How do we fix the racing game genre?
Thalidomide Vintage Ad Shirt $22.14 |
DMT Has Friends For Me Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
How do we fix the racing game genre?
Thalidomide Vintage Ad Shirt $22.14 |
DMT Has Friends For Me Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
We go back in time.
To be honest, Most Wanted was peak of arcade racing games
>was
Yeah, it was Halo for the world of racing. Incredibly accessible for the lowest common denominator and yet deep enough to be appreciated by those who are genuine racing fans.
That's actually fricking brilliant dude. I never thought of Outrun like that. You could literally just take a modified Outrun2 map, inverse the lanes so that the 100 players are divided by 5 20-player stages at the start and eliminate players as the numbers of stages shrink.
I wonder how Battle Royale you'd need to go with it. Would it focus entirely on the cars, or would each unique vehicle be tied to a singular character they could market like a "hero." Like every single automobile and motorbike discipline represented. F1, Nascar, Touring Cars, Jap imports, Fast & Furious knockoffs, dirt bikes, choppers, crotch rockets, monster trucks, trophy trucks etc.
Carbon was a little more fun but those two games together were the top. Those two and Underground 2
Carbon felt really half assed and missing out too much in comparison to other games in my opinion (and it was one of my first 2 NFS games I played, first one was Underground 1 which also was ass to play at times)
It was actuqlly burnout 3 takedown. The black box need for speed games are not arcade racers. The way the cars handle and take corners is more grounded and realistic than most realize.
holy frick, right looks like those gore pics europeans put on their cigarette packs
Adding customizable genitals
Forza already has that if you consider the fact you can have male voices on female characters and vice-versa
Come on now, lets not dismiss it by using the voice options. We need genital sliders so we can enlarge different parts of genitalia in many different ways. Like make a man's testicles lopsided, or one ball bigger than the other. The ballsack could also be lowered or retracted. veganas can have huge lips sticking out.
based af
Ban every person who has ever enjoyed Burnout from having anything to do with video games.
>the only racing series to not shit the bed
burnout 3 my beloved
>Paradise
We go back.
?t=7
Rivals fricking sucked
just make pure arcade racers
frick the simcade shit too
This. I hate sim racers. I drive every day, I don't need a realistic experience in my video games. I just want to go fast.
That. I love sim racers and arcades, but that simcade shit in the middle sucks at both.
Make the cars go slower, they're too fast
make a racing battle royale game
The sad part is this is probably the only way to get a AAA arcade racer in today's age that isn't called Need for Speed. Some kind of bastard child of Outrun and Burnout where 96 players are spread through different routes all eventually debranching into a single final "straight," and you're eliminated either via takedowns or simply being in last every X amount of time.
>you're eliminated either via [...] simply being in last every X amount of time.
As an old fart (by Ganker standards) who grew up with Electronic Arts square-circle-triangle-logo NFS, it weirded me out to realize that one day devs just stopped including knockout races in games.
It's not entirely dead, GRID Legends has it. Although I played it and I wouldn't recommend it. Just vastly inferior to the earliest entries.
Because knockout races are boring, grandpa.
Especially the ones in Hot Pursuit 2, holy shit.
One elimination per RACE? what the frick were they thinking? aside from "this game is too short and someone might complete it in a weekend, let's pad it out"
BallisticNG has knockout events. The second-last placed racer that completes a lap eliminates the one behind them, and keeps going until there's only one left. There's another type which is instead based off an energy pool that depletes faster if you are further behind.
Forza Horizon has a battle royale mode. You race 1v1 with others to a certain destination and whoever loses is out. Win to upgrade your car
It's shit because for 90% of the event it operates like Fortnite or any other typical BR where you wander around aimlessly and find "loot" (new cars).
A proper racing battle royale should work like Burnout's eliminator mode.
make the games fun instead of realistic
that's it
So why arent you playing Mario Kart?
add cute anime girls
Add cute animal girls
Man I want a really good street racing themed galge now
I used to have a physical copy of that game.
>Need for Speed
Ditch Frostbite for good. Every NFS game I played on it have been stitched together with duct tape and spit
>Gran Turismo
Offline mode
GT mode that is as good as GT4
>Forza Horizon
Unsalvageable because Playground ditched everything that made the first Horizon unique in exchange for a safe wholesome festival without any progression whatsoever
Or they could choose better music and i'll buy it without hesitation
The people who cry about lack of progression are the same people who are crying about how FM8 is gonna force you to actually drive the car for a while to unlock upgrade parts, and are the same people who the first thing they do when they get a game will mod it to remove all rank unlocks and give themselves infinite money
Black person how did you get to that conclusion
Those seem more like the actions of people who are content with getting 5 supercars in the first 10 minutes
How is that any different in practise than having to do 15 races with an old Civic on the same three tracks before you unlock the next set of championships? Have you ever actually played the older arcade racers you're fawining over? You have to grind the races over and over for money to buy parts to move your car to the next performance level, or have to beat a certain number of races to win enough points (xp) to move on to the next part of the game.
The curated handholdy "cinematic experience" you're asking for existed back in the day, and it was all middleware/shit games that rarely scored more than 5/10 and nobody bought. Shit like Juiced and SRS.
No arcade game with single player progression worth shit will literally have you do the exact same race with the exact same car that often. They usually switch it up, different car, different game mode (time trial, race, elimination, gp, etc.), reverse instead of forward, and so on. And before you mention it yes everyone agrees unlocking every car in RR4 is beyond horrendous.
Doing half an hour of hotlaps to grind XP before you can install upgrades isn't progression it's mobile tier timewasting. It's fine in SP where the AI scales to you but it's not going to work in the the year 2023 when everyone not in a shithole has internet.
The problem with progression in FH is that it's horizontal instead of vertical. I haven't played FH5 but in 4 after the intro you've been given one car of every category for free, plus if you bought the version with all the DLC you get a bunch of supercars and gacha rolls and money and free houses and shit dumped on you right out of the gate, on top of that save for very specific events the AI will match your car type and speed class so there's never really a situation where you're like "damn I need to buy a better car to progress". This also feeds into difficulty progression because you're not unlocking progressively harder events, it's always more of the same specially if you choose to show up to every event with like a 90s sport car or something that's easy enough to handle. Also grinding has it's limits, in a properly paced single player campaign you shouldn't have to spend a significant amount of time redoing old content to save money, it's okay if you need to redo a couple random 5 minute races to buy a new car you need a couple times through the campaign, but shit like in GT7 where you needed to minmax the best value for time race and it still took 100+ HOURS to buy ONE car is over the fricking line, like we're reaching korean MMO tier grinding here.
Because Horizon isn't about 'progression', it's about being a sandbox where you and your friends can dick around and have fun with cars. The game is like that because it's what everyone begged and pleaded for the game to be like. Horizon 1 had a street racer-style story progression and nobody liked it; they would just rush to get to the end so they could buy whatever they wanted, tune the car up, and play multiplayer. Being nostalgic for H1 only became a thing in the last 2-3 years.
They all do. I am literally playing Underground 1 and Midnight Club 3 this week.
I actually was around for the fanboy warring with racing games back in the day, and do you know what people used to brag about? It was NEVER about story or progression, it was always about the car list the customisation and about which game had the more realistic physics. Nobody liked or wanted racing games to have a story, or arcady physics. The reason why those types of games are all dead is because of 20+ yesrs of consumer momentum pushing for more realistic racers. Jacking off over cheesy pre-rendered cutscenes and actually wanting the physics to be stylistically bad ('Mario Kart physics' used to be an insult) is very much a zoomer early 00s nostalgia thing that didn't exist until maybe a few years ago. Exact same as the early millennials and their obsession with 16bit pixelshit indie metroidvanias.
>it's what everyone begged and pleaded for the game to be like
People who dislike something have much more motivation to be vocal about it than people who like something. And even if the majority does like the new battlepass live service multiplayer sandbox car game style so what? We're not allowed to voice our displeasure for the modern take on racing games because it's what the majority wants?
