B-but how can that be, the local PD voter told me she would bring mussolini back to life and she is LITERALLY hitler.....
Surely they have been brought there just for extermination, right!?
This. Its not over at all, there is no other company making TW-like games so people will still play and new people might get interested and then those people will buy the discounted DLCs
>and then those people will buy the discounted DLCs
and then the new downvoting will start again, because if they continue on this path the negative reviews will not stop, ever.
even if new people come to the game, they will quickly see that the old dlc had comparable content for 40% of the price of the new one and they will still be plagued by the bugs and misdesign.
You're failing to consider the real problem:
They aren't going to get enough new people to account for the losses.
This is a fairly niche genre that only appeals to so many people. Most people aren't going to even give it a try, especially when they see how many DLCs they are and that they have to buy three games to get the full base experience.
CA can't count on reinforcements. They needed to not fuck up with the base that's already here.
I am accounting for that eventuality, but that eventuality was not considered a possibility in the post I responded to that chose to see the future very narrowly, and thus I only responded to that very predicted outcome, namely that even if the game stays alive from new players alone, they wont be happy with it either, in the long run.
link your post to the one I was responding to, not mine.
Very over.
Hyenas will bomb like Nagasaki and they’ll be scraping for money even more. They’re very likely aware of this already, since gouging this hard reeks of desperation.
Hyenas is supposed to come out this year or early next year. It will be the biggest video game flop since Anthem and CA will be forced to pivot hard towards Warhammer slop or risk getting liquidated by SEGA
New DLC controversy
They doubled the price compared to the last ones without increasing the content, then threatened to kill the game if people kept complaining and not buying.
It's the straw that broke the camel's back, since the game has been for the last year or so not receiving the amount of support and dev attention you would expect them to give to their biggest release.
Dogs of War are still not in. Nagash and Neferata are not in. Thanquol is still not in. A few teased Cathay lords are still not in. Some Chaos Daemon lords and units are still not in. People still want reworks for older factions like Dwarfs, Vampire Counts, etc.
I feel like a horde faction, based around mutants exclusively, would be cool.
Since mutants are a huge concern in the pre-endtimes for the Empire. Make them work as a more stealthy beastmen type faction
>Chaos monogods all incomplete >Ogres missing some units + need overhaul >Kislev has 0 identity and desperately needs a proper rework >Game 1-2 races need some new units to keep up with the 3 races >Khuresh is a blank spot on the map and begging for a Naga race pack
Khuresh would be cool as shit but I doubt it will ever happen now. CA put in a ton of work and worked alongside GW when designing Cathay and Kislev, essentially from scratch. Khuresh is way more out there and would require actual effort from CA.
That's fair, but at the same time, I most likely wouldn't buy the DLC you've mentioned regardless of its price.
TWWH has garnered quite a lot of paypiggies who have no issue being parted from their money time and time again, as long as the price is reasonable. They treat the game almost like subscription service (or at least they used to).
I reckon not that many would buy Dogs of War but Nagash, Neferata and Thanquol get talked about often and people would buy them just like they did with Chorfs. Some other awaited lords are Tamurkhan, Egrimm and Elspeth, their DLC's would sell like gangbusters.
If the DLC for the other lords are reasonably-priced (i.e. not 25 bucks) then most TW players will buy them just because they "have to", since they've already bought everything that came before.
>TWWH has garnered quite a lot of paypiggies who have no issue being parted from their money time and time again, as long as the price is reasonable.
thats an understatement and a half.
and it highlights the retardation of people who say "you are just angry because you are poor"- bitch, I spent 15 times that money on the game already, and I do not regret it.
I just know what the money I am wholly willing to spend liberally is worth.
and SoC aint it.
Vampire coast has proven they are more or less free to make shit up as they go as long as GW agrees. There is no upper limit to the content they can add, but that's not the issue, the issue is that if you are going to give me a small DLC then it should not cost like a huge one
Also raising prices in a recession, in general, is a bad idea.
People like me who are kind of retarded and may buy your shit on a whim get turned off when we realize it's going to cut into next month's fun budget to buy a DLC this month.
>more or less free to make shit up
Pretty certain most of their roster was part of the WD army list.
Sure they made up some shit but I think that goes for most factions.
Cathay might be a better example, I don't think they ever had an army list and only some lore snippets.
Their lore was basicly that they are rich, they have a big wall, the most populous empire, they are ruled by dragon people who hates the lizards, and Gotrek and Felix went there to murder stuff once.
Besides that there was practicly nothing about them lorewise. Besides the ninjaskaven clan being trained in Cathay. (The GW, often flip-flop on wether the rats were trained in Nippon, Cathay, or that Nippon is a part of Cathay)
Each older faction has a potential lord pack
Ogres are missing anything new and are already outdated
Norsca has literally never been updated
Dogs of war still aren’t in, though chances are they’d be turned into generic mercenaries for all factions to hire
I feel like Norsca would be the easiest to update. CA could just make some of the Chaos lords who are from Norsca available to the Norscan faction(Sigvald, Valkia TB and Vilicth), and a few of their notable units.
That way Norsca gets some new lorefriendly ammo, and CA gets to be lazy.
nippon ind dogs of war nagash and a fuckton of other shit i dont remember
i'd love pygmies if they would rework them into cool african warriors instead of stereotypes to avoid controversy
Nothing's left besides Lord Packs. Chorfs were the last significant faction to be added. Dogs of War is a meme. Araby, Ind, Kuresh, and Nippon are practically nonexistent and GW won't want any focus on them.
There's a huge blank spot on the IE map where not-India is located, similar to how athel loren looked like in the first game before the forest hitler DLC was released - I'm not a lorefag so I don't know what's supposed to be there
Ind's only notable events in Warhammer history is that Lokhir and his family got rich randacking the place.
Ind, Nippon, and Khuresh are all literally below the bottom of the barrel.
Not much is known about Not-India, except that they worship animal god/spirits, that are both real and corporeal. The spirits are heavily hinted to be benevolent demons/warp enteties. Who lives in peace with humans.
They have room to make The Mootlands, Ind, Nippon, The Border Princes, Dogs of War, The Southlands, and the Amazonians into their own factions. They're still missing Nagash, Neferata, Thanquol, and a whole host of other named characters. Norsca, the dwarfs, and the Empire could all use a major rework. Honestly, if they were smart, they'd have enough content for another five to six years at the least.
