Within the dnd/pf format, he's evil because he exploit rules for his gain (or to further his aims at any rate), which is seen as the hallmark of LE behaviour.
From an external point of view however he's pretty much TN, pure amoral pragmatism variant.
>you're supposed to like the punishment or you're not good
Regill DOES like his punishment though. He willingly puts himself in a position to get punished rather than look for any way to achieve his ends without paying for it.
>Order by threat of draconic punishment
Top kek, you clearly meanr draconian but it'as funny because it still works in pathfinder: "obey or the dragon roasts you"
Half the dragon types are LE, and there even are infernal dragons.
He isn't. The writers aren't capable of writing an evil character, or an evil villain, or an evil anything really. Their definition of evil is "Trump supporter" and they can't put one of those in the game.
Which is why best they could do with Regill was have him be mean and "do what must be done". Evil requires a character to be selfish and sadistic, the character will never want people to have a good life. Regill at no point shows any selfish desires everything he does is for his organization and the good of the world.
He's still a little shit who during a whole crusade in which people's lives are at danger he decided to "Test" the protag because "I ain't want no mary sue leading the crusade, OH HELL NAW!" and he goes full moron taking us to a Hollywood castle.
Within the dnd/pf format, he's evil because he exploit rules for his gain (or to further his aims at any rate), which is seen as the hallmark of LE behaviour.
From an external point of view however he's pretty much TN, pure amoral pragmatism variant.
D&D still haven't fropped the moronic aligment thing?
She's a dyke AND a woman and yadda yadda women can do no wrong yadda yadda is why she gets a happy ever after and you have to listen to gross dyke fanfics and yadda yadda.
Thanks for reminding me why I wanted the writers to get hate crimed so bad.
> The lawful evil alignment was the methodical, intentional, and frequently successful devotion to a cruel organized system.
> Lawful evil characters methodically took what they want in life within the limits of their personally held beliefs. While they cared about tradition, loyalty, and order they had little to no regard for the freedom, dignity or overall lives of others. They were comfortable within a hierarchy, willing to serve in an attempt to gain more power; they saw the laws and power dynamics of Toril as a means of elevating those who deserve to be masterful of others who are meant to be subservient.
This is a pretty spot on definition of Regill and the hell knights.
>or overall lives of others. >willing to serve in an attempt to gain more power
That is literally the OPPOSITE of Regill. Everything the Hellknights do is to save lives and make the world better. And Regill DOESN'T CARE ABOUT POWER so much that at the ending of his personal quest he gets himself fired just so the Hellknights don't turn on the protagonist.
An evil character would NEVER do that. It's the opposite of seeking power, it's the opposite of being selfish, he literally gave up his job.
>That is literally the OPPOSITE of Regill. Everything the Hellknights do is to save lives and make the world better.
No, it is to "save" the world from demons and other chaotic forces so the Hellknights and other lawtists can impose their rule of law on it instead. That is not "good", it is neutral with many paths to becoming evil.
People often forget that the "Good" and "Evil" in setting are more akin to two opposing factions of gods rather than a specific moral judgement, although they often go hand in hand. Regil is a pragmatist first and foremost, and he is very clearly fighting for the side of Good, it's just that too many people from said side are afraid of tarnishing themselves with Evil by doing what has to be done. The very first encounter you have with him perfectly exemplifies it, because it would be morally Good to fight for those wounded Sarenrae acolytes, despite being an obvious suicide, perhaps Neutral to run away and leave them to die but it is considered Evil to slay them then and there, especially since his intentions were not to spare them any suffering, but rather to deprive the enemy of potential resources (remember: he commented that he found strange and peculiar that the gargoyles were not killing people outright but rather keeping them alive for something) but it's also very very likely that if he were to leave them alive then the remaining unharmed acolytes would've stayed behind to protect the wounded (because he knows they're Good), which would have certainly doomed them as well. He is more than willing to do Evil so that the side of Good can win.
I have many gripes with Owlcat's writing, but the one thing that they absolutely fricking nailed in both Kingmaker and WotR is how they write Evil characters. Every other CRPG with a similar setting with alignments has the Evil characters be always either insane or cartoonishly evil, despite whatever motivations they have. Yet with Owlcat they have Evil be utter selfishness (Jaethal), friends > literally anyone else (Regongar), extreme pragmatism (Regil) or even savage nature (Nok Nok).
