I guess ladders won't be a thing anytime soon.

I guess ladders won't be a thing anytime soon.

It's All Fucked Shirt $22.14

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

It's All Fucked Shirt $22.14

  1. 9 months ago
    Anonymous

    what the frick, I was promised space horse armor dlc

    • 9 months ago
      Anonymous

      hes gonna sell $100 spaceships for fast traveling on the creation club

  2. 9 months ago
    Anonymous

    WHEN
    WILL
    YOU
    moronS
    FRICKING
    LEARN?????

    • 9 months ago
      Anonymous

      How is it a lie when Todd never said there would be vehicles, mounts and all planets teeming with life?

      The "Todd lies" meme is so ironic because it is in of itself a lie.

      • 9 months ago
        Anonymous

        Only legit lie I know from memory is Skyrim's economy being effected by your actions; not saying there aren't more, but that's the one I know.

        • 9 months ago
          Anonymous

          Except before release in an interview Todd said that mechanic had been removed as they just couldn't figure out a way to make it a meaningful game mechanic. Ganker disagrees but Todd very much thinks mechanics that don't really do much don't belong in the game. People around here call it "dumbing down" but he calls it "removing pointless shit".

          • 9 months ago
            Anonymous

            One of my favorite Todd moments is during a interview with some dude named Lex.
            When it's intiuated that Todd is dumbing down the series, you can audibly hear the frustration in Todd's voice. Forget Todd's exact word something about reworking the system to be less intrusive.
            Made me understand Todd's thought process like he doesn't want the player have moment where they are like "I made all the wrong choices. I need to start over and redo my class."
            Which is why Skyrim has no class system, but the perk and skills you raise allow you to have a class you fell naturally into.
            Yet nerds will disagree since they think having the option forced at the start is somehow more complex

            • 9 months ago
              Anonymous

              So it dumbed it down for literal morons. Got it.

              • 9 months ago
                Anonymous

                How

              • 9 months ago
                Anonymous

                If a player fricks up so badly that they have to restart the entire game to redo everything, they’re moronic and deserve to be punished for their stupidity, not catered to.

              • 9 months ago
                Anonymous

                And player should just know what's right or wrong on a first playthrough?
                Having you define your class as you play does nothing wrong

              • 9 months ago
                Anonymous

                Yeah, and I stick with my choices until the end, then go for another playthrough to see the other results.

              • 9 months ago
                Anonymous

                Have you never read a description for a perk or skill and picked it thinking it would be cool or strong only to realise hours later that it's horribly useless, nothing like the description said it would be, or even sometimes useless due to a bug? That's not the player's fault.

              • 9 months ago
                Anonymous

                no because all Cuckold"RPG" players look up character build guides before starting their "favorite" game

              • 9 months ago
                Anonymous

                You'd understand why if you've felt the pain of wasting thirty hours of investment on building a character with a class that turns out to not be fun to play.

              • 9 months ago
                Anonymous

                I just stop playing shit if I don't find it fun or interesting to play in the first 2 to 3 hours

              • 9 months ago
                Anonymous

                I never look up builds I like to figure shit out myself.

                You'd understand why if you've felt the pain of wasting thirty hours of investment on building a character with a class that turns out to not be fun to play.

                If the game is good I genuinely don't mind starting again if it doesn't work out. I consider the first playthrough experimental.

              • 9 months ago
                Anonymous

                That is not the equivalent of fricking up so badly that you’re forced to restart the game, and you’re moronic for acting like it is. It’s nobody else’s fault but the player’s if they get to that point, and dumbing the entire game down to accommodate for those homosexuals is stupid.

              • 9 months ago
                Anonymous

                Devs nowadays dumb down their games so much because they think DSP is the average gamer. That’s why so many games come with a backseat gamer feature that tells you everything you need to do.

            • 9 months ago
              Anonymous

              That's all well and good but it's also completely antithetical to the notion of player choices having consequences, which they also love to pretend is a thing in their games. It's why more and more npcs are being labeled as essential because god forbid some casual kills the wrong person and misses out on any content. People love to talk about 'immersion' in these richly-crafted worlds Bethesda somehow got so famous for, but it feels like every release is increasingly geared towards breaking down that illusion further and further and making it feel more like a video game than ever

              • 9 months ago
                Anonymous

                When have they ever said your choice have consequences.
                Even so, the perk system will require you to commit to a certain playstyle eventually.

              • 9 months ago
                Anonymous

                >Player choice will be at the core of Starfield, "to allow every player to create their own story."
                >"It's a level of immersion that we really focus on, you're not just playing a game but really living in this world, in this universe," says Istvan Pely, lead artist.
                >Design director Emil Pagliarulo describes the game as "a giant open world for the player to do what they want", with lead quest designer Will Shen adding: "You feel like you've had an impact on the world, you really feel like you're there".
                >"The more we can put you in the situation where you're going to decide - that's what makes video games the best form of entertainment that they are," says Howard.
                >Companion interactivity has also been a priority, with the team leaning into how those characters feel about the player. As such, companions will comment on player activity throughout the game so "you think it's a real person".

              • 9 months ago
                Anonymous

                >It's why more and more NPCs are being labeled as essential
                Skyrim had more essential NPCs than fallout 4 and fallout 4 has more essential NPCs than fallout 76 stop the cap

              • 9 months ago
                Anonymous

                homie FO76 has like 10 NPCs gtfo with that disingenuous comparison

              • 9 months ago
                Anonymous

                And what happens when you kill an NPC in Morrowind? The game just tells you to relead a save, it's not meaningfully different from making that NPC immortal. It would be one thing if there were more opportunities to complete the main quest some other way, like when you kill Vivec, but there aren't. And that's understandable - creating a backdoor way to solve quest for every possible NPC death would be incredible time consuming.
                And no, have it be a cop out like in Arcanum, where the dead NPCs just drop a instructions tell you where to go next would also not work work, since TES NPCs since Oblivion are much more actively engaged in the main quest that just standing around waiting you to talk to them.
                Morrowind is my favourite TES game btw, so I am not leading up to a bad faith anti-Morrowind shitpost that Ganker and /vrpg/ have been full of past year or so, but this is one aspect where I genuinely do not agree with a criticism of later games.

              • 9 months ago
                Anonymous

                And this is not getting into the fact that NPCs can just die without player intervention (Dragon or a Vampire attack, getting into fight or even glitching out and falling of a ledge or something) which is the real reason why they made these NPCs immortal.

              • 9 months ago
                Anonymous

                >give NPC schedules
                >random stuff happens in the world all the time
                >dont want to make it so that players lose entire quest lines because some essential NPC died to a random lightning strike

                makes sense to me

          • 9 months ago
            Anonymous

            Too big brained for the developers to integrate

          • 9 months ago
            Anonymous

            Pointless shit is a large part of what makes BGS games unique. Shit like being able to pick up or pile up every random piece of clutter or NPCs having routines have no practical value, but those elements still add to the experience.

            • 9 months ago
              Anonymous

              >Pointless shit is a large part of what makes BGS games unique
              /v/trannies will find a way to complain about it anyway
              they somehow managed to find a way to complain about the ability to examine items in inventory in skyrim as if its a bad thing

              • 9 months ago
                Anonymous

                Just remember what your items look like moron? Are you stupid?

              • 9 months ago
                Anonymous

                you can't even remember your gender trannoid

            • 9 months ago
              Anonymous

              >or NPCs having routines have no practical value
              Shut up shill! Shut up shut up just shut up!

          • 9 months ago
            Anonymous

            >Ganker disagrees but Todd very much thinks mechanics that don't really do much don't belong in the game. People around here call it "dumbing down" but he calls it "removing pointless shit".
            Why did they include the lifeless planets that 90% of the game consists of?
            What's the point?

            • 9 months ago
              Anonymous

              The 10% of the game is bigger than any other game they have made. the 90% is not necessarily devoid of all content. You go there for some resources, or perhaps there is some POI in the middle of nowhere. Does it matter if there are space dinosaurs walking around on every planet? Do you even have to visit every planet? Some games don't even have any planets with alien wildlife on them. Do you get mad you can't see alien giraffes in Elite? You're complaining about bullshit that doesn't even matter.

              • 9 months ago
                Anonymous

                Does it matter that the player affecting the game's economy isn't meaningful?
                You clearly see the hypocrisy, here?

              • 9 months ago
                Anonymous

                The game will probably have POIs randomly spread around that relates to the lore. Even on uninhabited planets [spoilers]or ones that have been purged of life[/spoiler]. Just because a planet might not support life naturally doesn’t mean there won’t be outposts here and there

        • 9 months ago
          Anonymous

          are we just conveniently going to forget fallout76?
          he told like 30 lies about that game alone, or do zoomies just have brain rot and forget about everything after a few years so they can put their hand right back on the stove

          • 9 months ago
            Anonymous

            >he told like 30 lies about that game alone
            Share them, then. It had a fricked launch and it deserves its reputation for it but the game itself is exactly as described otherwise. Even more so after the first major update.

          • 9 months ago
            Anonymous

            Anyone with a tiny amount of good taste stopped following news about that game the moment it was revealed to be multiplayer focused.

          • 9 months ago
            Anonymous

            Zenimax probably forced him, he had little to do with that game besides probably fixing it after its embarrassing. Wouldn't surprise me if Starfield is Todd's last game after Zenimax torched a decades worth of goodwill just to quickly line their israeli pockets, If I were Todd I would have walked

        • 9 months ago
          Anonymous

          Other Skyrim lies off the top of my head are "anything you see an NPC doing you can do too" and "if a shopkeeper dies a family member will come and take over their shop"

          • 9 months ago
            Anonymous

            >"if a shopkeeper dies a family member will come and take over their shop"
            Thats literally a thing in the game

            • 9 months ago
              Anonymous

              Why blatantly lie about a game over a decade old? Wait, let me guess, one(1) shop in the game it happens with. Fricking kek.

              • 9 months ago
                Anonymous

                >Why blatantly lie about a game over a decade old
                You tell me moron
                Next thing you're going to say that the ability to move your character doesn't exist in skyrim.

              • 9 months ago
                Anonymous

                Show me all the shopkeepers that get replaced by family members if they die. I'll wait

              • 9 months ago
                Anonymous

                https://en.uesp.net/wiki/Skyrim:Merchants
                see those names in the brackets next to the merchants?
                I don't know why you troons are so insistent on lying about skyrim of all things as if it isn't one of the best selling games in the world.
                Its like saying GTA 5 doesn't have cars.

              • 9 months ago
                Anonymous

                >130 merchants
                >18 people take over if they die
                Fricking KEK

              • 9 months ago
                Anonymous

                Name another game that supports ANY merchant being killed and dynamically replaced by another NPC with full dialogue support.

              • 9 months ago
                Anonymous

                >dynamically replaced
                >dynamically
                Don't use words you don't understand.

              • 9 months ago
                Anonymous

                It is dynamic. When a shopkeeper dies the game searches through the NPCs available to take over the shop and assigns one. It's just a matter of matching factions. It's not always that a particular NPC is hardcoded to replace another particular NPC in the event of their deaths. Sometimes the game just goes "Oh, someone in the merchant faction in Whiterun died. Is there another Whiterun resident in the merchant faction not doing anything? Yes? Great, assign them to replace the dead NPC."