Those updates were significantly smaller and more worthless than what we got for beastmen or wood elves for example. Kislev just got a couple of numbers changed, that's it.
>CA shows off new DLC >three lords with recycled mechanics and a handful of units >price is 25 bucks, up 15 bucks compared to similar DLC from WH2 days >fans throw a shitfit, CA comes out and says it's due to inflation and that if fans don't buy it CA will can WH3 forever >DLC comes out, has very low player numbers, comparable to WH1 days >now radio silence >game remains extremely buggy, unoptimized and WH3 lords are still unbalanced or have worthless mechanics >everybody loses
CA are contracted by SEGA to produce a hero-based extraction shooter called HYENAS. It looks like shit but it's got hundreds of millions of dollars behind it. The initial trailer only got like 50k views and the official subreddit has less than 800 subscribers in total.
The reason why WH3 has gotten so little post-launch support is almost solely due to HYENAS. Employees and resources are getting diverted there while the WH3 team is left with the scraps. Only a single guy is in charge of fixing bugs for the entire game as of now.
Those were the first racepacks, it was a new thing, experimental, and peopld didn't know any better.
Wh2 showed us how good the DLCs could get, so now they can't just lower the quality and expect the fanbase to buy it
>experimental
At best they should be fucking equal to the base races and not take till the end of WH2 to get fixed and still only really get fixed via content updates to fill in gaps. Everything about how each WH game was handled was shit, people just didn't get behind a review bomb years ago. Every WH game has had massive problems
What really set people off was CA's reaction. It was a threat, not even a veiled one. The last 3 years of WH2 were very smooth, so to go from that to whatever WH3 is and seeing very little improvement bar the IE update it is only natural people would be mad.
Deal with it? Anyone who liked 3K had to deal with the game not getting additional updates.
3k fans were pissed the fuck off though but WH fans vastly outnumber them.
1 week ago
Anonymous
I find it funny CA managed to piss off the audiences of the last historical total war and the last fantasy total war whilst also working on the biggest flop of 2024.
1 week ago
Anonymous
Boggles the mind really. TWH2-3K-Pre TWH3 era was the most healthy CA has been since Shogun 2. Why the fuck shit all over it?
1 week ago
Anonymous
Boggles the mind really. TWH2-3K-Pre TWH3 era was the most healthy CA has been since Shogun 2. Why the fuck shit all over it?
There is a severe management problem at CA, former community members have implied as much. Lots of veterans and just people in general have left the company since they started working on Hyenas. Their code base for Total War is decades old at this point so I don't blame the new developers for seemingly having a hard time getting shit done.
Despite that, it's still the biggest game studio in the UK and receive government grants as if they were a startup. CA execs need a wake-up call and hopefully Hyenas will be it. Communication between teams are in dire need of a restructuring, for one.
1 week ago
Anonymous
>Hyenas >keep hearing about it, wonder what it's all abou-
Exactly what fucking sect of the CA audience us this meant to appeal to?
1 week ago
Anonymous
That's the problem, it's not mean to appeal to their audience.
1 week ago
Anonymous
looks soulless and what's supoosed to appeal to everyone but will appeal to nobody
1 week ago
Anonymous
This is what happens when you use an AI to build your entire game
1 week ago
Anonymous
>Japanese boomers at SEGA >logic
1 week ago
Anonymous
they're trying to branch out and capture a new audience
too bad they chose a hyper competitive field and will get eaten alive
1 week ago
Anonymous
>too bad they chose a hyper competitive field and will get eaten alive
Even worse they choose wrong approach.
Heavy spending into development of full AAA game. What if they are wrong? They losee all money invested.
You CAN actually score on hypercompeteve field. See PUBG and Fortnite. FPS market always was oversaturated but these came out of nowhere and scored big. So there is possibility for scoring but it should be venture capital approach. Make small barebone unfinished game and see if its core gameplay is welcomed. If it is welcomed be ready to throw big money behind it to expand it fast. Make several distinctict FPS you never know where success can be.
But betting hundreds millions in risky bet? Bad.
1 week ago
Anonymous
I was under the impression that Hyenas is that exploratory bet... Yikes
1 week ago
Anonymous
PUBG and Fartnite succeeded because their games were, at least back then, innovative. There weren't really any battle royale games back them bar DayZ defacto being one and not a very good one at that. You have to stand out to really profit in an oversaturated market like FPS and Hyenas isn't that, it doesn't really innovate on anything.
1 week ago
Anonymous
Well they kinda try hard to be innovative by checking literally every box >hero shooter >extraction shooter >battle royale >PvEvP hybrid >Advanced movement >AK rifles with obscure Russian holosights for tactical autists >swag blaze it (family friendly version)
They try hard to stand out.
1 week ago
Anonymous
If they want to branch out, then they should do more fun stuff like Alien: Isolation.
They clearly have/had range, when it came to devs. But instead they decided to jump on a beached bandwagon.
1 week ago
Anonymous
>we want Fortnite audience
1 week ago
Anonymous
I don't think the Fortnite audience will be interested in an uglier game with fewer features.
1 week ago
Anonymous
The same sect that bought Alien isolation
JUTSD FUGKNG MAKE MED III ALREADY
Med 3 is being saved for emergencies.
Fuck that, give us the Thirty Years' War already
1 week ago
Anonymous
Iirc then all or most of the special animation, between large monsters in WH2, were made by animators in their freetime, because they loved the game and wanted to make it better. But come WH3 and CA has managed to drain any passion from the devs
>3K
so you are saying "im miserable, so you being miserable is fine, so shut up."
did 3K fans shut up and behave and not try to use their leverage to change things?
because those dlc were not 150% over price and we had not yet seen how it going well could look like.
all the things established were ignored and ridiculed with shadows.
What really set people off was CA's reaction. It was a threat, not even a veiled one. The last 3 years of WH2 were very smooth, so to go from that to whatever WH3 is and seeing very little improvement bar the IE update it is only natural people would be mad.
Iirc. Then the entire team for maintaining WH3 and working on the DLC's, is only between 10-20 people. Which really makes you think, when the CA complains about dev costs
>right now it's the next historical game
I can't wait until everyone finds out that it's the same team that's done WH3 that is working on the next historical title and they'll botch it so fucking hard again.
