How much better would Colosseum and XD been if James Turner hadn't fricked up the original concept art?

How much better would Colosseum and XD been if James Turner hadn't fricked up the original concept art?

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

Tip Your Landlord Shirt $21.68

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 4 months ago
    Anonymous

    Wasn't character design by someone else?

    • 4 months ago
      Anonymous

      Yes, it was done by someone competent, and then James Turner fricked it up

      • 4 months ago
        Anonymous

        That's not actual concept art from the game, tard

        • 4 months ago
          Anonymous

          yes it is

          • 4 months ago
            Anonymous

            Prove it

  2. 4 months ago
    Anonymous

    It's a gamecube game, I seriously doubt they'd have looked like the left even if it hadn't been changed

    • 4 months ago
      Anonymous

      thread should have ended here

  3. 4 months ago
    Anonymous

    >James turner
    >Trannies
    /vp/edos biggest boogeymans

  4. 4 months ago
    Anonymous

    those games suck because:
    >Double Battles only
    >no proper wild battles
    >the "world" is just a corridor of trainers to battle
    >Shitty Shadow mechanic and purification method
    so Turner or not, it would have made no difference

    • 4 months ago
      Anonymous

      >Double Battles only
      kino
      >no proper wild battles
      interesting creative limitation. is it perfect? eh. but it's better than inventing a one-off gimmick every new game and it's a necessarily constraint for a lot of the more interesting contrivances in the game to work
      >the "world" is just a corridor of trainers to battle
      the maps are fine
      >Shitty Shadow mechanic and purification method
      shadow mechanic is pretty good, and purification can be cheesed anyways so it's not a big deal

      • 4 months ago
        Anonymous

        Double Battles are The shitty gimmick and never went away.

        • 4 months ago
          Anonymous

          Must be incredible going through life just having shitty takes every time you type or say something.

          • 4 months ago
            Anonymous

            Pokémon was blatantly designed around single battles. Gen 3 to Gen 4 changed how many moves worked in double battles.

        • 4 months ago
          Anonymous

          Double battles ARE competitive pokemon, what a shit take you have

          • 4 months ago
            Anonymous

            >Doubles are used for competitions in recent years because they go faster than singles

            • 4 months ago
              Anonymous

              They've been THE offiical format since they existed back whe journey across america was the only official circut in gen 3. At least do your god damn research if you're gonna have an opinion as uninformed as this one

    • 4 months ago
      Anonymous

      >"these games suck because"
      >lists nothing but positives

    • 4 months ago
      Anonymous

      You’re supposed to say bad things about the game

    • 4 months ago
      Anonymous

      You forget that this board comprises almost entirely of people who were kids in 2003 so therefore they are biased and cannot say anything negative about the game

      • 4 months ago
        Anonymous

        And you're unable to say anything positive. Different side of the same coin.

      • 4 months ago
        Anonymous

        while true, I will say that XD's "main" trainer theme is kinda trash ngl

      • 4 months ago
        Anonymous

        is this the part where you get mad and start screeching about how the animations take longer than a tenth of a second

    • 4 months ago
      Anonymous

      >double battles a negative
      You probably play on switch mode too

      • 4 months ago
        Anonymous

        NTA but why the frick would anyone play set mode?

        • 4 months ago
          Anonymous

          it offers "challenge"

          • 4 months ago
            Anonymous

            Oh, Ok, brainworms.

        • 4 months ago
          Anonymous

          Tournaments and online use double battles and set mode. While the campaign doesn’t have many double battles at least it’s good to get used to it

          • 4 months ago
            Anonymous

            You should never be playing tournaments unless you're a child groomer.

            • 4 months ago
              Anonymous

              And whats wrong with child groomers again?

              • 4 months ago
                Anonymous

                Steady on there Vaush.

              • 4 months ago
                Anonymous

                Trying to manipulate someone into doing something for you that they normally wouldn't want to is generally considered to be a bad thing.

              • 4 months ago
                Anonymous

                I am not bound by societys norms.

              • 4 months ago
                Anonymous

                Well society will disagree if you're caught, so best of luck with that one bud.

        • 4 months ago
          Anonymous

          Because getting free tempo is straight up boring. You're a literal child if you play on set mode

    • 4 months ago
      Anonymous

      Doubles was the big thing for Pokemon at the time. They're going to utilize that as much as they can. I'm not exactly sure if I would count Poke Spots, but they are wild encounters. I think XD suffered most from the game being mostly corridors with a bunch of trainers, but the normal games also suffer from that, too. At least XD refined it more by introducing the Purify Chamber. The first half of XD is pretty shit, and Colosseum is kind of boring overall, but they're still good games.

  5. 4 months ago
    Anonymous

    They look exactly the same outside the transition from 2d to 3d which would've been done by the 3d-artists.

    Especially since it was a gamecube game.