              • 9 months ago
                Anonymous

                >Is there another Whiterun resident in the merchant faction not doing anything?
                How many whiterun NPCs fit this criteria? Last I checked that wiki article there's only one name in brackets besides the replaceable merchants.

              • 9 months ago
                Anonymous

                Any NPC that has the shopkeeper voice line in its file probably. A similar criteria is used to when checking if an box can be romanced whee you can basically tell by the voice actor.

              • 9 months ago
                Anonymous

                >WHY ISN'T EVERY NPC GETTING REPLACED BY THEIR NONEXISTENT FAMILY MEMBERS
                Goalposts moved
                Front holes dilated

              • 9 months ago
                Anonymous

                >WHENEVER A SHOPKEEPER DIES A FAMILY MEMBER TAKES OVER*
                >*actually just a very small minority of them get replaced

              • 9 months ago
                Anonymous

                you're telling me storekeepers which don't have family members don't get replaced?
                wow what a surprise
                moronic troony

              • 9 months ago
                Anonymous

                >ummm show me ANY shopkeepers that get replaced
                >here you go
                >th…th…those don’t count, there should be more

                jesus you troons are pathetic

              • 9 months ago
                Anonymous

                >ummm show me ANY shopkeepers that get replaced
                Feel free to point out where I said that. I'll wait.

              • 9 months ago
                Anonymous

                No, he's right. There's several shop keepers and tavern owners in the game where in the event of their deaths another npc will take over for them, e.g. if the woman running the inn in Whiterun does then Ysolda takes over running it, if you kill the alchemist then nareem's wife takes over the shop, etc.

              • 9 months ago
                Anonymous

                Yeah it happens often if you have the dawn guard dlc where vamps can kill off the townspeople.

          • 9 months ago
            Anonymous

            And that's literally true, are you moronic?

            • 9 months ago
              Anonymous

              >"anything an NPC does you can do"
              >cant sweep
              >cant play instruments
              >"""that's literally true"""

        • 9 months ago
          Anonymous

          How would this work? You buy a bunch of potions in whiterun and the prices of them get jacked up in Falkreath?

        • 9 months ago
          Anonymous

          >7000 steps

      • 9 months ago
        Anonymous

        >he believes oblivion's NPCs are not scripted

    • 9 months ago
      Anonymous

      God I hope Starfield isn't gonna emulate this movie with it's shitty religion is le bad stuff

      • 9 months ago
        Anonymous

        I hope it does, religious people are just as moronic as the lgbt groomers

    • 9 months ago
      Anonymous

      Bethesda fans have battered house wife syndrome.

    • 9 months ago
      Anonymous
      • 9 months ago
        Anonymous

        kek I genuinely can't tell if this is an actual cope of epic magnitudes or just bait

        • 9 months ago
          Anonymous

          How is it cope?

        • 9 months ago
          Anonymous

          lol ironic since your post is literally coping over being BTFO. Time to move to your next step of coping and grab your dilator, troony.

    • 9 months ago
      Anonymous

      Todd is the Devil himself, for he doesn't truly lie, but grossly bends the truth to his liking

    • 9 months ago
      Anonymous

      Todd has never told a lie
      >b-but muh memes
      Name one.

      • 9 months ago
        Anonymous

        Crowbcat or whatever that dude's name is really did a number on people
        Todd has never lied about anything, at worse he hyped up some features before release that didn't end up on the final build because they couldn't make it work, like that economy thing in Skyrim. And he admitted that didn't make the cut in an interview before release
        The most baffling thing to me is when people say the "see that mountain, you can climb it" line is a lie. No it's not morons, you even go there as part of the main quest early on

        • 9 months ago
          Anonymous

          >2011
          >"See that maintain? You can climb it."
          >WOW!
          >2023, in learning the lesson about the mountain,
          >"See that planet? You can go to it."
          >Uhh okay, but what can you do there?
          >*Todd sweating*
          >*You, being an apologist*

          • 9 months ago
            Anonymous

            >learning the lesson about the mountain
            What lesson, moron? That I COULD climb it just like Todd claimed?

          • 9 months ago
            Anonymous

            The fact that New Vegas trannies still think Todd said "climb" is proof that they are the most brainless Drones in gaming. I wonder if NuVegas gays get an electric shock whenever they have an independent though.

      • 9 months ago
        Anonymous

        Fallout 3, "muh 200 endings"

        • 9 months ago
          Anonymous
          • 9 months ago
            Anonymous

            It's AT BEST a grossly misleading statement.

            • 9 months ago
              Anonymous

              Its just hyperbole taken literally by autists. "I've told you a MILLION times about this thing..." , "yeah there's like two hundred variations of the ending"

              • 9 months ago
                Anonymous

                he literally said that 200 endings is not a hyperbole you moron

        • 9 months ago
          Anonymous

          Todd-sama does not lie. He merely wields the power of truthbending.

        • 9 months ago
          Anonymous

          ENCLAVE ROUTE CUT BY PLAYSTATION MEMORY

          COPE

    • 9 months ago
      Anonymous

      Never, they're terminally moronic.

      • 9 months ago
        Anonymous

        Todd never lied
        go to play your railraoded VN

        • 9 months ago
          Anonymous

          >16 TIMES THE DETAIL
          Maybe, but sure as hell he can manage to skirt around the bad truths so moron like you will believe they're getting a gem this time.
          once and once again
          But hey, who cares? MODS WILL FIX IT.
          AND THEN YOU'RE GOING TO BUY REPACKS AS ALWAYS.
          Idiots.

          • 9 months ago
            Anonymous

            So he's a marketer who's good at doing the same marketing work that has been done since marketing was invented? You're shitting on him for being good at its job. If you don't like what he says then just play the game and decide for yourself if it's good.

            • 9 months ago
              Anonymous

              I'm shitting on idiots who still fall for that crap.
              Stop deflecting and stop coping.

          • 9 months ago
            Anonymous

            >

            I think I'll just stick to No Man's Sky, which actually has seamless planet to space transition, ground vehicles and fricking ladders.


            you had 16 ties the details but you never watch the visual storyteling

            never interact with the wrold

            YOU RAILROAD

            I'm shitting on idiots who still fall for that crap.
            Stop deflecting and stop coping.

            So he's a marketer who's good at doing the same marketing work that has been done since marketing was invented? You're shitting on him for being good at its job. If you don't like what he says then just play the game and decide for yourself if it's good.

            stop smaegay homosexual

            • 9 months ago
              Anonymous

              >stop smaegay homosexual
              holy cope

              • 9 months ago
                Anonymous

                is true

                stop coping

              • 9 months ago
                Anonymous

                The game is gonna kick ass and you’ll cry like a little b***h forever for literally no reason. Brain damage.

              • 9 months ago
                Anonymous

                masterpice stop coping

                >Bethshitstda STILL haven't figured out cars and other ground vehicles

                Also I'm betting my balls there won't be any ocean planets or underwater content.

                moron?
                the cars will ruin the exploration
                force to make 10X bigger worlds with less contents

                midwiit filters

              • 9 months ago
                Anonymous

                I just Said it was gonna be awesome moron frick off

              • 9 months ago
                Anonymous

                >the cars will ruin the exploration

                sure exploring an entire fricking planet by foot is the real experience

  3. 9 months ago
    Anonymous

    >$130 preorder
    >game is just gunna be a reskinned Fallout 4 with spaceship fast travel
    i'm gunna wait 5 years for mods to fix it then pirate it
    anyone that played Skyrim knows how unplayable that buggy piece of shit was on release
    even now its borderline trash

    • 9 months ago
      Anonymous

      >anyone that played Skyrim knows how unplayable that buggy piece of shit was on release
      It literally wasn't.

      • 9 months ago
        Anonymous

        Anyone saying this just reveals themselves as a moron who played it on PS3

        • 9 months ago
          Anonymous

          ah yes the stable skyrim PS3 port?

        • 9 months ago
          Anonymous

          >you’re a moron for playing the working version

        • 9 months ago
          Anonymous

          >it’s fine for a game to release busted on 1/3 of platforms

      • 9 months ago
        Anonymous

        Horses and chickens could report you to the guards if they witnessed you commit a crime

    • 9 months ago
      Anonymous

      i'm telling you, this game was just a late attempt to capitalize on no man's sky failure but even that shit now has cars and ships to roam around

      • 9 months ago
        Anonymous

        Starfield is an idea Todd has been working on his entire adult life. Well before No Man's Sky existed. This is his magnum opus.

        • 9 months ago
          Anonymous

          >Starfield is an idea Todd has been working on his entire adult life.

          nice source homosexual

          • 9 months ago
            Anonymous

            Theres literally a post from Todd from the 90's saying he wants to make a space RPG one day

            • 9 months ago
              Anonymous

              I would like to see it

              • 9 months ago
                Anonymous

                Not him, but here

              • 9 months ago
                Anonymous

                Why does he write like an ESL?

              • 9 months ago
                Anonymous

                That isn't ESL

              • 9 months ago
                Anonymous

                The pronoun I written as a small case i. The lack of capitalization after a period. In some of his other e-mails he also makes quite a few typos.

              • 9 months ago
                Anonymous

                shut the frick up zoomer, ywnbaw

              • 9 months ago
                Anonymous

                >Following a language's rules is zoomer

              • 9 months ago
                Anonymous

                moron that isn't ESL, anon is right YWNBAW

              • 9 months ago
                Anonymous

                He was high on cocaine with a hooker on his dick

        • 9 months ago
          Anonymous

          >no vehicles
          >no planet to space / space to planet seamless travel
          >no flying around the planet
          >no ladder outside of cutscene
          >1000 procedurally generated planets, 99% of which are lifeless radiant quest filler where you shoot rocks with your rock shooting gun
          >perks are just +%stat
          >magnum opus
          Grim

          • 9 months ago
            Anonymous

            >fair enough
            >I can't even begin to imagine the amount of dev time it would take to make that work in the creation engine
            >See above
            >fair enough
            >there's over a thousand planets, with 10% of them hosting actual life, so that's still a hundred planets worth of settlements, outposts and areas to explore
            >not even remotely true, did you even watch the direct????

            • 9 months ago
              Anonymous

              >I can't even begin to imagine the amount of dev time it would take to make that work in the creation engine
              It's almost as if their ancient dogshit engine is holding them back or something

              • 9 months ago
                Anonymous

                you're one of those zoomer homosexuals that thinks an entire company should upend their entire dev team to learn how to use UE5 or some consumer unfriendly shit engine because of some personal gripe, aren't you? They stick to creation because it's well known and developed in house, has lifetime support from the local mod community and is generally pretty friendly to mid tier systems.

              • 9 months ago
                Anonymous

                >an entire company should upend their entire dev team to learn how to use UE5
                Oh heavens no. A game development team... needing to... LEARN game development? Frick that. Just put a few band-aids on the decades old engine, put out a years worth of patches before giving up, and let your autistic community fix the game for you.

              • 9 months ago
                Anonymous

                You've never had a job, have you?

              • 9 months ago
                Anonymous

                The cope is starting to get sad now

              • 9 months ago
                Anonymous

                >Hey guys let's arbitrarily extend our development time by half a decade to please a extremely small portion of gamers who don't even play our game in the first place and also pay royalities to Tim "Black person Lover" Sweeny!

