How well do you think Half Life has held up? Do you think it was good on release?

How well do you think Half Life has held up? Do you think it was good on release?

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  1. 6 months ago
    Anonymous

    It was excellent on release and still is

    • 6 months ago
      Anonymous

      I agree. Everything up to Apprehension is 10/10. Surface Tension is a good chapter on its own, but it becomes a little repetitive after that. Xen is ok the first time around and the only really bad chapter is Interloper.
      If I had to nitpick something about the game it would be the bullet sponge enemies, specially when playing on Hard. I wish the enemy AI behaved more like Goldeneye/Perfect Dark.

  2. 6 months ago
    Anonymous

    it was good and now it is good

  3. 6 months ago
    Anonymous

    I kind of want to play it but never will since I know the story will never be finished. Game will be completely forgotten 10 years from now.

    • 6 months ago
      Anonymous

      Just play it. HL1 and it's expansion's story are done. 2 just follows it up with a new story and can honestly be played each in their own vacuum.

    • 6 months ago
      Anonymous

      The story in Half-Life 1 is pretty self-contained. The story to 2 feels like fan fiction written by a completely different group of people.

    • 6 months ago
      Anonymous

      Half-life barely has a story

    • 6 months ago
      Anonymous

      It's free

    • 6 months ago
      Anonymous

      The story is already finished, there's no way humans can beat the combine.
      And why would you care in the first place, games aren't about the fricking story, you sound like a moronic zoomer who can only enjoy what's popular and only plays cinematic games.

  4. 6 months ago
    Anonymous

    It was mediocre and the fact that v*lv* exists because it succeeded is proof that there is no God, yet there is Satan.

  5. 6 months ago
    Anonymous

    still good, replay it every 2 years or so. fun singleplayer experience, has a lot of charm and character.

  6. 6 months ago
    Anonymous

    It's aged in spots, but still surprisingly good. Better than it's sequels for sure. The main issue is the Xen chapter which is so bad I just skip to the final boss.

    • 6 months ago
      Anonymous

      >Better than it's sequels for sure
      I think every half life game is still great. ¯_(ツ)_/¯

  7. 6 months ago
    Anonymous

    I played it through the first time around 2014 or so. Much too young to have played it on release. I think it holds up exceptionally well.

  8. 6 months ago
    Anonymous

    Pretty boring once you get to xen. Everything after the Gargantua encounters is an anticlimax.

  9. 6 months ago
    Anonymous

    It's okay.
    It was good when it came out, even with the platforming. The AI was hyped to hell and back, even through "run straight at the player every time" isn't much less sophisticated than "either run straight at the player or hide behind a box and spam grenades"

  10. 6 months ago
    Anonymous

    just fyi one of the level designers is doing a 25th anniversary playthrough on youtube right now
    it's bretty hilarious
    I don't feel so bad about falling for all the traps now
    because he hits almost every single one of them and swears like a sailor
    turns out valve was a bunch of trolls from the get-go

    • 6 months ago
      Anonymous

      >saddened by all the regressions on the steam version
      i wonder if it'll finally get fixes now

  11. 6 months ago
    Anonymous

    on release it was a buggy mess
    it was the intro and the walking simulator at the beginning that made it famous
    cinematic crap was still a new thing

    • 6 months ago
      Anonymous

      >on release it was a buggy mess
      Was it? I recall playing a cracked version (build actually predates the final release by a day) on my Windows 98 box (K6-2 500 + integrated SiS 6326) at the time and didn't really run into any particular issues, other than it running kind of slowly on my shitty hardware.

  12. 6 months ago
    Anonymous

    When people say a game "holds up", it means it's good by modern standards.

    Therefore the game was never good.

    • 6 months ago
      Anonymous

      It means it's still good.

  13. 6 months ago
    Anonymous

    Gave it a playthrough again recently and enjoyed it.

    The only thing that doesn't hold up well in my opinion is the frequency of the loading screens - you really get a sense of how small the maps are. HL2 has the same problem, though on both games the loading time on modern machines is pretty fast compared to what you'd wait at the time.

    • 6 months ago
      Anonymous

      That’s why I didn’t like the PS2 version (my first exposure to the game).
      Tons of super long loading screens constantly breaking up the action.

    • 6 months ago
      Anonymous

      That and audio options on PS1 stink. You either get to hear what people are saying or blow your eardrums out when you fire guns and there's no subtitles.

