How is your ludo coming along?

How is your ludo coming along?

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  1. 8 months ago
    Anonymous

    Pretty good

    • 8 months ago
      Anonymous

      this homie is so fricking sussy man he only draws kids even in freedom planet 2

    • 8 months ago
      Anonymous

      I will now use your engine.

    • 8 months ago
      Anonymous

      should have made a cute furry girl instead

      • 8 months ago
        Anonymous
        • 8 months ago
          Anonymous

          have you seen any art from that dude? 98% of what he draws is kemono furshit

      • 8 months ago
        Anonymous

        He did actually.

    • 8 months ago
      Anonymous

      Finally a cute mascot for godot, the old godette was severely lacking
      Cool that this is the same guy who drew the Krita splash screen

  2. 8 months ago
    Anonymous

    can u make first person dungeon crawler in goddit

    • 8 months ago
      Anonymous

      Yes

      • 8 months ago
        Anonymous

        is it easy or hard?

        • 8 months ago
          Anonymous

          All programming is hard

        • 8 months ago
          Anonymous

          easy

    • 8 months ago
      Anonymous

      I'm sorry anon, that's what I'm gonna do, you need to pick something else

      • 8 months ago
        Anonymous

        can you program it for me? i have a lot of really cool ideas

        • 8 months ago
          Anonymous

          I finished a pong tutorial a couple of days ago so I'd say I'm pretty good

          • 8 months ago
            Anonymous

            thats sick!

    • 8 months ago
      Anonymous

      Don't listen to the israelites, they want the goyim to use this engine so they can have the high ground by using actual professional engines. Kill the competition by making other people using a toy engine. They don't call it goydot for nothing.

      • 8 months ago
        Anonymous

        nice falseflag, Schlomo Goldbergstein

      • 8 months ago
        Anonymous

        thats interesting but you don't really sound like a sensible person.

    • 8 months ago
      Anonymous

      I'm sorry anon, that's what I'm gonna do, you need to pick something else

      Heh, sorry Black folk, that’s what I’m already DOING!

  3. 8 months ago
    Anonymous

    how do i get an artist if i'm broke

    • 8 months ago
      Anonymous

      draw shit yourself

      • 8 months ago
        Anonymous

        it's gonna take me longer to learn how to make mediocre drawings than to chuck out half a dozen proofs of concept

    • 8 months ago
      Anonymous

      Be friends with one

  4. 8 months ago
    Anonymous

    my what?

  5. 8 months ago
    Anonymous

    I don't know what I want to make and most tutorials suck dick at actually teaching you anything. Just "do this, then this, then this, and you have it!" and no follow up on how to interconnect brand new levels or maps or make anything beyond a 2 hour-venture paper airplane that's quickly thrown away after a few minutes of playing with it.

    • 8 months ago
      Anonymous

      everything in godot can be a scene, that includes sublevels or chunks of a big map, work with that spawning and despawning them

  6. 8 months ago
    Anonymous

    As a GM user I really want to like Godot, but I hate its interface. It feels like it's more catered to youtube tutorials than actually making games, not compact at all.

  7. 8 months ago
    Anonymous

    oh no! somebody stop him :<

    made some progress, will post later sorry about double posting but i thought this pic was funny

    • 8 months ago
      Anonymous

      So anyway
      >sketched out a look for the enemies
      the idea was samurai jin roh
      >did enough work on the girl's face that I feel somewhat confident showing her
      >did a rough blockout for the npc model
      >threw a quick and dirty rig on him
      >sketched out an idle and an attack animation
      I don't think I did anything else.

  8. 8 months ago
    Anonymous
  9. 8 months ago
    Anonymous

    some people make it look so easy, yet when I try to do anything it takes me hours

    ?si=FziS7q8TCD2onMvJ

    • 8 months ago
      Anonymous

      Wow I didn't know Godot had that 3D grid thing. It might not be as bad as I thought it was huh... Cool video anon, thanks

  10. 8 months ago
    Anonymous

    I just dodged the creeps, now I’m working on a gradius ripoff with construction vehicles for my son

  11. 8 months ago
    Anonymous

    Shader UVs are fricked. Shaders don't update properly. No documentation on the default pixel dimensions of the built-in TEXTURE. Selective bloom is impossible even with a shader because 2D games don't need bloom according to Godot devs. No way to have pixel perfect 2D games without a ton of bullshit hacks that still don't work as well as Godot 3.

    I'm starting to become a little disillusioned with this engine.

    • 8 months ago
      Anonymous

      >2D games don't need bloom
      yea they fricking dont

    • 8 months ago
      Anonymous

      >shaders don't update properly
      No, you are not coding them properly

      • 8 months ago
        Anonymous

        A TextureRect and a Sprite2D with the same shader code and dimensions produce wildly different results. Changing the dimensions doesn't refresh unless you switch tabs in the editor and come back. UVs and texture sampling are broken compared to shadertoy's output, even in a simple test case.

        • 8 months ago
          Anonymous

          >BoxContainer controls size of its childrens. This is why you can't directly manipulate with size of TextureRect inside box container.
          Then stop using shit that doesn't have that function?

          • 8 months ago
            Anonymous

            Nowhere in any of my posts did I say I parented the TextureRect to a Control parent.

            • 8 months ago
              Anonymous

              Nowhere in your post you explained shit, but it's most likely your fault.

  12. 8 months ago
    Anonymous

    How easy is GDScript to learn for a beginner? Is it true that Godot's documentation is shit?

    • 8 months ago
      Anonymous

      >Is it true that Godot's documentation is shit?
      From my experience not really, but you'll find a lot of godot 3 tutorials which is bad because godot 4 either removed a lot of 3 stuff or renamed it to something completely different, thus creating a divide in the userbase

  13. 8 months ago
    Anonymous

    i started fricking around with unreal instead and i can't for the life of me get shit to work locked in 2d, shit flip and flops all over by it's own will. I'm hoping the upcoming isometric update will help

  14. 8 months ago
    Anonymous

    I'm working on my game. We're soon releasing a game that's finished (demo is already out), and by the end of the month releasing the demo of our next game. Busy time!

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