How does the PC Engine compare to the other consoles of its generation?
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How does the PC Engine compare to the other consoles of its generation?
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It was way better than the Famicom and Sega Mark III.
Well I hear the dpad is bad. I'm sure it's a good console but no one ever wants to talk about it
the Dpad is good. Nobody wants to talk about it because its presence in the west was minimal.
its lifespan covered two generations, but it was far more successful (in Japan) than the Dreamcast
It was also far more successful than the mega drive. Saturn was an anomaly, Sega was always a failure in Japan
To be fair 1 out of 3 times is a pretty good chunk of the time. Not to mention that the third one only makes up a small potion of that total time as well
I have some vintage controllers and some modern production ones
all of them are fine
Don't be fooled by the other posters, yes it's bad.
It's somewhat comfy yes, but you'll be constantly be getting direction inputs you don't want. Bomberman is a good game to get pissed off at.
It might look similar to genesis dpad, but it's way smaller, has less pronounced concavity, and also has the feeling of floating higher up off of the board it presses down into. I have an original PI-PD6 controller, a TG16 repro, and a TG16 mini repro, and they're all like that.
PCE and N64 are the only first party controllers I've had serious frustrations about the dpad with, though I suspect xbox 360 dpads are also annoying which is why I don't use them for retro.
I have to disagree my man. I think at worst it's a crap-shoot, like all old controllers are. I have about 8 nes controllers and 3 of them have just fricked d-pads, they must have tears in them or something. The other 5 are great.
I have 2 pc-engine controllers, one generic white one and one avenue pad 3 button.
The generic white one is sublime-i played right through rondo of blood which kicked my ass, but the right way. Every death was admittedly my fault-not the games hitboxes etc and not the controllers.
The avenue pad 3 is really bad though? Again, maybe it's just seen more use or something but it's unusable in it's current state. No feedback whatsoever. Maybe the membrane isn't even in there??
The 64 dpad is fine dude
I thought the 64 dpad was the same as the snes?
It may look the same at first glance, but it's quite different. N64 dpad is taller than the SNES, and its shape is also warped instead of flat to accommodate the bowed front of the controller.
People probably don't notice that it sucks because not that many games even use the dpad, and precision inputs usually aren't needed from it. Trying to use it to play NES games was how I came to realize it was worse than other dpads.
Thanks, never realised that. But indeed that dpad is amost brand new still while my analogue stick has seen better days...
Ah a fellow controller autist, while I don't share your frustrations over the d-pad of the turbo controller I do find it to be an average and functional piece of equipment. I don't recall having any directional issues, especially diagonal like I do with my super nintendo pads but I share the sentiment that it's floating "too high" from the contacts, like it must depress more than one "layer" to really hit what you want it to. I don't find the controller in any way stand out, simply serviceable for the games I play on it. The big thing for me is it doesn't really mistake my intention like snes pads do.
People also make the same assumption about the GC controller being the same as the GBA, but that is far from the truth.
It's to the 3rd and 4th gens what the Dreamcast was to the 5th and 6th gens.
there werent any other consoles of its generation.
this
Almost similar except it was light years ahead of their competition, it just sucks the marketing wasn't all there to promote it. It was also missing some 3rd party developers to make it stand out
It released in the West after the Genesis, which is generally a more powerful system. It did not have the same market it had in Japan, where it was competing against the Famicom.
It was more powerful in a sense with the CD addition, you don't get CD quality levels of audio and large cutscenes with the genesis.
I owned a TG16 when I was a kid, I knew you could play CD's with the addon but I never knew the difference, the marketing wasn't done well.
it just weird because they started shilling the TG16 with comic book ads as far back as summer 1988, and they hyped the cd add-on then as well
turbografx was kinda fricked right from the start
NEC tried to pull the "nintendo royalty" game with 3rd parties and it didnt work. if you notice, every single turbografx game is self-published by NEC
Why is nintendo such an enermous cancer for the whole video game industry?
I'd wager Microsoft harmed it more by normalizing charging to use your god damn internet on your own damn games.
Pretty well in terms of quality, but it was really popular only in Japan; in other markets it was a niche system, mainly for otaku, who, outside Japan, were an even more obscure subculture.
In countries where it wasn't sold, many otaku bought it from import.
So what is the best flashcart for this thing?
