>the ultimate e-sports game
W-w-what? E-sports? Where lootboxes? GayBlack folk? Ragebait so paid mr. streamer can pretend to be mad at? Awful idea, fire this moron
there was some game that came out recently that looked sorta like it. Some Chinese game, but I think its main game mode is battle royale.
Well, I'm not so sure it's actually like GunZ, since I never played it. It didn't run on my PC, so I lived vicariously through 240p Nightwish kstyle montages. But the two games looked similar to an observer.
Wish I could remember the name of the game, but I don't.
This game needed to die in order to save the hands of generations of gamers. Its death was noble and possibly even heroic, despite the game being good.
>Game is good and casual >Someone find a gamebreaking bug that allow tryhards to curbstomp every casuals >casuals leave >tryhards that can't keep up leave >people that refuse to use the bug can banned from every lobby >game dies because no one is buying anything
Peak old school MP experience
Actually, the game was even more popular after K-style became a thing. Also, there were still a couple thousands playing it at the time of the shutdown.
this is revisionist and reductive. it was a competitive game from the beginning in korea, not casual. the bugs were certainly gamebreaking of the developers original intent but they were smart enough to embrace them instead of get rid of them because it exponentially expanded the gameplays skill ceiling and was keeping attention and interest on them in korea especially with the clan wars. once you've learned even the basic butterfly playing in the restricted vanilla style was the most boring way to play the game as most of your time is spent plodding along in a 2 dimensional plane on the ground. kstyle extended your mobility and speed to 3 dimensions and was what made gunz special. much like fighting games though it also restricted the playerbase because scrubs found it too difficult to learn how to do the many difficult moves, the inputs which required practice and precision, which means time and effort.
if you want to level good criticism at the game it would be towards its monetization practices and the p2p lobby system which worked fine in a small county like korea but could not thrive with a truly international playerbase.
>people that refuse to use the bug can banned from every lobby
why do you lie? you couldn't ban people from not using this or that, the rampant hacking in the game was a proof of that
You can literally play it now.
https://fgunz.net/
247 online at the moment.
we don't play games here
we just pretend to be fans of dead games
is it approachable for new players? last time I tried a GunZ client, idk if it's this one, everyone was already autistically overleveled
And they have 200+ pings and use hacks, levels don't really matter.
>gunz
>approachable for new players
lol
you need to learn the button mashing combinations to keep up
No, you still need to reach lv.5 to unlock a fricking shotgun lol.
How much pay to win is there?
Where is server located? I'm not playing if it's on muttland or EU, the ping alone would kill me.
thats like saying you can play pso:bb right now on ephinea
its not the same as playing it in 2001 on seganet.
>"gunz"
>gameplay is 99% swords
I used rocket launchers, their superior niponese katana folded 1000 times never stood a chance
Swords are mostly for deflecting bullets and blocking blades in case you haven't noticed yet, zoomer.
then be a sprayer you stupid frogposter
any thread about gunz on Ganker is guaranteed to attract the scrubs who never learned kstyle and are still salty about it 18 years later
Yeah, I make this thread once a week and if it gets any posts they really be like that.
I miss s4 league
then go play on the private server. you just miss the good times with a community
Stfu
exactly what you should be doing
Such a cool game. How would you even pitch this game to a dev in 2024 without sounding like a lunatic?
>"how do you feel about the ultimate e-sports game?"
This game would literally make gorillions if it were made today.
>the ultimate e-sports game
W-w-what? E-sports? Where lootboxes? GayBlack folk? Ragebait so paid mr. streamer can pretend to be mad at? Awful idea, fire this moron
what, that's e-sports? i thought e-sports were about defeating the opposing team
there was some game that came out recently that looked sorta like it. Some Chinese game, but I think its main game mode is battle royale.
Well, I'm not so sure it's actually like GunZ, since I never played it. It didn't run on my PC, so I lived vicariously through 240p Nightwish kstyle montages. But the two games looked similar to an observer.
Wish I could remember the name of the game, but I don't.
>a game made in 2003 still has the best user experience and match making system
It was too good for this world...
This game needed to die in order to save the hands of generations of gamers. Its death was noble and possibly even heroic, despite the game being good.
>Game is good and casual
>Someone find a gamebreaking bug that allow tryhards to curbstomp every casuals
>casuals leave
>tryhards that can't keep up leave
>people that refuse to use the bug can banned from every lobby
>game dies because no one is buying anything
Peak old school MP experience
Actually, the game was even more popular after K-style became a thing. Also, there were still a couple thousands playing it at the time of the shutdown.
this is revisionist and reductive. it was a competitive game from the beginning in korea, not casual. the bugs were certainly gamebreaking of the developers original intent but they were smart enough to embrace them instead of get rid of them because it exponentially expanded the gameplays skill ceiling and was keeping attention and interest on them in korea especially with the clan wars. once you've learned even the basic butterfly playing in the restricted vanilla style was the most boring way to play the game as most of your time is spent plodding along in a 2 dimensional plane on the ground. kstyle extended your mobility and speed to 3 dimensions and was what made gunz special. much like fighting games though it also restricted the playerbase because scrubs found it too difficult to learn how to do the many difficult moves, the inputs which required practice and precision, which means time and effort.
if you want to level good criticism at the game it would be towards its monetization practices and the p2p lobby system which worked fine in a small county like korea but could not thrive with a truly international playerbase.
>people that refuse to use the bug can banned from every lobby
why do you lie? you couldn't ban people from not using this or that, the rampant hacking in the game was a proof of that
Was giving yourself arthritis to fly even a good fighting strategy, in hindsight?
if you are getting arthritis from playing video games that might be a problem with your posture or genetics anon
Get ready to fight. LET'S ROCK!
Can people who developed carpal tunnel by playing this game can potentially sue the current rights holder?
me too man.