They had huge studios working on stuff during WH2 development but still managed to pull things off better than this. I think the WH3 base code is just so bad that they've given up on ever fully debugging it, the dev diary that essentially admitted it's spaghetti code was very telling. I'm guessing CA realised it'd cost more to fix it than would be profitable, hence the sudden DLC price hikes to try and compensate for that.
Maybe it wouldn’t have been so difficult if the idiots had been working with the final version of TW2 rather than the initial release version.
That’s fatshark levels of utterly retarded
1 week ago
Anonymous
>working with the final version of TW2 rather than the initial release version
is this true wtf why
1 week ago
Anonymous
I think people figured out in the end that there were mishmashed aspects from several WH2 versions slammed together in WH3, dating back to the Potion of Speed update (the Malus and Snikch DLC). The main evidence was in things like tech trees and traits not being updated and aspects like battle AI being reverted. Here's an example, and apologies for the reddit link;
https://www.reddit.com/r/totalwar/comments/t7axbx/many_parts_of_wh3_including_hero_traits_are_not/
It's not like this is the first time this has happened, either. After all we had that debacle with Norsca back in WH2, where they took a full 9 months to be added to the game. The reason given by CA was that WH2 had started development from an earlier branch of WH1, which had diverged from the version of WH1 that eventually had Norsca added, and so Norsca had to essentially be remade from scratch to be added to WH2. You'd have thought that sordid episode would have taught CA about version control. You'd have been wrong, too.
So is Warhammer 2 the best version to enjoy the game ? Or at least the more stable ? Can you use cream api-kun so the yellow garden gnomes at Sega don't get a penny ?
Yes definitly, but you will need WH1 for the full experience. You can pick and choose what dlc's you want for extra factions and units/lords. The price is generally pretty fair for the first two games. Though there are some factions where you allmost need to buy the dlc, to have real fun with. Like the Skaven.
Also be aware that CA also has the most garden gnomeed dlc ever. Which is the blood dlc (otherwise the entire game is bloodless).
Yes.
There are sniper rifles in 40K, as well as machine guns that can fire out to a kilometer (not accurately, but hey): Total War can't handle actual auto weapons with realistic range or snipers that can take the tit off of a Daemonette at 2km.
40k doesn't work well with the total war formula, too many guns and tanks and artillery pieces. Plus the almost complete lack of diplomacy, the fact that there are rarely more than 2 or 3 factions fighting over any single world in significant numbers, and the fact that many factions would never actually hold and conquer ground on a fighting world like Eldar, space marines, etc.
Funny that none of those points really matter in any other form of media where 40k is represented.
In fact, 40k and Fantasy play almost identically on tabletop. The only difference is the shape of the base and some movement rules.
You'd think those kilometer-range MGs would just shred through units but they remove about the same amount of models in 40k as a volley of elf arrows does in Fantasy.
Diplomacy might be an issue, but there are plenty of affable factions, and Fantasy has its share of Chaos-aligned factions that should never be in a board room with anyone else, but there they are.
It works on the tabletop because everyone's suspending their disbelief.
If you see a mass of units walking in a box formation and walking to within throwing range of each other to fire MGs you're going to quickly be disillusioned.
They can't even handle reloading animations, my boy. There's no way they're going to make a scale that does justice to how far a gun can shoot.
This. Its not over at all, there is no other company making TW-like games so people will still play and new people might get interested and then those people will buy the discounted DLCs
See:
I am accounting for that eventuality, but that eventuality was not considered a possibility in the post I responded to that chose to see the future very narrowly, and thus I only responded to that very predicted outcome, namely that even if the game stays alive from new players alone, they wont be happy with it either, in the long run.
link your post to the one I was responding to, not mine.
>They can't even handle reloading animations, my boy.
chaos dwarfs can, and mods simply ported empire, fots and attila reload animations into the game, so the engine is absolutely capable of it, they simply chose not to, chum.
and they are developing a new engine, so what the current engine does not seem all that relevant to the discussion.
now, is the fact that they do not care for reload animations an indicator of a wider case of "pfft, whatever"?
definitely.
40k doesn't work well with the total war formula, too many guns and tanks and artillery pieces. Plus the almost complete lack of diplomacy, the fact that there are rarely more than 2 or 3 factions fighting over any single world in significant numbers, and the fact that many factions would never actually hold and conquer ground on a fighting world like Eldar, space marines, etc.
You're thinking too narrowly. There's already lots of war machines and artillery pieces in Fantasy. Steam Tanks, those Khorne motorbikes, etc.
All you really need to do is just make Free Company Militia the "baseline" infantry, and the rest of the games balance falls in around that.
i.e, basically everyone has the accuracy of Ork Arrer Boyz to offset ranged stuff being more ubiquitous.
Not looking good. They gotta get rid of all the negative reviews before the next DLC drops (without lowering the cost). Easiest solution would be to just add more units
>tfw had the perfect TWH2 mod setup >take a year off before getting the itch to start a new campIgn >remember that WH3 released and realize my entire setup is probably broken now >I'll fix it later when I have the time >suddenly September Anno Domini 2023 >getting the itch again
Used to buy all their shit but I think now I'll just wishlist them until they go on sale for pennies. Turning Pharaoh into a full price game when it should of just been a DLC for Troy is just pure greed 100%. Nevermind the $33 DLC pack. THATS 1/3rd of BG3/Starfield. Hell no I ain't paying that.
Like I'm way past the point of needing any characters but I don't mind throwing them $5 a month because they work their ass off and it shows. I don't know wtf CA is doing, and there's no way they can convince me that a bunch of reskins units justifies the pricetag their commanding, nevermind the rest of the stuff that needs to be fixed/added. It's criminal they still haven't DLSS.
I played RTWR and realized how much I hate the Warhammer games, it got me hooked back on all the older titles and I found some mods for rtw2 and atilla that make it medieval so I don't have to play medieval 2 anymore because the controls are annoying and everything is slow
if they remastered medieval 2 that would be great...
>adaptation of a tabletop miniature wargame Warhammer >can't create custom banners, colors for your units and otherwise customize your army to give them some identity
GW are mondo pricks about anything that gets too close to potentially undercutting tabletop and that results in some really weird demands and exclusions
I just wish they'd focus on fixing the bugs/performance issues. I don't even give a shit if they stop doing DLC, just improve the game.
I don't even know if they have a skeleton crew working on the game or if it's just like 3 guys barely holding the game together at this point.
