just stop posting and go back to your containment garbage /vg/agdg thread
your previous thread died at barely 60 replies nobody cares gets a fricking clue already
I've tried to get into coding but it's just not something I'm passionate about.
Where could I look to find a partner that will take care of the coding/programming aspects?
I am having trouble coming up with a good turn-based combat system, card games feel overdone and I don't want rock paper scissors-esque luck based stuff either.
Designed a destructible wooden door asset. Currently chipping my way through this map; what remains now is to design is the "village" portion down below the main house, the temple, and the sand garden... which will be part skatepark but laced around these little house units you can enter and move around in. But this is taking forever to do because these modular kits are just a little bit too modular. They're made of lots of little parts that overlap in specific ways and it's taking a long time to hammer everything out, rather than being like, a snap-map kind of build your own medieval house kit.
I really wish Unreal had a way to select all places a material instance occurs in a level and replace it with a different instance, because some of these asset store things have 7-8 material slots and they all have to be overwritten one at a time.
made a theme for a character
https://vocaroo.com/1cf09Do14Hyy
does anyone need music, by the way?
>does anyone need music,
Always, how much do you charge per song?
My typical rate is 100 bucks per minute but I can be flexible depending on how much you have to spare. Any way I can contact you?
Before we go any further, are you ok with your work being in a porn game?
Depends; you'd probably have to be paying me pretty handsomely.
Figured, carry on then.
Good job. may I ask what's real v midi in that track?
All midi
impressive
Real, my 9 year old nephew played some parts.
Where did you get that bass sound? It's very real-sounding
Scarbee M1 plugin. It's fricking GOOD
Thanks anon
Nice changes. Couple of very cool chromatic descents in there. I love jazzy shit.
you might consider humanizing some of it a bit, some of the solo work is a bit robotic.
so what game is this
Pretty good.
i made some animations
just stop posting and go back to your containment garbage /vg/agdg thread
your previous thread died at barely 60 replies nobody cares gets a fricking clue already
I've tried to get into coding but it's just not something I'm passionate about.
Where could I look to find a partner that will take care of the coding/programming aspects?
Code together with a 9 year old, it will be a good bonding experience.
I am having trouble coming up with a good turn-based combat system, card games feel overdone and I don't want rock paper scissors-esque luck based stuff either.
Make it interactive like Paper Mario.
Finally released my demo on steam and people are enjoying it a lot!
If you wanna check it out, it's called GIMMIKO
stop posting your beautiful game on this cesspool website for degenerate losers
Anyone got a good AI bot for general programming advice?
Asking an AI for programming advice when you could ask a real human here, unbelievable!
Why dont you ask the bot instead?
Designed a destructible wooden door asset. Currently chipping my way through this map; what remains now is to design is the "village" portion down below the main house, the temple, and the sand garden... which will be part skatepark but laced around these little house units you can enter and move around in. But this is taking forever to do because these modular kits are just a little bit too modular. They're made of lots of little parts that overlap in specific ways and it's taking a long time to hammer everything out, rather than being like, a snap-map kind of build your own medieval house kit.
I really wish Unreal had a way to select all places a material instance occurs in a level and replace it with a different instance, because some of these asset store things have 7-8 material slots and they all have to be overwritten one at a time.
>he's still working on that
How many years has it been?
Um actually he's only worked on this one for two years. Just ignore the previous 5 years and 4 other copies of this game.
Yeah but now you can do this! Which is much further than the previous two games ever got by a huge margin.
Too fricking many. I think more than 3 since I restarted it?
Until it's done, stupid.
I'm making some decoration.