I have never savescummed this much in my whole fricking life. Terrible game design.

I have never savescummed this much in my whole fricking life.
Terrible game design.

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  1. 9 months ago
    Anonymous

    Why not use a trainer or cheat engine if you're gonna cheat anyway through saving?

    • 9 months ago
      Anonymous

      >if you're gonna cheat anyway through saving?
      it's the default option, sounds like you agree that it's a design flaw.
      OP is sort of right and I even like BG3

      • 9 months ago
        Anonymous

        Ha ha sorry sorry, your posts end in 7. Try again.
        You need an 8 or 9 for me to read it.

        Good post.

        • 9 months ago
          Anonymous

          rolling

    • 9 months ago
      Anonymous

      in the fight where absolute kidnaps isobelle, i have rolled bad initiative and that long haired homosexual took her immediately, i thought this was supposed to happen and didnt savescum. Turns out i just straight up missed content because of a initiative roll, so objectively speaking the game is endorsing savescumming less you want to lose hours of contenr

  2. 9 months ago
    Anonymous

    >nooooo I should be able to beat everything first try without thinking

  3. 9 months ago
    Anonymous

    I agree its the biggest flaw in these kind of games. For it to be closer to the dnd idea you should actually face the consequences of your actions and the failure shouldn't always be certain death.

    • 9 months ago
      Anonymous

      You morons don't have to successfully beat every roll. Take the L and move on.

      • 9 months ago
        Anonymous

        >main story battle
        >tank party member rolls 1 on athletics check to not get shoved into a pit
        >2nd best ac gets crit twice in a row from a paladin smiting and is instantly killed from full health
        >rest of party is easily steamrolled
        >"lmao you don't have to win everything, just take the l and move on lol"

    • 9 months ago
      Anonymous

      The f'ing iron mines in the original BG required ridiculous save scumming to get past EVEN when properly leveled and buffed before every fight.

      It’s funny how people will say “nooooo just continue playing!” Why should I have to deal with a terrible outcome that I didn’t want because of a dice roll? Why would I not reload when the entire fight is fricked up in the first turn because the enemy passed a 20% chance to shove me off a cliff? So dumb. Like I was doing the steel watch foundry, I spent all that time and got lucky by saving everyone in the underwater prison, then when I get to the factory to free all the slaves I roll a critical miss trying to deactivate the explosives and all of the slaves and two of my characters die. Wtf? So all that work I spent trying to do all the content is just over because of an unlucky RNG? Absolutely moronic. No, I am not going to continue playing a doomed scenario when I know I’ll lose or when I get a bad outcome through no fault of my own, I will just quickload

      you only cheated yourself not the game.

      • 9 months ago
        Anonymous

        no cheating, the game is literally built this way.

        • 9 months ago
          Anonymous

          meaning you only ruined the experience for yourself

          • 9 months ago
            Anonymous

            no i didnt ruin anything. i just hope it was designed better

            • 9 months ago
              Anonymous

              do you play games with god active at all times because it's an in game option?

              • 9 months ago
                Anonymous

                i dont play stupid games like that so no

              • 9 months ago
                Anonymous

                literally every game has it

          • 9 months ago
            Anonymous

            You’re a fricking idiot, Larian built this game specifically with quick saving and quick loading in mind. They KNOW you’re going to save scum and the game is built around it

            • 9 months ago
              Anonymous

              >lets add this entire system of rng dice rolling because we want people to save scum
              ?

              • 9 months ago
                Anonymous

                yes they did and yes it's stupid

              • 9 months ago
                Anonymous

                just because you save scum doesn't mean it was intended

              • 9 months ago
                Anonymous

                If it wasn’t intended they would have a constant save state

              • 9 months ago
                Anonymous

                play however you like but just accept the fact you aren't playing it as intended

  4. 9 months ago
    Anonymous

    The f'ing iron mines in the original BG required ridiculous save scumming to get past EVEN when properly leveled and buffed before every fight.

  5. 9 months ago
    Anonymous

    >every buff in existence
    >character designed specifically to clear this task
    >needs to roll 12+ in the best case scenario when the guidance hits just right
    Frick this gay shit.

    • 9 months ago
      Anonymous

      >no bardic inspiration
      yeah nah you're a moron

    • 9 months ago
      Anonymous

      You have 10 thief tools, moron. You can retry this 10 times.