>Nobody liked or wanted racing games to have a story
This is correct though.
>those types of games are all dead
Unfortunately EA didn't get the memo.
>I actually was around for the fanboy warring with racing games back in the day, and do you know what people used to brag about?
About Forza being better than GT or vice versa because those were the only racing games that were in direct competition with each other and they were exclusive to competing consoles. It was always primarily about console wars and the games themselves were secondary to that, and even then the simcade fanbase isn't representative of literally everyone that cares about racing games.
>The reason why those types of games are all dead is because of 20+ yesrs of consumer momentum pushing for more realistic racers.
Which explains why Forza Horizon is such a huge hit despite being more arcade than FM or GT.
>free houses
racing?
If we are talking about arcade racers with presentation a bit more realistic than Mario kart - are there any major franchises left in the subgenre except NFS? - then i don't really see what they can do. Something like GTA5 offers everything they can and then some for online, and i don't know if anyone even playing those games in SP - or is it still possible in the age of always online DRM.
I'd argue for a racer without any career mode thst you can "beat". Bring back 90s NFS formula when you open shit by completing championships, add more options for custom championships (you choose the number of races, the tracks, the cars down to individual ones). Monthly/quarterly updates add new tracks and new cars.
>Ditch Frostbite for good. Every NFS game I played on it have been stitched together with duct tape and spit
That would be a good start. The engine just doesn't go well with racers, something about collisions it seems.
GTA5 offers nothing like Burnout or Split/Second or Flatout etc.
How is it
Autism genre for racists
Simcade RACISM CAREER genre with many disciplines
Car Coomlector simcade trash genre for the homosexuals, need to include 80% shitboxes with a hard Nissan cap of 5% (you know what happens otherwise)
Arcade Racists genre.
Separate like this and release games. No Arcade Car Coomlector hey buddy champ genre allowed. Keep 'em separated.
Not great, but at least it isn't 3.
do you talk like a complete moron with your little buzzwords in the real world too?
Only on Ganker to piss off uninteresting morons like you.
>I talk like a moron because I think it upsets people
People don't get upset, anon. They just think you're a fricking moron
Not even him, but it is clearly upsetting you unless you are some sour sap who just wants to derail the thread. If you think he's a moron for speaking like that, you ignore it and it solves itself. How about you discuss the thread's topic, because even he managed to do that.
hope that moron lets you suck his dick. fricking lawl, pedro-san!!
Ah yes, let the morons think they belong. Have that ever gone wrong? haha
i totally thought that guy was moronic to. i fully believe them to be a brown teenage kid with skull damage
You are literally at the same level as him.
>You should just ignore people...
>Just like I'm not...
doh
I didn't say that, I just told that poster that he is also a moron, why this offends you is anyone's guess.
It clearly looks like you did.
...and racing games are only fun in VR.
>clearly
Ok, I can predict your next response and it's not going to be "my mistake".
>I can predict your next response and it's not going to be "my mistake".
My mistake. I should have realised there's more than 1 insufferable c**t on this image board.
I can faux my (you) too
Case in point. I haven't insulted you once (unless you are that moron), nor acted smug like you have, but I'm the insufferable c**t because you had a case of mistaken identity. You can have the last word, I know your type.
Good, he'll fit right in with the simcade players.
Racing games peaked ages ago with Gran Turimo 4
You can't improve what is already perfect. Also the racing genre can't go any further is terms of gameplay... therefore no reason at all to develop a new racing game because there is nothing new about it. You can grab any racing game from the past 10 years, change the hud, menus and cgs to release it again as new.
If a racing game attempt to be like real driving, it is just plain stupid, unfun and is destined to flop with a few autistics racing chuds worshiping it
Not a good post.
Truth hurts
>Racing games peaked ages ago with Gran Turimo 4
>If a racing game attempt to be like real driving, it is just plain stupid, unfun and is destined to flop
That's a motto/slang not the actual description of the game
Why the frick do you think that was GT's motto? The PS1 era games were arcadey but GT3 toned it way down and GT4 was the closest thing you could get to a sim on consoles at the time, aside from maybe Enthusia. It attempted to be like real driving as much as humanly possible, even to the deficit of features people expected from vidya (AKA the Real Understeer Simulator stuff), and it sold over ten million copies. MILLION. To this day people who barely touch racing games will have fond memories of playing GT on their PS2s. The only thing that's plain stupid here is you, for not realizing whether a racing game is arcadey, simulation oriented, simcade, anti-gravity, or whatever else has little to no impact on how popular it is, and it's more important that the game doesn't fricking suck, and brother, we are in an era right now of games fricking sucking.
"THE REAL DRIVING SIMULATOR"
So you're telling me that this guy in this video is ready to drive a SLR Mclaren and complete the Nurburgring circuit in real life in less than 10 minutes?
He should be able to do the Nurburgring in under 7 minutes with a Mclaren. If they're really good, even a 6ish minute time would be ideal.
The one thing games will never be able to fully translate from real life is feedback you get from the car and getting thrown around as the G forces affect your body, but yea give him a few laps of warmup and i would say he would have a fair chance of getting it under 10.
not true, i sit in a recliner while racing and rock it back and forth during sharp turns and sudden bumps
I can imagine it
simshit track games will never be anywhere near as fun as arcade street racing games
street racing has been a mistake for the racing genre, frick off
>muh grids
>muh neon
>muh 90 degree corners with the obligatory highway loop
about as fun as ms. pac-man and about as imaginative
anon if you wanna simulate driving you can just go outside, you do have a car, right?
what the frick does that strawman have to do with shitting on street racing in cities, the de facto place people WOULD be going outside and driving compared to real or fictional race tracks they'll never visit you fricking BUFFOON
I was genuinely gonna argue against your statement then I remember I play Wangan Midnight and the only things people fricking play over here is C1 Outer, Osaka, and the occasional Hiroshima; literally all highway loops
Game about top speed attacks and highway racing has the majority of players playing on the highway??? NO FRICKING WAY!
Arcade street racing will never be anywhere near as fun as sim street racing.
Don't get me wrong, I like arcade racing games. Well, the actual arcade ones made by proper devs like Sega and Namco, NFS has been total slop after the first couple of games when they made it all about gay tuner culture homosexualry. But they're too simplistic. Drifting is trivial and gives you a speed boost because "rule of cool". The FFB is either non-existent, or so simplistic that it's just there to make you feel like something is happening, it doesn't convey any useful information.
What are the sim street racing games? All i see posted is the AC Jap highway mod and nothing else
I tried it once and the cars don't fricking turn, it doesn't even feel like understeer at that point, more like driving a train
You have to turn off the multiple assist functions
>do this
>very slightly push joystick to left/right
>spin out instantly
>chase cam is also stiff as frick which is disorienting
gt3 didn't have this problem
1. git gud
2. https://cookieplmonster.github.io/mods/gran-turismo-4/#gt3-cam
No it fricking didn't. GT4 is boring, slow, and unexciting.
The thing something like GT7 lacks from it is normal progression and lacking an online-only restriction, not shit like 700 poorly-modeled Nissan Skyline trims that all understeer and sound like a vacuum.
That's why Most Wanted is so fun. It straddles the line between simcade and arcade very well.
>It straddles the line between simcade and arcade very well.
The funniest part about MW's Blackbox-typical rubberband AI is that for all the extra arcadey stuff in the game, you can go the whole game never touching the recharging nitrous or using Speedbreaker at all and just driving every race like a 'normal' game (albeit with much stronger brakes when slowing for corners) and finish the game just fine. I don't think I drifted once my entire last playthrough because I forgot to bind handbrake to my pad and never fixed it.
The quality of knockout events is determined entirely by the competence and aggressiveneness of the AI. Too slow? The player is engaging in a glorified time trial. Too prone to cheating via rubberbanding? The player doesn't feel like they're actually earning a win.
For a KO event to be truly exceptional, the player needs to face opponents just below their skill level so they can actually climb the ladder. So every minute is a fight to not be eliminated.