              • 9 months ago
                Anonymous

                >extend our development time by half a decade
                Sound like absolutely worthless developers

              • 9 months ago
                Anonymous

                they'd basically have as much experience with UE5 as you have anon, half a decade is being lenient, given Bethesdas development cycle for games

              • 9 months ago
                Anonymous

                >they'd basically have as much experience with UE5 as you have anon
                They have decades worth of game development experience. You act as if if they switched to UE5 them using UE5 would be no different than if a group of literal whos off the street were to use it.

              • 9 months ago
                Anonymous

                "game development" is not a coding language.

              • 9 months ago
                Anonymous

                UE is terrible for open world and more graphically taxing. There’s a reason why flat empty grasslands with realistic lighting has become sort of a meme. The Engine is also sorely lack in tools that CE2 has that lets BGS make content faster and these same tools are the ones available to moddera and they’re very easy to use

              • 9 months ago
                Anonymous

                >The Engine is also sorely lack in tools that CE2 has that lets BGS make content faster
                "Fast" and "Bethesda" is laughable. That could explain the otherworldly numbers of bugs and glitches though, that or terrible programmers.

              • 9 months ago
                Anonymous

                The number of bugs is expected for a game engine that handles so many variables at once including managing NPC AI within loaded cells. NPCs and enemies that can utilize environment for cover during combat or loot corpses for weapons and ark or to use. A really cool detail in FO4 occurs where if you killed a legendary another enemy will recognize that the corpse contains a better weapon and will loot it to use against you. It also happens with friendly NPC you otherwise can’t trade with. Games like BotW don’t really have NPCs that act the way.

              • 9 months ago
                Anonymous

                >A really cool detail in FO4 occurs where if you killed a legendary another enemy will recognize that the corpse contains a better weapon and will loot it to use against you
                That's actually terrifying, and might explain why some legendary corpses didn't have legendaries on them

              • 9 months ago
                Anonymous

                >make content faster
                >starfield 25 years in production
                >the last elder scroll came more than 11 years ago

              • 9 months ago
                Anonymous

                >25 years of production
                Lol no. Concept and preproduction maybe. Todd probably wrote and sat in the idea until the tech was ready. Production likely started during the end middle or end of FO4 where they learned the limits of CE1 and revamped it to CE2 for Starfield

              • 9 months ago
                Anonymous

                Or, you know. Develop a new up-to-date engine that is actually capable of delivering feature-complete game that don't feel like bad Morrowind facelifts.

              • 9 months ago
                Anonymous

                >just build a brand new engine from scrap because I'm moronic and don't know how game engines work
                Even the most modern engines have legacy quake code in them

              • 9 months ago
                Anonymous

                CDPR has switched to UE5 even though their engine was not nearly as bad as bethesda's. we'll see how that pans out.
                I trust CDPR way more than I trust Todd.

              • 9 months ago
                Anonymous

                UE5 is well suited for large scale open world games. It's painfully obvious the Creation Engine is reaching its limit.
                >b-b-but you're wrong see their previous games
                10 concurrent NPCs and 10 houses in Whiterun and a few random enemies here and there in the open.
                If you put mods to enable random civil war battles, performance will tank because you're now asking for 40 people on screen.
                Fallout 4 isn't particularly better and the required specs for starfield are pretty high compared to their previous games.
                >b-b-but it's a normie's engine
                It's very good general purpose 3D engine and it's very unlikely a development studio has both the resources and the need for a custome made engine that will likely be inferior on many aspects. The only reason to have your own engine is if you need very specific needs not covered by Unreal and control their development process.
                >b-b-but performance on shovelware games!!!
                Not the engine's problem if dumb morons can't read developer documentation, same thing would happen with a junior dev working with a custom in-house engine.

              • 9 months ago
                Anonymous

                >UE5 is well suited for large scale open world games
                literally no one believes this
                Not even epic

              • 9 months ago
                Anonymous

                Is this why one of the main difference between UE4 and UE5 is how the game handles resources in big open world games and why Epic put an emphasis on it during development?

              • 9 months ago
                Anonymous

                UE5 can't even run remnant 2

              • 9 months ago
                Anonymous

                >"Look at this shovelware and how bad it runs"
                >"Therefore UE5 is bad and can't even run tetris"
                A game engine doesn't "run" a game by the way.

              • 9 months ago
                Anonymous

                >>"Look at this shovelware and how bad it runs"
                Thats all UE5 can produce

              • 9 months ago
                Anonymous

                >Say engine will resolve every single performance problem with magic tech. It will automatically make everything work even if the devs are moronic
                >Performance problems are even worse
                >T-that doesn't count, my perfect form of Unreal Engine has never been tried yet

              • 9 months ago
                Anonymous

                Days Gone uses unreal 4 and can handle hordes of hundreds of zombies without issue. What do you mean? DLSS/FSR/Gaytracing wasn't even a thing when it released, so no upscaling and interpolation trickery to squeeze more framerate and limit CPU bottleneck.

              • 9 months ago
                Anonymous

                >Days Gone uses unreal 4
                Too bad we're talking about UE5 then aren't we?

              • 9 months ago
                Anonymous

                No you're not, you said "T-that doesn't count, my perfect form of Unreal Engine has never been tried yet".

              • 9 months ago
                Anonymous

                >No you're not
                Maybe you should use NANITE(TM) on your brain to get some more brain matter

              • 9 months ago
                Anonymous

                >Is this why one of the main difference between UE4 and UE5 is how the game handles resources in big open world games
                By doing it like how bethesda did it back in morrowind?

              • 9 months ago
                Anonymous

                ue5 has cells but it also has nanite which in theory is a massive performance boost for large scale geometry

              • 9 months ago
                Anonymous

                In how the map is managed. This is not the problem with modern bethesda titles. The problem is the scale of things and the impossibility for the engine to handle more than a dozen NPCs at once, it doesn't scale well. It doesn't even scale linearly, at some point you'll need twice more CPU computing power just to add one more NPC. At least that's how it was on previous titles, maybe they improved a bit with Starfield.

              • 9 months ago
                Anonymous

                >coming up with these takes when the engine is known for people spawning 10000 actors into the world on the same coordinate to see what happens

              • 9 months ago
                Anonymous

                >at some point you'll need twice more CPU computing power just to add one more NPC
                what the frick are you talking about
                the main reason you can't spawn as many NPCs as you want in games like skyrim and fallout 4 is because you'll hit the engine drawcall limit.

              • 9 months ago
                Anonymous

                You what the frick are you talking about? What do have drawcalls have to do with NPCs? Adding more 3D objects on a frame, whether they're NPCs or static objects would increase the number of drawcalls and thus in turn limit either the amount of new object or NPCs on screen.

                If drawcalls were the problem, you'd just have to turn the camera around and get them out of your field of view to go back to a normal framerate. It's not a drawcall issue, just spawn more NPCs in your vicinity and the engine will shit the bed.

              • 9 months ago
                Anonymous

                >What do have drawcalls have to do with NPCs
                >Adding more 3D objects on a frame, whether they're NPCs or static objects would increase the number of drawcalls and thus in turn limit either the amount of new object or NPCs on screen.
                Are you OK anon?

              • 9 months ago
                Anonymous

                Creation Engine not being able to manage more than a dozen NPC in any given location is not render related, yes.

              • 9 months ago
                Anonymous

                >Creation Engine not being able to manage more than a dozen NPC in any given location
                You know that even vanilla fallout 4 supports more than a dozen NPCs in a settlement right?
                The average occupied fort in skyrim has more than a dozen NPCs

              • 9 months ago
                Anonymous

                Yeah like 15 instead of 12?

              • 9 months ago
                Anonymous

                I'll let you google it yourself because god knows playing games is beyond you

              • 9 months ago
                Anonymous

                Settlements can have up to 32 settlers based on your charisma stat. You can have more but you’d need to increase t he settlement size limit via mods or exploit which can make the game unstable if you have a shit cpu.

              • 9 months ago
                Anonymous

                Creation Engine not being able to manage more than a dozen NPC in any given location is not render related, yes.

                https://www.youtube.com/watch?v=ofuW7d3fyOc

              • 9 months ago
                Anonymous

                You do know that all their NANITE TECHNOLOGY™ put a lot of stress on the CPU right? All their shit will make AI suck even harder by not having power left for the game.

              • 9 months ago
                Anonymous

                You do know a game engine is just a set of tools and features and no one forces you to use all of them, right? You know nanite and lumen are completely optional and so are most features packed with it? You do know you can even make 2D games with unreal?

                Did you ever touch or read any game engine's documentation ever in your life or am I talking to posers?

              • 9 months ago
                Anonymous

                So you're talking of making a 3D open world game in unreal engine without using Lumen and Nanite? And making a 2D game out of nowhere?
                Holy mother of moving goalposts

              • 9 months ago
                Anonymous

                Because you're talking as if nanite must absolutely be used and therefore will hamper AI performance.

              • 9 months ago
                Anonymous

                Everyone in this thread is talking about Nanite and other magic UE5 tech that would be better than Creation engine. If you plan to not use any of the UE5 what's the fricking point of using it?

              • 9 months ago
                Anonymous

                >game engines do everything the same way apart from their exclusive features
                Tech literacy on Ganker

              • 9 months ago
                Anonymous

                You're right, UE is absolute garbage at everything.

              • 9 months ago
                Anonymous

                Prove it.

              • 9 months ago
                Anonymous

                Witcher 4 is being developed on UE5, Archeage 2 as well off the top of my head.

              • 9 months ago
                Anonymous

                >Witcher 4
                By the time that gets released fortnite would be running on UE6

              • 9 months ago
                Anonymous

                Unreal was never great at running open worlds. They're just now starting to break up open space into cells, a technique that Bethesda has been doing since Daggerfall and Morrowind.

              • 9 months ago
                Anonymous

                >and is generally pretty friendly to mid tier systems.
                You're joking right? FO4 and 76 run like absolute dogshit considering how low the graphical fidelity is.

              • 9 months ago
                Anonymous

                >no vehicles
                >no planet to space / space to planet seamless travel
                >no flying around the planet
                >no ladder outside of cutscene
                >1000 procedurally generated planets, 99% of which are lifeless radiant quest filler where you shoot rocks with your rock shooting gun
                >perks are just +%stat
                >magnum opus
                Grim

                >99.9% of actual space sim games don't have seamless surface to space transitions
                >suddenly it's an all-important feature, for a role-playing game that happens to be set in space
                I can accept pretty much any other criticism, but this one is abjectly moronic.

              • 9 months ago
                Anonymous

                This is what is so pathetic about all this. "This game doesn't have x feature", well yeah neither does a bunch of other games. Why give this game a hard time because it doesn't have that particualr feature you think it should have? It is what it is. I never gave a shit in fallout if opening a door loaded the building or if its seamless. I don't actually give a shit if I'm landing manually or its a cutscene. I'm not looking for a fully modelled space sim, thats not what its even supposed to be.

              • 9 months ago
                Anonymous

                The part that's upsetting is that no game has done well marrying simulation and RPG. Bethesda arguably achieved it once with Skyrim, given the time it released, which is why there's such high expectations. They had 12 years to make a new engine capable of real space flight before working on Todd's "magnum opus". They would have had something shiny and brand new for more blockbuster games to come, but no. Sure, it might be the fault of Zenimax trying to milk their IPs with more frequent releases. That doesn't make it any better.

