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I am… forgotten…

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  1. 4 months ago
    Anonymous

    what's the point of even making a thread like that

  2. 4 months ago
    Anonymous

    [...]

    What an original idea. This is Black Excellence at its finest

  3. 4 months ago
    Anonymous

    Where DLC?

    • 4 months ago
      Anonymous

      >wow I can’t wait to play another 10 hours of elden slop with the same copy pasted bosses that have literal move sets straight from dark souls 3!!!

    • 4 months ago
      Anonymous

      Miyazaki browsed Ganker once and he saw the ER threads so the DLC is delayed indefinitely.

    • 4 months ago
      Anonymous

      cancelled

  4. 4 months ago
    Anonymous

    For now

  5. 4 months ago
    Anonymous

    It's not really replayable. Too long and repetitive. Most people without autism finished it once, pretended they didn't use summons for Reddit updoots and moved on with their lives.

    • 4 months ago
      Anonymous

      And that sounds like a game worthy of 10/10?

      • 4 months ago
        Anonymous

        Yes

      • 4 months ago
        Anonymous

        I never said it's a 10/10. I gave it a 7. Could have been an 8 or higher if it were shorter and didn't recycle content as much as it did. Cut all the stupid catacombs, mines and caves and you already have a much more replayable game.

      • 4 months ago
        Anonymous

        A game doesn't need to be replayable to be good, not everyone is a neet

        • 4 months ago
          Anonymous

          I played all other souls games for more than one playthrough, never touched elden ring again after finishing it

        • 4 months ago
          Anonymous

          Yes it does. Especially a game people call a "masterpiece". Is it really a 10/10 if you'll never want to play it again once you're finished with it?

          • 4 months ago
            Anonymous

            Yes? Exploration games like Outer Wilds offer a unique experience even in replayable games can't match in its first playthrough.

    • 4 months ago
      Anonymous

      >pretended
      nice projection

      • 4 months ago
        Anonymous

        Lol, why did you get triggered by me saying some people lied on Reddit? Did it strike a nerve?

    • 4 months ago
      Anonymous

      this is me without the reddit updootery, i used the summons on every boss and i dont care
      i started a second playthrough as a magic character but i didnt finish yet
      i wanna play the dlc though whenever it drops

    • 4 months ago
      Anonymous

      I'm going through my first playthrough and I kinda feel the same. I don't think I will be replaying it any time soon. I liked the first dark souls because it was pretty short you could just roll a completely different character or try NG + but with elden ring I feel like I'm getting burned out just from one playthrough. I just prefer these soulsborne games smaller scale, while the world is impressively big I don't think exploring it is very worthwhile as it gets pretty repetitive at certain point

    • 4 months ago
      Anonymous

      >pretended they didn't use summons
      >implying
      I played the game as it was intented to be played: using summons.

    • 4 months ago
      Anonymous

      >oh you used a summons?
      >i only used my sword
      >oh wow a sword i only used a dagger
      >a dagger? pfff bet you needed to upgrade it
      it’s all so gay

      • 4 months ago
        Anonymous

        Summons literally break the game. I don't care if From say that they're meant to be used. The boss fights just aren't designed around split agro. You haven't really experienced them if you summoned.

        • 4 months ago
          Anonymous

          >From say that they're meant to be used. The boss fights just aren't designed around split agro.

          • 4 months ago
            Anonymous

            Yeah dude devs are lying to you every time they release a new game.

            >it is impossible for game devs to be wrong

            • 4 months ago
              Anonymous

              >the devs are just wrong okay..because..because they just are OKAY?
              so what are your credentials?

              • 4 months ago
                Anonymous

                >so what are your credentials?
                beating the game with and without summons

              • 4 months ago
                Anonymous

                thats not proof of anything, your second playthrough is gonna be 10x easier anyway and youre probably overleveled due to knowing everything and dying less, losing less souls

              • 4 months ago
                Anonymous

                lol, ok. keep coping. you didn't beat the game.

              • 4 months ago
                Anonymous

                You didn't do SL1 so you beat it either.

        • 4 months ago
          Anonymous

          Yeah dude devs are lying to you every time they release a new game.

