>Sold 8 Million within a single year in the States, without any bundles.
>Outsells fricking Dragon Quest III in Japan during it's first year
Nothing Ever Happens Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
>Sold 8 Million within a single year in the States, without any bundles.
>Outsells fricking Dragon Quest III in Japan during it's first year
Nothing Ever Happens Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
It's a good game.
these were the big releases of the day. you can find footage of pissed off boomers waiting in line and not finding it. there was actual hype that was in general society for this game.
I was a kid and every kid on the playground was talking about it.
Literally only Pokemon Red and Blue did numbers comparable to this though, there's no explanation for how this game in particular was so fricking massive
Because unlike Zelda they never had a shitty second entry to kill the hype, so you only had the original Super Mario Bros
Zelda was too complicated for the normies back then
You can certainly argue the merits of Zelda 2 but just about everything about it was so different from 1 its not surprising that it remains one of Nintendo's most controversial games
At 0:31 player almost stumbled upon the easier way to beat these guys. I wonder if they figured it out later
Not true, The Legend of Zelda sold 2 million within it's first year in the United States. Had they waited until 1991 to release the sequel, it would have easily sold 15-20 million
Actually the game was just shit and not fun to play. Which is why all future Zelda games went back the first game's style
After getting so many ports of it (both by choice and not) its actually not THAT bad. More frustrating than shitty. It has its moments.
Introducing level grinding AND lives was a huge mistake, I'm not sure what they were thinking.
Kind of odd that it came out at the same time as CV2
>Kind of odd that it came out at the same time as CV2
Back then the logic was "if a sequel is more of the same gamers won't care". So they had to radically change things to keep interest.
filtered. hard.
hype is exponential
>Had everything in it and was more polished in terms of controls than many other games at the time.
>Everyone liked 1 and 2
>Rpgs/jrpgs were super niche
>Early nugamer's arrived with snes and genesis, but was games like mario 3 that built up the hype to bring them in so they could play sports and fighting games, then shooters
And, well, here we are
Greetings from gen 3
The only reason it doesn't seem groundbreaking is because it set the standard. Now it seems obvious to have wildly disparate themed worlds like water, desert, ice, etc., each with their own sublevels. But nobody really had that before SMB3. Games used a few tilesets scattered here and there but nothing so cohesive and never "here, let's put fricking eight of them in the same game"
And now nobody gives a shit. Just goes to show you that it's all about marketing and hype.
>And now nobody gives a shit
?
You would think so, but the ports for SNES, GBA and Wii were big hits. The game is timeless.
only nintendo existed back than
It’s the best 2D Mario
tendies will buy anything xd
SMB 3 was fricking mindblowing for an NES game
source?
it's FUN
>ifitsnotfunwhybother
It pushed what the NES could do and has SOUL. I loved how the map felt like I was going on an adventure and choosing which pathway I wanted to go to and what items I wanted to use in my storage.
It's hard to convey to zooms just how next level this game was back then
It also had a ridiculous marketing campaign
Its Mario.
And, for better or worse, The Wizard probably helped too.
Is that supposed to be impressive?
Goyslop has existed for decades.
The hype was real. I was 5 when the commercials hit the US for the game and it felt like the biggest event ever. There may be some nostalgia bias but the only other games with comparable hype in my life time were Final Fantasy 7 and Halo 2.
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Awwww shit, I had the Goomba and the Paratroopa.
I had that goomba. Little shit does a backflip. You will never know how many loading screens and slow loading images this lil homie helped me through.
It was a very anticipated game at the time that blew everyone’s minds. SMB3’s impact on the 2D platformer genre can be felt to this day.
SMB3 and Megaman 4 kept me occupied for most of my early childhood. Good games.
They made a movie that was basically a feature length commercial for it.
And the girl was cute
HE TOUCHED MY BREAST!
That immortalized the King Kong ride at Universal that got burned down in the 2008 fire.
It's actually that good, like a generational leap within the same console and probably the reason why Nintendo stopped caring about arcades with minimal exceptions. In my anecdotal experience growing up with a famiclone, few if any games came close to just how big and polished Mario 3 feels.
It was the Halo 3 of the 80s.
Still the best platformer.
SMB3 was the last game before 100% save culture ruined the series
The answer is bing bing wahoo jkdhv2
There were no wahoos back then
>How the frick was this so big?
There was a promotional movie in the USA that was extremely popular and starred a little kid from a popular TV show.