      • 9 months ago
        Anonymous

        >dude just keep watching the dice roll over and over again until it works, aren't you having fun???

    • 9 months ago
      Anonymous

      just knock bro

  6. 9 months ago
    Anonymous

    I have had to roll back twice now losing hours of progress because of quests not triggering and sequence breaks in act 2/3. If you walk past the bridge in Wyrm's Crossing then Jaheira's companion quest never triggers. The worst though was Lae'zel's quest requiring that you rest after clearing the creche, and you have to long rest AT the creche otherwise her quest for the entire rest of the game never happens. I only realised that she hasn't been doing or saying anything at all for hours at end of act 2 and had to look it up to see that a long rest cutscene is meant to happen after long resting at the creche to continue her story. But since the creche was no longer available then, I now have a dead weight companion who doesn't say anything and has no content for 2/3 of the game. All because I was supposed to know that I need to long rest in a specific spot before a specific point of the game.

  7. 9 months ago
    Anonymous

    >playing turnslop
    your fault

  8. 9 months ago
    Anonymous

    It’s funny how people will say “nooooo just continue playing!” Why should I have to deal with a terrible outcome that I didn’t want because of a dice roll? Why would I not reload when the entire fight is fricked up in the first turn because the enemy passed a 20% chance to shove me off a cliff? So dumb. Like I was doing the steel watch foundry, I spent all that time and got lucky by saving everyone in the underwater prison, then when I get to the factory to free all the slaves I roll a critical miss trying to deactivate the explosives and all of the slaves and two of my characters die. Wtf? So all that work I spent trying to do all the content is just over because of an unlucky RNG? Absolutely moronic. No, I am not going to continue playing a doomed scenario when I know I’ll lose or when I get a bad outcome through no fault of my own, I will just quickload

    • 9 months ago
      Anonymous

      >Why should I have to deal with a terrible outcome that I didn’t want because of a dice roll?
      That’s what DND is, you fricktard. Level up and increase your chances of succeeding the check or don’t do it.

      • 9 months ago
        Anonymous

        Hey homosexual idiot moron no amount of leveling up is going to stop a critical miss from raping you, dumb frick

    • 9 months ago
      Anonymous

      yeah its just too easy to quickload and try again. ofc im not doing it all the time but if the fight has been going for a long time I can start savescumming to brute force my win lmao

    • 9 months ago
      Anonymous

      I love how people are defending dice rolls here when for over a decade now everyone had agreed that RNG on skill checks is objectively dog shit, everyone hated when Fallout 3 did it and loved it when FNV fixed it by having fixed skill checks. But now that it's in an otherwise game you are not allowed to judge an obvious flawed piece of game design that is only there because it was a limitation the designer of a table top game had to abide by 50 years ago. Imagine talking to Legate Lanius at the end of FNV and trying the 100 speech options, failing even though you have 100 speech, then getting killed and the game ends.

      • 9 months ago
        Anonymous

        an otherwise good game*

      • 9 months ago
        Anonymous

        Only trannoids with a sub 90 IQ hate RNG

      • 9 months ago
        Anonymous

        this is a diceroll game you Black person, deal with it. It's meant to be a tabletop game on a computer. The fact that you can't accept failure after a diceroll is your problem. You could do the same thing in a tabletop as well, just ignore bad rolls and keep rolling until you get a good one.

        • 9 months ago
          Anonymous

          >Facing the consequences of your chosen actions is bad
          >In a role playing game
          >Just let the dice decide everything that happens instead of the player's agency causing events that the player then has to deal with

          • 9 months ago
            Anonymous

            Yes, the dice decides everything and you can move on with any of the consequences as it won't break your game. This was advertised as a diceroll game since day one. You have plenty of options to re-roll too

          • 9 months ago
            Anonymous

            The game gives you sneaky permanent debuffs you only discover 8 hours later, based on some dice rolls. You seriously can't "trust the dice". It's a complete meme.

  9. 9 months ago
    Anonymous

    >i made a conscious decision to do something
    >therefor its a bad game

  10. 9 months ago
    Anonymous

    Wut. The only point in the game I savescummed was that shity power word kill cultist who's 1000 miles out of reach. If a DM pulled that kind of encounter in table top I'd slap his c**t face

  11. 9 months ago
    Anonymous

    >here's your sorcerer bro
    >he has like 4 worthwile damage spells
    >they do like 2-12 damage each when bosses have 80-100 hp
    >2 of them will miss anyway
    >don't forget to set up camp and do a mandatory cutscene watching rest after every single mother fricking battle because that sure is fun
    absolute trash design

    • 9 months ago
      Anonymous

      >every single mother fricking battle
      You're supposed to do Short Rests until it's not feasible to continue. What are you talking about?