              • 9 months ago
                Anonymous

                what's ancient about CE2? their ambient lightmix is one of the better looking out of the ones out there in open world games, the volumetric light system is codeveloped with nvidia's engineers, it supports PBR, and all the features people expect like SSR/SSS etc...

          • 9 months ago
            Anonymous

            >NOOOOOOOOOOOOOO ALL PLANETS MUST HAVE LIFE
            this has got to be the stupidest thing to nitpick over
            we ourselves are struggling to find life beyond our planet, and it seems childish to cry about something like that which is beyond anyone's control

            • 9 months ago
              Anonymous

              >MUH REALISM!

              • 9 months ago
                Anonymous

                you homosexuals would complain if all planets would have life
                it's an RPG so a minimal level of realism is expected

              • 9 months ago
                Anonymous

                >it's an RPG so a minimal level of realism is expected
                Too bad you can't drive/fly on planets or explore space at your leisure. What's the point of realism if they restrict the most important feature, exploration.

              • 9 months ago
                Anonymous

                >explore space at your leisure
                You can fly your ship freely in a system, whats your point?

                And i honestly don't give a shit if I have to walk or jetpack around the planet instead of driving a buggy. Jseus christ, its so trivial the things you are moaning about.

              • 9 months ago
                Anonymous

                >And i honestly don't give a shit if I have to walk or jetpack around the planet instead of driving a buggy.
                Do you know if there's multiple landing points in the game like MGSV?

              • 9 months ago
                Anonymous

                AFAIK you can land anywhere there is a flat enough area.

          • 9 months ago
            Anonymous

            >1000 procedurally generated planets, 99% of which are lifeless
            There is nothing wrong with that
            But Starfield implementation is very boring as you said
            In the end, comparisons between Starfield and NMS will be ugly

            • 9 months ago
              Anonymous

              >There is nothing wrong with that
              There is when you can already see that the vast majority of them will be completely pointless to go to and will be just be Skyrim tier "go here, collect x" radiant quest garbage

        • 9 months ago
          Anonymous

          nah. he has been on a cruise ship enjoying Skyrim bucks. he hasn't worked on the game, except to gear up for marketing

    • 9 months ago
      Anonymous

      >It's just space FO4
      Well shit if you put it that way it does kinda look like just that.

    • 9 months ago
      Anonymous

      >how unplayable that buggy piece of shit was on release
      I did play it and it wasn't anything close to that you disingenuous homosexual.

    • 9 months ago
      Anonymous

      For us PS3chads the game only became unplayable lke a year after release with a liquid view freeze glitch introduced in a patch

      • 9 months ago
        Anonymous

        Fricking snoys

      • 9 months ago
        Anonymous

        it became unplayable on ps3 cause the more shit you had iirc, the more it would hang in loading screens

    • 9 months ago
      Anonymous

      I just want an excuse to use my HOTAS. If it delivers that it will be worth it.

    • 9 months ago
      Anonymous

      I had few crashes when Skyrim released but it was on my first custom machine ever.

    • 9 months ago
      Anonymous

      picrel will be released before mods will make the game good

      Only for console gays. I remember the game freezing upon jumping into water lol

      i'm telling you, this game was just a late attempt to capitalize on no man's sky failure but even that shit now has cars and ships to roam around

      Is there finally a point to play the game? I remember a mate of mine playing it but not doing much interesting shit.

      • 9 months ago
        Anonymous

        >picrel will be released
        Comedy gold.

    • 9 months ago
      Anonymous

      >$130 preorder
      >she doesn't have Game Pass already
      ?

      • 9 months ago
        Anonymous

        >he owns nothing and is happy

  4. 9 months ago
    Anonymous

    >only 10% of planets have life
    """life"""

    • 9 months ago
      Anonymous

      >inb4 most of cases of live will be pirates/bandits and maybe some NPCs to get a quest from
      >no actual wildlife
      calling it

      • 9 months ago
        Anonymous

        the wioold life with different biomms was alreafy show

        pirates are in space stations
        FRICK

        • 9 months ago
          Anonymous

          >the wioold life with different biomms was alreafy show
          >inb it's just 1% of planets

          >pirates are in space stations
          Only in space stations? Do you really believe that?

          • 9 months ago
            Anonymous

            pirates are where ships are
            moron
            they an assault bases

            Marine wildlife doesn't confirm full water worlds.
            It means you'll get mud crabs in a puddle they call a lake.

            >full water worlds.
            wh you want full marine world?

            how can exist a full marine world?

            just land on a water mass and by size is 100% water for hourrs of epxloration moron

            • 9 months ago
              Anonymous

              You sound ESL as frick. I suppose the marketing budget is getting tight.

              >pirates are where ships are
              Well, whatever, I mean bad guys who you would shot on the planets, I mean, we had that in teaser.

              • 9 months ago
                Anonymous

                no one care of your shit language
                >pirates
                do you know how much cost a ship?

                piraters need governament founding or a big economy.

              • 9 months ago
                Anonymous

                I don't give a shit about ships, I'm talking banditry ON the planets, no ships.
                Idiot.

              • 9 months ago
                Anonymous

                >i don't give a shit about the 99% of space reason
                OH YEAH?
                YOU WANT CARS INSTEAD OF SHIT?

                PLAY GTA

                How are you jeet? How's your family? India doing good yes!?

                mad?

                don't forget it caps at 30fps lmao

                for console Black folk

              • 9 months ago
                Anonymous

                Say hello to your sister ranjeeta yes!

              • 9 months ago
                Anonymous

                Holy shit, Bethesda must be running out of money to hire such useless trash.

  5. 9 months ago
    Anonymous

    Mods will fix it.

    • 9 months ago
      Anonymous

      >random modder does something bethesda couldn't do in a decade

      • 9 months ago
        Anonymous

        >doesn't support npcs
        >isn't even a proper state, it's just a scripted animation
        He literally achieved nothing. Everything there is code Bethesda wrote and he just slapped a ladder climbing animation over the top.

        • 9 months ago
          Anonymous

          Sure thing todd.

        • 9 months ago
          Anonymous

          Thats more than bethesda can do.

          • 9 months ago
            Anonymous

            No, it's significantly less than Bethesda has done. Bethesda made the whole fricking game, you moron. You really think that ladder animation would be something that would stump them? They've done WAY more complex shit than that.

            You guys really have to learn the difference between "can't" and "won't". It's not that Bethesda can't make ladders, it's that they won't. They feel there's more important things to invest their time in.

            • 9 months ago
              Anonymous

              You literally sound like a cultist

              • 9 months ago
                Anonymous

                Not being a meme spouting moron that hates Bethesda because the hivemind says I should makes me a cultist?

                The people who literally sound like cultists are the people constantly spreading utter bullshit to validate their delusions. People like you.

              • 9 months ago
                Anonymous

                This must be most pathetic response I've seen in a while

              • 9 months ago
                Anonymous

                Sorry, but being called "pathetic" by a moron doesn't really affect me much. It's like being called a loser by a weeb.

              • 9 months ago
                Anonymous

                lol normie got roasted

                bethesda literally cannot make ladders

              • 9 months ago
                Anonymous

                Not that Anon but Bethesda hasn't added ladders because of NPC priorities. All their NPCs pathfinding is hand crafted from scratch just like NPCs daily schedules on what they do from sun up to sun down. The problem is NPCs will keep walking towards the ladders and using them for no reason other than that they exists and that the NPC can use it. Like when they randomly start using forges and workbenches in Skyrim and Fallout.

              • 9 months ago
                Anonymous

                I doubt it's that, it's trivial to make NPCs just not prefer using ladders if they want, they could also limit ladders to gameplay sections for the player... In all honesty deisgning doors is a lot harder than designing ladders,which is more or less trivial... So the reason they don't make them is mostly down to level design and game design. In almost all modern bethesda games you eventually unlock vertical traversal options, meaning when designing open world the mappers can just ignore progression gated player traversal problems and focus on making content for players who eventually all fly around on jetpacks... Plus it's a lot more convenient to just fly up vertical paths than be locked to a static animation, which I personally hate.

        • 9 months ago
          Anonymous

          >it's just a scripted animation
          this dumbfrick is going to be livid when he learns how many games coded their ladders

        • 9 months ago
          Anonymous

          >scripted animation
          Every interaction follows a script in a video game.

          • 9 months ago
            Anonymous

            I doubt it's that, it's trivial to make NPCs just not prefer using ladders if they want, they could also limit ladders to gameplay sections for the player... In all honesty deisgning doors is a lot harder than designing ladders,which is more or less trivial... So the reason they don't make them is mostly down to level design and game design. In almost all modern bethesda games you eventually unlock vertical traversal options, meaning when designing open world the mappers can just ignore progression gated player traversal problems and focus on making content for players who eventually all fly around on jetpacks... Plus it's a lot more convenient to just fly up vertical paths than be locked to a static animation, which I personally hate.

            their animations were previously havok based, they'll probably have their own inhouse animation engine for TES VI

            • 9 months ago
              Anonymous

              >removing havok for their own in-house animation system
              It's unironically over.

              • 9 months ago
                Anonymous

                least tech illiterate Ganker shitposter

              • 9 months ago
                Anonymous

                Please enlighten me on how I am "tech illiterate". Unless you can explain why their new animation system, of which no specifications and implementation details have been revealed, is totally superior to Havok. I'm skeptical because of Bethesda's track record when it comes to fiddling with the engine.

              • 9 months ago
                Anonymous

                >how I am "tech illiterate".
                Because you know fricking nothing about what you're talking about?
                The havok animation system requires you to use a really specific version of maya that isn't even sold anymore to create any new animation. Bethesda cannot even release a tool to edit animations in their creation kit because its all proprietary.

              • 9 months ago
                Anonymous

                a lot of devs that work for a studio that uses a proprietary engine are better at using the proprietary tools/middleware than the non-proprietary ones.. that's why they use them, and thats why it works for them

              • 9 months ago
                Anonymous

                Havok was never fully implemented in Bethesda games due to Havoks stupid policies, performance and cost. Bethesda having it's own physics engine eliminates those costs and having to rely on Havok for updates or training devs on what has changed.

              • 9 months ago
                Anonymous

                Havok was bought by Microsoft a while ago so naturally Bethesda should have benefited from it too.

            • 9 months ago
              Anonymous

              the ladders not existing has nothing to do with animations, did you quote the wrong post?

      • 9 months ago
        Anonymous

        >see this
        >get hyped
        >install on my own mod
        >doesn't work

        • 9 months ago
          Anonymous

          Post load order dip.

          • 9 months ago
            Anonymous

            your mod sucks homosexual

            • 9 months ago
              Anonymous

              Lol, back to working on starfield toddler.

      • 9 months ago
        Anonymous

        this has puzzled me esp since fallout 4 has those work things with animations why couldn't they do the same with ladders, it'll be better then nothing

        • 9 months ago
          Anonymous

          It's simply not needed for the game.

