1 year ago
    21607729

    Bro that isn't the point. The point is: nowadays there isn't even a decent really good game that aren't full of bots or with good purposes.

    If this commentary isn't replied to someone, could someone tell me how? I don't know I'm new to Ganker lol. I'm trying to reply a user on this message so I'm seeing i can't.
    (I'm mob)

  10. 1 year ago
    Anonymous

    >goyslop player calling anything else slop
    not even gonna give a (you) lol

  11. 1 year ago
    Anonymous

    To be fair, a lot of these games have their own clients and little reason for people to play through Steam so there could be a lot more players than we see here.

  12. 1 year ago
    Anonymous

    Problem is money.

    MMO's are literally a genre that requires the concept of "in-game meaning", to create the illusion of meaningfulness. But due to server costs, and the need to be free-to-play (because nobody wants subscription anymore, which is understandable given how many shitty mmos there are nobody wants to risk it) every new MMO that creates a world that could be meaningful turns right around and monetizes that meaning.
    Which totally defeats the purpose of playing the fricking game in the first place. So every MMO is just shooting themselves right in the foot. Every time. Right out of the gate.

    What's the solution? I have absolutely no idea. You need an MMO that can keep its in-game shit SEPARATE from real-world shit, and as long as money is a need for the creators then it's probably not going to happen.

    • 1 year ago
      Anonymous

      the solution is to have a super lightweight game that uses the player's pc to mine cryptocurrency while it's running, so people pay for the game by playing it. mmos rely on players spending a lot of hours in them, after all

      • 1 year ago
        Anonymous

        The problem with solutions like that is that most people wouldn't understand what you're trying to solve.
        They would just say "why should I run your botnet instead of just playing a botnet free game?" - not realizing that you're trying to free the game from the limitations of budget.

        Also, I gotta be honest even though I'm aware of the problem being solved I probably still wouldn't want to run a cryptominer. Because frick that.

        • 1 year ago
          Anonymous

          >because frick that
          so no real reason? lol

          • 1 year ago
            Anonymous

            NTA, but yes. If a game puts a botnet on my computer, I'm rejecting it offhand, then warning people about it and (depending on the platform) reporting it.

            • 1 year ago
              Anonymous

              based standards haver

              • 1 year ago
                Anonymous

                it's not based to reject something without even investigating it-- that's just called "a lack of critical thinking" and "acting on gut reactions."

                NTA, but yes. If a game puts a botnet on my computer, I'm rejecting it offhand, then warning people about it and (depending on the platform) reporting it.

                if users are aware of and have consented to the cryptomining, it would definitionally NOT be a botnet. a botnet necessitates a breach of security and consent, neither of which have to be breached for a cryptomining-paid mmorpg

              • 1 year ago
                Anonymous

                I'm pretty sure most people wouldn't realize the game is running a botnet, even if you told them.
                No need for crypto on an MMO, and I'm dropping anything that tries to go there.

              • 1 year ago
                Anonymous

                literally just explained how it's not a botnet. stop using that word, it's wrong.

                and yeah do whatever you want. it's fine to be completely unreasonable, it was just an idea

              • 12 months ago
                Anonymous

                Not that anon, but if you think about it it's basically just a subscription model.
                So it would be better to just let those who want to pay the subscription directly do that, and then leave any crypto option as like a separate piece of software that can be run alongside the game for those who don't want to pay the subscription directly.
                I would definitely want them to be separate applications and not combined into one.

  13. 1 year ago
    Anonymous

    >Typical p2w trash.
    its an mmo it was probably destined to happen and people would still defend it lol

  14. 1 year ago
    Anonymous

    >Eve Online
    >6k 24h peak
    >all-time peak only 10k
    those stats are incorrect, it hits a 26-28k online peak daily and peaked at 64k online back in the day
    >Star Conflict
    >215 24h peak
    feels bad man. that was actually a good game that the devs fricking milked with pay2win shit for far too long.

  15. 1 year ago
    Anonymous

    >look a this picture and tell me if you see a single good mmo
    I'm more annoyed that Monster Hunter, Fallout 76, and fricking Yu Gi Oh are in that list alongside dozens of other not MMOs

    Maple and Mabinogi were good though, but the passage of time has strained both.

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