There is reportedly only between 1 and 3, people on maintenance for WH3. My bet would be maybe 5 people, but the total amount of devs working on WH3. Even when they are making the DLC's never exceed 20 employes. CA has almost completely abandoned the game, despite it being the majority of their income.
Did CA really want to do Hyenas or was it forced upon them? Like they've explored outside of strategy games, Alien Isolation was really good. But Hyenas feels like they just didn't try and I barely heard about the game at all until very recently.
>CA as in the company does whatever sega tells them
The audio of the quarterly meeting that spawned this shitshow would make a 10/10 documentary. >We're putting together a team >Yeah? How much experience in the shooter genre do they have? >None >So we're aiming for a low initial investme- >Hundreds of millions >HUNDREDS OF MILLIO- >To gain billions
Honestly that's my biggest complaint.
I don't give a shit about price since I just creamapie all the dlc anyway, but this is the worst powercreep we've had in a DLC probably ever.
I thought that Eshin being able to delete factions was bad but Ostankya can basically do the same thing with her last hex and she has a type of curse that will literally just kill the enemy unit that gets cursed, so if you make 20 of them you can just auto-win every battle
And pf course like others said, Changeling literally cannot lose
And Yuan Bo is basically the same thing but diplomatically, he can just freely break diplomatic pacts without consequence if he uses one of his stone/steel powers, plus he gets absurd diplo bonuses, vision on trade and caravans which means he can easily be trading with most of the planet by turn 30 or so for infinite income and allies
I was thinking, what's the most expensive race if you want to unlock the full roster?
I was thinking Lizardmen or Beastmen because you need the new DLC for tzaangors and the Incarnate Elemental
Wait for Thrones of Decay's announcement and the inevitable bad fallout from Hyenas for the answer. If ToC is shit and CA does course correct after Hyenas, it's unironically over. It looks like they have Dogs of War as a "break glass in case of emergency" situation, but I don't think even that would be enough if they don't fix their shit fast.
So easy to fix. There are a ton of super involved and obsessed total warhammer streamers, tournament organisers, tournament players and modders. Fire all of CA's management. Replace it with these people. Profit massively.
It is that easy. The simple act of putting some streamer like Turin's face on it would go a huge way to renewing fan interest without them doing anything. The fact that he and those around him have already created a bunch of new maps and have a greater understanding of balance and what is fun make them massively more qualified than the team they have now.
Its so easy. They can probably pay them significantly less than they pay the current incompetent as it is literally a dream job to the modders/streamers/etc too.
Being a streamer and tournament organiser is not the same as being a manager. >have a greater understanding of balance
When the modding community themselves release a bunch of unbalanced maps and units?
It was reported (Might have been a leak, i dont have the source). That the entire WH3 team, during the dlc's development was only about 20 people.
Very convenient that you're source is unavailable. But you're making the error in think that 20 people is a skeleton crew, 20 people might be all they need on a game post launch and maintenance. While the DLC development might have more people on them
I said the source is unavailable because i cant say if its reliable or not, and cant be bothered to find it again (Im not above spreading misinformation). Also 20 people is clearly not enough to run WH3, hence this entire thread.
If you guys could chose what the next big Total War game would be, then what would it be?
Personally i would like a space themed game, like 40K or Star Wars (Preferably TOR time, for the increased creative freedom)
God please don't. It'll be on the same terrible Warscape engine that killed Total War in 2009. I don't want a terrible sequel to ruin 2's legacy. I don't want a hideous mobile-port 'remake' to split the modding community and take the original off stores.
Thirty Years War is one that needs doing. Alternate history expansions with Cromwell-ian England potentially getting involved and Turks going full expand the caliphate as wild-cards to an already fascinating episode would be great too.
I actually know a guy who quit CA not too long ago and work on the SAGA stuff, don't get your hopes up. This game is developed by an auxiliary team not the main one and they are extremely underfunded and are a skeleton crew, doesn't help that the programmers purposefully either leave bugs in the game or implement them just to get payed extra to fix them later
Reminder that CA is currently in late stage cancer. And their death is something that will happen no matter how they come crawling back to the community after Hyenas bombs.
They will come crawling back after hyenas bombs unless it kills the studio either way I am happy to be honest
its owari da
>tfw meloni-chan cuts the neetbucks
>meloni-chan lets 10k migrants invade an island with 6k inhabitants
B-but how can that be, the local PD voter told me she would bring mussolini back to life and she is LITERALLY hitler.....
Surely they have been brought there just for extermination, right!?
We're in Warhammer, nice
the game exists in a playable state, i am sad we won't get the game fleshed out but it's good enough right now for me to play on and off with mods
This. Its not over at all, there is no other company making TW-like games so people will still play and new people might get interested and then those people will buy the discounted DLCs
>and then those people will buy the discounted DLCs
and then the new downvoting will start again, because if they continue on this path the negative reviews will not stop, ever.
even if new people come to the game, they will quickly see that the old dlc had comparable content for 40% of the price of the new one and they will still be plagued by the bugs and misdesign.
You're failing to consider the real problem:
They aren't going to get enough new people to account for the losses.
This is a fairly niche genre that only appeals to so many people. Most people aren't going to even give it a try, especially when they see how many DLCs they are and that they have to buy three games to get the full base experience.
CA can't count on reinforcements. They needed to not fuck up with the base that's already here.
I am accounting for that eventuality, but that eventuality was not considered a possibility in the post I responded to that chose to see the future very narrowly, and thus I only responded to that very predicted outcome, namely that even if the game stays alive from new players alone, they wont be happy with it either, in the long run.
link your post to the one I was responding to, not mine.
Nah it's still way too buggy at the moment, it's in a worse state than WH2
Very over.
Hyenas will bomb like Nagasaki and they’ll be scraping for money even more. They’re very likely aware of this already, since gouging this hard reeks of desperation.
Hyenas is supposed to come out this year or early next year. It will be the biggest video game flop since Anthem and CA will be forced to pivot hard towards Warhammer slop or risk getting liquidated by SEGA
I'm out of the loop, what happened?
I play TWW3 weekly.
New DLC controversy
They doubled the price compared to the last ones without increasing the content, then threatened to kill the game if people kept complaining and not buying.
It's the straw that broke the camel's back, since the game has been for the last year or so not receiving the amount of support and dev attention you would expect them to give to their biggest release.