  14. 6 months ago
    Anonymous

    Still one of the best games ever.

  15. 6 months ago
    Anonymous

    I played Half Life for the first time on PS2. It was a 20 dollar budget game when it was new. It didn’t impress me because I already had Halo.

    I got Half Life 2 when it released. I thought it was okay, above okay even. I thought not having your hands on turrets and the boat was weird. I liked the physics. The best level was using your gravity gun to shoot saw blades at zombies.

    I then played the real PC half life some years later, maybe around 2006 or 7. I loved it.

    In short, yes. It was a masterclass in atmospheric fps with a narrative. Extremely engaging to play, you really love the story, and the game itself is a lot of fun.

  16. 6 months ago
    Anonymous

    It was, they made it worse with steam updates

    • 6 months ago
      Anonymous

      In what way? Doesn’t steam allow you to download any revision of a game?

      • 6 months ago
        Anonymous

        No

  17. 6 months ago
    Anonymous

    half life is bad and responsible for a lot of the scripted on-rails garbage in modern gaming

    • 6 months ago
      Anonymous

      >modern gaming
      not my problem

    • 6 months ago
      Anonymous

      When half-life came out Doom was only 5 years old. Are you telling me that all fps needed to all be collecting keycards and monster closets forever?

      You fricking autists are really something else.

      • 6 months ago
        Anonymous

        HL1 mostly recontextualizes what those keycards *are* No longer is the keycard a literal card, it's getting to a room which lets you open a sealed door. Or figuring out a small laser puzzle to progress to the next area, which then lets you bring a scientist to a door to open it, it recontextualizes what the cards are and brings about a full set of designs and mechanics around it. That's good game design right there.

        • 6 months ago
          Anonymous

          HL1 did it beautifully. It isn’t a movie game, it’s a seamless engaging experience, and so too is it’s narrative. The entire story plays out from the perspective of Gordon and the environment changing around him.
          That anon is blaming Half-Life for movie fps, which Half-Life never was.

          • 6 months ago
            Anonymous

            He's just doing a low effort baiting bit Ganker has become known for since reddit opened up

      • 6 months ago
        Anonymous

        Boomer shooter aficionados are fricking ADHD cancer, they can't handle that the world has moved on.

    • 6 months ago
      Anonymous

      >Is it [game]'s fault for being such an interesting change of pace that the rest of the industry decided to copy it instead of copying games that came before
      No, you luddite moron. If people didn't want this style of gameplay they wouldn't have copied it so much in the first place.

      • 6 months ago
        Anonymous

        Yes, I'm particularly fond of all the dragons lair clones on the market as well. A true connoisseur.

    • 6 months ago
      Anonymous

      Games were just going to go in that scripted on-rails direction no matter what. All the big games that it BTFO were still going for a very story heavy direction. The incompetents that followed in it's wake were going to be shit with or without it.

    • 6 months ago
      Anonymous

      He's just doing a low effort baiting bit Ganker has become known for since reddit opened up

      It’s alf

      • 6 months ago
        Anonymous

        boogeymen are gay and don't exist

        • 6 months ago
          Anonymous

          He’s real, i just don’t know if he’s around here anymore

        • 6 months ago
          Anonymous

          But boogerman does

    • 6 months ago
      Anonymous

      No, that's it's sequel. Half-Life is a generic 90s FPS with some story sequences, and some boring enemies and weapons.
      Half-Life 2 is the game that made devs realize all you need to do to make the masses bust a load are is a truly boring and poorly made game of hallways intersected with "puzzles," dialog sequences, and set pieces.
      COD4 would take HL2, add HOO-RAH to it, and release on consoles and the single player FPS genre was thereafter dead

      • 6 months ago
        Anonymous

        It was never a good game, so terribly.

        half life is bad and responsible for a lot of the scripted on-rails garbage in modern gaming

        Hi rpgcodex

        • 6 months ago
          Anonymous

          Why would an rpg website(?) care about an FPS game? what are you even trying to say with this post?

          • 6 months ago
            Anonymous

            >he doesn't know

          • 6 months ago
            Anonymous

            Why would an anime message board talk about a FPS? Because even if there's a central theme, people there like talking about other things. They're a bunch of contrarian redditors going on about muh Amiga, muh immersion sims and muh blobbers and how lame any good games are.