>People often forget that the "Good" and "Evil" in setting are more akin to two opposing factions of gods
Incorrect
It's three factions - Good, Evil, and Rovagug
This is why I'm not worried about the Rogue Trader game because that setting thrives on people doing the wrong thing for the right reasons which is what they right best.
Yes and no, refill certainly is the better written but the evil options for the player are always things like "I'm going to eat puppies HAHAHAHA (attack)"
Have we been playing the same game? Evil options include infusing yourself with demon power, allowing satan to make contract with your troops, letting wenduag turn the mongrels into super soldiers via demonic rituals, harvesting that hell wasp's pheromone with the intent to use it on the demons, b***h slapping irabeth out of her woman moment (my favorite so far), letting it slide and cooperating with camelia's love for murder, agree to public executions to enforce discipline... There are so many problems with Owlcat's writing but their depiction of Evil is the furthest thing from having only the option of stomping puppies.
I have no fricking clue what you are talking about, anon.
Gotta leave the murderhobo options.
Only thing I wish the game had dialogue choice-wise is the ability to Lie. There's effectively no way to play a manipulative or scheming character because you always have to 100% mean what you say.
He also deceives the MC to walk into a trap where he knows they might die or worse, just to test them. Lying about his assessment of you during trial just to provoke a trial by combat and lose is also arguably evil, despite being for the benefit of other people. I do think they missed a trick by not giving him a quest in the Abyss though, unfortunately the 3 quests they do have for him are kind of necessary and the other companions have 3 quests. If they were going to give extra screentime to a companion it probably would have been Arueshalae, or to add a quest for Trever.
Does Arue need more screentime? Not ragging on her but she is easily has the most interactions during your time in the Abyss is a romance option and is one of the characters most affected by your Mythic path. She even has dialogue during the Demon path if you romanced her practically begging you not to become a full Demon and that she'll help you like you helped her.
I don't think so, but I'm pretty sure she's the super special NPC for the AP so if Owlcat is going to put more stuff in for a particular companion I'd think she's it.
What does what you posted have to do with what I said? During the trial he objects to the Hellknights continuing to work with you, despite actually thinking they should. He does this to intentionally provoke a trial by combat, where either of you could be killed, to deceive the rest of the order into going along with working with you. Lying to manipulate others is evil. It's not killing babies evil, but in the context of the alignment system it's evil.
>Lying to manipulate others is evil. It's not killing babies evil, but in the context of the alignment system it's evil.
Technically speaking it's Chaotic not Evil.
Of course expecting characters to always act 100% matching their Alignment is, was, and always has been stupid. It's also the cause of many many of the stupid bullshit /tg/ has been b***hing about since its inception.
Of course Regill is evil. Regill is largely pragmatic, but he is far from coldly logical. Quite to the contrary, his personal biases and sentiments are constantly being displayed. He doesn't just dislike mercy, kindness, diplomacy, outside the box thinking, or even when people fricking laugh, just because he finds them impractical, he dislikes them because he fricking hates them. You can see this because he CONSTANTLY needs to be convinced of even Good/Chaotic actions that are more practical than the alternatives, because he will dismiss them out of hand.
He prefers when people are forced to sacrifice, when they live in discomfort, when they have nothing to care about other than their duty even when it wouldn't interfere with that duty, and he despises the weak and the helpless. He is absolutely Evil. He's also more Lawful than he is Evil, and not completely moronic, so his practical sense can and most often will override the fact that he's Evil, and a good argument can usually make him see reason, but that doesn't change what he is.
Absolutely. I did not know what I was signing up when I went for Aeon but I kinda like it. Although I wish it was more focused on being a Cosmic Cop rather than a walk lie detector, but I suppose that's the scale my character is at
Lich kinda suffered because of how easy it is to frick up your relationship with your mentor while carrying next to no mechanical consequences since the phylactery if fricking useless anyway.
It's supposed to offer personality markers with each alignment offering a variety of possible characterizations but autistic absolutists kept shitting over it declaring their personal interpretation as the be all end all way of how someone with a certain alignment has to act or it's not the alignment anymore. And while those were shouting loudly at each other, everybody else just kinda gave up participating.