Turbo everdrive pro but if you want to get started a chink everdrive will be good. The pro is worth for being able to play everything including cd off the huncard.
Doesn't the pro use emulation to play the cd games?
Get the Analogue Duo. It's just been jail broken, so well worth it.
>buying clone consoles
might as well emulate
Its awesome, and the PCE-CD as well, now go and play it .
The PC Engine fricking rules. The US got a bunch of great hucard games, and a very tiny sliver of the CD library. Japan kept so much good shit. I fell in love with the system back in 2018 and went all-in for a system and a ton of peripherals and extras.
Based. I played this a lot like 5 years ago and forgot all about it. Thank you for helping me remember.
What are the best peripherals and extras
>all those women with chudface
It was the "in-between" system of its day,like the 3DO and Dreamcast. Impressive for what came before, but out tech'd by what immediately came after.
The CPU is an 8-bit 65C02 which is just a 6502 but overclocked to 7.16 MHz. There's only 16-bit of address bus so it needed a mapper in order to address 2MB of memory, which equals to 21-bit. It's a much faster CPU than the one in the SNES, which is a similar CPU but with a 24-bit wide address bus, although it achieved that with a mapper also, an internal mapper. Suffice to say PC-Engine had the faster CPU, but with smaller address width than SNES CPU, and both fell flat against Mega Drive's 68000.
There's not much scratchpad RAM. There's only 8KB of it, while the SNES and Genesis had 128KB and 64KB respectively. There's not much, but that's still enough to run its MIDI Maze port impressively. Also the card-like cartridge format meant it's hard to store more ROM than like 1MB, but Street Fighter managed to have 4MB ROM in multiple pages so it's doable. And also the cartridge was cheaper to manufacture than SNES and Genesis carts.
The GPU was pretty powerful for the era. It's capable of 16-bit operations even though the CPU is only 8-bit. It's fast, but lacks the features the SNES and Genesis GPUs had such as multiple background layers and scrolling SRAM. Powerful but primitive GPU.
Was it a good system? Well it's a bang for the buck system. It's meant to be small and low cost but powerful. But it's certainly lacking of features compared to the SNES and Genesis. Some people say it's an 8-bit system, but I would say it's a 16-bit system since the workhorse of the system is the GPU which has 16-bit instructions.
>"in-between"
Nah, it's firmly within the same generation as SNES and Genesis. The least impressive of the three, but it's absolutely not an in-between. If PC-Engine is a PS1 then Genesis/SNES is a N64. Actually, there's less gap between the PC-Engine and Genesis/SNES than the technological gap between PS1 and N64.
pretty good
> he's so fricking moronic than he needs to use chat gpt
frick off, moron. you morons are absolute cancer.
If its capable of 16 bit operations it should at least be considered partially 16 bit
Most games on genesis and snes are 16 mbit which is about what the arcade card holds, the games using the arcade card don't increase procession power but they look far more detailed and impressive the most snes and genesis games. Its a bit like the processing power of genesis and the colours of snes but only 1 background.
Yea, about that...
Only guy I ever heard talk about this thing is this dude.
>relying on youtubers to gauge a console's merit
Him, BitHead1000 and spida1a are the Turbo Trifecta.
I went with an AvenuePad 6 controller. An absolute must-have peripheral is the turbo everdrive pro or the terraonion SSDS3. I have the SSDS3 and also bought a Super CD ROM add-on, an arcade card duo and a tennokoe save bank card when I was impatient over the SSDS3 stock to return.
>BitHead1000
Only person I regularly watch on YouTube anymore for vidya stuff.
the best pce game is Private Eye Dol but it also has the best versions of all the Ys games and the second best classicvania after Bloodlines
the best pce game is girls of hawaii
What’s the best version of these to get for playing Hu cards? Corefx since it has RCA instead of only RF out? Looking to pick one up sometime soon, got a nice little pc engine game collection going.
These always existed in a weird middle ground between NES and SNES/Genesis for me. Awesome console though, Devil’s Crush blew my mind as a kid. Loved Bonk as well plus all the shmups. Still annnoyed that I sold all my TG16 stuff years ago, prices are stupid now.
Is the Duo worth getting for playing burned CDs? I was told the PCE didn't have copy protection.
