how do we save the horror genre?

how do we save the horror genre?

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  1. 1 week ago
    Anonymous

    ban shitty mascot horror games and ban copy and paste backroom analog horror games

  2. 1 week ago
    Anonymous

    >Posted on Something Awful when Slenderman was made up, and in the thread
    >It was moronic then and even more moronic now

  3. 1 week ago
    Anonymous

    it needs to die for a while and reappear later when the analogue horror and backrooms scenes have wound down.
    I think the problem also is that it's too mainstream, and everybody's so eager to explain concepts and give lore to things that don't need it.
    The real horror is often in the imagination, about what you can't make sense of - that's infinitely more terrifying than 5000 pages of shit lore on some entity called the bigpenisman who stalks your family home at exactly 00:01AM every night, but wait! it's not the bigpenisman, it's actually your uncle and it was... le all in your head!
    horror just needs a rest.

    • 1 week ago
      Anonymous

      none of the official slender games actually explain what the frick is his problem

      • 1 week ago
        Anonymous

        He didn’t get his 20 dollars.

  4. 1 week ago
    Anonymous

    >straight white cis het male
    No wonder goons find him terrifying.

  5. 1 week ago
    Anonymous

    I feel like horror is at good spot right now. Plenty of horror games of all genres are coming out. Text horror, action horror, survival horror, jump scare horror. Good amount of Movie tier horror games with Quarry, Dark Picture Anthology.

    Feel good.

    • 1 week ago
      Anonymous

      why is garten of ban ban 8 on that list

      • 1 week ago
        Anonymous

        Ganker voted on that list, so might be not popular enough ?

  6. 1 week ago
    Anonymous

    Just continue as we are, with the mascot horror games getting darker and more confident to try new things. It's already improved massively.

  7. 1 week ago
    Anonymous

    A horror game should have actual combat, inventory management, and save rooms with distinct save room music. Basically a third person shooter with limited resources. If your game is not that it's most likely shit with few exceptions.

    • 1 week ago
      Anonymous

      Not all horror games need to be Resident Evil. No.

      • 1 week ago
        Anonymous

        All games should be like Dead Space 1 and 2, and REmake 2 and 4. There are few exceptions like Signalis or Darkwood.

        • 1 week ago
          Anonymous

          RE2 (and OG) is a survival horror game. RE4 is an action third person shootbang, it absolutely does not belong and was an inherent downgrade from 1-3.

          • 1 week ago
            Anonymous

            to me the resident evil i loved ended with 3, 4 and onwards feels like a completely differente series, i do like those later games but for completely different reasons

        • 1 week ago
          Anonymous

          that would be lame

          if every game was the same how would it be fun

          • 1 week ago
            Anonymous

            But DS1 is different from DS2 and RE2R is different from RE4R and Signalis is different from Darkwood.

            Nope. I like variety. I like my Subnautica, Dead by Daylight, Binding of Isaac, Lucius, Vanishing of Ethan Carter, Observation Duty, Little Nightmares, Dead State, Prety, Secret World, SOMA, Penumbra, Dream, Doom, Alan Wale, Metro, Amnesia, Dead Island.

            Variety is good.

            These games are not survival horror. SOMA is a literal walking sim. Metro? Really Black person?

            • 1 week ago
              Anonymous

              How did OP talk about Survival Horror? He said Horror. I listed a list of horror games.

              • 1 week ago
                Anonymous

                Metro series and SOMA are not horror games. I doubt the rest of the list is either.

              • 1 week ago
                Anonymous

                Thery are 100% horror games. No idea how you can say they are not horror games.

              • 1 week ago
                Anonymous

                Metro is action FPS and SOMA is a walking sim with no gameplay. I was not once even tense playing these games and I was tense playing RE4R which is action horror.

              • 1 week ago
                Anonymous

                Your personal opinion has no bearing on the genre those games are in.
                I was not once tense or scared in RE0,1,2,3, CV and yet they are all horror.

              • 1 week ago
                Anonymous

                I don't think a game without combat or gameplay is horror. And I liked the story of SOMA a lot. It would be my goat if it had proper gameplay.

              • 1 week ago
                Anonymous

                All games have gameplay. And combat is actually what remove horror elements. Helplessness is a big part of the Horror Genre. The Amnesia series is about being scared of the monster. Same with Alien Isolation. You might not like combat less horror games, but they are Horror games.

