How much you wanna bet Starfield is basically going to be pic rel

How much you wanna bet Starfield is basically going to be pic rel

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  1. 11 months ago
    Anonymous

    >pic rel

  2. 11 months ago
    Anonymous

    0 because starfield has confirmed content

    • 11 months ago
      Anonymous

      Ok. Under what statue.

      • 11 months ago
        Anonymous

        statute

        • 11 months ago
          Anonymous

          wtf is a statute?

          • 11 months ago
            Anonymous

            Fine, it's under a sculpture

  3. 11 months ago
    Anonymous

    >no man's skyrim

  4. 11 months ago
    Anonymous

    Not at all since Starfield is a Bethesda RPG while NMS barely has any interesting quests and is 90% minecraft.

  5. 11 months ago
    Anonymous

    No Man's Sky has been more technologically advance than Starfield since 2016.

  6. 11 months ago
    Anonymous

    Its just gonna be outer worlds w a no mans sky artstyle.

  7. 11 months ago
    Anonymous

    It already has more of a story and customization than NMS did at launch.

    • 11 months ago
      Anonymous

      >mine resources to fuel ship
      >if objective is 3 minutes away then use ship to get there faster
      >mine objective
      >mine generic resources to refuel ship
      >repeat
      compelling gameplay

      • 11 months ago
        Anonymous

        meant to quote

        you can manually land wherever you want unlike starfield

        Also landing in NMS is railroaded and autopiloted, there's nothing interesting about it and it certainly doesn't make or break a game.

  8. 11 months ago
    Anonymous

    you can manually land wherever you want unlike starfield

  9. 11 months ago
    Anonymous

    It's gonna be like Fallout 76

  10. 11 months ago
    Anonymous

    I find it funny that the first thing they showcased after they landed on a planet was shooting some rocks for resources
    No Man's Skyrim indeed

  11. 11 months ago
    Anonymous

    No man's sky had seamless transition from space to planets and that was the most impressive thing about it. starfield doesn't have that, or even flying over planets.

  12. 11 months ago
    Anonymous

    anyone having hopes in starfield is either a moron, a fanboy, or a marketer

    • 11 months ago
      Anonymous

      I've never played a Bethesda game before, and I'm not getting payed to post, so I suppose I'm a moron.

    • 11 months ago
      Anonymous

      smoothbrain poster

  13. 11 months ago
    Anonymous

    Just going by what they've shown so far I think I'll enjoy SF way more.

    I started playing NMS recently and if you ever thought Bethesda's games are wide as an ocean and shallow as a puddle then NMS is a million times worse.
    There's a lot of neat ideas in the game and some interesting features but most of them are very very shallow.

    Shooting feels weightless and bland. It's actually preferable to get the rocket boots mod for your exosuit and just zip around the planet surface away from enemies than actually fighting them.
    Flying is simplistic (made me appreciate Elite Dangerous a LOT more) and dogfighting is the worst I've seen in any game ever. You either try to aim manually and it'll feel super sluggish or use the lockon feature which trivializes space combat.
    You can't visually customize your space ships without using save editors. There are different weapons and mods for your ship but it's not very deep, most of them are just +X% to stat changes.
    It has multiplayer but it doesn't really feel like it was built for it. I was hoping me and my friends could get a nice capital ship (after a while I managed to get a pretty awesome S-class Resurgent Star Destroyer, that thing is immense) adn all use that but nope, Their access to the features of my capital ship is very very limited.

    There's also a lot of things that you'd think are nobrainers that are very oddly absent from the game like being able to trade ships with other players, selling your guns/tools or just being able to open the fricking galaxy map when you're not in space.

    Biggest thing tho: modding. NMS is a lot more limited than SF.

    • 11 months ago
      Anonymous

      Cope

  14. 11 months ago
    Anonymous

    I feel like some developers nowadays lack focus or something like that. Or maybe it's like they don't want to make a game, but rather a world to escape to.
    When I think of old sci-fi games like r-type, mdk, doom, abuse, shadowrun, starcraft, f-zero... they all knew they were games and tried to be great games. The fantasy world was just flavoring.
    Things have changed.

  15. 11 months ago
    Anonymous

    What an original comparison. Has your tiny brainlet finally made a connection that every other drooling moron on this board hasn't already spammed a million times? Do you want a fricking medal for your groundbreaking observation, you sniveling cumguzzler? Please, grace us with more of your mongoloid "insights" so we can laugh at your pathetic attempts to appear even remotely intelligent, you knuckle-dragging troglodyte. I'll be over here not holding my breath for your next shitpost, you eternal summergay. Lurk more, post less. have a nice day.

  16. 11 months ago
    Anonymous

    It will be bad for a different reason.
    > NMS: Massive Scope, Shallow content
    > SF: Tight scope, Obsidian content

  17. 11 months ago
    Anonymous

    0. There are some obvious inspirations, but the way combat, inventory, dialog, and spaceflight work is almost completely different, at least from what I've seen in the direct. I say this as someone who has over 200 hours in NMS.

  18. 11 months ago
    Anonymous

    We already konw it's technologically inferior to pic related.

    • 11 months ago
      Anonymous

      >unironically suggesting the mako
      The absolute state of doomposters

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