        • 9 months ago
          Anonymous

          Probably it's a problem with nav meshes, NPC's pathfind simply doesn't work in this case and require some serious overhaul to move to the target after the ladder

          • 9 months ago
            Anonymous

            Nodes for transitioning from one navmesh to another is old tech. Bethesda has had that implemented for many years now. It's how NPCs can follow you between cells. In Skyrim Bethesda implemented jump nodes for NPCs to jump from one navmesh to another. They barely used them. The technical issue for Bethesda to put ladders in the game is purely one of getting NPCs to not use ladders stupidly. Getting them to use ladders is easy. Getting them to not use them stupidly is the hard part.

            • 9 months ago
              Anonymous

              On one hand I can see why they wouldn’t have ladders.

              What if you’re being chased by melee weapon only enemies and then run on a ladder and stay there? Do they just stand around the base of the ladder? Do they start clicking the ladder? What if an enemy blocks the bottom of the ladder and the top preventing you from leaving the ladder? What if enemies could climb them and they sandwhich you in the middle of the ladder, soft locking you?

              Ladders in these games would be a pain.

              • 9 months ago
                Anonymous

                Yep. It's a LOT of work for very little gameplay benefit. They've flat out said it's really just not worth the effort and that's the reason they're not in the game.

        • 9 months ago
          Anonymous

          Todd literally admitted they’re too stupid to make ladders

          • 9 months ago
            Anonymous

            >made a 50 page google doc about the 2021 trailer
            What is wrong with people? Why does he not only do this but also thinks he needs to brag about it?

            • 9 months ago
              Anonymous

              Because nerds are super cool now!

          • 9 months ago
            Anonymous

            He's clearly joking. Todd doesn't actually give much of a shit about gamers calling them incompetent devs because he knows a) it's not true and b) gamers are morons that know frick all about the technical aspects of making games anyway. He laughed out loud at the meme that they still use Gamebryo because they haven't actually used it in over 10 years so he just thinks anyone who says that shit is an idiot and ignores them.

        • 9 months ago
          Anonymous

          >has those work things
          ?

      • 9 months ago
        Anonymous

        i will never understand why they can't have ladders in the creation engine.

        >move whilst near a ladder
        >go up
        >jump to fall off ladder

        how hard is that? half life got it right 25 years ago.

        • 9 months ago
          Anonymous

          Now how many npcs use those ladders?

          • 9 months ago
            Anonymous

            how many npcs use ladders in half life 1?

        • 9 months ago
          Anonymous

          >start fight
          >climb ladder
          >stab everyone that follow you
          >win
          I'm assuming that's the reason they never did it.
          Also ladders are shit and not fun to use, not sure why you're so obsessed with them.

          • 9 months ago
            Anonymous

            Detras ti de, imbecil!

        • 9 months ago
          Anonymous

          They're literally just cutscenes.
          Click button and hold direction to watch an animation play.
          Where's the fun?

        • 9 months ago
          Anonymous

          There are N64 video-games with working ladders. Bethesda is scared ladders because they break his engine or just Todd hates ladders?

          • 9 months ago
            Anonymous

            No. There are N64 games with ladder animations. Just like that mod. Ladders are in fact a fundamental engine issue that goes back aaaaallll the way to Quake.

            • 9 months ago
              Anonymous

              >Ocarina of Time with ladder animations/cutscenes

              Ok Millennials

        • 9 months ago
          Anonymous

          I supposed NPCs would have trouble using them.
          BUT IT'S A FRICKING HUGE GAME COMPANY.
          They should have figured it out long ago.

        • 9 months ago
          Anonymous

          >could have a dedicated small team just to master all the ladder physics/animations/scripts
          >wouldn't take up much time and once its done its done
          >been 20 fricking years since morrowwind released
          >still haven't done it
          they're just hacks. Gamebryo can do quite a bit but beshitsda refuses to even use the other 50% of its potential

          • 9 months ago
            Anonymous
      • 9 months ago
        Anonymous

        Nobody cares other than contrarian shitters anyway. Uhhh buhh muh laddurrs I can’t clean muh gutters without muh laddurrrrrr.

  6. 9 months ago
    Anonymous

    based todd staying away from making a theme park universe

  7. 9 months ago
    Anonymous

    The more I hear about starfield, the more I think about death stranding. Seems boomers just want to unwind with games, like, they're not trying to play games to satisfy their ego, like young people do. They just play them to have fun, and have zero desire to fulfill any "real" kind of objective, just move around and look at shit.

    • 9 months ago
      Anonymous

      You're only just now figuring that out? It's not the zoomers that love the piss easy wannabe movie game shit. It's the millennials. Zoomers love actual gameplay. That's why they obsess over stuff like Fortnite while the millennials are jerking off to Naughty Dog.

    • 9 months ago
      Anonymous

      multiplayer games are trash, fromsoft games are trash

      why would I want to spend 100s of hours to get good enough at a game to find it enjoyable? I have a wife and a job and two kids. I play vidya for 2 hours a night after the kids are in bed, at the absolute maximum. I want to turn on something immersive, escapist and just challenging enough to be fun without requiring grinding. I grind all fricking day, I just want to fly around and blast some goons in pretty environments when I'm trying to relax.

      • 9 months ago
        Anonymous

        >fromsoft
        >100s
        Almost all fromsoft games that aren't elden ring are around 30 hours long

        • 9 months ago
          Anonymous

          its bait anon
          just ignore those morons

        • 9 months ago
          Anonymous

          yeah but the length is artificially extended because they require grinding. you're literally playing "edge of tomorrow" where you're expected to die over and over and over until you can remember every surprise the game throws at you

        • 9 months ago
          Anonymous

          Yeah if you ADHD run through the games

          • 9 months ago
            Anonymous

            >RP walks everywhere

            yeah but the length is artificially extended because they require grinding. you're literally playing "edge of tomorrow" where you're expected to die over and over and over until you can remember every surprise the game throws at you

            lol

    • 9 months ago
      Anonymous

      >Seems boomers just want to unwind with games
      This is why sony movie games are so popular with 30+ millennial boomers

    • 9 months ago
      Anonymous

      weird way to say boomers are terrible at video games and need them to be an interactive movie with zero challenge to feel included in the hobby

    • 9 months ago
      Anonymous

      30+ boomer here
      your desire to be constantly GO GO GO GO dwindles and you start to look for gameplay loops that have downtime baked in

  8. 9 months ago
    Anonymous

    i don't think todd will ever make a non gamebryo engine game. he will retire after tes 6.

    • 9 months ago
      Anonymous

      Surprisingly, he is involved in a non-gamebryo game.
      Todd is Executive Producer on the upcoming Indiana Jones game, so while he's not properly "making" the game he's checking in every other week or so. Same thing he did for Fallout 76.
      He also was the one who pushed for the game to be made in the first place, he pitched it to Lucasfilms to be made by Bethesda but they didn't have the project time to truly make it happen.

      • 9 months ago
        Anonymous

        Almost sounds like a safe attempt at making a game in a newer engine and getting a feel for how the team operates in that new environment and if they can actually produce something well enough to justify getting rid of Gamebryo. Either that or we're just going to be stuck with Gamebryo until the end of time, with Bethesda taking the Disney route of losing money by the handful on every product, but getting massive government handouts for being woke.

    • 9 months ago
      Anonymous

      todd will never die.
      via gamebyro, he is slowly but surely achieving CHIM. the elder scrolls are actual history.
      dont ask me how i know this

    • 9 months ago
      Anonymous

      Good? Imagine if they'd make elder scrolls on an engine that wasn't moddable, there'd be no reason to play it at all.

      • 9 months ago
        Anonymous

        Imagine if they made a game that was actually good and didn't require dozens of mods just to be considered playable.

    • 9 months ago
      Anonymous

      >he will retire after tes 6.
      Already?
      He's only 53. TES VI will release in about 5 years so he'll be 57/58.
      What will he do after? He's not known for any particular skill beyond game development.

      • 9 months ago
        Anonymous

        We wouldn't have to do anything, he's rich, but I could see him dabbling with a few smaller games like an old school pure dungeon crawler or somesuch, these types of guys always seem to want to go back to their roots towards the end of their careers

        • 9 months ago
          Anonymous

          >We
          Hello Todd.

  9. 9 months ago
    Anonymous

    apologize

    • 9 months ago
      Anonymous

      No. it was shit

    • 9 months ago
      Anonymous

      When people compare Starfield to this, they mean it looks bad. It's not a compliment to Outer Worlds.

    • 9 months ago
      Anonymous

      i got tired of the writing 3-4 hours in, i get it, capitalism bad, communism good. The gameplay was okay.
      i remember was that cute looking mutt, but she was a fricking lesbian and you're supposed to make her date someone else, wtf?

      • 9 months ago
        Anonymous

        She's not just a lesbian, she's an asexual lesbian and you have to listen to her explaining it in massive detail, then she just hooks up with one of the most important women you meet because ??? but that connection is never used and never becomes important. Outer Worlds was like one of those songs with a great intro and then the rest is mediocre, it was all one joke that got stale quickly, and nothing mattered in the end.

    • 9 months ago
      Anonymous

      Was the gameplay any good?

      • 9 months ago
        Anonymous

        Not really. It got stale really quick. It would've been tolerable had it not been for the fact that at higher levels, rather than finding rarer, stronger weapons that differ from the arsenal you've already encountered, instead you find "Mk. II" versions and so-on of weapons you already have. So, Obsidian got lazy and told themselves "let's just stop right here" and rehashed the same models with newer values. At least that's how it was on release. Haven't touched that garbage in years.

    • 9 months ago
      Anonymous

      Worst game I have ever played, seriously. The writing was fricking ATROCIOUS and the tinkering mechanic meant you could get insanely powerful guns at a low level. Also limiting slots to 4 was fricking infuriating. Random enemies standing around in motionless clumps made it feel like a NV mod.

  10. 9 months ago
    Anonymous

    does that include trying to ride the local wildlife?

  11. 9 months ago
    Anonymous

    >Fallout 4 in space
    I'll pass and I'm not a SN0Y sad about grapes

  12. 9 months ago
    Anonymous

    YOU HAVE A F-ING JETPACK

  13. 9 months ago
    Anonymous

    >It doesn't need 1000 planets
    >It doesn't need seamless enter/exit like No Man's Sky
    >It doesn't need flying around planets
    >It doesn't need ground vehicles
    >It doesn't need to have life on 90% of the planets
    >It doesn't NOT need Todd's sweet little lies

    We're here

    • 9 months ago
      Anonymous

      Don't forget to add it doesn't need DLSS.

    • 9 months ago
      Anonymous

      I could probably make a lot of money selling you guys ropes once the game comes out.

    • 9 months ago
      Anonymous

      78774
      The 1000 planets is garbage gimmick, its filled with barren shit that all looks the same. Its basically 1000 quests scattered around planets with shit sorrounding it to mine.
      You cant enter the planet without loading times, you cant fly in the planet. If this doesnt ring your alarm bells youre an idiot.
      This was achieved 12 fricking years ago by a small studio https://youtu.be/fO7XhaTGDYg
      And they have a game in early access using the engine they created

      • 9 months ago
        Anonymous

        Space Engine did it back in 2005 and was made by a Russian astronomer alone.

      • 9 months ago
        Anonymous

        You're moronic for comparing the game to a dedicated space sim. It isn't that, it isn't meant to be that. Its like comparing GTA to adedicated driving gaem or a thrid person shooter. It has elements of those things, but its not going to be as in depth as a game focusing on one thing. Its fricking fallout with arcadey space flying inbetween the worlds. You're giving the game shit for something its not even trying to be.