>Racing games peaked ages ago with Gran Turimo 4
lol no. Your taste is shitty like all snoyggers.
GRAN TURISMO peaked with GT4. Not the whole genre you baboon.
GT4 is one of my fav games, but you know nothing. Please go and be ashamed and think about your life.
GT4 had some noice tracks and a good roster of cars but the physics were fricked. All the suspension settings were fricking backwards and its like every car had the gearbox from an automatic aygo. 4/10
My summer car came close to being a the peak racing game but the focus was too much on the moronic life sim rather than racing junk cars.
>If a racing game attempt to be like real driving, it is just plain stupid, unfun and is destined to flop with a few autistics racing chuds worshiping it
Simulators - both driving and flight - are flourishing though, where arcades and simcades have failed.
>Simulators - both driving and flight - are flourishing though
Driving simulators are literally propped up by like a couple thousand 40+ year olds with bottomless wallets. They are not succeeding due to wide critical acclaim or a wave of fans.
Forza Horizon 5 has more players on Steam alone than every modern alive simulator combined.
GT4 is good but the physics are not good, not because its not realistic enough or whatever. GT5 had much better physics and so did GT3 and the PS1 games
Forza shat over it back then for actually having multiplayer and cars that can turn at speeds above a brisk jog.
>The forza baby screeches at the idea of breaking and having a proper race line
>gt fellator didn't even play 2 or 3 where the cars could turn
Many, MANY cases.
>Racing games peaked ages ago with Gran Turimo 4
Based GT4 chad. Anyone who complains about understeer in GT4 is a moron who either thinks making a turn at 300km/h is reasonable or they forgot to turn off ASM assist.
People who prefer gt4 to gt3 are dilettantes.
Most wanted and hot persuit 2 should have been the blueprint for fun arcade racers.
Forza has always sucked
Gt7 actually has decent and fun driving physics but the Cafe books instead of classic progression destroyed the game. Same with the dumb c**t faces that keep talking to you. Sarah is frick ugly and so are all the other nerds. Polyphony can suck shit for cramming the game with transactions costing 30 bucks or more for a car and destroying the in game economy.
Going heavy into sim racing is cringe as frick.
>People who prefer gt4 to gt3 are dilettantes.
People who prefer GT3 are nostalgiagays who prefer a game with less features because of ""soul""
Stop making games about dumb super cars that nobody can afford or even conceptualise owning.
Focus on games where you turn your mom's civic into a street racer.
This, what happened to games where you start off in a shitbox and work your way up to better cars or upgrade yours to where it rivals the higher classes? I played Horizon 5 very briefly and you get showered with cars before you even finish the tutorial.
Exactly my experience, made me lose sense of investment in the game within two days.
for me it was Burnout Takedown
everything since then, downhill
Burnout Revenge is superior and all the bad rep it gets comes from
>The 360 version which ruined the visuals and how the music works
>Everybody got whiplash from Traffic Attack being the first event and based the entire game's experience on those three minutes, claiming traffic was meaningless when this simply isn't true, especially when sameway trucks and buses which can't be checked spawn at the same rate as standard cars in Burnout 3
Let the player pick a partner driver from the race roster, and give them a romance story in the cutscenes.
Imagine a corny romance with a 00s type scene girl. Or boy.
Just bringing attractive women back to racing game imagery would be a huge plus. It contributes to the riding high atmosphere of street racing fantasy too.
my summer car is the only rally racing game you'll need
>How do we fix the racing game genre?
Simple, you see this:
>racing game genre
we need to focus on this part of that:
>game
Instead of making autismo car sims, car collection wank, or wannabe esport shit, make them fricking games again.
>less than 30 posts to muh sim boogeyman
Sims killed arcades.
Please explain your logic to me.
All the wheel technology was stolen by the Sim cabal so that new arcade cabs couldn't be made
Arcades died because no one visited them anymore and even console games’ graphics surpassed them.
Easy, erase every burnout or mario kart game out of existence
>Anon comes back forward in time
>Racing genre died off even earlier
Well, it won't need saving then
abolish rubber band AI
Still sickens me how this series fell off a bridge.
The part about your name and country being displayed on your car is false, I don't know where they got that from (as cool as it would be).
You have not played RDG or simply didn't pay attention. Your custom name and country flag are displayed in the back window of your car.
I've beaten it three or four times and I thought maybe I just never saw it because I only play in wienerpit or hood cameras, but I loaded up my most recent save and I'm still not seeing it (and I checked multiple car classes excluding open wheelers).
it's car specific, doesn't work with all of them. touring cars for example always have it.
Oh, that'd explain it then. Egg on my face.
still not seeing it
It's weird because I've just been checking myself, and I can't seem to see it either. The thing is, I REMEMBER this being a thing.
Maybe it's a difference in some rendering shit between console and PC? Because 90% of my time was on the 360. Or maybe it was a cut feature from the console demo back in the day?
Beats me, I've only ever played the PC version and don't remember ever seeing it.
>get rid of the open world meme
>get rid of the story
>fun arcade handling instead of flip flopping simcade bullshit
>Powerful roaring engine sounds instead of vacuum cleaners
Admit that racing games are better off as a small part of a larger genre (GTA) and stop trying to make them a standalone thing.
>Admit that racing games are better off as a small part of a larger genre (GTA)
LMAO
Racing in GTA is atrocious. You have to be mentally stunted or 12 to enjoy that
Arcade racers need to ditch open world. I don't really have an issue with simcades apart from GT7 not getting a new track in half a year.
What's to fix ? They're great. Gt7 is fantastic. The only thing I would like is..."free ride" levels to just drive around in a city or the like. Make it 1:1 for major popular cities.
Make more tokyo xtreme racer games.
Is gaming getting too expensive for racing games to exist? I mean think about it.
No? They should be one of the least affected genres, it's extremely easy and cheap to make a good looking racing game in comparison to other genres which is why they used to be the technological showpieces of new console generations. The cost comes from trying to have one thousand licensed cars modeled down to the last bolt, and muh story mode which requires facescanning and mocapping and all the fancy modern rendering tech it takes to make people not look like plastic.
Never forget what they took from you.
Max Damage is a great game and it was made by the original devs.
>it came out 7 years ago
Damn it
We can't they're too raceist
Ad distruction scan real roads designers când do interesting paths at all.
I wonder if EA is the one that create these threads
They bought codemaster and don't know what racing game to make beside NFS,F1,WRC
All what they need is to do good MW remake
>most wanted fanboy is an esl
many such cases
SSX
You cant sell arcade racers that arent mario kart clones to zoomers, for some reason normal arcade racing makes them mad, i guess zoomers cant drive for shit
By releasing NfS Most Wanted on PC so I don't have to dust off my PS2 every time I feel nostalgic
>By releasing NfS Most Wanted on PC
Dude.
new ridge racer NOW
NO MORE SIMS
Do MW and MW clones
>and MW clones
Sure what could go wrong
Or...
Althoug I liked Undercover more for OST and hijack missions
The ipod touch version of this game was fun
holy zoomer
What the frick they were thinking with that crew shit? I downloaded a mod to mute them and only chose that fat guy that does nothing and the game was 100x better.
>What the frick they were thinking with that crew shit?
Probab;y tried to copy other series.
But yeah teammates caused a lot of damage, by forcing to increase numbers of cars in races across the tiny streets
Nothing about that is wrong though albeit.
Carbon is more kino than Most Wanted.
>Carbon is more kino than Most Wanted.
>cannot beat porter guy on starting Alpha, Comarro or Mazda
beat porter guy on starting Alpha, Comarro or Mazda
sounds like you need to git gud gay
?t=493
Carbon is a shitty MW asset flip.
carbon was better then most wanted canyon duels where excellent
crew stuff was boring and didnt add anything to the game
>carbon was better then most wanted
>no highway zones, because yeah dude, these Underground tiny roads wuld perfectly fit Carrera, or Ford GTR
>shitty drift maps
>cops basically doesn't exist
>canyon duels are basicaly "win race for 20 seconds"
>highway
What the frick is so fun about going in a straight line? I got bored of any NFS past Pro Street because this is all the maps are: long, wide straights with mild corners and (hopefully) a hairpin or two.