What DLC is even left to add? I was under the impression every faction and more was already in the game by now.
Dogs of War are still not in. Nagash and Neferata are not in. Thanquol is still not in. A few teased Cathay lords are still not in. Some Chaos Daemon lords and units are still not in. People still want reworks for older factions like Dwarfs, Vampire Counts, etc.
That's fair, but at the same time, I most likely wouldn't buy the DLC you've mentioned regardless of its price.
Im pretty sure a Thanquol dlc would sell a ton, if it was fairly priced. Thanquol is one of the most beloved characters in Warhammer
I feel like a horde faction, based around mutants exclusively, would be cool.
Since mutants are a huge concern in the pre-endtimes for the Empire. Make them work as a more stealthy beastmen type faction
>Chaos monogods all incomplete
>Ogres missing some units + need overhaul
>Kislev has 0 identity and desperately needs a proper rework
>Game 1-2 races need some new units to keep up with the 3 races
>Khuresh is a blank spot on the map and begging for a Naga race pack
Khuresh would be cool as shit but I doubt it will ever happen now. CA put in a ton of work and worked alongside GW when designing Cathay and Kislev, essentially from scratch. Khuresh is way more out there and would require actual effort from CA.
TWWH has garnered quite a lot of paypiggies who have no issue being parted from their money time and time again, as long as the price is reasonable. They treat the game almost like subscription service (or at least they used to).
I reckon not that many would buy Dogs of War but Nagash, Neferata and Thanquol get talked about often and people would buy them just like they did with Chorfs. Some other awaited lords are Tamurkhan, Egrimm and Elspeth, their DLC's would sell like gangbusters.
If the DLC for the other lords are reasonably-priced (i.e. not 25 bucks) then most TW players will buy them just because they "have to", since they've already bought everything that came before.
>TWWH has garnered quite a lot of paypiggies who have no issue being parted from their money time and time again, as long as the price is reasonable.
thats an understatement and a half.
and it highlights the retardation of people who say "you are just angry because you are poor"- bitch, I spent 15 times that money on the game already, and I do not regret it.
I just know what the money I am wholly willing to spend liberally is worth.
and SoC aint it.
>need overhaul
Like what?
>Kislev has 0 identity and desperately needs a proper rework
That's on you for being bad at the game
Vampire coast has proven they are more or less free to make shit up as they go as long as GW agrees. There is no upper limit to the content they can add, but that's not the issue, the issue is that if you are going to give me a small DLC then it should not cost like a huge one
Also raising prices in a recession, in general, is a bad idea.
People like me who are kind of retarded and may buy your shit on a whim get turned off when we realize it's going to cut into next month's fun budget to buy a DLC this month.
>more or less free to make shit up
Pretty certain most of their roster was part of the WD army list.
Sure they made up some shit but I think that goes for most factions.
Cathay might be a better example, I don't think they ever had an army list and only some lore snippets.
Their lore was basicly that they are rich, they have a big wall, the most populous empire, they are ruled by dragon people who hates the lizards, and Gotrek and Felix went there to murder stuff once.
Besides that there was practicly nothing about them lorewise. Besides the ninjaskaven clan being trained in Cathay. (The GW, often flip-flop on wether the rats were trained in Nippon, Cathay, or that Nippon is a part of Cathay)
Each older faction has a potential lord pack
Ogres are missing anything new and are already outdated
Norsca has literally never been updated
Dogs of war still aren’t in, though chances are they’d be turned into generic mercenaries for all factions to hire
I feel like Norsca would be the easiest to update. CA could just make some of the Chaos lords who are from Norsca available to the Norscan faction(Sigvald, Valkia TB and Vilicth), and a few of their notable units.
That way Norsca gets some new lorefriendly ammo, and CA gets to be lazy.
nippon ind dogs of war nagash and a fuckton of other shit i dont remember
i'd love pygmies if they would rework them into cool african warriors instead of stereotypes to avoid controversy
araby
Nothing's left besides Lord Packs. Chorfs were the last significant faction to be added. Dogs of War is a meme. Araby, Ind, Kuresh, and Nippon are practically nonexistent and GW won't want any focus on them.
There's a huge blank spot on the IE map where not-India is located, similar to how athel loren looked like in the first game before the forest hitler DLC was released - I'm not a lorefag so I don't know what's supposed to be there
Ind's only notable events in Warhammer history is that Lokhir and his family got rich randacking the place.
Ind, Nippon, and Khuresh are all literally below the bottom of the barrel.
Not much is known about Not-India, except that they worship animal god/spirits, that are both real and corporeal. The spirits are heavily hinted to be benevolent demons/warp enteties. Who lives in peace with humans.
They have room to make The Mootlands, Ind, Nippon, The Border Princes, Dogs of War, The Southlands, and the Amazonians into their own factions. They're still missing Nagash, Neferata, Thanquol, and a whole host of other named characters. Norsca, the dwarfs, and the Empire could all use a major rework. Honestly, if they were smart, they'd have enough content for another five to six years at the least.
>ones without increasing the content
But they did increase the content, we got an update to 3 factions where all the other DLC packs only update 2.
Why do you lie?
Those updates were significantly smaller and more worthless than what we got for beastmen or wood elves for example. Kislev just got a couple of numbers changed, that's it.
>threatened to kill the game if people kept complaining and not buying.
No they didn't. Don't be a retard
>I am an autist that can't into thinly veiled threats
Could just have said that
The beta for a hero shooter SEGA/CA pumped one billion dollars into was a massive flop
>CA shows off new DLC
>three lords with recycled mechanics and a handful of units
>price is 25 bucks, up 15 bucks compared to similar DLC from WH2 days
>fans throw a shitfit, CA comes out and says it's due to inflation and that if fans don't buy it CA will can WH3 forever
>DLC comes out, has very low player numbers, comparable to WH1 days
>now radio silence
>game remains extremely buggy, unoptimized and WH3 lords are still unbalanced or have worthless mechanics
>everybody loses
CA are contracted by SEGA to produce a hero-based extraction shooter called HYENAS. It looks like shit but it's got hundreds of millions of dollars behind it. The initial trailer only got like 50k views and the official subreddit has less than 800 subscribers in total.
The reason why WH3 has gotten so little post-launch support is almost solely due to HYENAS. Employees and resources are getting diverted there while the WH3 team is left with the scraps. Only a single guy is in charge of fixing bugs for the entire game as of now.