From my perspective alignment system simply doesn't work in intended way and alignment restricted acts/things only encouraged people autistic behaviour. Paladins for example. Like good salvation for everyone or fire and brimstone types different at its core. But both bound by same set of "arbitrary" laws of being good boy. No matter how degenerate setting and characters can get. Or how paladins mentioned above can't have crisis of faith. You simply can't count all variables so guidelans and believe system turns into "how to act a character 101" guidebook. TT can avoid that depending on gow creative player can be. But not vidya game.
For general tabletop I agree, but in Wrath not being a follower of Iomedae really fricks with the Angel Path. Half the plotline has to do with the Echo and Deskari hating all followers of Iomedae and the game presuming (You) are a follower of Iomedae.
The whole argument and eventual reconciliation you have with Iomedae also loses most of it's impact when you're not a follower of her
There is no "canon" ending to Adventure Paths. According to Paizo, the ones presented, along with the consequences to the wider world, are "default" ones for people who didn't play a particular Adventure Path. That's why 95% of all Pathfinder novels take place before any of the Adventure Paths, and why there was such an uproar about Second Edition.
Evil doesn't mean never ever justifiable or completely inhuman. Well, actually, very far E-sided NE is like that, aka Cam. I think the best way to look at DnD compass Evil is to treat it as detachment from humanity, and thus the wilingness to inflict pain or to cause suffering without concern. Regil is callous and doesn't care for human an individual life. A good or neutral character could do the same actions as him, but with a heavier heart. What seals Regil as LE is the fact that for him taking a sentient life is tuesday. Now I hear you say "but what about Greybor?". Well Greybor, as we clearly see, actually has a morality and also has moral scrupples about if he should do what his calculus tells him to do. And this is also why Daeran is evil. He doesn't do anything truly bad, but as we see from his dialogue, he is just as detached from common humanity as Regil.
I think you put it pretty well.
While Reg is not against helping people, he will calculate whether there is benefit and how much it harms other objectives.
Enlightened pragmatism is ......LE BAD
Yes, bugman.
>WEF bug man shill doing it for free
Black personCATTLE scum
evil doesn't mean amoral.
Within the dnd/pf format, he's evil because he exploit rules for his gain (or to further his aims at any rate), which is seen as the hallmark of LE behaviour.
From an external point of view however he's pretty much TN, pure amoral pragmatism variant.
>he's evil because he exploit rules for his gain (or to further his aims at any rate), which is seen as the hallmark of LE behaviour.
No.
He's "Order by threat of draconic punishment". That's by the letter Lawful Evil.
>Order by threat of draconic punishment
Isn't this the case for LG too?
No, LG is order that is also draconic punishment, but you're supposed to like the punishment or you're not good.
>you're supposed to like the punishment or you're not good
Regill DOES like his punishment though. He willingly puts himself in a position to get punished rather than look for any way to achieve his ends without paying for it.
>Order by threat of draconic punishment
Top kek, you clearly meanr draconian but it'as funny because it still works in pathfinder: "obey or the dragon roasts you"
Half the dragon types are LE, and there even are infernal dragons.
He isn't. The writers aren't capable of writing an evil character, or an evil villain, or an evil anything really. Their definition of evil is "Trump supporter" and they can't put one of those in the game.
Which is why best they could do with Regill was have him be mean and "do what must be done". Evil requires a character to be selfish and sadistic, the character will never want people to have a good life. Regill at no point shows any selfish desires everything he does is for his organization and the good of the world.
He's still a little shit who during a whole crusade in which people's lives are at danger he decided to "Test" the protag because "I ain't want no mary sue leading the crusade, OH HELL NAW!" and he goes full moron taking us to a Hollywood castle.
Can you get a tripcode or something? If you're gonna post in every thread on the board, I'd like to be able to filter you.
you "people" are pathetic
He is sadistic. Why do you think he bullies the ever loving frick out of the guy who keeps saving him and praising him?
Because he's a manlet
He's not, a real lawful evil character is just a clinical psychopath.
lmao
D&D still haven't fropped the moronic aligment thing?