            • 6 months ago
              Anonymous

              >Why would an anime message board talk about a FPS
              Because you're on the part of it dedicated to retro video games and not one of the 10 dedicated to chink cartoons?
              Is anyone who doesn't follow along with consensus opinion some dedicated contrarian? My favorite game is GTA3, you wanna tell me what an unknown and under the radar classic that was? HL2 is shit.

              • 6 months ago
                Anonymous

                >My favorite game is GTA3
                Come on, son.

  18. 6 months ago
    Anonymous

    relatively well i think, i remember some bits sucking but that was the worst of it

  19. 6 months ago
    Anonymous

    Classic

  20. 6 months ago
    Anonymous

    It will never not be good.

  21. 6 months ago
    Anonymous

    HL1 >>>>> HL2

    • 6 months ago
      Anonymous

      For me hl2 > hl1 > opfor > ep2> blue shift > ep1 > garbage >>>> decay
      Never played alyx.

      • 6 months ago
        Anonymous

        Alyx is lame, but HL2 VR mod is pretty great.

  22. 6 months ago
    Anonymous

    I think it's a lot better than HL2, and I think it's a very good game for the genre. The PS2 version is my preferred version these days.

  23. 6 months ago
    Anonymous

    Its a much better game when played on hard. It really makes the shooting sections as puzzles thing really stand out.

  24. 6 months ago
    Anonymous

    Half Life is a good game that people seem to hold up as a turning point in gaming for some reason. They talk like no other shooter had a story before or that Half Life's story is anything other than just fine. Literally no one until the last couple of years thought Half Life's story was anything special. Also the expansions getting a bunch of love in recent years is weird but they are argueably better than the base game so I can't complain.

    • 6 months ago
      Anonymous

      >Literally no one until the last couple of years thought Half Life's story was anything special.
      Nah dude. I remember reading the fluff pieces in the gaming magazines, stuff like, "What's this? An FPS with an actual STORY?! Wowzers!"
      It was also the first game I ever saw called "the thinking man's FPS" because it had some platforming puzzles

      • 6 months ago
        Anonymous

        Now that you mention it I do vaguely remember these but I guess back then I didn't pay too much attention to it. On forums people did praise it, particularly the AI which for 98 was good. But the actual story aspect seemed to be a journo special. Don't know why anyone would praise the platforming unless they didn't play Turok or literally any other FPS that came out in the last 3 years at that time. I mean shit Rainbow Six and Delta Force both came out the same year and both of them were far more of the "thinking man's FPS" and personally I found the story of R6 more engaging but that's just a personal thing.

        I see Half Life in a similar light to F.E.A.R. yet that game only sees a quarter of the dick sucking half life got. But I would put both on about the same level of good but overrated as frick.

      • 6 months ago
        Anonymous

        What Half-Life did which was new was put you in essentially interactive cutscenes, never breaking out of your FPS camera.

        The plot wasn't particularly amazing, but the storytelling was done entirely from Gordon's point of view, entirely in engine, in more of a 'show me, don't tell me' kind of way, with absolutely no breaks away to third person or pre-rendered animations.

        For the time, this was fairly new and ground breaking - if you take a game that was probably most like it in terms of storytelling, System Shock, the plot still unfolded via logs and direct exposition.

        I never had an issue with this at the time, as I'd been used to unskippable cutscenes as part of games I played; now it gets a bit tiresome when you're literally just waiting for the scientist to stop talking so you can get into the next room.

    • 6 months ago
      Anonymous

      >Literally no one until the last couple of years thought Half Life's story was anything special.
      Nah dude. I remember reading the fluff pieces in the gaming magazines, stuff like, "What's this? An FPS with an actual STORY?! Wowzers!"
      It was also the first game I ever saw called "the thinking man's FPS" because it had some platforming puzzles

      There's nothing special about HL1's story. What's special is how it's told. It's literally Doom/Quake's plot with a layer of X-Files/The Mist/Die Hard on top.

      • 6 months ago
        Anonymous

        I don't see what is so special about how it's told, is it just because there's no cutscenes? Plenty of games some of which are shooters already did this, I mean hell System Shock did more with a better story years before Half Life.