Eh WH1 with the state of Beastmen or Wood Elves never got this much shit, people are literally going nuclear for something they don't need to buy.
Those were the first racepacks, it was a new thing, experimental, and peopld didn't know any better.
Wh2 showed us how good the DLCs could get, so now they can't just lower the quality and expect the fanbase to buy it
>experimental
At best they should be fucking equal to the base races and not take till the end of WH2 to get fixed and still only really get fixed via content updates to fill in gaps. Everything about how each WH game was handled was shit, people just didn't get behind a review bomb years ago. Every WH game has had massive problems
Deal with it? Anyone who liked 3K had to deal with the game not getting additional updates.
3k fans were pissed the fuck off though but WH fans vastly outnumber them.
I find it funny CA managed to piss off the audiences of the last historical total war and the last fantasy total war whilst also working on the biggest flop of 2024.
Boggles the mind really. TWH2-3K-Pre TWH3 era was the most healthy CA has been since Shogun 2. Why the fuck shit all over it?
There is a severe management problem at CA, former community members have implied as much. Lots of veterans and just people in general have left the company since they started working on Hyenas. Their code base for Total War is decades old at this point so I don't blame the new developers for seemingly having a hard time getting shit done.
Despite that, it's still the biggest game studio in the UK and receive government grants as if they were a startup. CA execs need a wake-up call and hopefully Hyenas will be it. Communication between teams are in dire need of a restructuring, for one.
>Hyenas
>keep hearing about it, wonder what it's all abou-
Exactly what fucking sect of the CA audience us this meant to appeal to?
That's the problem, it's not mean to appeal to their audience.
looks soulless and what's supoosed to appeal to everyone but will appeal to nobody
This is what happens when you use an AI to build your entire game
>Japanese boomers at SEGA
>logic
they're trying to branch out and capture a new audience
too bad they chose a hyper competitive field and will get eaten alive
>too bad they chose a hyper competitive field and will get eaten alive
Even worse they choose wrong approach.
Heavy spending into development of full AAA game. What if they are wrong? They losee all money invested.
You CAN actually score on hypercompeteve field. See PUBG and Fortnite. FPS market always was oversaturated but these came out of nowhere and scored big. So there is possibility for scoring but it should be venture capital approach. Make small barebone unfinished game and see if its core gameplay is welcomed. If it is welcomed be ready to throw big money behind it to expand it fast. Make several distinctict FPS you never know where success can be.
But betting hundreds millions in risky bet? Bad.
I was under the impression that Hyenas is that exploratory bet... Yikes
PUBG and Fartnite succeeded because their games were, at least back then, innovative. There weren't really any battle royale games back them bar DayZ defacto being one and not a very good one at that. You have to stand out to really profit in an oversaturated market like FPS and Hyenas isn't that, it doesn't really innovate on anything.
Well they kinda try hard to be innovative by checking literally every box
>hero shooter
>extraction shooter
>battle royale
>PvEvP hybrid
>Advanced movement
>AK rifles with obscure Russian holosights for tactical autists
>swag blaze it (family friendly version)
They try hard to stand out.
If they want to branch out, then they should do more fun stuff like Alien: Isolation.
They clearly have/had range, when it came to devs. But instead they decided to jump on a beached bandwagon.
>we want Fortnite audience
I don't think the Fortnite audience will be interested in an uglier game with fewer features.
The same sect that bought Alien isolation
Fuck that, give us the Thirty Years' War already
Iirc then all or most of the special animation, between large monsters in WH2, were made by animators in their freetime, because they loved the game and wanted to make it better. But come WH3 and CA has managed to drain any passion from the devs
>3K
so you are saying "im miserable, so you being miserable is fine, so shut up."
did 3K fans shut up and behave and not try to use their leverage to change things?
because those dlc were not 150% over price and we had not yet seen how it going well could look like.
all the things established were ignored and ridiculed with shadows.
What really set people off was CA's reaction. It was a threat, not even a veiled one. The last 3 years of WH2 were very smooth, so to go from that to whatever WH3 is and seeing very little improvement bar the IE update it is only natural people would be mad.
Iirc. Then the entire team for maintaining WH3 and working on the DLC's, is only between 10-20 people. Which really makes you think, when the CA complains about dev costs
CA is complaining because they always have huge studios working on something, right now it's the next historical game and fps flop.
>right now it's the next historical game
I can't wait until everyone finds out that it's the same team that's done WH3 that is working on the next historical title and they'll botch it so fucking hard again.
>it's the next historical game
Svalbard Rising Revengeance: Total War?
They had huge studios working on stuff during WH2 development but still managed to pull things off better than this. I think the WH3 base code is just so bad that they've given up on ever fully debugging it, the dev diary that essentially admitted it's spaghetti code was very telling. I'm guessing CA realised it'd cost more to fix it than would be profitable, hence the sudden DLC price hikes to try and compensate for that.
Maybe it wouldn’t have been so difficult if the idiots had been working with the final version of TW2 rather than the initial release version.
That’s fatshark levels of utterly retarded
>working with the final version of TW2 rather than the initial release version
is this true wtf why
I think people figured out in the end that there were mishmashed aspects from several WH2 versions slammed together in WH3, dating back to the Potion of Speed update (the Malus and Snikch DLC). The main evidence was in things like tech trees and traits not being updated and aspects like battle AI being reverted. Here's an example, and apologies for the reddit link;
https://www.reddit.com/r/totalwar/comments/t7axbx/many_parts_of_wh3_including_hero_traits_are_not/
It's not like this is the first time this has happened, either. After all we had that debacle with Norsca back in WH2, where they took a full 9 months to be added to the game. The reason given by CA was that WH2 had started development from an earlier branch of WH1, which had diverged from the version of WH1 that eventually had Norsca added, and so Norsca had to essentially be remade from scratch to be added to WH2. You'd have thought that sordid episode would have taught CA about version control. You'd have been wrong, too.
So is Warhammer 2 the best version to enjoy the game ? Or at least the more stable ? Can you use cream api-kun so the yellow garden gnomes at Sega don't get a penny ?
Yes definitly, but you will need WH1 for the full experience. You can pick and choose what dlc's you want for extra factions and units/lords. The price is generally pretty fair for the first two games. Though there are some factions where you allmost need to buy the dlc, to have real fun with. Like the Skaven.
