How would you resurrect Quake multiplayer?

How would you resurrect Quake multiplayer?

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  1. 9 months ago
    Anonymous

    I wouldn't

  2. 9 months ago
    Anonymous

    Progression system. Skins. Brighter maps. Slower gameplay. Easy bots to farm for xp.

  3. 9 months ago
    Anonymous

    Not possible

  4. 9 months ago
    Anonymous

    Focus it around killing Black folk

  5. 9 months ago
    Anonymous

    Quake Champions, but remove the hero shooter horseshit and improve performance for lower end machines.

    • 9 months ago
      Anonymous

      >Unreal Engine or Godot
      >Full modding support
      >own servers, server browser
      >gore
      >Vtubers to shill it
      or
      >Quake 3 remaster with KEX engine

      you can play quake right now, its called quake champions. you don't play it because you don't actually enjoy quake MP you just enjoy the memories you had of it as a kid.

      this is the part where you say quake champs isn't real quake because the characters have abilities.

      Quake Champion is shit. They turned Quake kino into a live service slop. People do like fps arena games but QC still flops, that tells how bad it is.

      • 9 months ago
        Anonymous

        Live Service is fine and is the only way to give a modern multiplayer game solid longevity.
        Champions sucked because it chased the hero shooter trend and was still too early in the live service trend to know what it was doing

      • 9 months ago
        Anonymous

        godot would be crazy because iirc it just exports the entire project as text meaning you can just throw it back into godot and edit it same as the devs
        maybe was fixed i dunno

  6. 9 months ago
    Anonymous

    you can play quake right now, its called quake champions. you don't play it because you don't actually enjoy quake MP you just enjoy the memories you had of it as a kid.

    this is the part where you say quake champs isn't real quake because the characters have abilities.

    • 9 months ago
      Anonymous

      >shit maps
      >shit net code
      >shit performance
      >shit matchmaking

    • 9 months ago
      Anonymous

      >hero shit
      >runs like ass
      so close

    • 9 months ago
      Anonymous

      I have 300+ hours in QC. I stopped playing when it got hard to find matches and duel wasn't my thing

  7. 9 months ago
    Anonymous

    too late.
    the era of high IQ arena shooters is over

  8. 9 months ago
    Anonymous

    Quake + Phantom Dust
    Items spawns are replaced with card spawns. Everyone can see your load out and can infer what card type you want to go after. Add in a secondary objective that spawns in tandem with powerful items so the dominating player has to pick between weapon or objective. Have that secondary objective be something like "collect 3 of these in a round and you win". This gives shitters hope they can win through collecting them and or give them the ability to safely get power ups without getting stomped since the other player is on the opposite side of the map

  9. 9 months ago
    Anonymous

    QUACK

  10. 9 months ago
    Anonymous

    1. Have single player modes, both a campaign and a bot mode. Newbies need these to get familiar with the guns/some mechanics.
    2. Have it filled with content on release. No more of this "we only have 8 maps and two gamemodes" thing. Create content.
    3. Make sure the engine isn't a piece of shit like Quake Champions. We don't need parkinsons LG anymore.
    4. Eventually come up with a good ladder system and ELO system once the community figures out which maps work with each gamemode.

    Now when it comes to match making vs dedicated servers, I think that match making is better for noobs, while dedicated servers/custom servers are better for experienced players.

    Basically just release a completed game.

  11. 9 months ago
    Anonymous

    How would you integrate live service elements to keep the modern zoomers attention, but without ruining the game?

    • 9 months ago
      Anonymous

      Live service makes any game guaranteed horseshit.
      Non-live service games only contain a single development team's worth of hatred for their players, whereas a live service game can have an infinite number of dev hatred accumulate in it over time.

  12. 9 months ago
    Anonymous

    Name it something else and call it a "spiritual successor", also it must have console support or the troons wont play it

  13. 9 months ago
    Anonymous

    The problem is all the pro players wipe the floor with newcomers so the newcomers never really manage to learn anything because they're staring more at the respawn timer than actually playing the game

    • 9 months ago
      Anonymous

      It's not that bad if you funnel the newcomers into team modes. Quake Champions was filled with noobs around 2018.

    • 9 months ago
      Anonymous

      >The problem is all the pro players wipe the floor

      because despite what arena shooter 'fans' on Ganker want to believe, the genre died because its almost exclusively about memorizing item/powerup spawn times and thats fricking boring.

      • 9 months ago
        Anonymous

        Why is it boring?

        • 9 months ago
          Anonymous

          because the game is decades old and that is STILL the meta. you're now going to get mad that i said meta.

          • 9 months ago
            Anonymous

            As opposed to what? It's boring because a game doesn't completely change everything annually?

  14. 9 months ago
    Anonymous

    encourage mod support

  15. 9 months ago
    Anonymous

    No classes.
    Fast.
    That's it. Just let me play instagib freeze tag and we good.
    You can even sell some fricking hats to sate the corpos.

  16. 9 months ago
    Anonymous

    quakes multiplayer was only great because a trillion modders were allowed free reign

  17. 9 months ago
    Anonymous

    I would rebrand it as GTA Call of duty:Fortnite edition featuring Minecraft.

  18. 9 months ago
    Anonymous

    just add skill based matchmaking to Quake 3, put in cutting edge graphics and implement all the maps from every Quake game.

    there I did your job for you

    *throws mic*

    • 9 months ago
      Anonymous

      Zero longevity

  19. 9 months ago
    Anonymous

    >less than 800 24 hour peak

    Jesus Champions is rough rn

  20. 9 months ago
    Anonymous

    I wouldn't. Arena shooters are dead. Frick them.

  21. 9 months ago
    Anonymous

    Frick quake.
    I want unreal tournament back with its rat maps, custom dedicated servers, and active modding scene
    Bring that era back, I want it back so bad

    • 9 months ago
      Anonymous

      Epic has so much money now that they could probably develop and support a new Unreal game at a complete loss for a few years. I want it too.

  22. 9 months ago
    Anonymous

    Make it a battle royale, or whats dated now, make it an extraction shooter.

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