        • 6 months ago
          Anonymous

          >I don't see what is so special about how it's told, is it just because there's no cutscenes?
          Not just that, the story unfolds in real-time with various scripted sequences. In System Shock (which I love) you mostly got emails that told you what to do.
          >normal day at work, you're late
          >cause rift during experiment
          >hey the troops are coming to save us, go to the surface
          >get there, they shoot you so you go back
          >hey go launch this rocket so the lambda team can close the rift
          >it doesn't work so your next objective is to find the lambda complex
          This is all done in a diegetic way.

      • 6 months ago
        Anonymous

        They're gaming journos, they also said the same thing about Quake 2.

        Now that you mention it I do vaguely remember these but I guess back then I didn't pay too much attention to it. On forums people did praise it, particularly the AI which for 98 was good. But the actual story aspect seemed to be a journo special. Don't know why anyone would praise the platforming unless they didn't play Turok or literally any other FPS that came out in the last 3 years at that time. I mean shit Rainbow Six and Delta Force both came out the same year and both of them were far more of the "thinking man's FPS" and personally I found the story of R6 more engaging but that's just a personal thing.

        I see Half Life in a similar light to F.E.A.R. yet that game only sees a quarter of the dick sucking half life got. But I would put both on about the same level of good but overrated as frick.

        >Don't know why anyone would praise the platforming unless they didn't play Turok or literally any other FPS that came out in the last 3 years at that time.
        There is a non-zero chance that is the case. I later encountered Wii fanboys who told me that all FPS games are for knuckledragging dudebros until he played Bioshock and Orange Box and immediately declared that they were pure art and the best FPSs ever created - earth-shattering, even.

  25. 6 months ago
    Anonymous

    >launches grenade at you

  26. 6 months ago
    Anonymous

    It was never a good game, so terribly.

  27. 6 months ago
    Anonymous

    It was amazing and I still play it once in a while.

  28. 6 months ago
    Anonymous

    I used to think that the soldiers shouting "YO. RECON" were saying "YO. moron".

    • 6 months ago
      Anonymous

      I think it's, "GO RECON"...

      • 6 months ago
        Anonymous

        Oh. My bad.

  29. 6 months ago
    Anonymous

    Black Mesa is a good remake. It stays very true to HL but has been modernised graphically without losing the charm (in my opinion obviously).

    I realise that updating it makes it less retro but it is still the same game.

  30. 6 months ago
    Anonymous

    I think it's excellent to this day. An argument can be made about whether its effects on gaming at large were good or bad overall, but that can be said about pretty much any Volvo game. If you look at their games as stand-alone products though, they pretty much all hold up and some are even revolutionary. and Half-Lofe definitely holds up.

  31. 6 months ago
    Anonymous

    Half Life is Ganker core, get over it

  32. 6 months ago
    Anonymous

    Not even a fan of HL1 but it holds up well. Much better than HL2 which is one of the most overrated games of all time that aged terribly.

    One thing though, many of the claims that "HL1 did X first" are bullshit. In fact all of them are. There was games before it that did everything you see in the game better.

    • 6 months ago
      Anonymous

      >There was games before it that did everything you see in the game better.
      Yeah but none of them do ALL of those things, together, in one good game. That's why HL1 is great. It's consistently good across the board.

  33. 6 months ago
    Anonymous

    Didn't played but hl2 sucks. Unless you like a mediocre shooter with long unskippable cutscenes.

  34. 6 months ago
    Anonymous

    Half-Life 1 is still a great classic.

  35. 6 months ago
    Anonymous

    The sequel is better

  36. 6 months ago
    Anonymous

    Still holds up as one of the best games of all time.

  37. 6 months ago
    Anonymous

    Great
    >on release
    Sure, it was a big deal

  38. 6 months ago
    Anonymous

    It's good and anyone saying 'Muh Movie game' don't understand that prior to this shooters either had zero story like DOOM or a million hatch-job cutscenes that took control away from the player.

    • 6 months ago
      Anonymous

      They also never actually played it considering outside of the intro it's nothing but constant shooting and action

  39. 6 months ago
    Anonymous

    Anons you are arguing with auster troon
    The doom general likes this game

    • 6 months ago
      Anonymous

      https://i.imgur.com/8Z6icDV.jpg

      How well do you think Half Life has held up? Do you think it was good on release?

      half life is bad and responsible for a lot of the scripted on-rails garbage in modern gaming

      It's the same strategy you see, he's mental
      https://desuarchive.org/vr/search/image/Fo2d4oHF1HHMbYwbf_F8hQ/

  40. 6 months ago
    Anonymous

    SiN is just more fun overall, and I'm tired of pretending that it's not

    • 6 months ago
      Anonymous

      Forgotten Q2 garbage

      • 6 months ago
        Anonymous
    • 6 months ago
      Anonymous

      It's fun, and was great at the time, but Half-Life is a better, more balanced game. There's a reason it's still being talked about decades later.

