i completely forgot and then just remembered that fromsoft made a new armored core
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i completely forgot and then just remembered that fromsoft made a new armored core
Thalidomide Vintage Ad Shirt $22.14 |
CRIME Shirt $21.68 |
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rate my AC
thank you mr skeltal
stunlocking shotgun. I love fighting those as my tank
it sucks, stop using the FIRMEZA core, it’s hot ass
It's not that bad.
Brainrot post.
>I-it needs a million players forever!
It's a singleplayer game with a limited amount of missions. The ones left are freaks like me who like the MP.
sharts of the troondom was RAPED and GAPED by the troony bear game
Cool, now lets take a look at the sales chart
It fell out of relevance because it is very much like its predecessors. Its a solid game that also has a very solid end to the content. Unless this game strikes you like lightning and you make it your hobby, you are going to move on pretty quickly.
I remember when I get to end of my AC OST playlist and all that's left is the worst of ACV and remixes
Then it hits, there was another AC game and the entire soundtrack just didn't make the cut
rusted pride though
?si=cvayPyJI7KZpnqyV
>starts at the co-op
Gay it's better as a duel track
At its heart though this sounds like an ACV track through and through. Everybody comes back to this track and a couple others for AC6 and they're always the distinct Kota Hoshikino ones. They hamstrung him for that game
They need to just have straight up bangers again. I always go back to the 1st and 2nd gen OSTs + Nexus. I'd love to hear that kind of music in a release from a major studio in 202X.
Kusoge game for a niche unpopular genre.
of course the souls player has shit taste
I think its the best Armored Core game. Can't wait for the sequel with expanded parts
> sequel
there is one planned?
They said they would if AC6 was a success. They're also recruiting mecha designers to this day so even if it flopped, they'll make a new mecha game anyway.
Miyazaki said so
They always make one. Even V got V-Day
steel haze expands my parts
No they didn't. That game in your OP is a Sekiro-like with robots.
Hard lock
No turn speed
All guns ricochet at 300 m (fricking lol)
And just like Sekiro this game is shit. Only good thing is the aesthetic customization. Enjoy your plamo simulator
Riochet is extra annoying because it could have been a cool system with deflection angles and having to attack enemies from certain sides/heights, but that would have required FROM to trust the players when they couldn't even trust players to handle basic resource management or turning the fricking mech.
I think AC6 was very half assed. There's so much the team working on it clearly just repurposed from Sekiro for the gameplay right down the the controls. It didn't feel like a genuine attempt to reassess an old franchise and bring it back with a new angle. Like why OST chips instead of optional parts or extensions? Because those reskinned shinobi arts dummy. You think they know what an optional part was? The souls style small health pool with heals was also baffling. Like the only way to make tension is for your giant metal eat machine to get torn to shreds in 3 hits by an even bigger robot. And let's not even mention the stagger bar. Very dumb combat system.
I literally never used hard lock in AC6
How do you generally make a lightweight, kinetic/EN + melee build viable? I basically just want to be like Rusty but certain bosses and encounters are so hard. I beat the game with a heavy dual songbird and gatling build.
Handguns with high impact or needle guns that you switch into your sword is fun.
Quad Pulse Guns
Post mechs