How were you supposed to know?

How were you supposed to know?

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  1. 11 months ago
    Anonymous

    The broken glass tube you see before it + the downloaded maridia map you get that shows you that there are areas above and below it.

  2. 11 months ago
    Anonymous

    what I want to know is how the game expected you to know that the next progression step is the invisible bombable block in this elevator room.

    • 11 months ago
      Anonymous

      I don't know why but it seemed obvious to me, I remember doing it pretty much right away. I think maybe I had just been trained to just throw out a bunch of bombs when I couldn't find the way forward at that point.

    • 11 months ago
      Anonymous

      >It's another "Ganker interprets game manual bait as soulful design" episode

      • 11 months ago
        Anonymous

        I just played super metroid for the first time and the amount of padding the game uses is pretty insane and idk why nobody ever brings this up

        • 11 months ago
          Anonymous

          There is literally no padding in Super Metroid. There's no key hunt like in Prime

          • 11 months ago
            Anonymous

            I think he meant backtracking. I don't really know if Metroid Fusion is better, but I guess the devs of that game can feel validated now.

    • 11 months ago
      Anonymous

      By getting the map in Brinstar that showed you the boss and undiscovered rooms to the right of the elevator.

    • 11 months ago
      Anonymous

      X-Ray scope. Good job outing yourself as only watching speedruns.

      • 11 months ago
        Anonymous

        you cant even get the xray scope in that part of the game moron
        >but akshually you can with x or y speedrunning tr-
        frick off

    • 11 months ago
      Anonymous

      Because you didn't get the map.

  3. 11 months ago
    Anonymous

    By watching the demo

  4. 11 months ago
    Anonymous

    my big brother told me, that guy knows everything

  5. 11 months ago
    Anonymous

    How were you supposed to know?

    • 11 months ago
      Anonymous

      For me, it was literally trying random shit until I miraculous noticed that pressing up and down made the thing move.

  6. 11 months ago
    Anonymous

    Aren't you intended to get to Maridia through Wrecked ship?

  7. 11 months ago
    Anonymous

    How were you supposed to know?

  8. 11 months ago
    Anonymous

    There was an otherwise identical broken tube in an earlier area. Metroidvania games can't really afford to be subtle with the signposting.

  9. 11 months ago
    Anonymous

    How were you supposed to know?

  10. 11 months ago
    Anonymous

    How were you supposed to know?

    • 11 months ago
      Anonymous

      trial and error. The real horseshit one of these is the one before Bowser in the jap version of 2 that makes you keep a firewall on screen

    • 11 months ago
      Anonymous

      This one was pure bullshit in the NES original because there was no way to tell if you were going the right way besides "boy, I sure have been running for a while". All-stars was kind enough to add a chime and buzzer for correct and incorrect paths.

    • 11 months ago
      Anonymous

      123

    • 11 months ago
      Anonymous

      It's literally a difficulty curve oh my god

    • 11 months ago
      Anonymous

      you weren'td

  11. 11 months ago
    Anonymous

    How have you not made it a habit to plant bombs everywhere and shoot every wall by then?

  12. 11 months ago
    Anonymous

    still cant figure it out after 90 threads?

    • 11 months ago
      Anonymous

      how is he supposed to know?

    • 11 months ago
      Anonymous

      he probably keeps forgetting to refresh the page.

  13. 11 months ago
    Anomalous

    how do you zoomers know so much about these boomer games? i havent been a gamer in 10+ years and current gaming culture is alien to me so you might as well tell me like im 80 years old or from space

    • 11 months ago
      Anonymous

      Children are always curious about things they don't know about, it's just a matter of getting over it so to speak.

  14. 11 months ago
    Anonymous

    ftfy

    • 11 months ago
      Anonymous

      Figuring out what to do here isn't hard, it's just moronic because you have to actually go through the process of figuring it out and then you just have the exact amount of ammo required for it, so the odds of you figuring it out and having enough ammo to actually do it the first time in is low.

      • 11 months ago
        Anonymous

        You have a bit of leeway if you're smart about it and you have some spare energy in the extra weapons. You don't need to bomb every breakable barrier to beat that boss.

  15. 11 months ago
    Anonymous

    How were you supposed to know?

  16. 11 months ago
    Anonymous

    Not being a moron

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