>canyon duels are basicaly "win race for 20 seconds"
You don't like racing games, stick to burnout.
hahahahahahahahahahaha*wheeze*hahahahahahahahahahahahaha
Carbon was okay as standalone addon for MW. An epilogue for Underground-Underground2-Most Wanted trilogy
I was surprised they didn't make nip guy on rx-7
apparently he was originally planned to be the big boss, but as usual EA cucked blackbox and forced them to release carbon with half of its content unfinished
thats why darius feels so shit as a bad guy
>apparently he was originally planned to be the big boss, but as usual EA cucked blackbox and forced them to release carbon with half of its content unfinished
Source?
>thats why darius feels so shit as a bad guy
He sucks because of lack of exposition, But that's work for the whole plot.
https:/youtu.be/wHpOg27g1ok
there's also some other stuff from the demos with him driving other cars, nothing concrete though so its not clear if it was just easy to reuse him or whether he was supposed to be an actual threat
>https:/youtu.be/wHpOg27g1ok [Embed]
and?
Is that fricking Ben Shapiro
>thats why darius feels so shit as a bad guy
Tbh he actually isn't.
Carbon prologue was pretty well done and set up a good premise for him, Shows up on R8 and casually tells protagonist arch-nemesis to frick off mispelling his name on purpose, just to show he is boss. It's the futher development of the story ruins everything
I was surprised they didn't make chink on rx-7 end-game boss
>reduce car count to less than 100 cars
>no super cars
>make racing game based around detailed tuning and modding like any Ganker anon would do "not one car would be alike"
Racing games are in a fricked up spot, there is no fun arcade racers anymore, everything is extremes, its either kart shit for zoomers or sim shit for boomers both with DLC out the ass
you don't, racing itself is broad, you have tons of categories you can put under racing; like rally cars, nascars, f1, drifting, street racing, arcade racing, racing sim, mario kart, etc. it's a niche in the gaming community that doesn't really attract someone unless they're familiar with the subject irl, and even then those people would probably not have the time or want to spend it playing videogames
*spend their time playing car video games
>it's a niche in the gaming community that doesn't really attract someone unless they're familiar with the subject irl
If someone implements social interaction shit like Persona or Fire Emblem then you could have a game that appeals to more people. Imagine all the different groups and drivers with unique names and bios in the Tokyo Extreme Racer games and throw in interactions with some solid racing gameplay on top. Seems like ez money if done right. Kinda crazy it hasn't been done tbqh.
Sounds garbage.
>take racing out of racing games
>instead get moronic people nobody cares about acting zoomer cool
woah anon, you invented the reverse dark souls. quickly delete your post. thats a trillion dollar idea.
>reverse dark souls
Light bodies?
adding less gameplay
Just copy current popular driving games
> Beamng, wreckfest
Make crashing focus racing game
> Truck simulator
Make crusing focus racing game with licensed car
> Wangan midnight and initial d is popular at arcade
Copy them and release on consoles and pc
remove sim autists. its that simple
Pretty fair. We have enough.
With the gfx of today combined with how good some of the sims are, I see no reason to need more.
Buhuuut, next to mario kart they really dont sell well
racing games peaked with Need for Speed 4/5 (PC versions), Gran Turismo 4 and Midtown Madness.
Put Dirt Rally 2 physics on the game. Or simply fast, dangerous, with weight, amplitude, and the right amount of drift.
Also duck Ubisoft for having the same rigid brick physics in all of their games.
looks like shit
looks cool
>keeps shilling his cancerous youtube channel
how about you frick back off to reddit
One of these autistic sim setups, but for a motorbike racing game. I've never seen it and don't think it exists. Can it even be done in a realistic way that handles countersteering and weight transfer properly?
>but for a motorbike racing game
just buy a dildo already
You ever tried TT Isle of Man? New Forza should be alright too I hope.
I've never played a single motorbike game, because I can't imagine it being very good when real motorcycling is so physically involved. I think I'm a pretty fast rider when I'm trying, but a motorbike game would just feel like a car game unless there was a good simulation aspect to it.
Having played every motorcycle game and just about every car game, you are incredibly wrong.
So it actually feels decent and is worth a shot? What game would you recommend starting with? I'm willing to be convinced otherwise, but I just don't see how all of the things that I'm doing when I ride a real bike can be even remotely imitated by moving a stick to the left or right.
That could be said about cars to a certain extent. I just like figuring out how to go fast. Learning curve is tends to be higher than car games because bikes do have a lot that you have to deal with, what with the balancing, less grip and all that. Depends what you are looking for, hardcore sim? GP Bikes with mods. The recommendation earlier for Isle of Man TT is good, simmy but gives you some slack. My fav arcade would probably be the bikes in Driveclub on ps4, very underrated game. Ride series might be good to check out if you want a gran turismo style bike game (that isn't the actual gran turismo bike game Tourist Trophy which is good but doesn't emulate well) too bad about the obscene dlc shit.
Thanks, I'll check them out - starting with Isle of Man TT. Out of curiosity, do you ride real bikes too?
It's been a few years, but yes. Commuted in California traffic on my old Thundercat for a long time. Never made it to a track unfortunately. I saw that Ninja 400 and the need is back.
I will never understand people who say bikes require dealing with balance. Bikes balance themselves
I know what you mean, I was just shorthanding some stuff there, I don't mean you really need to balance it. I should have just said you'll crash a lot. I like the videos where some racer crashes and his bike keeps going.
Why do these guys use triple monitors? Don't they sell ultrawide curved monitors that do the same thing without all the hassle? Why not use VR instead, for that matter?
There's no ultrawide that big and they are all shit anyway, better just have 3 good screens than 1 shitty one.
Looks about the same to me.
That's clearly smaller, compare the wheel to screen size. And he's right, that's a G9 and it's about as big as ultrawides get.
pic
That's clearly a shitty VA panel, you are blind.
VR is very uncomfortable for long races
They exist at a few levels of autism but it's kind of fricked anyways because you're constantly trying to fall off without centrifugal force pushing you into the bike and body position is generally not a consideration and/or steering doesn't work realistically.
>Unique visual flare
>Make the player start with a Honda Civic, a Ferrari should be end-game content.
>Stop allowing engine swaps, or make them extremely expensive. I shouldn't be allowed to use an RX-7 throughout my entire playthrough.
>Basic narrative, include a number of rivals.
>Literally just make Initial D simcade game.
>>Stop allowing engine swaps, or make them extremely expensive. I shouldn't be allowed to use an RX-7 throughout my entire playthrough.
>t. zoomer
Sorry homosexual, but there is replacement for displacement, it's called a turbo you geriatric c**t.
>still missing the point
Star wars pod racer 2.
make a game where all the cars are boring SUVs and crossovers
we have to go back
done
Absolutely.
>never got to play this game's PC version when I saw it on the shelf
*clap*
HIRE
*clap*
RACEISTS
*clap*
Quick, you're the sound guy for the new Burnout game (lol) who's just been told to browse through Spotify and pick out songs for the soundtrack.
Post what immediately comes to mind.
Nickelback discography, angelic 2 the core, cotton eye joe
Actually even this might be too good, the moronic drift mechanic from that piece of shit ruined racing games
Speed by Angra
WipEout 2048 always makes me think of Invaders Must Die.
Frick spotify, if you can browse youtube and soundcloud you can find some good shit.
This is peak Burnout music. You tell me this wouldn't fit perfectly.
Garage tuning music
posy
state azure
vapewave
slav hard bass
riechwave
Clowncore, RATM and Jacob Mann for crashing segments
Bring back this banger from Dominator
the new mutoid man album basically
All the fastest cars are electric bro. That's why I lost interest in racing games and cars in general.
have american car manufactures make cheaper cars that are meant to be customized.
you don't. just stick with the classics.