      • 9 months ago
        Anonymous

        >Short Rests until it's not feasible to continue

        if you don't long rest often you miss story content.

        • 9 months ago
          Anonymous

          Then that's story event kinds of battles and not shit like the Mud Mephits.

    • 9 months ago
      Anonymous

      Sounds like your party isn't balanced for shit. You should be able to get by through most encounters primarily with cantrips and scrolls.

  12. 9 months ago
    Anonymous

    Eh, life is too short not to save scum, not gonna waste another 100 hours of my life just to get the route i want.

    • 9 months ago
      Anonymous

      just watch a youtube playthrough at that point not your kind of game

  13. 9 months ago
    Anonymous

    >playing a homosexual leftard game
    kys tourist

    • 9 months ago
      Anonymous

      t.here since 2016

  14. 9 months ago
    Anonymous

    >i suck at gaming
    >terrible game design!!!

  15. 9 months ago
    Anonymous

    >get ambushed
    meh I can still win
    >bad roll
    Asterion is gigga charming and Karlach gets inspiration for scratching her ass, I'm fine
    >game doesn't let you hear all dialogue options even when it's just questions not a decision tree
    autosave before every fricking convo

    • 9 months ago
      Anonymous

      >game doesn't let you hear all dialogue options even when it's just questions not a decision tree
      This is specifically making me enjoy the game more. I have an autistic need to delve into everything and consoooooom all the info that I can find. In this game the books are like three sentences and you physically can't clear all dialogue choices. It forces me to just behave like a normal person and actually play the game.

  16. 9 months ago
    Anonymous

    You either enjoy getting fricked by RNGesus or you're a normal person

  17. 9 months ago
    Anonymous

    Do you OCD morons realize that it's actually possible to beat the game even if you fail some rolls?
    There is always another way to get ahead

  18. 9 months ago
    Anonymous

    >dont know how to build
    >loses
    Literally git gud

    ?si=fGP3eVPWeBYAp8by

    • 9 months ago
      Anonymous

      Not everybody enjoys reading guides on how to make characters.

  19. 9 months ago
    Anonymous

    I know that feel bros

  20. 9 months ago
    Anonymous

    Try being better at videogames

  21. 9 months ago
    Anonymous

    I stopped savescumming in act 3.

  22. 9 months ago
    Anonymous

    its a dnd game, you're suppose to roll with the punches m8.

  23. 9 months ago
    Anonymous

    The only game with properly done save-scumming is Braid. Every other game that allows you to save almost anytime/anywhere suffers for having it. It isn't as fatal of a flaw of game design as level-scaling is, but it's close.

  24. 9 months ago
    Anonymous

    they could fix it by giving us more options during dialogues or auto picking the companion with the highest stat to do shit
    I had multiple instances where a CH 8 character started the conversation
    or my INT 8 paladin is trying to solve some arcane puzzle
    nope end the conversation, switch to your wizard and start again
    thats fricking moronic

    • 9 months ago
      Anonymous

      >character select is an option in the dialogue screens
      >switching characters doesn't switch who is doing the talking

      Woof

  25. 9 months ago
    Anonymous

    Is this the whine about cut content and act 3 thread?

    • 9 months ago
      Anonymous

      This is the "get filtered by the comparatively easy CRPG mechanics in Act 1" thread.

  26. 9 months ago
    Anonymous

    me too, but its because I am genuinely interested in the game and wanted to see what type of reactions I would get if I did certain things

    • 9 months ago
      Anonymous

      I’d be interested as well if I was paid to shill it

  27. 9 months ago
    Anonymous

    The character with the best stats/skills/saves should automatically do the checks regardless who initiates the dialogue. That's how Storm of Zehir did it and it was great.

    • 9 months ago
      Anonymous

      It’s not? Thank God I avoided it. Should be combined party imo but controlled character is way worse than either.

    • 9 months ago
      Anonymous

      It's weird that sometimes I'll finish a battle and a companion will do the talking.

  28. 9 months ago
    Anonymous

    What for, really? Nothing ever matters in this game.