I've been hearing different things on twitter about issues with the card and disc reader on some units. I just got a Coregrafx and Turbo Everdrive Pro so I can play disc games on it.
The library of really good standout games is pretty tiny compared to Super Nintendo and Genesis. The fact that they beat Sega to the CD addon by a good few years is pretty cool.
>The library of really good standout games is pretty tiny
not really, the library just doesn't have much reputation outside of otaku circles
Otakus don't really exist anymore.
They’re still around, they just didn’t grow up consoooming undifferentiated cultural slop
You could argue that otakus have gone mainstream - they are just almost indiscernible from your typical extreme consoomer nowadays.
>The library of really good standout games is pretty tiny compared to Super Nintendo and Genesis.
the library is much smaller in general (650 games versus 1500 snes or 1000 ish sega)
but most of them are shooters or untranslated RPGs
Sounds like a boring library to me.
>theres no new graphical stuff that couldnt be done on a base pc engine
That wasn't necessarily a bad thing, since it meant production cost for the CD addon was low, keeping the selling price low as well.
Sega CD had all that extra hardware because it needed it (due to Genesis expansion port's technical limitations), but it was very rarely fully used, since programming for all the various system resources was a pain.
what generation? it was 3.5 gen console. there was nothing like it
>it was 3.5 gen console. there was nothing like it
Nah it's a 4th gen console. Genesis and SNES are just like it albeit with a few extra features. They all have 16-bit VDP.
I never really thought about this before, but I can definitely see it. It feels closer to a Gen 4 console than the Dreamcast does to a Gen 6, so I'm split on whether I'd call it "Gen 3.5" or not.
The Gamecube's d-pad is easily the worst part of its controller. Even the maligned early versions of theXbox 360 d-pad are better.
The gamecube dpad might very well be the worst dpad of all time. It's somehow even worse than the switch which isn't even really a dpad at all and it makes the US Saturn and Xbox (the entire line) feel like JP Saturn by comparison
I love the Gamecube's controller but the d-pad feels like a complete afterthought. Then again, I'm not sure how they could've improved it without redesigning the whole controller.
>it was 3.5 gen console
some of the early games are like famicom games with a facelift but they got pretty advanced near the end of its lifespan
it also essentially lasted almost the entirety of the 16-bit gen, solid run from 87 up till the end of 1995
Beats the shit out of the NES and obviously SMS (except for RPGs, since it can't save), but is fricked hardcore by Sega and Super Nintendo.
I won't go into CD games, since that's apples to oranges.
>since it can't save
eh the save addon thing didn't cost all that much
but RPGs seemed to jump to CD-only pretty quick on that console
>パスワード記憶装置!
>Password memory device!
funny way to describe it but I guess that made sense at the time
Seriously that probably isn't far off how it saved games. The data would be tiny, with possibly less obfuscation because guessing passwords wouldn't be a problem.
>I never played a master system
If you count non oem pads, owl pads and madcatz have a lot to answer for too
i ignored it because i already had a PC
>theres a new Super SD System that lets you also play supergrafx games somehow
which is better, turbo everdrive pro or super hd system 3 pro?
Turbo everdrive pro
>fits in the normal game card slot
>has savestates and cheats working for most games
>is cheaper
and also does everything SHDS3 does except
>emulate a console with 5 games
>emulate NES games
>dump games?
>be made by giant homosexuals named TerraOnion
>add buggy video outputs, options for color adjustments, and optional scanlines on HDMI
though you can buy an EDFX if you want more video outputs and it will still probably be cheaper
Depends how much you like shmups
thats such a meme
it does have a ton of good shmups you cant get anywhere
but thats far from the only thing it got, especially if youre counting the nip library and the add-ons
>but thats far from the only thing it got, especially if youre counting the nip library and the add-ons
yea.... most of that didn't get fan translated or officially localised.
still got an absolute fricking ton of exclusives. of all kinds of different genres
do yourself a favor and go play random PCE games, i guarantee youll find a really cool game youve never even heard of
>go play random PCE games, i guarantee youll find a really cool game youve never even heard of
they didn't translate the fap games i want, anon.