        • 4 months ago
          Anonymous

          Miyazaki said in interviews that the intended difficulty level of Elden Ring was at either equal or lower than Dark Souls 3. Elden Ring without summons is immensely harder than Dark Souls 3. All the autistic anime flip boss movesets are supposed to be how enemies deal with split aggro, and a lot of the catalogue of spirit ashes can be used on any starting class with zero investment in Mind (including Mimic Tear which costs nothing but a sip of estus).

          They absolutely intended you to use summons. You can, however, argue that you don't like this design, and prefer soloing, which is fine and means you're willing to put with a very difficult game and enjoy it.

    • 4 months ago
      Anonymous

      even my normie brother finished it twice already cope

    • 4 months ago
      Anonymous

      I'm going through my first playthrough and I kinda feel the same. I don't think I will be replaying it any time soon. I liked the first dark souls because it was pretty short you could just roll a completely different character or try NG + but with elden ring I feel like I'm getting burned out just from one playthrough. I just prefer these soulsborne games smaller scale, while the world is impressively big I don't think exploring it is very worthwhile as it gets pretty repetitive at certain point

      ER is by far the most fun and fastest to replay and get a build up and running with minimal boss kills.
      On a fresh run, you explore a bunch in Limgrave and have a huge adventure for 20+ hours even before stepping in Stormveil and beating Mergit and Godrick.
      On repeat runs, you know Limgrave is just the training wheels area with mostly Spirit Ashes and very small rewards, so you can just go Straight to Stormveil and finish Godrinck in the first hour.

      It really cuts down on the mandatory boring early levels like Undead Settlement, Road of Sacrifices and Farron Swamp were in DS3 that took ages to finish on replays even if you ran through to the boss ASAP.
      It's very similar in structure to what DS1 did by making the first half of the game very open, to the point that you can do 4kings as your second boss.

  6. 4 months ago
    Anonymous

    I am... forgotten...

    • 4 months ago
      Anonymous

      underrated

  7. 4 months ago
    Anonymous

    Once the DLC gets a trailer Ganker will be flooded with threads

    • 4 months ago
      Anonymous

      Yeah, shill threads.

      • 4 months ago
        Anonymous

        Tomato, potato

  8. 4 months ago
    Anonymous

    >people call souls games roll r1 slop
    >was never jerking off to "muh difficulty" and always enjoyed how simple the games play yet how many ways of playing they have, especially shown with the trend of "can you beat X with Y"
    >back in DS1 days enjoyed just the feeling of ultra great weapons and how much weight they had
    >simply play the games to bonk shit over the heads and enjoy the combat with how many weapons there are and how distinct everything is in use
    Everything else was always a nice bonus.
    Sorry for a homosexual gay troony blogpost no one asked. I just remembered why I liked these souls/Miyazaki games.

    • 4 months ago
      Anonymous

      Can relate. These games have truly lost their way by cattering to try hards. No more puzzle bosses, no more unique arenas and no more punishing level design like Blighttown where you're under constant pressure to find the next bonfire. Every legacy dungeon in Elden Ring is pretty, spacious and well lit and there is barely any stress to be felt while navigating it. It just exists to tide you over to the next boss fight.

      • 4 months ago
        Anonymous

        the place with all the giant hands was pretty stressful
        caria manor i think it was
        as was the shaded castle, that was blightown elden ring edition with a lunatic boss instead of pinata
        the place at the end of mountain tops with invisible enemies was stressful too
        in fact those mages that appear out of nowhere were a pain in the ass in selia
        some of the mini dungeons were very dark, i remember an early one with wolves but there were a few others
        lobsters were stressful
        the aggressive zombie spider/crab things were stressful, one in the sewer of leyndell and another in halingtree

        • 4 months ago
          Anonymous

          yeah "stressful" is how I would also describe elden ring

  9. 4 months ago
    Anonymous

    >Announce a DLC.
    >Don't actually make it.
    From Soft really pushing the ante on post-modern game design.

  10. 4 months ago
    Anonymous

    when was the last sharts of the troondom thread, anyway?

    • 4 months ago
      Anonymous

      >synthetic manlet thumbnail

      >with NTR in the thumbnail

      synthetic manlet fans this is your mindset

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