      If Ritual put half the effort into the rest of the game as they did with the first level that made it into the demo, it would be amazing.

    • 6 months ago
      Anonymous

      sin was fun but a bit limited. it got boring shooting bald people

  41. 6 months ago
    Anonymous

    OP lost half life forever beloved

  42. 6 months ago
    Anonymous

    [...]

    You're the only one samegayging. Projecting the very thing you're guilty of.

    • 6 months ago
      Anonymous

      See

      OP lost half life forever beloved

  43. 6 months ago
    Anonymous

    Doom, Quake and HL1 are the only fps that matter, especially mods.
    The rest are worthless amd their fanbases can cope.

    • 6 months ago
      Anonymous

      dick kickem is kino though

    • 6 months ago
      Anonymous

      Blood was good tho

    • 6 months ago
      Anonymous

      Unreal
      Marathon
      Deus ex.

      Check mate Valve boy. You uncultured tech bro swine.

      • 6 months ago
        Anonymous

        >marathon
        Kek

        • 6 months ago
          Anonymous

          The first narrative fps

          • 6 months ago
            Anonymous

            And?

            • 6 months ago
              Anonymous

              you're replying to ALF, you can tell because he never capitalizes FPS and never puts a period at the end of his sentences.

  44. 6 months ago
    Anonymous

    hl1 is frickin rancid
    atleast hl2 is great

    • 6 months ago
      Anonymous

      gravity gun simulator?

      • 6 months ago
        Anonymous

        whats with the "i hate physics" thing that hl1 fans do?
        i like hl2 more because i like its visuals, the combine are cooler designs, its physics are fun, its combat feels better, theres less fluff in the campaign, i like the source engines feel, and i like the weapons more

        • 6 months ago
          Anonymous

          I think it's just a bad taste left over from the lazy source port of HL1.

        • 6 months ago
          Anonymous

          Half Life 2 was a game that suffered from a lot of minor issues. It's a good game but every single time I replay it those minor issues feel larger.
          The upside is basically every single issue I have I can simply mod out. For me the weapons, the characters, and the over all story felt like a decline from HL1 but the physics and puzzles were much better with the combine being honestly pretty meh, they don't seem powerful enough and particularly when you get the AR2 it feels like a toy, it's so incredibly weak while holding no ammo while the SMG stomps it in every way. Weapons needed more work and the Combine did as well, all the regular grunts did fine as just fodder, but there never felt like a really powerful enemy except the strider which was basically never used. The Hunters in EP2 were a step in the right direction but there simply wasn't enough on them I feel.

        • 6 months ago
          Anonymous

          >Like the weapons more
          What weapons? It's got less weapons than one and the only one that's really 'new' is the AR2 which is just a whimpy AR with an alt fire you can safely use maybe a handful of times in game

  45. 6 months ago
    Anonymous

    Just beat it on my 98 machine, still good but I hate how everyone aped hl1 and 2 game design

  46. 6 months ago
    Anonymous

    it's good, but i prefer the sequel, not necessarily cuz of story
    >more unique environments
    >gravity gun
    >vehicles
    >semi-open levels

  47. 6 months ago
    Anonymous

    the steam releas has just been remastered
    https://half-life.com/en/halflife25

    • 6 months ago
      Anonymous

      Not remastered necessarily, just restored a lot of features that were broken/removed over the years.

      • 6 months ago
        Anonymous

        even better

  48. 6 months ago
    Anonymous
  49. 6 months ago
    Anonymous

    I replayed it semi-recently. I think what it tries to do with setpieces is sort of let down by the tech they had access to. some things work, some things just feel really lame and primitive. It also is one of those games that just has kinda crap difficulty balance. hard mode marines are ludicrously spongey, but normal mode aliens are killed so easily for the majority of the game that it almost seems like you were meant to feel guilty over slaughtering primitives.