  29. 9 months ago
    Anonymous

    nobody who plays tabletop actually rolls for every single possible thing you could roll for. rolling 20 times to disarm 20 traps is not something people do playing d&d. this game isn't made for crpg players or tabletop players, it's like it was made for people who have heard about d&d and are fascinated by the novelty of rolling funny shaped dice.

    • 9 months ago
      Anonymous

      Yeah that’s why Kotor2 , new Vegas and DA: Origins are still the kings of western rpgs

      • 9 months ago
        Anonymous

        Dao still worth a play? Mixed vibes I get from here.
        New Vegas better than fo3 or 4?

        • 9 months ago
          Anonymous

          Yes and yes zoomie

      • 9 months ago
        Anonymous

        Kotor has you rolling dice for every skill check marked in dialogue, every hit/save, damage, seeing traps and disarming them, lockpick, etc. It may not apply for things like computer use or whatever which gives you a "discount" on how many parts you need to do something, but there's a lot of dice rolling you just don't see.

    • 9 months ago
      Anonymous

      sounds like a super casual tabletop experience

      • 9 months ago
        Anonymous

        the kind of people who want a hardcore tabletop experience don't have friends to play with

        • 9 months ago
          Anonymous

          >not playing solo campaigns
          NGMI

  30. 9 months ago
    Anonymous

    Is arcane lock useless or am I only unimaginative

    • 9 months ago
      Anonymous

      You can lock yourself in a room if you're getting stomped in an encounter.

  31. 9 months ago
    Anonymous

    I feel like I can't play this game for 30 minutes before something completely unintended happens or some shit goes haywire. Maybe I'm just playing it wrong but shit just breaks.
    >Try to save that guy burning in act 1.
    >blowback happens when you smash the door
    >Guy instantly burns while during the first run I could rescue him
    >Reload
    >guy doesn't burn this time but the wooden beams that we're supposed to fly away got stuck in the doorway.
    >I can't move my character into the room because of wonky physics
    >Have to go the long way around but he burns anyway
    >Just now I had multiple conversations starting at once just because unstealthing set off multiple dialogue triggers.

    And then there's the constant fighting with the camera and the often horrible AI pathing. A lot of little nuisances that are starting to break down the fun.

    • 9 months ago
      Anonymous

      Yeah don't use the main door, there's a side door in the other building that can be destroyed. Then it's just save 'em and they'll walk out perfectly fine. Same thing for the person not trapped under the beam, side building door.

    • 9 months ago
      Anonymous

      For me it was him somehow getting electrocuted while I was putting out that fire after I teleported in. I don't know what causes that.

      • 9 months ago
        Anonymous

        >For me it was him somehow getting electrocuted while I was putting out that fire after I teleported in. I don't know what causes that.
        It was you putting out the fire, for some reason water on fire = Steam = Electricity damage

  32. 9 months ago
    Anonymous

    disco elysium broke me free from that shitty habit
    just roll with it, homie

  33. 9 months ago
    Anonymous

    >blaming the game for your savescumming
    Lel

    Only time I savescumming is when I know I can't progress without dying anyway.

  34. 9 months ago
    Anonymous

    sometimes if I JUST saved I'l be scummy about something but I've been almost plum out of Inspiration since Act 2 and have basically been on auto pilot.
    Works for me anyway because Karlach's story is basic and I have more fun with the world lore than the character stuff anyway. Shadowheart and Gale are the only interesting followers rn.

  35. 9 months ago
    Anonymous

    failing the dice is part of the game save scumming is if your a weak willed b***h

  36. 9 months ago
    Anonymous

    I only savescumm when the game breaks
    so often

  37. 9 months ago
    Anonymous

    I have to quicksave because the game is a horrifically buggy piece of shit, not because of checks.
    Still it's obvious why people do it.
    checks in tabletop usually go
    fail check: dm explains how that fails and the unique consequences that feel like a unique experience made on the fly. The story continues and you fail forward.

    fail check in video game: You just get locked out of content, and if you dont, you have no idea of knowing if you did or didn't, so better reload just in case the game is so moronic it outright locks parts of itself away on rng
    Usually it isn't. Sometimes it actually is. But you might feel convinced you need to save scum now just in case

    Also the combat is dogshit, so who fricking cares. Despite all their changes, you can't stop 5e combat from being the most boring dogshit. I can't believe they force you to start at level 1. Fricking why?

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