Have you ever had a player with no imagination whatsoever? I don't mean things like "This character is an obvious ripoff", rather shit like "My character's name is Naruto Uzumaki and his goal is to become Hokage" or "I'll literally play as Solid Snake in our medieval fantasy game"
I can simply kill them (in character) until he's forced to come up with something original but I don't know if I should even care in the first place.
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As long as it fits the setting who cares.
What's the issue here?
I kill their character but in real life
Dude, if you are the DM, just veto that shit and tell your player that you don't want any popculture characters in your game. Then offer a helping hand to make something that fits that players fantasy without compromising your world.
If you are not the DM, talk to the DM and raise your issues like a normal human being would.
Just talk man. How old are you, 12?
you should generally expect the most indirect passive aggression from people on this site
Usually this wouldn't be a problem but this particular player happens to be a friend of mine, we've mentioned this issue a couple of times before and he always gets pissy about it, I don't know if he's too lazy to try and come up with something of his own or if he can't do it in the first place.
How about "My character is Naruto Uzumaki the monk *and* he's a 2Rogue/8Monk because that's the build I saw online"?
>Guys, I need advice
>No, not that advice
>No I wont elaborate
Since you have already veto'd the solutions that actually work, maybe we should think outside the box? Does he have a pet? Can you kidnap this pet and make it seem like the mafia is blackmailing him into dropping the campaign in return for the pet's safety? Because if you don't want to do what works we might as well go with adventure game logic.
>How about "My character is Naruto Uzumaki the monk *and* he's a 2Rogue/8Monk because that's the build I saw online"?
"Sure you can use that character archetype. No, you can't use that name. Yes, you can aim to be the boss of an assassin clan. No, there's no such thing as Hokage"
Meet in the middle and everybody WILL be happy... or else.
Since I play mostly with hippies who aren't really into weebshit so much as fantasyeuroshit, I am not 100% sure that any of us would even notice that this was a ripoff right away.
You put a Tolkien reference in there, though...
>just talk
Yeah, then the person in question immediately gets offended and upset after bringing up their rip-off and wanting them to do something original.
Then you tell them to leave if they can't act like an adult
>I can simply kill them
based
>(in character)
weak
I was like you when I was a teenager. Now I'd rather take "Naruto Uzumaki the Monk" over the "My character is a 2Fighter/8Barbarian because I have seen it on the Internet" types.
I was about to object, but having thought about it for a second, so would I!
I avoid both of these types by not sitting in D&D groups and making my own games.
Are you implying you are a solo player? I hope you aren't a solo player.
>you can either play dnd or you can play solo
sad
Why not?
Being solo allows me to do literally everything I want for my games, aside from playing with friends.
I do plenty of other activities with my friends, they don't need to be involved in my tabletop time, and I don't need the frustration of either trying to teach them my games or reworking things for them to process things better.
That only avoid the build problem; making Naruto has literally zero to do with dnd.
>How about "My character is Naruto Uzumaki the monk *and* he's a 2Rogue/8Monk because that's the build I saw online"?
I just wanted to say I appreciate your knowledge of where the question mark goes in relation to the quotation marks.
>where the question mark goes in relation to the quotation marks
Anon, that depends entirely on which style guide you're going by.
Question mark on the outside is British style.
Question mark on the inside is American style.
>He asked me, "are the fruits in the basket?"
The question mark is inside the quotation marks because the quote is a question.
>Did she tell you, "my cat has perfect teeth"?
The question mark is outside the quotation because the quote isn't a question, even though the sentence is.
yeah, it depends on whether you're using the sole objectively correct style guide or not.
>making Naruto has literally zero to do with dnd
Do you really think literally not a single soul who watches those "HOW TO MAKE BATMAN IN UR DEEND CAMPAIGN" videos wouldn't try to pull that shit at their table?
You must be joking. Especially when you consider the kinds of people D&D attracts.
The quote isn't a question, so the question mark that denotes a question wouldn't be inside the quotation marks denoting a quote.
You just avoid both
Then proceed to do my best impersonation of Leslie Nielsen as I play my cleric completely straight, it's the simple things in life that give you joy
yeah those are definitely the only two possibilities.
I take a million copycat clone characters of some popular fictional character over one god damn munchkin minmax goblin
oh no, my character is good at his job! this breaks the game for some reason. guess the designers should have play tested their rules.
you know very will that being great at something isnt the issue, it is the absolute disassociation with the game when it is not related to rolling. Your character could be replaced with an NPC, as a GM i don't want an extra NPC when I invite players, otherwise i would just play by myself.
Actually thats not even my greatest issue with munchkins, an even bigger issue is that they sulk like toddlers when things dont go their way.
>I don't mean things like "This character is an obvious ripoff", rather shit like "My character's name is Naruto Uzumaki and his goal is to become Hokage"
Unfortunately, I've never seen such gigachads.
my first character was literally Drizzt Do'Urden but white (because they wouldn't let me play a drow), I legally am not allowed to complain about anyone being unoriginal
How do you make Drizzt without being a drow?
very poorly
>because they wouldn't let me play a drow
Why?
And why did you play with these buttholes?
Drizzt clones were popular during 2nd edition, long before playing as drow was a common part of the game's culture.