    • 9 months ago
      Anonymous

      don't forget it caps at 30fps lmao

    • 9 months ago
      Anonymous

      >make up hype goals that no one claimed
      >"HURR LOOK WHAT THEY BACKPEDALLED ON"
      Shazam posting has been moronic even before the blunder of 2077.

  14. 9 months ago
    Anonymous

    I mean people are still gonna buy this no matter what happens. They released Skyrim 17 (seventeen) times since last year. fricking 17. All that time spent on making what? fricking FO76 and Starfield? a 10 second clip of a castle that says ES6?

    no one wants to think about it just let them consoom.

  15. 9 months ago
    Anonymous

    And of those 10% of "planets" that have something living on them they'll probably only be a few zones max.

    The more I hear about Starfield the less I'm interested. We should've known better to even consider that Bethesda would make an actually huge space adventure.

    • 9 months ago
      Anonymous

      We're talking about a developer who after 6 games and 4 console generations still can't get something as basic as ladders to work. Them trying to do a space game is fricking laughable.

  16. 9 months ago
    Anonymous

    Thankfully, the coomers will do the work like always in making the planets rich in life and with interestnig flora and fauna.
    They'll probably make something weird and creepy like a penis flower or something but that's the way it is since forever with bethesda.

  17. 9 months ago
    Anonymous

    It's gonna be a shit show

  18. 9 months ago
    Anonymous

    "only" 10 % of planets? Don't get me wrong, I want as much exploration as possible, but sadly this is how the universe works.

    For a planet to have life, it needs to circle at the right distance to a hot star and has a certain "imperfection" to allow life on earth.

    For example just look at the closes planet of our solar system. BURNING WATER would be used to COOL YOURSELF. This is how how this planet is. On the other hand the Mars meme is pretty bullshit because of how cold the Mars is with
    >The temperature on Mars can be as high as 70 degrees Fahrenheit (20 degrees Celsius) or as low as about -225 degrees Fahrenheit (-153 degrees Celsius)
    The Mars is not a planet you can live on with fricking MINUS 100++ degree AND at the absolute best around a room temperature that is a little bit cold.

    Sure, if you can get your server farm and other heat producing shit on there, then Mars would be perfect. But for humans and living on there (when a lot of places on fricking earth are already a problem to maintain) is literally impossible.

    Earth has the perfect conditions for creating life, at lease the "C" atom way of creating life. The reality of the universe is that there are without a doubt other planets with life, but while the amount of planets is so large that it's impossible to image the amount without going insane, the planets with advanced life is most likely so small that even a child could count them.

    • 9 months ago
      Anonymous

      Okay but then why not set the game on a single world and fill it with entire maps of barren fricking nothing to do besides hold W on?
      Oh that's right, because that's the design philosophy behind every open world game.

  19. 9 months ago
    Anonymous

    Can't you just make them?

  20. 9 months ago
    Anonymous

    This is literally going to be Outer Worlds with less scripted shit lol

  21. 9 months ago
    Anonymous

    when the frick have ladders ever been a thing, when is the last time in your whole life you needed to use a ladder for traversal? did they run out of money for stairs in your house?

    • 9 months ago
      Anonymous

      In space, ladders are kinda fricking important. Exploration in zero gravity without ladders or grips attached to the craft/asteroid/satellite etc is extremely limited and the fact that they haven’t taken this into account snapped a lot of us out of our grand delusions about what the game would offer.

  22. 9 months ago
    Anonymous

    does empty room with just walls and floor warrant 10years of development?
    i think Bethesda needs to pay to mod-makers for finishing the rest 80% of the game.

  23. 9 months ago
    Anonymous

    whats the deal with ladders? are they hard to implement in games? i think i remember seeing link being able to climb up a ladder in botw

    • 9 months ago
      Anonymous

      I think the issue for Bethesda is no NPC will take advantage of it. They just can't get it to work smoothly enough to be worth the effort.
      Even in BOTW you can see how brain dead the NPCs become when Link as at a elevation

      • 9 months ago
        Anonymous

        Bugthesda are just lazy fricks who would rather have more loading screens than make a ladder animation

        Having ladders usable by players alone is trivial. Having NPCs that can use ladders intelligently, i.e. not cause traffic jams, not use them in the middle of a firefight for no reason, be able to deal with a player just standing at the top/bottom shooting fish in a barrel, etc., is actually deceptively difficult and computationally expensive. There used to be a webm of the AI in MGSV failing abysmally at using ladders intelligently and that was a game where they actually put a lot of effort into AI.

        It's not so much an implementation issue for player character, as it is for NPCs, as it could lead to AI exploits or pathing issues.

        how the frick is it this hard to implement? lol
        are there really no games with functioning ladders for ai?

        • 9 months ago
          Anonymous

          >are there really no games with functioning ladders for ai?
          Very few. There are some but they're usually games that focus on melee and it's okay when the enemies are completely moronic, e.g. Dark Souls.

          • 9 months ago
            Anonymous

            what about gta?

        • 9 months ago
          Anonymous

          I'm willing to bet.
          That if you take all the games with ladders. Only a fraction of has it so the AI can use them. Like you might be able to count it on your hand

          • 9 months ago
            Anonymous

            These are mostly one shot games from different studios. Bethesda have been making the same games using the same engine for over two decades. At some point they could have very well implemented an AI system that can properly use ladders and schedule their use as to not cause an NPC jam. It doesn't take 25 years to do that.

            • 9 months ago
              Anonymous

              >have been making the same games using the same engine for over two decades.
              but enough about FromSoft

              • 9 months ago
                Anonymous

                And yet there's some enemies that can actually climb ladders in dark souls. What's Todd's excuse?

              • 9 months ago
                Anonymous

                >And yet there's some enemies that can actually climb ladders in dark souls
                They can also attack through walls but we don't talk about that one do we?

              • 9 months ago
                Anonymous

                Goalpost: moved

            • 9 months ago
              Anonymous

              NPCs being able to use doors is a much more complex scripting problem than using ladders, which is basically the level design cop-out version of elevators.

              • 9 months ago
                Anonymous

                >NPCs being able to use doors is a much more complex scripting problem
                Thank god many games, even infiltration games, have had AIs perfectly capable of interacting with doors for 2 decades.

              • 9 months ago
                Anonymous

                The point was that BGS has had NPCs that interact with doors for ages. BGS also does doors with dynamic collision, meaning the door can be open or closed, with animation between each. This is several magnitudes of order more complex than having an actor traverse up a vertical track with no geometry to block them or trap them.

                I litearlly don't get the complaints when they've clearly solved problems more complex than most other AAA devs skirt around by having doors act as map exits.

              • 9 months ago
                Anonymous

                because people on Ganker don't play games, they don't think about games beyond their perspective as a consumer. Ganker is primarily made up of poor people who own low end systems or a single console that their parents bought for them. Every single title that is traditionally PC focused always gets this kind of treatment.

    • 9 months ago
      Anonymous

      Bugthesda are just lazy fricks who would rather have more loading screens than make a ladder animation

    • 9 months ago
      Anonymous

      Having ladders usable by players alone is trivial. Having NPCs that can use ladders intelligently, i.e. not cause traffic jams, not use them in the middle of a firefight for no reason, be able to deal with a player just standing at the top/bottom shooting fish in a barrel, etc., is actually deceptively difficult and computationally expensive. There used to be a webm of the AI in MGSV failing abysmally at using ladders intelligently and that was a game where they actually put a lot of effort into AI.

      • 9 months ago
        Anonymous

        I remember Dragons Dogma having ladders but your pawns would occasionally go full moron near then and climbing up and down and it would prevent you from climbing up them. The enemies don’t interact with ladders or get confused by height differences so they would still attack you at least

        • 9 months ago
          Anonymous

          Coding issue, ladders worked perfectly in RE5

      • 9 months ago
        Anonymous

        >be able to deal with a player just standing at the top/bottom shooting fish in a barrel
        You mean every bethesda game since Morrowind where if you stand on a rock outside of their attack range they either just stand there doing nothing or run around like a chicken with its head cut off? Bethesda AI has always been notoriously moronic

        • 9 months ago
          Anonymous

          Enemies in Bethesda's games have not behaved as you just described since Skyrim over 10 years ago.

          • 9 months ago
            Anonymous

            So you're saying if I load up Fallout 4, go to a 10 foot high rock, and engage a melee enemy in combat they wont be a moron and just run around or stand there until they die?

            • 9 months ago
              Anonymous

              Yes. Since Skyrim if an enemy can't get to your position they taunt you and if you use ranged attacks while they don't have that option they run and take cover so you can no longer hit them.

          • 9 months ago
            Anonymous

            Other than Fallout 4 & 76 what else have they made? Because the AI is dogshit in those too.

        • 9 months ago
          Anonymous

          since skyrim at least npcs hide when they can't reach in melee

          • 9 months ago
            Anonymous

            Cowards

    • 9 months ago
      Anonymous

      It's not so much an implementation issue for player character, as it is for NPCs, as it could lead to AI exploits or pathing issues.

    • 9 months ago
      Anonymous

      Dark Souls has ladders, fricking Snake Eater has ladders.

  24. 9 months ago
    Anonymous

    I'm convinced that anyone on this board who is hyped for a Bethesda game is just trolling

    • 9 months ago
      Anonymous

      Why do you people hate fun so much>

  25. 9 months ago
    Anonymous

    why would it have "mounts" lmao

    • 9 months ago
      Anonymous

      I agree. Bethesda fans are used to running slowly from A to B

  26. 9 months ago
    Anonymous

    Pre ordered this morning. Premium Edition so I get it 5 days early and for 30% off from a reseller. Ill be eating good September 1st

  27. 9 months ago
    Anonymous

    I was going to buy this game but then someone said "there will be loading screens!" and "Dude there's not even any land vehicles!" and so I decided yeah I'm still gonna buy it anyway

  28. 9 months ago
    Anonymous

    >10% of planets have life
    >life if rare
    Sound pretty common compared to real life.

    • 9 months ago
      Anonymous

      According to our current real world sample data 12% of planets have life.

      • 9 months ago
        Anonymous

        sauce?

        • 9 months ago
          Anonymous

          He's talking about our solar system, you dipstick.

  29. 9 months ago
    Anonymous

    >only 10%
    >wow that sounds small
    >out of 1000 planets
    homie
    that's still 100 planets with life
    wad the fug

    • 9 months ago
      Anonymous

      >bro that’s only 900 planets that don’t have any life on them
      Whoa what a cool exciting game to explore lmao

      • 9 months ago
        Anonymous

        >nooooo, every single planet needs to be covered in neon plants and have silly creatures on them named glooblefloobers or I can't enjoy the game!

        • 9 months ago
          Anonymous

          >WHAT'S THAT YOU'RE NOT HAPPY WITH 10% OF THE PLANETS BEING INTERESTIN
          >FRICK YOU DO YOU EXPECT 100% OF THE PLANETS TO BE INTERESTING
          Jesus Christ...

        • 9 months ago
          Anonymous

          At least you admit the 1000 planets is a joke of a gimmick that adds nothing at its current state. Its just an area to build your base, mine an put a quest there.
          You cant use ship to ship combat, you cant fly in as it have loading times, you cant use your ship there.