  6. 4 months ago
    Anonymous

    Wes is better but the other two are massive downgrades

  7. 4 months ago
    Anonymous

    Sovlfvl heels

  8. 4 months ago
    Anonymous

    Those drawings on the left are fanart. Or ai-generated. Who knows at this point

  9. 4 months ago
    Anonymous

    I'd be very surprised if that's actual concept art from that game because that has a bunch of modern anime design elements that weren't popular in the early 2000s.

    Also Turner did Shadow Lugia so he gets at least one point for that.

    • 4 months ago
      Anonymous

      >I'd be very surprised if that's actual concept art from that game
      it isn’t. it was drawn in clip studio paint. i use the same brush.

  10. 4 months ago
    Anonymous

    james did the character designs for xd, the coloseum designs were by Shinichi Hiromoto who was a manga artist

    • 4 months ago
      Anonymous

      Hells Angels is neat, even if it goes off the rails quickly and feels like the original premise was dropped.
      Being something resembling a tie-in for a toyline that came out in the west, but the designs are further arranged and have canceled wave characters along with characterization being completely different also is strange.

  11. 4 months ago
    Anonymous

    Gale of Darkness already fricked everything up
    Colosseum was unique and has an edgy ex-criminal adult protagonist. GoD goes right back to being a young kid and even the rest of the game is a lot more sanitized and friendly than Colosseum was

    • 4 months ago
      Anonymous

      >Colosseum was unique and has an edgy ex-criminal adult protagonist

      And does nothing with that beyond the intro

    • 4 months ago
      Anonymous

      While I prefer Colosseum's grungy desert punk shithole aesthetic, I actually like how Orre is much more vibrant in the sequel . It shows that Orre is slowly healing after being used as Cipher personal playground for who knows how long.

  12. 4 months ago
    Anonymous

    take me back bros.

    • 4 months ago
      Anonymous

      Rui's design is mega-sexo. I'm playing through Colosseum now to RNG manipulate shiny legendary beasts (what in the absolute frick is this rabbit hole?) and her design stands out among the masses of Chasers and Cooltrainers.

  13. 4 months ago
    Anonymous

    YWNBJ

  14. 4 months ago
    Anonymous

    You WISH you were James Turner lmfaoooooooooooo

  15. 4 months ago
    Anonymous

    original protagonist concept art is a downgrade from what we got
    the other two are much better than what we got although the female is acceptable

    I think her outcome is of its time while her concept art is quite ahead of its time

  16. 4 months ago
    Anonymous

    Turner didn't do art for Colosseum, he was the camera and special effects guy. Gale of Darkness was his first name as art chie.

  17. 4 months ago
    Anonymous

    Back to finishing the plucky squire you've got more competition this year than last so that delay ain't gonna save yer.

  18. 4 months ago
    Anonymous

    why do people hate james turner? TF did he do, I like his designs

    • 4 months ago
      Anonymous

      Probably a mix of people being jealous that he got the gig even as a Westerner while they never had a chance, and people who just want to stir shit up by placing blame on anyone who's name is widely known. There's hardly anything good or bad posted about any of the other designers who've got a decent number of confirmed pokemon, and I never see anyone else outside of the director role actually take any flack for the overall state of the games beyond just blaming the devs collectively. Granted most things we don't have a way of knowing who specifically is responsible, it's not like they come out and say which of the 5ish battle system programmers on any given game worked on what code so we know who caused which glitch or implemented a really cool mechanic, but they do list QA staff who's job it is to catch other people's mistakes and team leads who are more directly responsible for their department's work than the game director would be.

    • 4 months ago
      Anonymous

      Personally, I like him as an artist, his designs tend to be silly, but in small doses they give a different touch to the franchise. The problem for me was when he was given the position of Art Director on a main game and he had to behave as a kind of rigorous filter for the other artists at GF, but the guy was apparently too soft, which makes him a great boss, but a terrible choice as an executive in charge, allowing many designs that in other times would have been eliminated to be approved, which affected in the artistic quality to the franchise.

  19. 4 months ago
    Anonymous

    >/vp/ says Johto Pokemon suck
    >/vp/ also says Colosseum is amazing, a game where you can only use Johto Pokemon almost exclusively
    Really makes you thunk.

    • 4 months ago
      Anonymous

      Yawnie isn't /vp/

    • 4 months ago
      Anonymous

      >/vp/ is one person

  20. 4 months ago
    Anonymous

    The only thing he designed was Shadow Lugia

  21. 4 months ago
    Anonymous

    Source on those sketches?

    • 4 months ago
      Anonymous

      was taken from a israelite during the holocaust

  22. 4 months ago
    Anonymous

    Do you realize that they did that because there was no way they could have pulled that artstyle with 3D models right?

    • 4 months ago
      Anonymous

      no. absolutely not. what the frick are you even talking about?

  23. 4 months ago
    Anonymous

    rui does look better on the left. Can someone finish the concept art?

Your email address will not be published. Required fields are marked *