Whens the new burnout?
2027 when the Most Wanted remake flops again and EA gets desperate.
Yes, a Most Wanted remake is coming.
VR saved it.
vr can't even save itself
It's a giant leap for mankind.
Bike games are shit
Bikes are shit
Grow up, get off the crotch rocket
>Grow up
He says on the video game imageboard.
Yeah, and your point is?
No
FYI this is the women's event
Yes, that should be obvious from how they're driving
Elastomania is great
Downhill Domination was amazing.
Take that back.
The braking in this game is just weird pressing too long will lock your tires, but constantly braking won't stop the bikes at all
Change accel/brake so they're bound to the right thumb stick and it becomes far more intuitive. I learned this playing XBL and some based boomer back in like 2005 taught me while I was barely in highschool.
The physics of motorbike in video games are shit, but the games themselves are pretty good. Ride is basically what most people would want a car game to be as far as single player goes.
You now remember Criterion planned on doing Burnout vs Road Rash before being dumped on NFS
Ban microtransactions from being in them. Legit the only way.
Open world racing SIM with lot of highways and real tracks in between.
step 1: dissolve all western racing game developers
step 2: have all racing games made by japanese developers again
Japs haven't made a good racing game since GT4
because they haven't made a racing game period since the 6th gen. GT stomped out all the competition and now all we have is GT which is console exclusive on a console with barely any games and dogshit like forza or NFS made by western devs.
Make the game require a claymore to be set up infront of you that detonates if you intentionally ram people.
So fricking sick of gettting fricking flattened by people that think "haha ramming is funny!".
Either that or make the AI actually fair, since it's either "pass them all in turn 1" or "they have a magic 2000hp Ford Focus that can take corners flat out".
grid's AI was really good for the time, it still cheated a bit but often you'd be among part of the grid for the whole race and they'd fight each other too, not just you (more than once i just followed behind two AI vying for a position and it looked more 'real' than actual people playing online) and they'd regularly bin it in hard corners or overcook the entrance
it probably sucks in the codies games after that though
Codemasters probably does a similar system to what evolution studios did with motorstorm. If what the digital foundry guys said is correct, there's a bunch of scripts that get run through when the AI is front of the player which makes them interact with each other.
probably, yeah- grid 1 in particular has some really obvious cues where an AI will spin out in the middle of a straightaway in the same way with the same sound effect because the game says "this AI should crash now," but you can still rewind and it won't happen and the less scripted fighting is good fun
I am astonished at everyone in this thread not even MENTIONING the absolute best kino street racing game next to underground 2.
MIDNIGHT CLUB LA. Quite literally every other racing game after its release has not come close to its customization or even its kino radio OST.
If Rockstar wasn't so fricking moronic and corporate, they would've probably already had teaser or even released another midnight club game by now that would BTFO both NFS and Forza Horizon, but we don't ever get great things in modern gaming.
>MIDNIGHT CLUB LA
That's like the wiggerest game i ever saw. I normaly don't care but holy shit, i can't play this.
end the open world meme, its fricking boring.
Full physics simulation
You can have as many fricking arcadey driver assists in the game to make it playable with a keyboard or controller, but racing games need fully simulated BeamNG style vehicles. It's the only way to have fun.
Wangan Midnight Maximum Tune for PC when?
You can emulate all the arcade games through teknoparrot.
GRID 2 had the most underrated physics, driving was fully dynamic it felt the closest to driving a real car while being purely arcade.
In modern racing games either you feel like driving on rails and pressing the drift button to drift or feeling like driving boats with absolutely no fun at all.
My perfect game would be an actually good Forza horizon with either GRID 2 physics or Assetto corsa physics or wait till the AC community gets scripting actually done so we get AC roblox
>driving was fully dynamic it felt the closest to driving a real car while being purely arcade.
driving was SHIT
it was SHIT and grid 2 is an insult and an affront to everything good in the world and you need to go rethink your fricking life, holy shit
i want to be nice and have a fun nice racing game thread now that the sim/arcade rival autism is out of the way but you are WRONG
>calls itself a hardcore racing sim
>its actually an arcade but with clunky controls so it filters both arcade and sim homosexuals
GRID 2 embraced the full arcade physics and didn't pretend to be anything else, and it fricking worked.
>grid 2 is an insult and an affront to everything good in the world and you need to go rethink your fricking life
so sad nobody is fricking playing your Black person game monkey, still so sad it never had mod support, the touge mods would be so damn cool
actual schizophrenia
>GRID 2 embraced the full arcade physics
It's literally less arcadey than 1 which is where 90% of the vitriol comes from because it tried to start edging towards more simulator-style physics.
>grid 2 is less arcadey than 1
I think you're mixing the games up
No, I think you are. GRID 2 was panned by fans for moving away from the arcade handling model. GRID 1's handling model doesn't even require you to touch the brakes 95% of the time, and the cars have ungodly grip without even entering a drift around corners. They handle like scale electric toy cars, and people loved it for that.
Reminder, GRID 1 was in actual arcades. GRID 2 wasn't.
>GRID 2 embraced the full arcade physics and didn't pretend to be anything else, and it fricking worked.
It WOULD have worked if GRID didn't everything better already. Every single thing.
>GRID 2 embraced the full arcade physics and didn't pretend to be anything else, and it fricking worked.
GRID 2 was fricking shit compared to 1
>start up GRID 2 after finishing 1
>try to go into driver's seat cam mode
>no wienerpit mode whatsoever
>uninstall game and replay 1
it's not that it was only that, it's that the removal of something like that was a sub-human move that said it all about the rest of the game
Hell, i think you can only shift up and down one gear at a time, rather than RDG's CHAD full gear shift freedom at all times.
>In modern racing games either you feel like driving on rails and pressing the drift button to drift or feeling like driving boats with absolutely no fun at all.
This. I really want to see some racer that has sim physics (well, maybe simplified a bit) but with controls geared for controller/keyboard.
Make Blur again, focus on the multiplayer aspect and actually market it this time.
Why do people think this game is good again? I decided to try it a few months ago and found it pretty mediocre
It was fun as hell with friends, but single player is pretty meh.
That's basically every game with multiplayer
the only thing I rememer about this game is that it had an ad making fun of mariokart
Tracks that have multiple risky shortcuts though various terrain, or just make Beetle Adventure Racing 2
More arcade and kart racers. I'm tired of you homos obsessing over realistic autism simulators.
>wahhhh I can't handle more than one button and the D-pad, I NEED MY RED SHELLS MOMMYYYY
>cars are cool
>can't do any fun shit with cars irl without ending up in prison or 10's of thousands worth of fines
I need my autism simulators.
Hot Pursuit in VR
Play Trackmania
>landing bug
Heh, nothing personal
It's much better in TM 2020
i do, every day
What was ever the consensus on this? Never really saw anyone talking about it.
Solid Rollcage spiritual successor.
race driver GRID is the greatest game codemasters ever made
It's alright. Like the later tracks getting trickier and how rough terrain could affect handling. Campaign was kinda weak, and for some reason they added a flying ship class which sucked. Too much effort wasted on the customization angle and XP progression for multiplayer.
SEGA does not have a patent on rally, so long as it does not literally name itself SEGA Rally it's cool. The guy should be much more worried about getting sued into the ground for using real cars and liveries that he most certainly isn't paying licensing fees for.
>Campaign was kinda weak, and for some reason they added a flying ship class which sucked.
They tried to get the wip3out fans with that but I always thought it's a mistake to dilute the game. The focus of rollcage/GRIP is always on ground speed, not air speed.
Weren't the airblade versions actually okay on the 'tank' class of vehicles or something? Otherwise the regular versions were more fun to drive.
I haven't played any new ones, what has gone wrong with the genre? They were good the last time I played them.
