>I am so afraid of the image of my own humanity, that self-inserting as an isolationist manic manlet or a pointy-eared magical human is not enough. No, I have to completely remove the idea of humanity from my setting because... because.
My setting still has magic and monsters and made-up fantasy bullshit, I just find the dynamic of fantasy races less interesting than creating different human ethnicities.
I genuinely don't understand this soulless mindset and every time when put to the test, it gets proven to be just a bunch of fart huffing and posturing.
Oh man I had forgotten how dumb the justification for MVCI was, it really was fricking videogame designers trying to use the "DUDE JUST REFLAVOR IT LMAO" argument for a fighting game, wasn't it?
Absolutely baffling that supposed professionals making a game for a genre that lives or dies on character design and personality and aesthetics fail to understand those things matter for fighting game characters just as much as the actual moveset.
>all three races agree to keep this origin a secret >not because it's some kind of world-shattering secret or something like that >just cause it's really awkward
Dwarfs and elfs are the same race, who are engaged in a bit of widely-misunderstood cultural ritual they aren't inclined to correct other races on. "Male" elfs and "Female" dwarfs are simply rare intersex individuals.
this is my irl headcanon:
giants = european hunter gatherers: large frame compared to later farmers, eating everything ("Ettins")
Elves and Dwarves = early european farmers: white skin but small and slender, great craftsmen
Humans = Indo Europeans: common culture and tongue, horses
>EXOTIC MALE HUMAN FIGHTER "JONATHAN" FOR HIRE >SQUASHED AND SLAMMED BEYOND ALL BELIEF >PARENTS: MATILDA CUMGUZZLE AND BERTHRAM INCESTMAN >15 GENERATIONS OF INBREEDING PUREBRED LINE >LIFE EXPECTANCY: 4 YEARS >STARTING PRICE: 10000G
sounds neat, try it
and what does this add to the game
a less human-centric setting
>setting
Okay, but what does it add to the game?
depends on the system
what does being human add to the game?
nothing, so there's nothing wrong with cutting it
at least nonhumans can have nonhuman powers
>what does being human add to the game?
Clear point of emotional, cultural and physical reference, and a baseline to hypothetically subvert or innovate on top of.
You know... because you're a human and should know a thing or two about being one.
>I am so afraid of the image of my own humanity, that self-inserting as an isolationist manic manlet or a pointy-eared magical human is not enough. No, I have to completely remove the idea of humanity from my setting because... because.
Holy projection, Batman!
And why would anyone want to play in a shit setting?
Some people REALLY like elves.
have a nice day NOW
>half-dwarf/half-elves
>not halfling/half-elves
you had one job anon
halfings are 3/4 dwarf, 1/4 elf
Halflings are half Ling.
putt that thought back in your brain.
ENGLISH!
TOO MUCH HARD FOR YOU?
GO ON SCHOOL
races are a meme
embrace human only settings
The only settings I write.
Write historical fiction instead, you no-fun incels.
My setting still has magic and monsters and made-up fantasy bullshit, I just find the dynamic of fantasy races less interesting than creating different human ethnicities.
>I'm a moronic low iq subhuman
ok I guess?
I genuinely don't understand this soulless mindset and every time when put to the test, it gets proven to be just a bunch of fart huffing and posturing.
Oh man I had forgotten how dumb the justification for MVCI was, it really was fricking videogame designers trying to use the "DUDE JUST REFLAVOR IT LMAO" argument for a fighting game, wasn't it?
Absolutely baffling that supposed professionals making a game for a genre that lives or dies on character design and personality and aesthetics fail to understand those things matter for fighting game characters just as much as the actual moveset.
I see zero humans on your pic
>all three races agree to keep this origin a secret
>not because it's some kind of world-shattering secret or something like that
>just cause it's really awkward
Dwarfs and elfs are the same race, who are engaged in a bit of widely-misunderstood cultural ritual they aren't inclined to correct other races on. "Male" elfs and "Female" dwarfs are simply rare intersex individuals.
>imbibing alcohol makes elves shorter and stockier
this is my irl headcanon:
giants = european hunter gatherers: large frame compared to later farmers, eating everything ("Ettins")
Elves and Dwarves = early european farmers: white skin but small and slender, great craftsmen
Humans = Indo Europeans: common culture and tongue, horses
>Humans aren't their own race, they're half-angel and half-devil
are you motivated
Aren't those dwelfs?
This explains why they're so short-lived. Humans are genetically fricked, just like pugs or toadline bullies. A tortured, miserable form of life.
>Humans are genetically fricked, just like pugs or toadline bullies. A tortured, miserable form of life.
You sure that isn't all the inbreeding?
>EXOTIC MALE HUMAN FIGHTER "JONATHAN" FOR HIRE
>SQUASHED AND SLAMMED BEYOND ALL BELIEF
>PARENTS: MATILDA CUMGUZZLE AND BERTHRAM INCESTMAN
>15 GENERATIONS OF INBREEDING PUREBRED LINE
>LIFE EXPECTANCY: 4 YEARS
>STARTING PRICE: 10000G
>half-ling
>no ling race
what the frick?
Captain is Condom.
>humans are halflings
>any racial mix pops humans out
I see your 3/4 neanderthal has finally catched up with modern times, good for you OP.