Also be aware that CA also has the most garden gnomeed dlc ever. Which is the blood dlc (otherwise the entire game is bloodless).
They're going to end Total War when Hyenas flops and DLC sales plummet.
>Hyenas flops
>Let's kill our only lucrative franchise then
I wouldn't put it past them to actually be this retarded honestly
So were the rumors of Total War: 40k complete bunk?
I imagine that would print even more money than Fantasy.
Yes.
There are sniper rifles in 40K, as well as machine guns that can fire out to a kilometer (not accurately, but hey): Total War can't handle actual auto weapons with realistic range or snipers that can take the tit off of a Daemonette at 2km.
Funny that none of those points really matter in any other form of media where 40k is represented.
In fact, 40k and Fantasy play almost identically on tabletop. The only difference is the shape of the base and some movement rules.
You'd think those kilometer-range MGs would just shred through units but they remove about the same amount of models in 40k as a volley of elf arrows does in Fantasy.
Diplomacy might be an issue, but there are plenty of affable factions, and Fantasy has its share of Chaos-aligned factions that should never be in a board room with anyone else, but there they are.
It works on the tabletop because everyone's suspending their disbelief.
If you see a mass of units walking in a box formation and walking to within throwing range of each other to fire MGs you're going to quickly be disillusioned.
>Total War can't handle realistic range
It could in empire days, those battlefields were humongous.
They can't even handle reloading animations, my boy. There's no way they're going to make a scale that does justice to how far a gun can shoot.
See:
>They can't even handle reloading animations, my boy.
chaos dwarfs can, and mods simply ported empire, fots and attila reload animations into the game, so the engine is absolutely capable of it, they simply chose not to, chum.
and they are developing a new engine, so what the current engine does not seem all that relevant to the discussion.
now, is the fact that they do not care for reload animations an indicator of a wider case of "pfft, whatever"?
definitely.
40k doesn't work well with the total war formula, too many guns and tanks and artillery pieces. Plus the almost complete lack of diplomacy, the fact that there are rarely more than 2 or 3 factions fighting over any single world in significant numbers, and the fact that many factions would never actually hold and conquer ground on a fighting world like Eldar, space marines, etc.
You're thinking too narrowly. There's already lots of war machines and artillery pieces in Fantasy. Steam Tanks, those Khorne motorbikes, etc.
All you really need to do is just make Free Company Militia the "baseline" infantry, and the rest of the games balance falls in around that.
i.e, basically everyone has the accuracy of Ork Arrer Boyz to offset ranged stuff being more ubiquitous.
so make 40k game like bliztkrieg or sudden strike
at this point i'm just hoping that modders will backport tww3's diplomacy shit to tww2 and i can just play that instead
Hopefully they are already working on the planned Empire DLC so that won't can the game until that is released.
Not looking good. They gotta get rid of all the negative reviews before the next DLC drops (without lowering the cost). Easiest solution would be to just add more units
>tfw had the perfect TWH2 mod setup
>take a year off before getting the itch to start a new campIgn
>remember that WH3 released and realize my entire setup is probably broken now
>I'll fix it later when I have the time
>suddenly September Anno Domini 2023
>getting the itch again
Used to buy all their shit but I think now I'll just wishlist them until they go on sale for pennies. Turning Pharaoh into a full price game when it should of just been a DLC for Troy is just pure greed 100%. Nevermind the $33 DLC pack. THATS 1/3rd of BG3/Starfield. Hell no I ain't paying that.
Only gaming related stuff i'm buying is Paimon pass. Fuck vidya.
Like I'm way past the point of needing any characters but I don't mind throwing them $5 a month because they work their ass off and it shows. I don't know wtf CA is doing, and there's no way they can convince me that a bunch of reskins units justifies the pricetag their commanding, nevermind the rest of the stuff that needs to be fixed/added. It's criminal they still haven't DLSS.
It's been over for a while now.
I think they've milked the concept for just about everything now, and personally I'm pretty total war'd out.
I played RTWR and realized how much I hate the Warhammer games, it got me hooked back on all the older titles and I found some mods for rtw2 and atilla that make it medieval so I don't have to play medieval 2 anymore because the controls are annoying and everything is slow
if they remastered medieval 2 that would be great...
Hyenas will be a commercial success, keep seething
Only hope for the game is that Microsoft give them a gamepass deal so even if the game is a fucking failure they will get some cash back
>adaptation of a tabletop miniature wargame Warhammer
>can't create custom banners, colors for your units and otherwise customize your army to give them some identity
Remember that mod that imported banners from 3K and it worked just fine but then CA took it down?
>Remember that mod that imported banners from 3K and it worked just fine but then CA took it down?
What?
GW are mondo pricks about anything that gets too close to potentially undercutting tabletop and that results in some really weird demands and exclusions
I just wish they'd focus on fixing the bugs/performance issues. I don't even give a shit if they stop doing DLC, just improve the game.
I don't even know if they have a skeleton crew working on the game or if it's just like 3 guys barely holding the game together at this point.
There is reportedly only between 1 and 3, people on maintenance for WH3. My bet would be maybe 5 people, but the total amount of devs working on WH3. Even when they are making the DLC's never exceed 20 employes. CA has almost completely abandoned the game, despite it being the majority of their income.
>CA has almost completely abandoned the game
How did you reach this nonsense conclusion?
Context clues, from the skeleton crew, and their veiled threat to stop supporting the game, if people dont start paypigging for them
But you're assuming, and assuming is the best way to make yourself look like an ass. Again what skeleton crew?
It was reported (Might have been a leak, i dont have the source). That the entire WH3 team, during the dlc's development was only about 20 people.
Did CA really want to do Hyenas or was it forced upon them? Like they've explored outside of strategy games, Alien Isolation was really good. But Hyenas feels like they just didn't try and I barely heard about the game at all until very recently.
everything i've seen suggests they were, at worst, not against it
alien isolation was made by a small team of enthusiastic veterans and shouldn't be taken as an indicator of anything except that small teams are good
CA, as in the employees don't seem so happy with the project, the ex employees also said so
CA as in the company does whatever sega tells them
>CA as in the company does whatever sega tells them
The audio of the quarterly meeting that spawned this shitshow would make a 10/10 documentary.
>We're putting together a team
>Yeah? How much experience in the shooter genre do they have?