5th edition threw it out. Didn't replace it with anything better, just cut it off. Lowest common denominator is a division by zero.
4th
>or an evil villain
i would call Minagho evil for how much she manipulates that dwarf.
She's a dyke AND a woman and yadda yadda women can do no wrong yadda yadda is why she gets a happy ever after and you have to listen to gross dyke fanfics and yadda yadda.
Thanks for reminding me why I wanted the writers to get hate crimed so bad.
>She's a dyke
Nothing wrong with that if you ask me. But trying to seduce manlet should be punished by death.
>Nothing wrong with that if you ask me.
of course a troony with a dyke fetish doesn-t think there's anything wrong with that.
But she's a literal demon.
But she constantly does bad things, you can only spare her as an Azata.
Farquaad, your writing style is so bad I see it from a mile away.
obsessed
Keep talking. I'll make sure you end up like that monk homosexual and wife scholar homosexual.
I maintain that wifescholar was less annoying than Lardass.
> threatening random strangers on an internet page about videogames
You sure seem mentally stable buddy. You killing yourself soon?
Minagho is evil, how could that even be in question?
Absolute brainlet. Not only is your take on what Evil characters should be like completely moronic, Wenduag fits your narrow criteria to a T.
> troony brings up shitty dyke romance option
have a nice day.
You better be ESL because that english reading comprehension is embarrassing otherwise
The people who make these games are chaotic evil people who believe with all their hearts that they're chaotic good.
> The lawful evil alignment was the methodical, intentional, and frequently successful devotion to a cruel organized system.
> Lawful evil characters methodically took what they want in life within the limits of their personally held beliefs. While they cared about tradition, loyalty, and order they had little to no regard for the freedom, dignity or overall lives of others. They were comfortable within a hierarchy, willing to serve in an attempt to gain more power; they saw the laws and power dynamics of Toril as a means of elevating those who deserve to be masterful of others who are meant to be subservient.
This is a pretty spot on definition of Regill and the hell knights.
>or overall lives of others.
>willing to serve in an attempt to gain more power
That is literally the OPPOSITE of Regill. Everything the Hellknights do is to save lives and make the world better. And Regill DOESN'T CARE ABOUT POWER so much that at the ending of his personal quest he gets himself fired just so the Hellknights don't turn on the protagonist.
An evil character would NEVER do that. It's the opposite of seeking power, it's the opposite of being selfish, he literally gave up his job.
>That is literally the OPPOSITE of Regill. Everything the Hellknights do is to save lives and make the world better.
No, it is to "save" the world from demons and other chaotic forces so the Hellknights and other lawtists can impose their rule of law on it instead. That is not "good", it is neutral with many paths to becoming evil.
He knows what a woman is.
>they're not getting it, quick, make his armor have spikes
He's a manlet so he's evil by default.
People often forget that the "Good" and "Evil" in setting are more akin to two opposing factions of gods rather than a specific moral judgement, although they often go hand in hand. Regil is a pragmatist first and foremost, and he is very clearly fighting for the side of Good, it's just that too many people from said side are afraid of tarnishing themselves with Evil by doing what has to be done. The very first encounter you have with him perfectly exemplifies it, because it would be morally Good to fight for those wounded Sarenrae acolytes, despite being an obvious suicide, perhaps Neutral to run away and leave them to die but it is considered Evil to slay them then and there, especially since his intentions were not to spare them any suffering, but rather to deprive the enemy of potential resources (remember: he commented that he found strange and peculiar that the gargoyles were not killing people outright but rather keeping them alive for something) but it's also very very likely that if he were to leave them alive then the remaining unharmed acolytes would've stayed behind to protect the wounded (because he knows they're Good), which would have certainly doomed them as well. He is more than willing to do Evil so that the side of Good can win.
I have many gripes with Owlcat's writing, but the one thing that they absolutely fricking nailed in both Kingmaker and WotR is how they write Evil characters. Every other CRPG with a similar setting with alignments has the Evil characters be always either insane or cartoonishly evil, despite whatever motivations they have. Yet with Owlcat they have Evil be utter selfishness (Jaethal), friends > literally anyone else (Regongar), extreme pragmatism (Regil) or even savage nature (Nok Nok).