Forza Motorsport 8 will be shit, right?
im gonna buy forza 8pretty much sight unseen when it comes out
how much gay shit is there gonna be in it with having to grind for fricking cars and shit
oh god i just looked this up and i wanna vomit
i just want to fricking race cars man
found the actual one for motorsport...fff
i wonder if they'll have the decency to let people buy car pass cars individually again, unironically one of the little things i liked about horizon 5 since i only wanted 2 cars from it. welcome pack is always trash, and vip is just dumb shit like more xp/cash per race.
it's 90 fricking dollars for the version with the car pass
90 dollars?? i'm not buying this. it's a fricking video game it better suck my dick for 90 dollars. i could literally get my dick sucked and a massage for 90 dollars!!
All the posters in this bread are on about sim vs arcade. Personally I've always liked Forza because it allows you to get the same amount of pleasure of screwing around with a car without the blight on your life that owning a fast car is
t. lived with a Saab Viggen for 3 years and hated every minute of it after the first 3 months of going le fast
Sim vs arcade is immaterial, the real problem is in
The market for racing games is a bunch of homosexual morons who are willing to dump hundreds of dollars ito MTX and content that should have been in the game to begin with. They make racing games for paypigs, not the racing game enjoyers. Until they start marketing games for features rather than selling cars it'll be shit.
YOU KNOW WHAT SAAB STANDS FOR DON'T YA
FIX
OT
RGAIN
DONY
My boss at the time would at least once a month say
>You know why they call it a Saab?
>Because the bill makes you cry
and then laugh his ass off at his own joke because boomerism is a sickness. He was cool though he had a sick TR6.
Even if it was affordable financially, it's really not worth it. Besides the sensation of pitching around inside a moving car, sims give you almost the same feeling without the stress of owning a pricy hunk of metal with an "ooh this is fun" honeymoon period of about 2 months.
The homosexuals who whinge about sim wheels are all riced out civic owning Pedros or GR86 yuppies whose entire personality and sense of validation rely on some other sweaty moron saying "nice car". They're lying to themselves about enjoying the car "lifestyle" because admitting their sunk cost shitbox was a waste would crush their souls.
If you want real feel get scooterpilled. Cheap as dirt to buy and work on, don't need an entire shop setup and 3 days to do drivetrain rebuilds, deadly fast for a tiny amount of money, requires more skill to master, and it filters the obese.
where i'm from, owning a fast car just isn't reasonable. the insurance costs alone would frick me in the ass which is why i laugh when these Black folk come in these threads to make fun of sim rigs.
that's horizon
motorsport will actually be worse because you will have to grind per-car
:^)
Honestly if you wanna fix racing games, you have to fix first this garbage industry like pic related
It is not discussed enough how much of a fricking blight the "I'm a career focused dad and a gamer in my 30s-40s and can only play games for an hour per day nowadays" demographic is for modern vidya and how much the MTX and purchasing progression and instant gratification is aimed at them.
lawl those dads were the actual gamers in the past and never stopped gaming. they are the ones playing and buying the games still today.
i do hate wageslaves though when it comes to gaming though. they are too worried about time always looking at the clock. they basically suck to do anything coop with.
It's not gonna change, most of these games are made by somewhat small studios that are dependant on a big publisher.
Tell Microsoft to give us back out itasha cars. Those frickers took away my Tatsuta Supra and I'll never forgive them for it. I will literally never forgive them for that injustice.
The worst thing these fricking LGBT representation pricks did is kill itasha decals.
cars get shittier by the minute. fix cars first
touge + wangan
Hear me out.
Gran Turismo 7 but good.
so GT7 but with x10 postlaunch content instead of bread crumbs like we're getting so far, got it
Crazy to me that EA has done nothing with Burnout after 15 years.
racing games fans are too different to make a "good racing game". there will always be huge amount of people that will hate the direction a racing game takes. same as there will be a huge amount of people that like the direction.
some homosexuals actually like the forza story shit.
some homosexuals actually like the barely think racing games of the past like carbon.
some homosexuals actually like that fricking soccor car game fricking super gays those ones.
Okay I just got this idea, say you have a racing game that's set in an open city like NFS or burnout paradise, right? But there are always pedestrians walking around like in GTA. You can't get out of the car but you can pull over and, get this, pick up hookers. And the hookers are all bears.
It's called Bear to Win and it would be out for all consoles, PC and Android.
Why the frick would I care about your Snoy Twitter bait?
it's related
another racing game fricked
>split screen
Dude no one cares really
Snoys are forcing the polemic again
you dont it peaked with gta v iv gt 6 fm4 fh3 ac and bng`
>you dont it peaked
top kek this ESL is fricking moronic. THIS IS GOLD IM LAUGHING SO HARD AT THIS LOW IQ BROWNIE! TOPS
frick up bunt im a drunk sunburnt aussie
You don't. Those games were a product of their times and these times have long since passed. Interest in racing is at a rock bottom just like street racing is practically dead in most of the world.
open world racing
Sorta like that one race in Fast furious 4 where they had to get to this one random finish line
Wait, isnt crap like Automobilista the most serious thing ever? Like flight sims level?
only serious in that you need a wheel to really enjoy it. rfactor is probably the only sim that tries hard enough that real racing teams use it (when it actually works)
>Wait, isnt crap like Automobilista
Automobilista 2 is the most amazing VR racer you can play.
Street racing on narrow lanes with a lot of traffic
But you can recover from crashes so its not autistic like Assetto Corsa mods
Frequent shortcuts/alternate routes
Dedicated drag racing gameplay
Dedicated drift gameplay
Make the focus be about racing not story, open world or crossdressing.
More games like Outrun Coast 2 Coast.
testosterone
god it was awful
Sim racers are well and good but arcade racers have been shit for multiple gens now. I miss stuff like Cruis'n, Rush, and Outrun. We haven't had a good arcade racer in that style since the PS2/Xbox gen.
Hotshot Racing. Don't listen to anyone who says it plays like Outrun 2, though. Driving/drifting feels absolutely nothing like Outrun 2. It's more like Daytona USA mixed with Ridge Racer. Fun pure arcade racer.
It's really fun but pretty short
Fav PS2 arcade racers?
For me it's pic related
it's unreal how good these games were and still hold up
Runabout 3 is fun and kina goofy
You don't, nobody cares anymore about racing games.
Motorsport irl is getting worse why would it get better in games
This. At least, outside of Japan and maybe USA (i don't follow Indy or NASCAR).
F1 had a great season in 2021 and a spike of popularity from DTS, but is straight up boring thanks not even to VER's domination, but to overjudging, overengineering and DRS that came with it. I never thought that Formula E would become my international open wheel championship of choice, but here we are.
WEC is on the rise with Hypercar class and LMDh (which is just DPi with hybrids) but the BOP is introduced which kinda makes manufacturer effort irrelevant if you are watching it for the cars like i do.
GTE is dead, replaced by GT3 for WEC.
Ratel is holding GT3 and derivatives in great shape but it is all gentlemen racing, plus BOP.
DTM switched to GT3 regs and was sold to ADAC, effectively dead (i mean come on, T should stand for something).
BTCC has no interesting talents from abroad or from other series.
TCR is transitioning to the new World Tour format after WTCR died last year, and it is regs are "GT3 but with shitboxes". Other touring series are either dead or extremely amateur.
Dakar is saudi money laundering operation now.
And all that, especially BOP classes, transition badly to videogames since they are level playing fields and there needs to be a progression.
BoP is literally what makes for good racing, and why F1 currently sucks. Without BoP we'd get Toyota steamrolling WEC easily, GT3 wouldn't exist and most racing series would be without cars.
It makes for a poor single player video game, but it's great for multiplayer, and pretty good for real life racing.
>BoP is literally what makes for good racing
Yeah i know but i still miss the manufacturer involvement, even if that makes dominant entries that steamroll competition. I mean, if the entrants are balanced and it all comes down to pilots and in some part to the teams, why even watch cars racing in the first place? I can just switch to track and field.