>None
>So we're aiming for a low initial investme-
>Hundreds of millions
>HUNDREDS OF MILLIO-
>To gain billions
Which quaeter?
Sexo with Elf women
>mfw the absurdly good quality of Alarielle porn
>Beastmen matched combat mod with touched up Alarielle, Morathi, and modded WElf infantry
Never expected to wank to Total War.
Which type of Elf women?
The Dommy mommy dark elfs?
The haughty high elfs?
Or
The Schizo wood elfs?
sexoooo
God I love Dreadfu.
>everybody complains about the price
>nobody complains about the blatant powercreep
"winning" on turn 1 simply aint fun
A lot of people complained about the fact that the Changeling literally can't lose his campaign
>he plays factions that can win
First campaign where Boris managed to defeat Archaon. This dlc is definitely p2w
Honestly that's my biggest complaint.
I don't give a shit about price since I just creamapie all the dlc anyway, but this is the worst powercreep we've had in a DLC probably ever.
I thought that Eshin being able to delete factions was bad but Ostankya can basically do the same thing with her last hex and she has a type of curse that will literally just kill the enemy unit that gets cursed, so if you make 20 of them you can just auto-win every battle
And pf course like others said, Changeling literally cannot lose
And Yuan Bo is basically the same thing but diplomatically, he can just freely break diplomatic pacts without consequence if he uses one of his stone/steel powers, plus he gets absurd diplo bonuses, vision on trade and caravans which means he can easily be trading with most of the planet by turn 30 or so for infinite income and allies
They don’t actually support or improve the game, they just sell DLC.
There were several patches after this DLC
They just don't support it ENOUGH
I was thinking, what's the most expensive race if you want to unlock the full roster?
I was thinking Lizardmen or Beastmen because you need the new DLC for tzaangors and the Incarnate Elemental
not at all. CA still needs money so they're not dropping this game any time soon.
It was over from the launch of WH3.
People were high on copium always waiting for the next patch or DLC.
You are terrorists, and you won’t win.
Wait for Thrones of Decay's announcement and the inevitable bad fallout from Hyenas for the answer. If ToC is shit and CA does course correct after Hyenas, it's unironically over. It looks like they have Dogs of War as a "break glass in case of emergency" situation, but I don't think even that would be enough if they don't fix their shit fast.
when is it getting cracked?
Won't be until end of release, nobody can be bothered to re-crack it every 3 months.
It's hilarious how whipped all of the youtubers that cover this franchise are by creative assembly.
They get the dlc's for free, so the price increase is practically a non-issue for them.
Whipped how? All of them were saying the dlc wasn't worth the money except for one of them who is a notorious retard.
it's kind of crazy how sega has no one else who can making a fucking looter shooter
They barely have anybody, who can make good games.
So easy to fix. There are a ton of super involved and obsessed total warhammer streamers, tournament organisers, tournament players and modders. Fire all of CA's management. Replace it with these people. Profit massively.
It is that easy. The simple act of putting some streamer like Turin's face on it would go a huge way to renewing fan interest without them doing anything. The fact that he and those around him have already created a bunch of new maps and have a greater understanding of balance and what is fun make them massively more qualified than the team they have now.
Its so easy. They can probably pay them significantly less than they pay the current incompetent as it is literally a dream job to the modders/streamers/etc too.
Being a streamer and tournament organiser is not the same as being a manager.
>have a greater understanding of balance
When the modding community themselves release a bunch of unbalanced maps and units?
Very convenient that you're source is unavailable. But you're making the error in think that 20 people is a skeleton crew, 20 people might be all they need on a game post launch and maintenance. While the DLC development might have more people on them
I said the source is unavailable because i cant say if its reliable or not, and cant be bothered to find it again (Im not above spreading misinformation). Also 20 people is clearly not enough to run WH3, hence this entire thread.
20 people is enough for maintenance, not DLC development
But according to the leak, the 20 was for maintenance and dlc.
If you guys could chose what the next big Total War game would be, then what would it be?
Personally i would like a space themed game, like 40K or Star Wars (Preferably TOR time, for the increased creative freedom)
Total War: Victoria
thats just empire
Empire would be way better if it was 100 years later.
Like the Victorian era?
JUTSD FUGKNG MAKE MED III ALREADY
Med 3 is being saved for emergencies.
God please don't. It'll be on the same terrible Warscape engine that killed Total War in 2009. I don't want a terrible sequel to ruin 2's legacy. I don't want a hideous mobile-port 'remake' to split the modding community and take the original off stores.
>muh legacy
Christ, have a nice day. It's just a video game. If it's gonna suck then that's it. You can still play Rome 1 even though Rome 2 sucked.
>want Medieval 3
>made by modern CA
*finger curls*
Thirty Years War is one that needs doing. Alternate history expansions with Cromwell-ian England potentially getting involved and Turks going full expand the caliphate as wild-cards to an already fascinating episode would be great too.
Total War great war.
Could be fun. Though i would run an entire horse cavalry army. And get fucked by the first machinegun emplacement
historybros...is it our turn?
It's selling like shit bro, this is Atilla all over again.
If they put this on gamepass I'll play it but otherwise it doesn't interest me at all
I actually know a guy who quit CA not too long ago and work on the SAGA stuff, don't get your hopes up. This game is developed by an auxiliary team not the main one and they are extremely underfunded and are a skeleton crew, doesn't help that the programmers purposefully either leave bugs in the game or implement them just to get payed extra to fix them later
I don't really care about the DLC drama I just don't think wh3 is very fun. Hard to put my finger on why but I think I would rather go back to 2.
creamapi exists
how come games workshop things that 99% of kislevite culture revolves around bears?
Its really a flanderization of Kislev, since they are more commonly know for fighting on horseback.
Because that's how it is in lore, in fact Kislev is less bear focused then the tabletop Kislev is
He says when Kislev has more horseback units then bear units
Total war died with attila, warhammer is just RTS heroes of might & magic
Reminder that CA is currently in late stage cancer. And their death is something that will happen no matter how they come crawling back to the community after Hyenas bombs.
>hyenas mentioned 18 times
Hey remember how Total war died because of Alien isolation, Stormrise, Halo wars and those hack and slash games CA made?
Which one of those had a 100 million plus budget?
None of course, their budgets was in the 1000 million budget per game. Hyenas is small potatoes.
Halo wars cost them 1200 millions to make