Not a meme, it's true
>thats such a meme
It literally has the highest amount of shmups out of any console ever made. It's THE shmup console
Some good eroge
good console. but got blown away when Genesis and SNES came out later.
yea for the longest time i feel like gamesack had the only reviews around for PCE
growing up the turbo was like a ghost
id heard whispers of it in dark corners of the internet, but never laid eyes on one myself. most used game store employees eyes would glaze over if i asked about it, and the rest just said, "no"
they really blew it hard marketing to the US so late. its so obviously more powerful than the NES, and totally comparable (esp with addons) to the genesis
in either case i dont think that sega and nintendo wouldve even allowed room for a 3rd competitor. they were too strong in the states at that point, and every kid that wanted one had one or the other
>what the frick is a turbo gas-x?
>no im not buying you another goddamned nintendo johnny
>now go mow the damn lawn
I had a friend in the early 90s who had one. It was so different when compared to the NES that I had and way cooler. I got to play that weird game JJ + Jeff and Devil’s Crush. Amazing games for that era. This may be why I have an infatuation with the system nowadays and especially the cdrom games.
>I never saw one or the games being sold anywhere either during that time
>growing up the turbo was like a ghost
They were (trying) to sell them at the Kmart in the smallish upper Midwest town I grew up in. I was mystified when I saw it because I had never heard of it. The idea of games on cards instead of carts blew my mind. They had probably 90 games on display next to the console. Somebody in the Kmart supply chain thought it was worth a try. The most exotic console I had heard of to that point was the master system. One kid at school had one of those. Everyone else had an nes or genesis. Never met anybody that had a tg16.
Full of shmups, ports, later on fighting games and rondo of blood as its swansong. It needed like 10 more exclusives of quality of RoB to even compete with genesis and SNES.
>rondo of blood as its swansong
pce had the bulk of its "AAA" games in 94 and 95. legend of xanadu in particularly had a monster marking budget
>legend of xanadu
Oh yea, rpgs. I completely ignored them but that's also true, it had a lot of rpgs.
>How does the PC Engine compare to the other consoles of its generation?
Inconceivably well. It dominated in Gen 3. So much so that angry fanbois of other systems insisted it was Gen 4. There it still dominated with it's highly successful CD releases, while other attempts at CD failed or failed to even materialize.
tl;dr: based
>It dominated in Gen 3. So much so that angry fanbois of other systems insisted it was Gen 4.
Cope. If PC-E is Gen 3 then so is the SNES, both have a 6502 derivative 8-bit CPU and 16-bit GPU. Only the Genesis was wholly 16-bit.
>So much so that angry fanbois of other systems insisted it was Gen 4
it was. most of its multiplats are shared with the genesis and comparable (sometimes better)
>it was
No. It wasn't. No quantity of seething fanbois will change that.
Sounds like you're in denial.
Not at all. I fully acknowledge that an 8 bit system released 2 years after the NES, that was designed to compete with the Famicom, and did so successfully, outselling it, was so epically based that it caused such intense butthurt to Nintendo fanbois that they had to pretended it was part of a different arbitrarily contrived """generation""" just to cope with the shame.
Only a deranged fool would deny that.
>and did so successfully, outselling it, was so epically based
not a single pc engine game even sold 500k copies
Hu-Card games did.
>Hu-Card games did.
famitsu sales say otherwise
>HuCards cost less than carts
no shit, they had barely any memory. only 2-4 megabits
Bonk, Bomberman and a couple of others say otherwise.
gotta post a source
im honestly curious cuz apart from famitsu (wheret he highest selling game wasnt even 200k), there are no pce software sales figures anywhere
>gotta post a source
there are zero sources
>they had barely any memory. only 2-4 megabits
That's not the reason. Unlike conventional ROM carts, HuCards have simpler PCB and don't need a big plastic housing to protect the insides and disperse heat. The capacity could be increased by sticking multiple HuCard PCBs together, no different from multi bank NES ROMs. Street Fighter did this.
>not a single nintoddler ever didn't cope
I no rite!
Zonk looked like a much higher quality game in the magazines. Was disappointed when I finally played it.
They are all equally great in my top 5 video game console of all time. I am very glad to have kept mine from my youth and I still enjoy playing its games to this day. It has a lot of games which appealed to me, and I'm glad to have been around for the system.
Sweet collection. I recognize your handwriting from a pic showing off some Hajime No Ippo games in a different thread. I want to grab a supergrafx at some point if only to play Dai Makaimura. What’s the best way to play CD games in your opinion?Recapped Duo-R? I take it you have a nice collection of games as well, let’s see some. Soldier Blade is the gem of my collection so far, might pick up Tatsujin soon but I’ll be paying out the ass.