Plus, saying "no" to a character with loads of baggage is something every DM has the right to do if they don't want to deal with it.
In which style guide is it appropriate to put a question mark inside a quote when the quote isn't a question?
Genuinely asking, I'm not familiar with all of them.
>oh, you want a drow character? no, i am sick of drizzt
>what do you mean it's not drizzt? you can't have a drow that isn't a copy of drizzt with all of drizzt's baggage because you just can't alright
i remember this autism and it's still stupid as frick
My last DM was so unoriginal that he pulled the script, verbatim, from a D&D stream.
>Orcs killed my family
>Now, I look for revenge
>Optional: was raised by local clerics, magician school or village champion
Works in 100% of cases.
Anon, you must understand that Orc culture is incredibly vibrant and communal. Obviously your family committed microaggression against the green horde, and deserved it.
I agree, there's plenty of ways to cook an orc.
>microaggression against the green horde
They're pissed because you weren't aggressive enough.
What fricking game are you playing where any of this can even possibly come up? Why do your players talk like that? How the frick did you even find yourself in a situation where you don't know what people are playing and you think fighting *in game* is the solution when you aren't even the GM?
>how do you deal with unoriginality
>have you ever had a player with no imagination
These two things are vastly different from each other for numerous reasons.
If they're new to tabletops, assume it's just a phase as they make themselves comfortable with the concept of inserting themselves into another character's persona by using one they already have a decent enough familiarity with, and coerce them into altering a few key details to make them only mostly a ripoff instead of a 1:1 to start acclimating them towards original characters. If it's just a thing they insist on doing despite experience in how such RPGs are meant to function, well, I'm sure there's games that accommodate that sort of thing, just not mine.
>Have you ever had a player with no imagination whatsoever?
Yes, I have had a male human fighter player.
Have you tried talking to him and not just jumping straight to passive aggressive shit?
>"My character's name is Naruto Uzumaki and his goal is to become Hokage"
kick them out
>"I'll literally play as Solid Snake in our medieval fantasy game"
if this is "guy who behaves exactly like snake except with medieval fantasy weapons and techniques" that's cool and good, would enjoy having that character in a game
if it's "snake got isekaied to the medieval fantasy setting", veto that and suggest the first option instead
>Metal Gear good
>Naruto bad
NTA, but yes.
My brother's first character was a human fighter with a black sword called Turin Turambar and he plays him to this day. He literally never read any rulebook either.
There is literally no problem with this dude what is YOUR problem.
Everyone's first character is someone named some shit like "Strider".
If you can't come up with something as cool as batman and you want to play batman,just play store brand batman, it's okay. They will eventually turn into their own character in time.
You are just fellating yourself as a GM.
my first character was a paladin and i'd never heard of paladins before that and definitely didn't base it on anything from any story apart from the description of the class, so you're wrong
Just tell him to make something generic, play how he think said character would react to their situation and see where it goes. Discovery is half the fun.
Depends on what they're ripping off. I can work with "I want to be conan/red sonja/wuxia monk" types but it's hard to fit, and I am currently dealing with two "I isekaid into this world and am actually from real earth I am just an anime protagonist". I've had some fun with it by having other real world things leak. like a glock was found by a jester who didnt know what it was and he kept pointing it at lords and ladies in a ball as a prop while they were stuck watching in horror. But both of those previous examples are still imo better than the "too creative" types. The ones who want to basically constantly fight against your lore/established world or the one of the setting so they can be who they want. The people who want to be connected to everyone and everything and be an underdog but also super important.
I had a guy who wanted to play Marv from Sin City in a Vampire: The Requiem game I was running. I had to talk him down to a character who was exactly the same except for the name.
Just tell them no or tell them if they have to rip something off, rip off a character that would fit the setting.
Get over your special snowflake phase, originality has always been a cope for people with no creative skills. The point of creative activity has never been to prove you can make up something that has never been made, it's always to come up with something the group you want to enjoy it, actually enjoys.
If your D&D group enjoys having Naruto at the table, he's doing a better job than you. If not, tell him to stop doing Naruto because no one else enjoys it. Simple as.
>My character is Bloody Bill Anderson
It'll last 2h in-game. Because a person is the sum of its choices, and a character is the result of its environment.
After that, the player's brain will cover the rest, and soon it'll be its own distinct character.
I always bring a backgammon board, just in case...
You can't play literally Naruto
You can play a character that's basically Naruto with the serial number filed off
Play a game with a specific framing device like delta green instead.
"The first rule of the table is 'no expies'."
Just change the character through the story. I dunno about you, /tg/, I come here seldomly, but my experience with PCs is that they usually only really become a fully fleshed out character when the player starts playing them and has made some memories during the campaigns.
Narutogay has two options:
>enjoy playing tabletop RPG with the group and let his former Naruto clone become his own kinda thing
>deliver stable, somewhat in-character Naruto roleplay no matter the ingame situation
and shit, I don't see an issue with either of these
Originality is overrated. Execution is more important.
nha, this can be fun, one time I GM a detective game and one guy made Adam West's Batman, it was amazing.
The game slowly started to incorporate some dark paranormal elements and the serious scene managed to work out despite having fricking Batman standing there with the rest of the group,with some time the players got used to it and became part of the adventure.