I have been playing video games since 1992 and I have yet to play a better TPS game
everything about this game is a legit masterpiece
I have been playing video games since 1992 and I have yet to play a better TPS game
everything about this game is a legit masterpiece
Its incredibly obvious that people who made it had deep understanding of what gameplay works best under the console's capabilities. Fine-tuning aiming speed to match the framerate, making those horizontally swept manual aiming headshots satisfying but not too easy. Dpad+shoulder buttons to strafe feels so intuitive and combat system is excellent. One of the rare games where a single headshot is a kill regardlses of the weapon, and you can also use shotguns at long range.
Terrific game. Well, entire trilogy on the ps1 is excellent really.
shame the PS2/PSP games went for SOCOM gameplay instead of modernizing the PS1 gameplay.
devs used to love to flex their coding/art/style skills
now they just want to follow trends and insert political shit
gameplay was the least of the problems, psp/ps2 games lacked the style and vibe of the original trilogy. They felt like generic colorful shooters of that gen instead
>entire trilogy on the ps1 is excellent
SF3 is an absolute abomination, the game shouldn't exist. It ruined the franchise so bad for me that it was the last SF I ever touched.
shit opinion
its not as good as 2 but its a lot better than 1 with its endless respawns
>its a lot better than 1
Shit taste you have there, I honestly feel bad for you. SF1 plays delightfully well and the endless respawn as a drawback is a moronic take.
SF3 mechanics are as good as 1 and 2 but the game is soulless.
Don't forget the amazing TASER
>Aaaaaaaahhhhhhhooooooooooooooiuu
>Burn scum muhuhaha
need to play this game
its almost dizzying how many play worthy games were on the playstation given it was a new console with no brand legacy in the industry to speak of at the time
>> Briefing
>> New-York: Finale
>> 09/13 22:00
>> Operative: Gabe Logan
>> Teresa is dead... killed by Chance, who has secretly been an Agency
operative all along.
>>He's completely covered in high-impact Kevlar
armor - even grenades won't pierce it, but you've got one goal now:
Chance.
>kino BGM starts playing
What are some 'underrated' PS games like this one? PS Games that are ten dollars today complete in box, but genuinely worth playing.
Gungage. Play the JP version, not the slowed down PAL version, all the menus are in english and you don't need to understand the few JPN lines there are
Brightis, but you need to understand Japanese for this one though it works exceptionally well with retroarch's AI translation tool
>with retroarch's AI translation tool
the what now? that's incredible if it works half decently
You press a button and after a second it AI translates what's on the screen. Results vary depending on the game (resolution, font, and the way it's written). Sometimes it doesn't work at all, but for Brightis, it works really well.
Covert Ops Nuclear Down aka Chase the Express
Chaos Break, not great but worth a playthrough or two
>that dicksucking at middle, second to bottom
meant for
Rizing Zan
And Duke Nukem Time to Kill
worst strafe system I've ever had the displeasure of using.
This is literally Tomb Raider but with improved movement.
still nowhere near SF's fluid gameplay
C-12 is Syphon Filter but in a post-apocalyptic setting. Also by Sony
tenchu for me cuz of the cool movements that you can pull. Idk if underrated tho.
I liked Syphon Filter 1 but didn't feel like playing the second game right after, it looks way too similar.
All 3 games look, feel and play absolutely the same. 2's levels are way better than anything in 1 though, there's lots of stealth stuff and also lots of pure action. Difficulty is also higher and it's fair to say there are a few bullshit trial and error parts but overall entire game is very memorable and quite long with its 2 discs.
Thanks I'll play it eventually
>All 3 games look, feel and play absolutely the same
Nah, first one has slightly different movement controls. You can feel it when especially when strafing and moving forward at the same time. Feels kind of "slippery" for no better way of describing it. SF2 and 3 are the same though.
2 has the same gameplay but the same feeling or aesethic.
SF1 went for super-spy setting like James Bond and focused more on action.
SF2 was darker and had way more stealth levels
SF3 is similar to SF2 but a bit less fun
Hello anons, just passing by to say I'm playing this for the first time, and it's actually good. Maybe it is a stretch to compare it to Deus Ex, but you probably can see where I'm coming from. A shame about the tank controls though, they could have learnt from MGS. Anyway, I have a couple of questions:
- Are you supposed to be immortal? Or maybe there is something broken with the emulator, but I have never being hurt from a bullet.
- Is stealthing/rolling actually useful? It looks like the enemy just spawns out of nowhere.
>- Are you supposed to be immortal? Or maybe there is something broken with the emulator, but I have never being hurt from a bullet.
Not damage at all means it's definitely broken. The flak jacket takes a lot of damage and the game is forgiving in the first stages but nothing else.
>- Is stealthing/rolling actually useful? It looks like the enemy just spawns out of nowhere
Stealth is useful in specific situations. It's what you want to use to stealthy kill an enemy from behind.
Rolling it's the only defensive movement and it's useful as long as you use it to take immediate cover.
Huh, nice thread. Seems like the Syphon Filter haters either left, or are asleep.
bum