Thanks. The system seller which I wanted the SuperGrafx for was Aldynes and it lived up to my expectations. I think the best way these days for CD games is the Turbo Everdrive Pro, which supposedly can play the CD games through the HuCard/TurboChip slot. Here's some cool games I like from a few genres to vary it up a bit.
>Soldier Blade, Rondo, Gate of Thunder
Impressive, very nice. Got any of the super rare shmups like Coryoon, Magical Chase, or Tatsujin? Aldynes looks cool, never played that one. Have you played Be Ball? One of my favorite co-op games. Seems like an Everdrive is the way to go, the edfx attachment seems worth it as well.
No, sadly I was not fully in the PCE ecosystem while it was live, but mostly targeted games I knew of from what I read in magazines of the day. Being broke meant I got the games/systems when the Playstation was hot and current for their bargain price. I have not played Be Ball, admittedly the only multiplayer PCE games I ever played with others were the Bomberman games.
While I do like particular games that aren't popular nor favored with many, there's still many in various genres I do enjoy. Besides, if I were to choose favorites, the shooting games would overwhelm those other standouts.
Nice collection
Based patrician PCE enjoyer, well met fellow man of refined tastes
Somewhat unrelated, but can anyone here recommend a Japan proxy service that still undervalues for shipment? I just recently bought something again after many, many years and nearly shat my pants when I had to pay customs on collector's prices.
Damn you paid customs? Those only show up on really expensive orders
The solution is to move out of your third world shithole, very few services offer it anymore after too many of your kind abused it and they landed in hot water. It was normal to do so about 10 years ago.
The PCE's library is better than the Master System but it pales in comparison to the SNES and Mega Drive.
It's better than Nintendo
what's wrong with his lips
Lots of bang for the buck. Cheap console for the time, HuCards cost less than carts. Wise tradeoffs, more colors than Genesis but no built in support for parallax scrolling. Since various methods to fake parallax scrolling were already developed for NES games that worked even better on the more powerful hardware, the added cost to support "real" parallax wasn't worth it, but the extra colors were. The best looking PC Engine games have aged better than the best looking Genesis games.
Which PCE games do you consider to be the best looking?
Legend of Xanadu 1 & 2 and Ginga Fukei Densetsu Sapphire are pretty unbelievable for what is, at its core, an 8-bit system.
Isn't it kinda cheating if you're including games from the SuperGrafx and Arcade Card?
No because shut uppa you face-a
>The best looking PC Engine games have aged better than the best looking Genesis games.
You know, this is true! Todd’s Adventures in Slimeworld is better for PCE-CD in terms of graphics & sound quality compared to the Sega Genesis version but the PCE version has slowdown while the Genesis (with it’s muddy colors) doesn’t. And the PCE version has the blonde chick too.
I love the Sega Genesis/Sega CD but this game shows where faster gameplay vs better graphics/sound (the PCE version) are where you gotta decide what’s better for you.
On a side note, I haven’t tried the Fatal Fury games on PCE yet but they’re really fun on Sega Genesis.
Overall worse than mega drive but it could win the battle in Japan because of cd addon. It was the reason why mega cd and snes Playstation were made. Shmup paradise + a dozen of interesting games
It made better use of CD, too. PC Engine CD games didn't just have CD music, they actually used the space for more + bigger graphics and voice acting. Some games have so much voice acting and pixel art cutscenes (which aged way better than grainy small FMV) that there wasn't room left for CD music, so there's chiptunes. Sega struggled here, often just slapping cart games on CD with a new soundtrack, often a worse one as in the case of Ecco 2. The whole reason EA didn't support PC Engine is that they got offended when, as a precaution, NEC reps at CES asked them point blank "Do you have experience making games that use CD properly", because many others didn't know what to do with the space, yet felt compelled to fill it with whatever
>it could win the battle in Japan because of cd addon
No, it won because it came out first and was cheap. The system had very few chips and only a tiny amount of RAM, it's basically a NES with overclocked 6502 and 16-bit sprite controller. The games were also cheap, the HuCard format was cheaper than the standard ROM cart.
Underrated sound chip.
Hope you like shmups, motherfricker.