i just watched a 20 minute exposition dump cutscene and i neither learned nor remember a single thing from it.
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i just watched a 20 minute exposition dump cutscene and i neither learned nor remember a single thing from it.
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That's me with MGS. I stop listening after three words in every cutscene.
Did you just start it? The beginning's super slow, takes like two hours before you get to really do stuff
no i'm very far in.it was supposed to be some big reveal about chirilium or some shit but i didnt understand a single thing. kojima tells me some corpse had chirilium in its cells and expects me to be on the edge of my seat going "HOLY FRICKING SHIT THERES NO WAY"
I honestly had this problem, too. There were points in DS where i was like "Am I supposed to be this in the dark about what's going on, or am I expected to get it by this point? Because I don't."
And watching the trailer for the second game made me realize I've forgotten almost all the details from the first game.
>"Am I supposed to be this in the dark about what's going on, or am I expected to get it by this point? Because I don't."
I found it really easy to understand, but it's all so uninteresting and boring, and that's mainly because Kojima doesn't know how or simply just doesn't care about keeping the audience engaged with the narrative. He has absolutely 0 confidence in the audience.
I mean, no wonder there's people who don't get what's going on, the only relevant information about its world and story are stuck in super boring 30 minute cutscenes every 10 hours, and there's absolutely 0 room for anyone to give a shit or speculate about anything. Halfway through the game my brain just turned to mush and I really just kept playing for the gameplay.
You can find the lore and the world interesting, but Kojima is just a shit storyteller, no matter how you cut it.
Yeah the big reveals about the origins of the death stranding and extinction events and all of that feel really muted because the apocalypse already happened. There's nothing special or mindblowing about a fossil with an umbilical chord when you have to deal with fricking oil ghosts and magic terrorists and shit. The fact that there's a cause or origin isn't that mindblowing, of course there's a cause or origin, the thing already happened.
>I'm Fragile
>But not THAT Fragile
>Meeting THAT Fragile.
welcome to death stranding
I'm waiting for my pizza delivery. Tick tock wage slave.
You don't need to understand all the proper nouns and jargon at first. Only the broad strokes are important. All the proprietary aspects will make sense as you get further, they're not really complicated
Try to break you internet addiction and play for more than 20 minutes at a time so you can soak in the setting
I Sranked most deliveries on very hard and I still don't understand what Death Stranding was about
>I Sranked most deliveries on very hard and I still don't understand what Death Stranding was about
abortion anon. it was about abortion. the idea is that everybody eschews family and connections, with abortion being the most aggressive form and thus the major basis of the game's thematic conflict.
first thing I wanted to do to that gollum thing was yeet it into an incinerator when it appeared in Norman's esophagus. To this day Kojbutthole won't stop making new variations of it. Gameplay-wise it would never shut up unless I would transfer it's audio to the DS4, then mute the DS4.
you are permanently brain damaged if you think the game is about abortion
The last thing you do in the game, your ultimate choice, is not to save the world or a princess, but you choose whether or not to kill a child. And you don't kill it. That's the message of the game.
I wish I COULD kill the little freak. Would have been soooooooooooooo satisfying. Would have been interesting to see the amount of players who choose that.
You might be a moron anon. That's literally what the tageline is referring to when it says "the future is in your hands". Children are the future.
nta but at the end of the game i had come to the conclusion that the game was made to make japanese people want to start a family
because thats what it made me feel
before playing i didnt give a shit about kids or any of that but after and seeing lou and taking care of bb the whole game, nursing it and soothing it and all that i was like damn, this shit hit me hard.
and this scene in the latest trailer really cemented that
?feature=shared&t=459
Game literally convinced me to get my gf pregnant
this scene ruined me for a few days
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That kid will never forgive you, if she lets it live.
The game is like 6 years old anon, that kid is going to JK soon
Now imagine raising genetically failed teenagers addicted to tiktok and a tired wife who will take half your shit once the divorce is final. Feel like having a family now? Think that oo goo widdle cute dollie you thought would never grow up is worth it now?
Sam's literally a widow to a wife who killed his child. Game never pretends family life is golden.
Yes, this anon is absolutely correct. It's not even subtle, like, at all. Sam, the character you play as was an aborted baby and you see Clive's pain throughout the game, plus the character of Mama, and just the entire design of BTs and how they have umbilical cords, which you can cut. Plus your partner is also an aborted baby that Sam grows strongly attached to, while everyone else regards it coldly.
That or kojima or someone he knew had a miscarriage. But yes it's all about human connection - babies and all the symbology that have to do with them and birth are a fundamental aspect of that.
just idk, dont have a shit life.
>tiktok
? why would you ever let your child use the internet?
are you fricking moronic?
>tired wife
idk just dont choose a stupid wife
if shes not fit and active before you knock her up shes never going to fit and active
shes going to be fat and mopey forever
the energy will only ever go down
soooo yeh sounds like a skill issue to me
Wrong anom moron, how embarrassing. Typical woman. Now she will double down just watch.
hey anon 🙂
you dont know this but you are insufferable
you need to know that.
you are not a good person.
you are not a joy to be around.
🙂
you see? just as expected. she even added the passive aggressive smiley face.