Need for Speed hasn't been good since the first Underground.
make a second one. the asphalt needs burning oil.
There's a fanmade Sega Rally remake coming up to Steam, but we'll see if they fly too close to the sun with copyrights and shit since they are not associated with Sega.
https://store.steampowered.com/app/1959280/Over_Jump_Rally/
That is "hire this man" level, but at least it isn't Indian Unreal Engine Forza Motorsport. Seems more like a "look what I can do" to get hired than something that will actually release, don't expect it to ever get released.
definition of soulless
>openly saying sega rally in the description
uh oh
This, like the other "spiritual successors", "fan remakes" etc, has the biggest question unanswered: why should anyone play it over the original? Especially if we are talking PC, where the emulation is easy.
That's the problem that anyone who makes any kind "spiritual successors" to anything, especially in the genre as conservative as racing, needs to solve first. Everybody wants the game "just like GT4" or "just like Underground" but they forgot that at the time there were loads of games like GT4 and especially like Underground, and they have stopped selling. There needs to be some ground to break for racers to return but i honestly don't even have any ideas.
Return to what? It's a gigantic genre filled to the brim with contemporary releases in every subgenre imaginable.
Bring it back.
Yes please. Also: How the hell is that so high res. Is that a recreation of the cover paintover or something?
Oh yeah, "that" existed.
What I don't understand is the complete aversion to having a proper career mode. GT7 and the new Forza both look like awful experiences if you stick to SP.
Can't sell MTX if you're happy just playing the game.
As with most singleplayer games AI is always ass. Either cheats or teleports or is just aids moronic. Multiplayer is almost always janky or takes too long.
All games have needless mega grinds and then that usually results in imbalance (X super car that costs 100$ or 100,000 hours is clearly superior even in point limited races)
games just suck, simple as
It's not a coincidence that people have most rosy memories of arcade racers from golden era of splitscreen multiplayer.
For me, it's Hot Pursuit 2.
Only care about rally.
Don't see a problem.
Make the cars MUCH slower. Increase realism. Add 5000 more cars. Premium DLC is a must. Also make the cars slower.
Great ideas. Also make sure it has every single variant of the near identical 90s-00s Subarus. Every last one, or i'll refuse to play it.
>increase realism
>make cars MUCH slower
That is the opposite of realism? Purpose built race cars are hilariously fast.
This, but for Skylines. There's not 1 game that surpassed the "The Real Skyline Simulator", Gran Turismo 4. No, I'm not booting it up to count them.
Need For Speed had Skylines in check most of the time. In vast majority iterations they have been in, they were balanced.
It's more so that GT4 had a moronic amount, not that the car was too good.
I'd really like it if as a reward for driving a single block a brown man in a skirt gifted me a million dollar supercar.
First you have to start with fixing companies to not be totally not monopolies chasing imaginary infinite money then you also make all MTX including DLC illegal so everything is a one and done project that doesn't make money unless it's good and content complete.
A youtuber made a video that went viral talking about how racing games are terrible, and no one wants to innovate, and everyone is looking for the same thing, blablabla. Turns out most of the shit he talks has no relation to reality.
The level of the discussion is so low that he says gamers are partly to blame and don't want innovation, and as an example he shows some cartoonish shader effects that clash with the more or less realistic art of Need for Speed, which was not well received by gamers because, unlike the youtuber, they notice when two non-compatible styles are used.
It doesn't matter if the guy is talking a lot of shit, he created a narrative and now everyone agrees that racing games are broken, even if there are dozens of viable games at the moment, for all tastes.
I know that homosexual, people shat on NFS because it's heat but even worse. More ugly map, completely removed the point of the day night system and made the rubber banding even more blatant. The shit music and art style is whatever.
moron is also defending forza's xp grind for the new one because the devs are too stupid to understand how to balance their own economy and think a timesink=progression. "because at least they try something new but the fans don't liiiiike that!"
No shit because it's fricking stupid literally all they need to do is return to how the earlier games did it. No wheelspins, no free cars out the ass. You gotta win races in shitboxes before you get to drive in hypercars. Tell Timmy Zoomer who object to this to frick off. If you're going to make changes they need to make sense.
Yeah, i have seen this shit too. He also apparently thinks that innovation is introducing experience system from World of tanks into singleplayer games, when you can only unlock upgrades after several races spent with the car and only then buy it, like price and money aren't a limiting factor already.
>but without it, the player would just swap their shitty hatchbacks with V8s from the get go!
First, no they won't, upgrades cost money, and second, here is a better idea: if starting cars are slow, ugly and boring, ditch them and start game with something else on the screen. When EA did Hot Pursuit 2, a game mostly about supercars, they knew what they were doing when they started the roster with Lotus Elise.
One of the things that kills single player games in general is that chinese F2P MMO mindset demanding that players should do their homework before they can have fun.
Yeah but there are probably more successeful sims - i am talking franchises - alive today than arcade racers.
Not to the dedicated fans but it still has race variety that eats a big part of their potentional player base.
more rice
real rice not just some fartnite/wow colorcoded upgrade for each parts
more 90's consumer car that people can rice up to their own preference
not just superhypercar shits
there is a reason there are people just play GTA online instead of whatever NFS they shit out at the time
maybe some none woke story as well, Black person are fine as long as they are the hood gang banger type of Black folk and not will smith friendly friendly hippy loser Black
and no rubberbanding would be nice
less sim-y
more arcade-y
less gt, ac, forza, etc
more midnight club, burnout, beetle adventure racing, etc
Focus
Every racing game is trying to be all things for all people, which forces them to compromise and end up not delivering to anyone.
I honestly just miss the cars of games like GT2/4 (shitbox central) and Forza Motorsport being slightly above shitbox central and that both had tuner brand cars. Hyper ricing like in NFSU tends to make abominations or take a while with sculpting and having those "known" tuner cars was fun. Different liveries being different cars should fricking die unless it is an actual sim or racing career arcade stuff, they just used it to bloat numbers.
I still need to play Enthusia fully one day.
This too, I remember being excited some racing game would add Rally to it back in the day, but it was very lackluster. It was still higher effort than Rally in open world racing games though as you can't really make a good stage as it still needs to fit the world.
come home, white man.
oh wait ea bought codemasters and killed the servers.
we had innovation in the genre and immediately took it behind the shed
What could have been....
Man Hotshot Racing fricking SUCKS
Bring back Ridge Racer and F-Zero.
We haven't had a proper RR in 17 years and we haven't had a proper F-Zero GX is 20 years old.
Nintendo keeps saying that new F-Zero will not happen unless they figure out how to innovate on it's basic formula.
As much as I can appreciate that mindset, I wish being so stubborn about it dies in Nintendo when Miyamoto finally retires or croaks.
can't namco just release rr7 on pc or something? it's one of thr few racing franchises that probably doesn't have licensing issues. i've been enjoying RR2 on PSP.
It emulates perfectly on RPCS3
Unless there's been big changes, it still crashes inevitably after a few races so the career mode isn't complete-able due to a multi race cup.
I never played NSF Undergrounds back in the day. Are they still worth playing over more recent NSFs or are people just nostalgic for them?
Anything is better than modern NFS
The issue with racing games is people demand that every car from every manufacturer is included or they won't play it. The licenses for doing this is so absurdly expensive that the devs have to make the safest possible videogame or risk a big loss.
If you frickers would just accept that not every game needs the Suberashi Sumo Milker GTX-CUM Rally Edition Used Exactly Once in 1996 then there'd be more room for indies.
Simple solution, game dev moves to the Indian Ocean Territories and makes a game with every car ever in it without paying for the license, doesn't advertise it, pretends to go bankrupt and declares it abandonware.
I'm sure anon has been working on it for the past 25 years. Any day now.
How do people drive flashy cars like this in good conscience? Especially in a place like that. One pebble and your paint job is fricked
You can get it wrapped in a thin clear film that protects the paintwork
Is there a way to make Assetto Corsa arcadey? I just tried it on the PS5 with a controller and could barely turn the car or brake properly...