>People often forget that the "Good" and "Evil" in setting are more akin to two opposing factions of gods
Incorrect
It's three factions - Good, Evil, and Rovagug
he's a cuck ass b***h ass prison b***h
He hasn't been a faction for a while since he's stuck in Sarenrae's cuckshed, my dude.
You're missing NOOTRAL monitor autism
This is why I'm not worried about the Rogue Trader game because that setting thrives on people doing the wrong thing for the right reasons which is what they right best.
write* best
Yes and no, refill certainly is the better written but the evil options for the player are always things like "I'm going to eat puppies HAHAHAHA (attack)"
Have we been playing the same game? Evil options include infusing yourself with demon power, allowing satan to make contract with your troops, letting wenduag turn the mongrels into super soldiers via demonic rituals, harvesting that hell wasp's pheromone with the intent to use it on the demons, b***h slapping irabeth out of her woman moment (my favorite so far), letting it slide and cooperating with camelia's love for murder, agree to public executions to enforce discipline... There are so many problems with Owlcat's writing but their depiction of Evil is the furthest thing from having only the option of stomping puppies.
I have no fricking clue what you are talking about, anon.
>b***h slapping irabeth out of her woman moment
Not an evil action moron.
You're forgetting about all the conversation options that are literally shit like:
>[Evil] "I don't like you, die!"
That's true to tabletop murderhobo tendencies
>Game lets you be a moronic murderhobo just like the tabletop does
How's that a bad thing?
That was in response to players wanting an immersive way to kill every major NPC like how you do in Fallout 4 and New Vegas
Gotta leave the murderhobo options.
Only thing I wish the game had dialogue choice-wise is the ability to Lie. There's effectively no way to play a manipulative or scheming character because you always have to 100% mean what you say.
Did they forget to put bluff in?
I'm not. But I'm not pretending they're the only ones, unlike anon was
He also deceives the MC to walk into a trap where he knows they might die or worse, just to test them. Lying about his assessment of you during trial just to provoke a trial by combat and lose is also arguably evil, despite being for the benefit of other people. I do think they missed a trick by not giving him a quest in the Abyss though, unfortunately the 3 quests they do have for him are kind of necessary and the other companions have 3 quests. If they were going to give extra screentime to a companion it probably would have been Arueshalae, or to add a quest for Trever.
Does Arue need more screentime? Not ragging on her but she is easily has the most interactions during your time in the Abyss is a romance option and is one of the characters most affected by your Mythic path. She even has dialogue during the Demon path if you romanced her practically begging you not to become a full Demon and that she'll help you like you helped her.
I don't think so, but I'm pretty sure she's the super special NPC for the AP so if Owlcat is going to put more stuff in for a particular companion I'd think she's it.
How do people this moronic even manage to play RPGs?
What does what you posted have to do with what I said? During the trial he objects to the Hellknights continuing to work with you, despite actually thinking they should. He does this to intentionally provoke a trial by combat, where either of you could be killed, to deceive the rest of the order into going along with working with you. Lying to manipulate others is evil. It's not killing babies evil, but in the context of the alignment system it's evil.
>Lying to manipulate others is evil. It's not killing babies evil, but in the context of the alignment system it's evil.
Technically speaking it's Chaotic not Evil.
Of course expecting characters to always act 100% matching their Alignment is, was, and always has been stupid. It's also the cause of many many of the stupid bullshit /tg/ has been b***hing about since its inception.
He is ruthless and callous, and is a firm support of tyranny for the sake of order.
Of course Regill is evil. Regill is largely pragmatic, but he is far from coldly logical. Quite to the contrary, his personal biases and sentiments are constantly being displayed. He doesn't just dislike mercy, kindness, diplomacy, outside the box thinking, or even when people fricking laugh, just because he finds them impractical, he dislikes them because he fricking hates them. You can see this because he CONSTANTLY needs to be convinced of even Good/Chaotic actions that are more practical than the alternatives, because he will dismiss them out of hand.
He prefers when people are forced to sacrifice, when they live in discomfort, when they have nothing to care about other than their duty even when it wouldn't interfere with that duty, and he despises the weak and the helpless. He is absolutely Evil. He's also more Lawful than he is Evil, and not completely moronic, so his practical sense can and most often will override the fact that he's Evil, and a good argument can usually make him see reason, but that doesn't change what he is.
