How would you design a game about them?
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How would you design a game about them?
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I would kill them off immediately and then fast forward 40,000 years and make a cool game about marines in space
Forgot to mention this thread is for heterosexuals, sorry.
No Warhammer nerd has ever seen a vegana IRL
I saw your mom's vegana and, let me tell you, chaos spawn is more attractive.
Heh
Action game. Two player coop, splitscreen available.
>splitscreen
Holy soul.
>Snoyhammer: Total Bore
take your arcade anime trash back to /vr/
its just warcraft at that point
By changing the human for a beastkin female
coop first person action game where gotrek is a killing machine but with a fov so you can't see to the left
and felix needs to support felix and doing some puzzles from time to time
Are the novels any good or is it generic fantasywank?
fun if you like the old world
Great, thanks
Thanquol rathomie is especially hilarious
just don't expect masterpiece level writing or complexity
jaded dwarf cursing the gods while trying to die
10/10
>cursing the gods
I don't know much about warhammer, are the gods all only Chaos Chads?
There's almost to many gods, and they are not Chaos, the one Gotrek hates is Grimnir, the slayer dwarf god
Trine, but theres two of them, and neither of them are any good at anything except killing stuff
they're fun, but they're not very deep. Gotrek and Felix go somewhere, meet people, evade a nefarious scheme, and then Gotrek nearly dies killing something, but doesn't quite die. Repeat x20. Its the best of its sort, the world is fairly well fleshed out and the characters are fun
they're really comfy and pretty funny too
3rd person hack and slash with levers that one has to hold while the other goes through a door/gate/bridge and holds a lever on the other side.
The magnum opus of co-op mechanics