          • 9 months ago
            Anonymous

            Knowing Todd and his half truths, it's not 1000 planets but more like 300 planets and 700 moons with 80% of them being asteroid sized barren wastelands.

            • 9 months ago
              Anonymous

              From a gameplay perspective (and IRL to an extent), there's no difference between a moon and a planet anyway. It's just more game world. Size didn't matter, no one is exploring any of the entire planets and they never will in any sci-fi game ever.

            • 9 months ago
              Anonymous

              more like 1000 planets with a few designated landing zones where you can explore a small radius from your ship before running into invisible walls and/or impassable geographic features

              • 9 months ago
                Anonymous

                Its already known that you are wrong, for a fact.

        • 9 months ago
          Anonymous

          Remember people b***hing about planet scanning in Mass Effect? It will be the same shit.

      • 9 months ago
        Anonymous

        >OH MY GOSHIES WHERE IS MY HECKIN LIL MARVEL ALIENS OH MY SCIENCE WHERE IS THE HUMANOID #51388?!? THIS ISNT LIKE MY STAR WARS SOMEBODY HELP ME PLEASE!!!!!!!!!!!!

  30. 9 months ago
    Anonymous

    I'll just mod all 900 into one of my fetishes

  31. 9 months ago
    Anonymous

    Death Stranding with shittier exploring mechanics. In space. Wow.

  32. 9 months ago
    Anonymous

    I thought we knew that with the 1000 planets thing

  33. 9 months ago
    Anonymous

    what are some good space exploration games? bonus points if VR compatible

    • 9 months ago
      Anonymous

      Elite Dangerous is a hard YMMV game, but experiencing it in VR is something else.

    • 9 months ago
      Anonymous

      No Man’s Sky on SteamVR and PSVR. Elite Dangerous is immersive if you get a Hotas. One of the Star Citizen devs is a VR fan, so maybe

  34. 9 months ago
    Anonymous

    >no vehicles
    Why didn't they just attach a car model to an NPC and make him invisible?

  35. 9 months ago
    Anonymous

    I have never once in my life been playing a gaem and thought, "I wish this had more ladders, uninstall". It simply doesn't matter.

    • 9 months ago
      Anonymous

      Most of Ganker can't even be asked to finish the main story in a game without their ADD kicking in.

  36. 9 months ago
    Anonymous

    Who expected cars from a bethesda game?
    People that just started gaming last year?
    Nu gamers expect every game to be a work of magic now

  37. 9 months ago
    Anonymous

    It will still win GOTY because the gaming bar is so fricking low Todd can just walk over it
    The gaming industry needs to crash and burn already but everything is "too big to fail"

  38. 9 months ago
    Anonymous

    don't care still buying 2 copies

  39. 9 months ago
    Anonymous

    Started

    [...]

    [...]

  40. 9 months ago
    Anonymous

    I think I'll just stick to No Man's Sky, which actually has seamless planet to space transition, ground vehicles and fricking ladders.

    • 9 months ago
      Anonymous

      That your favortie game with ladders?

    • 9 months ago
      Anonymous

      >have to enter stratosphere just to travel faster from point A to point B on a planet that all looks the same no matter where you go
      pass

  41. 9 months ago
    Anonymous

    I've heard unconfirmed rumours that this is one of the songs on the New Atlantis radio station

  42. 9 months ago
    Anonymous

    It doesn't need ground vehicles.
    It doesn't need mounts.
    It doesn't need life on over 10% of the planets.
    Trust the plan.

    • 9 months ago
      Anonymous

      Play no man's sky

  43. 9 months ago
    Anonymous

    No ladders? Disappointing
    No vehicles/mounts? Disappointinf
    Only 10% planets are going to have life? Good a galaxy with life inflation would be immersion breaking and boring

  44. 9 months ago
    Anonymous

    Im surprised they mastered walkable players with their incompetence.
    Inb4 mod gays screeching about mods

  45. 9 months ago
    Anonymous

    The irony here is that driving the offroad car in Elite Dangerous is the most fun gameplay in the entire game.

    • 9 months ago
      Anonymous

      How many planets have life in that?

      • 9 months ago
        Anonymous

        Only Earth, and you can't land there.

        • 9 months ago
          Anonymous

          Wow Elite sucks, it has 10 billion planets with no life on them.

          • 9 months ago
            Anonymous

            Does Elite have ladders?

    • 9 months ago
      Anonymous

      LIAR!!!
      THE SRV IS SHIT!!!!!
      SHITTTTT!!!!!!!!

      • 9 months ago
        Anonymous

        Skill issue.

  46. 9 months ago
    Anonymous

    >Only 10% of planets have life
    Ahahahahah. This shit is actually shaping up to be ultra janky release day no man's sky 2.0

  47. 9 months ago
    Anonymous

    TELL ME LIES

  48. 9 months ago
    Anonymous

    Oh no, only 100 planets will have life! I was planning on having 800 hours into the game on my first playthrough.

  49. 9 months ago
    Anonymous

    The morons wont care, they hear the marketing spiel and buy the game and never once think to check if anything marketed is right about the game, they will just go aroung killing and looting and thus the cycling begins a new.
    I want this industry to die so badly its not even funny.

  50. 9 months ago
    Anonymous

    I see the snoy coping is at full force today

  51. 9 months ago
    Anonymous

    >snoy this desperate to derail starfield over not getting offered it

  52. 9 months ago
    Anonymous

    AHAHAHAHAHAHAHAAHHAHAHA
    SHILL THREADS BTFO

    THE GREATEST GAME OF MANKIND

    • 9 months ago
      Anonymous

      How much does Todd pay you to do this?

      • 9 months ago
        Anonymous

        He has promised me a large sum at release

      • 9 months ago
        Anonymous

        FREE

        >how unplayable that buggy piece of shit was on release
        I did play it and it wasn't anything close to that you disingenuous homosexual.

        >unplayable buggy piece of shit
        new vegas

        >random capitalization
        >i instead of I
        >"you need unlock"
        >"enjoy discover"
        >"planetsbut but"
        >"wherever ship"

        Holy ESL

        BTFO cooper

        after the disaster that was FO76 I'm going to wait AT LEAST 1 (24 hours) day before buying Starfield

        fallout76 is good now
        stop coping

    • 9 months ago
      Anonymous

      >random capitalization
      >i instead of I
      >"you need unlock"
      >"enjoy discover"
      >"planetsbut but"
      >"wherever ship"

      Holy ESL

  53. 9 months ago
    Anonymous

    Few bugs add a bit of character, as long as its not gae breaking. Talking to an NPC in a cutscen only for them to get jumped by a bear and then launch into orbit is peak soul.

  54. 9 months ago
    Anonymous

    after the disaster that was FO76 I'm going to wait AT LEAST 1 (24 hours) day before buying Starfield

    • 9 months ago
      Anonymous

      >buying
      Day one early access crack.

  55. 9 months ago
    Anonymous

    why would that kind of information be given out prerelease? that actively makes me less likely to play the game. marketinggays are braindead

    • 9 months ago
      Anonymous

      the frick why?

      then go to play zelda, take your car-horse travel for 500km of nothing to find your mass produced shit.

      in starfield you will real explorare

    • 9 months ago
      Anonymous

      Because those are the questions people have been asking. It would turn into a bigger backlash if they said literally nothing about the existence of land vehicles and just let everyone buy the game first and find out themselves.

  56. 9 months ago
    Anonymous

    since well have our very own space adoring fan, are we gonna get a meta-gag astronaut aswell?

  57. 9 months ago
    Anonymous

    Big ladder fan here. No ladders, no buy, simple as. Top ten ladder-based games?

  58. 9 months ago
    Anonymous

    >no bro I don't care about it I care so little about it I'll be pirating the game on release or buy it for $15 in 5 years haha. BTW did you guys hear only 10% of the planets have life on them what a piece of shit game amirite haha? no bro I haven't been on these threads since the announcement of the fricking direct I don't care about the game didn't you hear me? but don't you guys agree this game is gonna be really bad??

  59. 9 months ago
    Anonymous

    The only reason I'm excited for this game is so that once it's released they can go back to focusing on TES VI.

  60. 9 months ago
    Anonymous

    >Bethshitstda STILL haven't figured out cars and other ground vehicles

    Also I'm betting my balls there won't be any ocean planets or underwater content.

    • 9 months ago
      Anonymous

      Finding an Ocean world like the one in Interstellar or being able to fly inside a gas giant would actually be so frickin sick. I just know neither of those things would be in a Bethesda game though.

      • 9 months ago
        Anonymous

        MARINE WILD LIFE IS REALDY CONFIRMED
        COPE
        >interstellar
        reddit now

        • 9 months ago
          Anonymous

          Marine wildlife doesn't confirm full water worlds.
          It means you'll get mud crabs in a puddle they call a lake.

      • 9 months ago
        Anonymous

        >DUDE WHAT IF VIDEO GAME WAS LIKE A MOVIE?
        I hate you so much

  61. 9 months ago
    Anonymous

    >we want the Elite Dangerous audience

  62. 9 months ago
    Anonymous

    Frick this game that has no ladders. I love ladders! I get erect at the thought of the delicious rungs. I will NOT play any game that does not have LADDERS

    • 9 months ago
      Anonymous

      You do know it's not actually about the ladders right? Bethesda games just aren't made competently so you know that the amount of interactivity in the world isn't going to go much beyond what we've seen them already do.

      It's embarrassing that they can't get ladders working and leaves anyone with a brain with no faith that they can pull off interesting planets.

      You're getting 1000 bland ass terrestrial moons, you can't fly to them, you have to go through a loading screen. You can't drive on them because they can't figure out vehichles. There won't be water worlds or gas giants because they can't figure out how to program these things.

      You will do Bethesda fetch quests in space with fallout gunplay and that's all Starfield will actually be.

      • 9 months ago
        Anonymous

        >You will do Bethesda fetch quests in space with fallout gunplay and that's all Starfield will actually be.
        Yes, finally you get it. Thats what it is, thats what its meant to be, thats what people want.

        • 9 months ago
          Anonymous

          so masterpice quest

          imagine if oobsidian made sarfield.
          20 dialogue option
          all fascism is bad
          lol

          >the cars will ruin the exploration

          sure exploring an entire fricking planet by foot is the real experience

          do you know how a fricking planet is big?
          moron

          you will need a single year for make the entire radius in the game.
          you live in delusion

          • 9 months ago
            Anonymous

            >do you know how a fricking planet is big?
            Are you writing like this on purpose

            • 9 months ago
              Anonymous

              to show you are lying

              your goal is gaming or car simulator for 50 hours for planet?

              • 9 months ago
                Anonymous

                How are you jeet? How's your family? India doing good yes!?

            • 9 months ago
              Anonymous

              It has to be a pajeet

          • 9 months ago
            Anonymous

            >do you know how a fricking planet is big?
            Are you writing like this on purpose

            His point is all that matters, and I get what he is saying. People's expectations are ridiculous. Every game has limits. The last game that tried to simulate everything is still in development after ten years or whatever, Star Citizen. People expecting full sized waterworlds and gas giants you can fly through in a fucing bethesda RPG game, its moronic. Don't know how many times people need to hear it, its not a space sim. its fallout but each POI is on a different planet, and you fly a spaceship to the next planet. Yes probably when you click on door it will load a building, no theres no vehicles, no theres no fricking ladders, no theres no full-size water worlds or fully simulated quantum mechanics, and yet despite that it will still be good if you like bethesda RPG's, and if you dont then its more of that but bigger scale, so go play something else.