  50. 6 months ago
    Anonymous

    Most vr with nonlinear storytelling features fetch quests, keycards etc. Anons that want to play vr then complain about it, be buggered. But having to escort a scientist to safety so as to open a door is stepping beyond that. I haven't played in about 20 years but didn't some of the later aliens use cover in hl1?

    • 6 months ago
      Anonymous

      the marines use cover

  51. 6 months ago
    Anonymous

    Epic shill please

  52. 6 months ago
    Anonymous

    **On Release
    It was a phenom. Plain and simple. You would show the intro tram ride to people who weren't even interested in video games just to show off the graphics and the detail and how far first-person shooters had in the few years since Quake 1.

    If Civilization 1 was "just one more turn"-addictive, Half-Life 1 was "just one more corner / corridor" addictive. As with a lot of people, I bailed at Xen because the gameplay was just too alien / whatever for me but, by then, there were so many fan levels that I just didn't care.

    Half-Life 1 was the first time that the FPS genre grew up and into it's own. It was the perfect intersection between game and story. It had story but it never interfered with the game.

    **Today
    Technology and tastes have aged it a bit. The graphics don't work today for the reason why the graphics worked well back then; They depict modern life. Unlike Quake 1 where you can forgive the chunky graphics because they depict abstract-like architecture and enemies, the same can't be said for HL1. Also, the gameplay for HL1 is a bit dated as everyone has adopted the "railroading" aspect for FPS games (as opposed to Quake 1/2 more open architecture).

    **Overall
    For people who were there, HL1 is an iconic classic. Full stop. For today, HL1 is sort of like "the bronze age" in that it represented, for the first time, what future generations of FPS games would resemble.

  53. 6 months ago
    Anonymous

    Alf's enjoying his opportunity, isn't he?

    • 6 months ago
      Anonymous

      Bottom one is exaggerated. It actually looks like this now that they fixed it

      • 6 months ago
        Anonymous

        that looks good, very harmonious. Note that there's frickin ten other light settings you can change in the console and the anon that did the overbright mod has a habit of changing three things at once in comparisons so you can't tell what did what, but you have to give him credit since he coded up a dll that let you see the good software mode shit in xash in the mean time until they did this.

        • 6 months ago
          Anonymous

          >that looks good, very harmonious
          Yeah, the brightness is just right. I just loaded that map to check out that part since it's pretty much the designated overbright area but I might replay the entire game now that we have such a good version

  54. 6 months ago
    Anonymous

    >xash3d cancer

    no thanks

    • 6 months ago
      Anonymous

      bait?

  55. 6 months ago
    Anonymous

    Deathmatch is fun

  56. 6 months ago
    Anonymous

    Half Life was never good

  57. 6 months ago
    Anonymous
  58. 6 months ago
    Anonymous

    I can say it didn't held up well, I found it boring during my first playthrough in 2007. HL2 (I played it later) is still great though.

  59. 6 months ago
    Anonymous

    Although the half life series holds a special place in my heart as the series that got me into boomer shooters, currently it doesn't particularly stand out from the genre and it's unskippable cut-scenes, story segments, whatever you want to call them created an annoying trend in games. At the time the environmental storytelling and uninterrupted player control were lauded, how it was able to tell a captivating story within a doom clone but it's popularity spawned many imitations and may have been a big part of the video games as movies casualisation of the industry at large. The story of the series hasn't come to a conclusion so it isn't worth playing for a story half told. The dystopian setting is somewhat derivative of 60-70's science fiction movies and novels with many familiar tropes, secret lab, alien invasion, government conspiracy, mad science, cosmic horror etc. Half life 1, blue shift and opposing force hold up better because the gameplay is more complex than the sequels. Although half life 2 was spectacular at the time, technically impressive with it's physics engine, it's visual presentation and pacing; It had lackluster sequels and the story, though promising, never finished. Including the portal series as part of the half life universe was a major misstep, as it's silly dark comedy tone doesn't fit the dour cosmic horror realism of the half life series (Cave Johnson). The half life series is about spectacle, it's fantastic pacing, setpiece moments and vehicle segments. You could maybe play it as a historical piece having seen many things that reference it in the future but I would reccomend only playing the games centered around the premier title and if you decide to go into the half life 2 era be aware that the physics puzzles are quaint compared to the physics puzzles in games of today and that the story is extremely promising and emotionally provocative but ultimately has gone nowhere and was shoddily retconned with Half Life Alyx.

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