Go bleed somewhere else. You can't even reply to the right post. I believe you meant to pms on this homosexual
Holy frick women are insufferable, it's no wonder you didn't get anything out of this game.
Classic Japan, reinventing the movie.
Gameplay damage brain too much and gamers have hard time to even read something. It takes time to revers the effects.
Ahhhhh....yep sounds like some 10/10 sony gameplay
20minutes? Thats like a tiktok short or something. Sony really only doing 20minute cutscenes now instead of 2 to 4 hour long ones?
Typical Kojima writing.
Just exposition dumps, that make no fricking sense. With a nonsensical plot.
>the baby is freaking out so i have to go rest
>walk to the private room thing
>cutscene as i'm walking up the the elevetor and going down
>cutscene as i'm laying down in bed and resting
>cutscene to show the baby and blood meters on the equipment increasing
>cutscene to show my character waking up
>(i should actually take a shower and go shit because that creates items but that's too many additional cutscenes)
>move camera to the door and press 1 to leave
>cutscene as i'm taking the elevator up and strapping all the shit onto my harness
>done
holy shit I forgot you spend half a minute pausing to skip cutscenes that get in the way of the very gameplay they are about, what a hack kojimbo became.
Its just a bunch of "hooks" to hook in american and westernized boomers that grew up on holywood movies.
Master hack Hackjima made his master piece and its such a high production walking simulator its hard to discern its a Kojima hack.
Its like spending a million dollars to scam some granny out of her 401k.
>Its just a bunch of "hooks" to hook in american and westernized boomers that grew up on holywood movies.
anyone who watches movies understand that this is not how you tell a story. the main character doesnt go into a room and silently listens as another character just explains shit about the world they're in for 30 minutes
I am not a westerner or american.
So the hooks don't work on me.
The motorbike scene, the holywood style intro, the famous familiar faces of actors and voices, the refrences, etc.
Its not made to be proper cinematography, but to get boomers hooked.
I don't care what kind of insanity and crazy stuff kojima puts in the cutscenes. The gameplay in death stranding sucks ass and will suck ass in the sequel
>Amelie
>"ka"
>America
This shit along with Princess Beach makes me think kojima has undiagnosed autism
Neither did Sam, you’re in good company.
>end of the game
>music
>baby
>happenings
>right in the kokoro
I cried like a b***h. Kojima deserved my $5 for the Director's Cut since the base game was free from Timmy. Death Stranding 2 may be the first game in more than a decade that I pre-order.
Some bone fide ludokino there, man. Since then I've never been able to look at a father just having a good time with his kid the same. That game fricked me up.
for as much as people call kojima a hack not that many people can end their games well and I'm genuinely fricking shocked that I not only liked the game but that this near incomprehensible autistic story actually ends well.
second
>doesn't matter because little piglet made you feel feelings, game is now 10 morbillion/10.
You fell for it hook, line, and sinker, fool.
The only time when this game made me feel something cool was at the end, when Sam is at the Beach. I went like "oh shit maybe I am here forever, is this a bad ending?".
The exposition dump after the hug moment was fricking awful. Having said, I enjoyed the ride and I'm excited for the next game.
Sounds like a serious you issue. Go get therapy or something idk.
Nobody knows what the story is about five years later because Kojima cannot write for shit.
For every single bad thing I can say about this game, the sheer immersion and atmosphere of it overshadows all of it.
It's my favourite worst game that I can't recommend to anyone.
>when you unlock ziplines and realised roads are a moron trap
>spending 3 hours making a zipline network across the entire mountain range because you have played enough video games to know you will be backtracking across this shit another 50 times
All the jargon is part of the flavor. Star trek writers literally put 'technical babble' in brackets so tech people could fill them in with made up technology. All you need to focus on is the characters and drama unless you're personally interested in the technology and metaphysics.
It looks like the next game is going to render the first game totally obsolete unlike MGS
can anyone give a quick rundown on the things added to the director's cut? All I noticed so far was the electric gun and firing range.
oh and the drop kick which I thought was stupid and would probably damage the delivery.
Everything is damaged faster by rainfall.
There's a few YouTube videos on it. It's not much and Kojima himself said that he didn't like calling it Director's Cut because he said everything he wanted in the base game.
pic twd
I literally cannot take Troy Baker's character seriously in this game since they used his goofy ass face in it
For me it's the other way around. I enjoy him as wacko terrorist Higgs, but le guitar man is going to kill the character for me.
Higgs would be hard to take serious with anyone's face. He's just a dork. Also there's the fact that even he hates his own face.
Does the director's cut add all this or is this modded? This isn't even the same game I played.
No, thats DC only. No mods.
Damn, I should keep playing then. I got the Director's Cut to play it again but fell off in the slow ass beginning.
>director's cut
AUTOMATICALLY DISCARDED. NOT KOJIMA'S VISION.
>>I watched a youtubes about a video game and it's le bad.
Nobody on this Australian soap making forum actually plays videogames.
Because it's an experience. Not a game. Not a movie. Not something you can just download into your brain. You have it live it. Only Strandbros will understand.
i watched multiple multi hour long lore dumps before playing the game and it still took me 20 hours to understand like 50% of it
How does Kojima not know anything about cinematic storytelling when he's literally posting a new movie he's watched everyday on twitter
>watching movies means you know how to make good movies
what?
sounds like a you issue