>The Trickster Ending makes Regill fight back the Bleaching just so he can fix the god damned mess you made
he loves it!
RPGs need fewer tricksters and more aeons. LOLSORANDUMBLMAO is just utterly obnoxious and never adds anything to the game.
>lol I wanna be a simp mr manhattan who never had sex
Absolutely. I did not know what I was signing up when I went for Aeon but I kinda like it. Although I wish it was more focused on being a Cosmic Cop rather than a walk lie detector, but I suppose that's the scale my character is at
I was hoping it was more like DMC Trickster. I was wrong.
You should've known better if you knew anything about the setting or played Kingmaker.
I mean mythic paths weren't in Kingmaker
Someone forgot about Darven and what a TRICKSTER is
I envy you dearly
>playing mythic paths of that Lich
I cachinnate.
More like b***h.
Lich kinda suffered because of how easy it is to frick up your relationship with your mentor while carrying next to no mechanical consequences since the phylactery if fricking useless anyway.
>the "NO FUN ALLOWED" path making fun of other paths
tricksters may be schizo morons but at least they aren't magical jannies
Nta. But I wish trickster was more fun to play.
Alignment system is the most moronic thing ever conceived in RPG.
It's supposed to offer personality markers with each alignment offering a variety of possible characterizations but autistic absolutists kept shitting over it declaring their personal interpretation as the be all end all way of how someone with a certain alignment has to act or it's not the alignment anymore. And while those were shouting loudly at each other, everybody else just kinda gave up participating.
tl;dr stupid people made alignment a stupid thing
From my perspective alignment system simply doesn't work in intended way and alignment restricted acts/things only encouraged people autistic behaviour. Paladins for example. Like good salvation for everyone or fire and brimstone types different at its core. But both bound by same set of "arbitrary" laws of being good boy. No matter how degenerate setting and characters can get. Or how paladins mentioned above can't have crisis of faith. You simply can't count all variables so guidelans and believe system turns into "how to act a character 101" guidebook. TT can avoid that depending on gow creative player can be. But not vidya game.
He looks edgy at the very least.
>not virtue signaling for weak c**ts = EVIL
Did you not get the memo?
>Lawful Good Paladin of Saranrae
>redeem mortals when possible
>rip and tear inherently evil demons
simple as
For general tabletop I agree, but in Wrath not being a follower of Iomedae really fricks with the Angel Path. Half the plotline has to do with the Echo and Deskari hating all followers of Iomedae and the game presuming (You) are a follower of Iomedae.
The whole argument and eventual reconciliation you have with Iomedae also loses most of it's impact when you're not a follower of her
I think follower of Iomedae on the Angel path is the "canon" ending.
(Iomadae also gives the best divine buff!)
There is no "canon" ending to Adventure Paths. According to Paizo, the ones presented, along with the consequences to the wider world, are "default" ones for people who didn't play a particular Adventure Path. That's why 95% of all Pathfinder novels take place before any of the Adventure Paths, and why there was such an uproar about Second Edition.
He's cruel and uses lawtism bait traps to hurt others all the time.
Evil doesn't mean never ever justifiable or completely inhuman. Well, actually, very far E-sided NE is like that, aka Cam. I think the best way to look at DnD compass Evil is to treat it as detachment from humanity, and thus the wilingness to inflict pain or to cause suffering without concern. Regil is callous and doesn't care for human an individual life. A good or neutral character could do the same actions as him, but with a heavier heart. What seals Regil as LE is the fact that for him taking a sentient life is tuesday. Now I hear you say "but what about Greybor?". Well Greybor, as we clearly see, actually has a morality and also has moral scrupples about if he should do what his calculus tells him to do. And this is also why Daeran is evil. He doesn't do anything truly bad, but as we see from his dialogue, he is just as detached from common humanity as Regil.
I think you put it pretty well.
While Reg is not against helping people, he will calculate whether there is benefit and how much it harms other objectives.
>soldiers, we order you to fight to the death
>no
>then we will execute you
Pure evil without a doubt.