>why are you playing a sim if you want an arcade game
well its free on the ps plus thing and I already finished Gran Turismo
Turn on ABS in the assists if your wheels are locking up. Make sure the track surface is set to optimal and you are using the best tyres you have
If your car wont turn you are either going too fast or turning the wheel too much. Unlike a lot of racing games AC lets you turn the wheels as far as you want, so you are losing grip and understeering
Be really gentle and precise with your steering movements on the stick. There are options to adjust how fast the wheels turn when you move the stick etc so fiddle about with them until you are comfortable
Also I suggest driving a proper race car like some sort of GT3, they are a lot easier to handle than street cars
im using a controller anon
>im using a controller anon
then you shouldn't be playing AC, don't touch that game without a wheel
>im using a controller anon
Yes I know, its why I said "Be really gentle and precise with your steering movements on the stick"
"There are options to adjust how fast the wheels turn when you move the stick"
Just play FH4/5 man, it's the king of arcade racers and is "free" on gamepass.
not available on ps5...
haha you're poor
The open world does take a lot of excitement of actual racing. It's nice to roam around but you end up missing really well made tracks that feel like a joy to ride with gorgeous vistas and very focused pacing on the track design. This goes for arcade and sim racing
MC3 and NFSUG killed 'dedicated tracks' in arcade racers 20 years ago. You're kinda late to the party.
I'm late but it still sucks
One of these tracks literally was in Burnout homosexual
>release a successful kickstarter for a retro inspired game
>game keeps getting delayed
>nicalis buys the rights of the game
>cancels it
10 years later and still hurts, thank god I didn't back it
Thanks obama
>tfw I backed Drift Stage
Mistakes were made...
I wish some dev had had it in them to make an off road racing game with tuning and customisation. like how NFSUG was inspired by Super Street magazine and MC3 was inspired by DUB magazine, I wish there was a game inspired by 4Wheeler magazine. Buy an old Jeep or Blazer and tune it up with a myriad of licensed parts, and then enjoy a soundtrack of outlaw country as you rip up fictionalised versions of Moab and the Rubicon trail
Thoughts, Hopes, Worries?
Shouldn't it be "An Ubisoft"?
Depends on how you pronounce ubisoft.
English is a meme.
A Jubisoft.
this and TDU Royal Clown are looking to be fricking gigantic disappointments
the new TDU looks even worse than TDU2 somehow
was there new TDU footage or something? ive been waiting for that for so fricking long. dont tell me its over bros...
I've played the previous games
TC2 is WAY worse than TC1
Both games make buying new cars a farming, cancerous experience
I expect nothing from TC3, and I won't be touching that garbage
1st concern is that it's Ubisoft game.
2nd - it's going to be always online multiplayer game.
>Ubisoft's Forza Horizon
No hopes, only fears.
Less continental monstrocities
Simracing already saved racing games
>Irenting
>Rfactor 2 crashing during an important event
>Assetto having a shit ton of dogshit mods
its only a matter of time before some gay big eslurp event in iracing shits the bed in a publically embarassing way just like with israelitefactor 2, simgays are a joke lmao
already killed*
>cucks vercucksen
vercucksen
just make a new multiplayer Burnout game with advanced mechanics to learn and support it with content for a few years
Put in Eurobeat.
>enter any racing thread
>"SIM RACING THE KING, FRICK ARCADE KIDDIES
>"FRICKING SIM gayS, ARCADE THE BEST
>"MUH NEED FOR SNEED NOSTALGIA"
>"Actually, Grid 2 was a misunderstood masterpiece that features some..."
Fricking hell, i hope they don't fix the racing genre cause you homosexuals don't deserve good games anymore. Go shitpost about baldurs gay or something and stop making racing threads.
There's a big overlap between need for speed casuals and wild, sweeping statements for some reason. Probably the fact that they barely played any games in the genre to begin with.
Turns out racing has different communities, just like in real life.
>only played the most popular picks of their generation during their formative years and never explored beyond that
>have no interest in the genre as a whole and only the most casual and accessible entries can grab their attentions
>now they think they have a say on a genre that is still very much alive and more diverse than ever
Racinggays are just as bad as quakegays.
You go outside and buy yourself old sporty car. Or old sporty bike. With dosh you gays drop on gear you can get a miata or gladius easily.
>you WILL play test drive unlimited solar crown
>you WILL purchase the additional content available in game
I wont. Played the beta and its absolute dogshit. Worse than the crew.
>logitech pro wheel
>playseat challenge
based as it gets
race
Gas, gas gas.
A professional racist, I see
Racing as a genre won't be fixed until we have a new big-budget Tokyo Xtreme Racer game.
Isn't Genki dead?
>bought the DE for less than 8$
>fricking gazilion things to
NGL I really like this game
why did it get so much hate? is a compete different beast than any Horizon game
sad they are ditching the whole multi vehicule stuff
They should have done a The Crew 3 with even more variety, set in Europe, and with more "morphing" races.
what a little gem for under 10$
>driving game
>controls like shit
wow i wonder why it was hated
>drive bad
uh?
it's arcade, what's wrong with that?
oh well, I'm enjoing it
Motorfest looks like a dull Forza Clone in comparison
>it's arcade
irrelevant when it drives like shit
there are thousands of better arcade racers
>irrelevant when it drives like shit
explain pls
some cars are more grippy than others, and very few "fight" my inputs, but because they are build that way, like super snappy but hard to control
I'm not saying it's perfect, cars are all a bit floaty, and cornering while drifting simply does not work, but handling is overall fun, but not better than Horizon
Every car is some kind of ultragrip time attack monster and the game is constantly fighting your inputs
Ubislop, rushed out to beat FH4's release date (because literally nobody would've bought it otherwise) so there was frick all to do on launch, drives worse than Forza, looks worse than Forza, even more cringeworthy presentation than Forza
Good photo mode tho
>only one mention of split second
unironically bring that series back, add more maps, make the races more "dynamic", add more ways to frick people over and that will be GOTY for racing games.
frick disney or whoever for letting it die
I've been to the need for speed subreddit (i know i know reddit) recently and it won't get any better, gaming in general too. there are homosexuals there who enjoyed unbound with that shitty soundtrack and shitty anime visuals. and they keep hating on people who want more games like most wanted, underground, hot pursuit instead of the shit they are making now like payback and nfs 2015. they are either shills or morons but yeah the future for gaming is grim
not all but my problem with the
>people who want more games like most wanted, underground, hot pursuit
isn't that they want new games, they want remakes/remasters which is a shitty idea
if you really want to play any of those games just get the PC versions and mod them, why the hell would you pay for re-releases from EA knowing their reputation
i dont mean rereleases, just some new games with that same feeling. i loved ricing a car like in underground 2 or the edginess and cheesiness of the blacklist in most wanted. wtf are these new games? i watched some clips of unbound and they have pedestrians that fly off the street to not get hit and looks fricking atrocious. nfs2015 at least tried recreating that feeling of street racing, even if the driving was shit. shit make a game like hot pursuit, just cop vs racer, anything really. there is a reason why unbound was on big sales not even after a month of release. series is dying
>i know i know reddit
then you'd know that people on there figuratively eat shit. they go on subreddits for their favorite franchises and suck it off no matter how bad it gets.
ENTER
Shitty game with good artstyle.
NOOOO YOU CAN'T SHITTALK MY HECCIN CELLSHADERINO!!!!
Tried playing this recently and it's overhyped garbage.
It has same feel as jet set radio, cool graphics, cool music, good ideas, absolutely fricking garbage gameplay.
American version is unplayable, Euro/JP is still shit
sadly as other genres died on 6th and early 7th gen.
Remake NFS:HP and HP2 into one game.
Don't add anything extra to it.
Don't be shit please don't be shit DON'T BE SHIT PLEASE
anon, I...
Thread theme
>How do we fix the racing game genre?
we don't
by putting GT on PC
thank god for emulation