              • 1 week ago
                Anonymous

                Alien: Isolation has actual combat and resource management and you have to decide what to craft and what to use or waste in a pitch. It has guns with ammo, distracting tools, a flamethrower, it is a proper horror game. Complete helplesness is not scary I think because all you can do is hide. When you have proper combat gameplay, you have to actively make a choice whether to fight or flight and that is more scary than relying on just one response (flight). Mr. X in RE2R and the alien in Alien: Isolation are good examples of the game leaning more on the side of hide/flight while giving you tools to fight AND other enemy types that are more about the fight or flight choice.

        • 1 week ago
          Anonymous

          Nope. I like variety. I like my Subnautica, Dead by Daylight, Binding of Isaac, Lucius, Vanishing of Ethan Carter, Observation Duty, Little Nightmares, Dead State, Prety, Secret World, SOMA, Penumbra, Dream, Doom, Alan Wale, Metro, Amnesia, Dead Island.

          Variety is good.

          • 1 week ago
            Anonymous

            >Variety is good.
            You get it

    • 1 week ago
      Anonymous

      combat kills the horror aspect for me, unless it is like resident evil where dying was actually punishing (because limited saves means you dont save often) but even then its not that scary

      • 1 week ago
        Anonymous

        >combat kills the horror aspect for me
        For me it's the exact opposite. I want to be overwhelmed, I want to be pushed to make panic decisions, I want to be in the chaos. RE4R does this the best even if it's arguably not the best horror. I want to look at a new place I am supposed to go in knowing that something bad is going to happen and not wanting to go there. The oh shit moment when a keycard activates the alarm and distant monsters to my location, or I know something I was trying to evade for the past few hours resides in that place and is walking around me somewhere. Only 2 shotgun bullets left, will it be enough? That gets me going and the reason why I love these games.

        • 1 week ago
          Anonymous

          i guess, but to me being overwhelmed is not the same as being scared. only nemesis from the original game made me feel scared a bit because i wasnt expecting him to follow me to other rooms

    • 1 week ago
      Anonymous

      All games should be like Dead Space 1 and 2, and REmake 2 and 4. There are few exceptions like Signalis or Darkwood.

      those are the worst ones

  8. 1 week ago
    Anonymous

    gimmie 20 dollars

  9. 1 week ago
    Anonymous
  10. 1 week ago
    Anonymous

    Play Alisa, it is the best Resident Evil game since Code Veronica.

  11. 1 week ago
    Anonymous

    Be a woman and it will be scary again.

  12. 1 week ago
    Anonymous

    doing any sort of game development will immediately kill any interest in this genre if your IQ is above room temperature
    they're all just walk into a trigger volumn and play a noise and spawn an entity

  13. 1 week ago
    Anonymous

    We give the dog the dick.

  14. 1 week ago
    Anonymous

    A safe room that makes you think you're safe while making you feel that you aren't.

    It can't get inside, but it will not stop scratching at the door and trying to leave through that door is a very bad idea.
    The only way out that isn't being blocked off is a window or a vent, the window leads you outside where you're out in the open, crawling through ventilation attracts things that are blind and deaf.
    At the end of the game, you walk into a safe room only to realize that unlike any other one in the game, it has no other exits, no windows, no vents, no other doors, not even anything you can use like a save point or supplies.

  15. 1 week ago
    Anonymous

    >A safe room that makes you think you're safe while making you feel that you aren't.
    >It can't get inside, but it will not stop scratching at the door and trying to leave through that door is a very bad idea.
    >The only way out that isn't being blocked off is a window or a vent, the window leads you outside where you're out in the open, crawling through ventilation attracts things that are blind and deaf.
    >At the end of the game, you walk into a safe room only to realize that unlike any other one in the game, it has no other exits, no windows, no vents, no other doors, not even anything you can use like a save point or supplies.

  16. 1 week ago
    Anonymous

    Get Urbanspook as the art designer for a horror game.

    • 1 week ago
      Anonymous

      Nah he can stay where he is, don't need
      him to shit up other mediums.
      Ganker is a constant reminder of what genuine shit taste is. It's not even Summer yet and you gays give the absolute worst takes.

      I like you two you can continue on

      gimmie 20 dollars

      https://www.youtube.com/watch?v=9fUb1afwUPg

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