            • 9 months ago
              Anonymous

              literal reddit

            • 9 months ago
              Anonymous

              If they weren't going to make an effort in making a good space game they should've just stuck with Elder Scrolls. At least Tamriel is frickin interesting.

            • 9 months ago
              Anonymous

              good point but who cares?

              you can make space fights, explorre planets etcc...

              you can do all fo these with minunum compromise ALL IN AN RPG NOT JUST A SIMULATION WITH NO CONTENT.

              KINO

              • 9 months ago
                Anonymous

                >explorre planets
                no you cant, you explore small levels you cant run around the whole planet like say nms

              • 9 months ago
                Anonymous

                >9
                YOU CAN ALL OF IT

                >make a game about space
                >but there is pretty much nothing unique mechanics-wise compared to typical shooter "rpg" like Fallout 3/4
                lol
                lmao even
                Big ass corporations are taking the cheapest route, typical.

                how the frick that game can run?
                moron idiot

              • 9 months ago
                Anonymous

                You literally can travel around the whole planet if you want, and thats not even a big deal.

                What do you actually do in the game?

                Same as what you do in any bethesda RPG. Go play fallout or Skyrim, then imagine you are flying a spaceship inbetween each area.

              • 9 months ago
                Anonymous

                >You literally can travel around the whole planet
                anon dont be delusional..... creation engine cant and will never be able to render a whole planet

              • 9 months ago
                Anonymous

                It is literally known that you can travel the whole planet, its broken up into cells like every game they make, so its really not a big deal at all. The whole skyrim map is not in memory at the same time...

              • 9 months ago
                Anonymous

                >that you can travel the whole planet, its broken up into cells
                >broken into cells

                You literally can travel around the whole planet if you want, and thats not even a big deal.

                [...]
                Same as what you do in any bethesda RPG. Go play fallout or Skyrim, then imagine you are flying a spaceship inbetween each area.

                >You literally can travel around the whole planet if you want

                so you can't travel the whole planet then

              • 9 months ago
                Anonymous

                you can land everywhere with different climate and biom moron

              • 9 months ago
                Anonymous

                >land everywhere
                KEK youre actually believing that lmao

              • 9 months ago
                Anonymous

                is show in the video moron homosexual

              • 9 months ago
                Anonymous

                does show in source then

                moronic esl frickface

              • 9 months ago
                Anonymous

                cooper homosexual

              • 9 months ago
                Anonymous

                zinc homosexual

              • 9 months ago
                Anonymous

                Any time the show the planet screen you can mark a point and in the bottom left a prompt to land. And no it’s not just points of interests, the cursor highlighted an empty area and the prompt was still there.

              • 9 months ago
                Anonymous

                >you can mark a point and in the bottom left a prompt to land
                that'sl iterally just choosing specific landing points. you do not control your ship and can land literally anywhere you want

              • 9 months ago
                Anonymous

                Yeah you click anywhere its possible to land, which is any flat area, and then you land with a cutscene. Think of it as autopilot if you want. Like people keep saying, tis not a space sim. No you cant manaully fly your ship into a mountain, No you don't have manual landing control. It is like that, take it or leave it.

              • 9 months ago
                Anonymous

                >Yeah you click anywhere its possible to land
                wrong

              • 9 months ago
                Anonymous

                You moronic? It works the same way all their games do. It loads the cell you're in and the surrounding nearby ones, and loads cells as you move. The whole map is not rendered at once.

              • 9 months ago
                Anonymous

                then you can't travel the whole planet if it's cut up into cells

              • 9 months ago
                Anonymous

                Yes, that doesnt change anything, its just the way it works. You can travel from where you land, all the way around to back where you land, you will not see the cells.

              • 9 months ago
                Anonymous

                jesus christ bethdrones are delusional af

              • 9 months ago
                Anonymous

                You clearly just dont understand the concept of cells or what it means. It just means that its loading a small part of the map at any one time, but the whole map is still there on your fricking hardrive, its just not rendering it. Games use systems like tis allt he time, you're not actually on a globe, you're on a flat map that wraps around

              • 9 months ago
                Anonymous

                Is this ironic shot posting? All open world and even worlds with just some big maps do this. They process the part of that map you’re in and the surrounding areas.

              • 9 months ago
                Anonymous

                it literally works like minecraft

            • 9 months ago
              Anonymous

              >make a game about space
              >but there is pretty much nothing unique mechanics-wise compared to typical shooter "rpg" like Fallout 3/4
              lol
              lmao even
              Big ass corporations are taking the cheapest route, typical.

          • 9 months ago
            Anonymous

            >do you know how a fricking planet is big?
            me habla enligsh yes puto

      • 9 months ago
        Anonymous

        Why would I use a ladder in this game if I have a jetpack stupid

  63. 9 months ago
    Anonymous

    they are literally going with the "mods will fix it" approach

    literal planets, probably more like smaller zones, to be filled by mods

    oh god

    • 9 months ago
      Anonymous

      the game is already perfect
      >fulled
      the planets are all random generated.
      like in minecrafts
      you can't create an entire planet in full in your commputr memory moron

      • 9 months ago
        Anonymous

        >fulled
        >minecrafts
        stfu esl moron

        • 9 months ago
          Anonymous

          if you random generate something how can you add things?

          moron

          • 9 months ago
            Anonymous

            are you literally morone

  64. 9 months ago
    Anonymous

    Theres gonna be a literal loverslab planet guys

  65. 9 months ago
    Anonymous

    What do you actually do in the game?

    • 9 months ago
      Anonymous

      fly ar
      >loading screen
      uhm uuhhhhh shoot bad gu
      >fallout 4 gameplay
      frick uhm well uhm space figh
      >loading screens
      frick

  66. 9 months ago
    Anonymous

    This game is gonna have technical issues at launch.

    • 9 months ago
      Anonymous

      this is why is not a movie game

      >overhyped dog game turns out to be overhyped dog
      more news at 11

      >moron poster turns out be moron
      lol

      • 9 months ago
        Anonymous

        >this is why is not a movie game

        >9
        YOU CAN ALL OF IT
        [...]
        how the frick that game can run?
        moron idiot

        >how the frick that game can run?
        lay off the drugs

        • 9 months ago
          Anonymous

          btfo

          • 9 months ago
            Anonymous

            what are you? italian? french?

      • 9 months ago
        Anonymous

        ESL moment

  67. 9 months ago
    Anonymous

    >overhyped dog game turns out to be overhyped dog
    more news at 11

  68. 9 months ago
    Anonymous

    Why do you guys like ladders so much? Is this all you can throw against Todd?

  69. 9 months ago
    Anonymous

    >no ground vehicles
    is this a big thing, and is this because it's much harder to implement?

    • 9 months ago
      Anonymous

      You’d need to design the maps around them or get situations like death standing where they’re just awful to use. They’d also limit the amount of stuff you can put in cells in order to make them load fast enough to keep up with the speed

      • 9 months ago
        Anonymous

        They should have done a hover bike, I don't care if it's just slightly faster than a horse in terms of horizontal speed, it's better than walking

    • 9 months ago
      Anonymous

      10x bigger and empy maps vs small but deep ones

      this is the difference

  70. 9 months ago
    Anonymous

    >Most of the game will be made with procedural shit and left empty, and a very small fraction will be actually worked
    >Will charge full price, already has preorders and even DLC before release
    AAA gayming industry at its finest

    • 9 months ago
      Anonymous

      YOU WANT A FULL PLANET IN YOUR COMPUTER MEMORY?

      COOL10K TERA SSD WHEN?

  71. 9 months ago
    Anonymous

    NOOOOOO ALL PLANETS MUST HAVE LIFE JUST LIKE IRL SPACE

    • 9 months ago
      Anonymous

      EVERY PLANET MUST HAVE LADDERS

      • 9 months ago
        Anonymous

        Ah yes my greatest enemy, ladders.

    • 9 months ago
      Anonymous

      Something tells me you're the same kind of homosexual to screech about BotW or Elden Ring being empty

  72. 9 months ago
    Anonymous

    The game is gonna be a tremendous success and played for 10 years just like skyrim and I am okay with that and don't care about the copium of people with depression.

  73. 9 months ago
    Anonymous

    Just because you have a chemical imbalance because you don't work out and get vitamin D doesn't mean the world sucks. You just suck at life homie.

    • 9 months ago
      Anonymous

      > chemical imbalance
      is this the new covid spyop?

      >bro you are not sane because you don'0t have right chemicals
      >actually love and friends are just right chemicals

      imagine if this is truth, you are just a fricking robot some drugs can control your behavior

      being a commie homosexuals must be so scary

      • 9 months ago
        Anonymous

        Idiot. I am unvaxxed and rightwing gun toter based moron. Go to the gym. its just a video game. Don't buy it. Your world isn't gonna end because Todd Howard made another game.

        • 9 months ago
          Anonymous

          >before mods will make the game good
          >

          >$130 preorder


          >game is just gunna be a reskinned Fallout 4 with spaceship fast travel
          i'm gunna wait 5 years for mods to fix it then pirate it
          anyone that played Skyrim knows how unplayable that buggy piece of shit was on release
          even now its borderline trash
          GO TO GYM
          THEN
          GYM WILL FIX YOUR FACE?
          GYM WILL MAKE YOU TALL?
          GYM WILL DELETE YOUR PAST?

          you are a fricking homosexual commie who never lived 1 day of his life

          • 9 months ago
            Anonymous

            LOL ugly fat loser, yes gym will fix it all

            • 9 months ago
              Anonymous

              LOL
              commie homosexual

              i will laught when you will face real life.

              • 9 months ago
                Anonymous

                Gym is inherently right wing, as it requires independance and self-reliance. Government can't workout for you.

              • 9 months ago
                Anonymous

                Sports was right wing before turned into advertising space.

                work out for what?
                for work?
                nope
                for women attention?
                KYS

                open your math book and you will turn more fascist than that degenerate shithole.

                go to have shower with 50 Black folk

              • 9 months ago
                Anonymous

                You see how negative your lack of test has made you? Your body is raging out and seeping poison into your mind in an attempt to get your fat lazy ass to move around alittle but instead you take it out on fictional stories made for your entertainment my man. Just be healthier and you'll be happier and you won;t care if the game only has 10% of planets or whatever.

              • 9 months ago
                Anonymous

                your mind is already that

                for a good body you just need to move you don't need stay 4 hours lift things moron.

                do something with your life.

              • 9 months ago
                Anonymous

                >Gym is inherently right wing

                Sports was right wing before turned into advertising space.

                work out for what?
                for work?
                nope
                for women attention?
                KYS

                open your math book and you will turn more fascist than that degenerate shithole.

                go to have shower with 50 Black folk

                >Sports was right wing
                you're both moronic

  74. 9 months ago
    Anonymous

    Look at GTA in comparison. Thats just one city. And in real scale its not even that big a city. You can't go to any other city? Why not? You mean the entirety of the world is not modelled and in memory at once? What a fricking peice of shit. One goddam city, what a joke. And you can't even fly to the moon in a rocket? Wtf.

Your email address will not be published. Required fields are marked *