>I missed two 90% shots in a row, that shouldn't happen!

>I missed two 90% shots in a row, that shouldn't happen! This game is fricking lying!

Unfathomably moron filtered.

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  1. 3 months ago
    Anonymous

    >not calculating chance to hit on a per bullet basis
    this is how you spot low iq devs

    • 3 months ago
      Anonymous

      You sound like an anon with a magnificent physique.

      • 3 months ago
        Anonymous

        thanks I have the bestests of physiques

  2. 3 months ago
    Anonymous

    ULTRA INSTINCT

  3. 3 months ago
    Anonymous

    It's extra funny considering how many turn based games fudge the numbers in the players favor because people are stupid when it comes to probability

    • 3 months ago
      Anonymous

      As does XCOM in all but the highest difficulty, but that's still not enough for the moronic apes who think 1% events simply cannot and should not happen.

  4. 3 months ago
    Anonymous

    >Miss 2 90% shots
    >Aliens constantly hit 65% and below shots
    Yep, seems fair

    • 3 months ago
      Anonymous

      Yep, that's probability

      • 3 months ago
        Anonymous

        >Miss 2 90% shots
        >Aliens constantly hit 65% and below shots
        Yep, seems fair

        XCOM2 cheats in that regard. Low accuracy shots that hit will always be crits. It's fair to fight back.

        • 3 months ago
          Anonymous

          One-roll system is not "cheating", it's just the literal interpretation of hit changes. Two-roll (roll hit first, then crit based on that roll) makes more intuitive sense, but arguably lies about your crit change every time when you have less than 100% hit chance.

          • 3 months ago
            Anonymous

            What you experience as a player with the single roll is that by getting in cover you make the enemies 20% less likely to hit but they'll do double damage if they hit. Having 2 aliens land 2 60% shots on 2 soldiers without cover for 5 damage won't kill them. The same 2 aliens landing one 40% shot on one soldier for 8 crit damage will kill that soldier. One roll runs counter to other game mechanics. It's why the XCOM strategy is to never let the aliens take any shots in the first place.

        • 3 months ago
          Anonymous

          That's simply the way the game is programmed, imagine that you rolled a physical d100 for every shot and inverted the percentage to get the score you need to succeed.
          So a 65% hit would require a 46 or better on d100 to hit. Say you also had 20% crit, so you need an 81 to crit.
          But say you have a 10% hit rate but a 40% crit rate. If you roll a 85, you critted but you didn't hit. The overlap between the scores that hit and the scores that crit is complete. It's not cheating, it's statistics.

  5. 3 months ago
    Anonymous

    I beat this game blind on the hardest difficult ironman by constantly taking calculated but high risks, breaking cover for that sweet 65% flank. If you take cover, you're already dead.

  6. 3 months ago
    Anonymous

    >anon makes up somebody in his head, gets angry, and makes a thread about him

    • 3 months ago
      Anonymous

      This happens in everything from Pokemon to hearthstone from the newest baldurs gate where they literally show the die rolling

  7. 3 months ago
    Anonymous

    statistics beyond 50/50 is made up bullshit. something either happens or it doesn't

    • 3 months ago
      Anonymous

      then why haven't you won the lottery already, anon?

      • 3 months ago
        Anonymous

        He keeps rolling the 50%. Unlucky.

  8. 3 months ago
    Anonymous

    >Chance to hit 90%
    >Miss
    >Enemy chance to hit 5%
    >Murders me every time

    Just remove those percentages, they mean frick all in Xcom.

    • 3 months ago
      Anonymous

      Filtered.

    • 3 months ago
      Anonymous

      moron

  9. 3 months ago
    Anonymous

    It's not tru probability. Hit chance is calculated based on save-seed.
    If 90% misses then just do something else that doesn't require aiming (grenades , moving , etc) and try shooting afterwards.

    ironman-cucks need not reply

    • 3 months ago
      Anonymous

      Save scumming is cheating though, it voids any argument you have. If the game rolled a new seed for each shot, it would be even easier to save scum, since you could just repeat the low percentage shot from the optimal position until you get it.

      • 3 months ago
        Anonymous

        it's a single player game , bro

  10. 3 months ago
    Anonymous

    >can't be mad at improbable things happening to your detriment
    Autism thread

  11. 3 months ago
    Anonymous

    okay, well what if his hand recoils or the bullet moves slightly past forehead to either side during the time period it takes to aim, and between there to pulling the trigger? even if you had no distance, you could still mess up the next second with say freezing, because the alien is intimidating, or that you hesitate.

    I completely understand that even with no range and full training, it´s 50/50. You all act like its super easy pulling the trigger and not the worlds hardest decision to pull and execute, after decades of society telling you that violence is bad and violent people are criminals. How about you do everything right, you shoot the alien, but they´d still send you to jail for it.
    It´s not easy to shoot.

    • 3 months ago
      Anonymous

      I don't care about your feelings and emotional state, I paid 10 dollars for you to be a taser b***h so I can capture a berserker.

  12. 3 months ago
    Anonymous

    Most games do cheat the probabilities though.
    The numbers they tell you typically aren't the actual odds of success or failure.

    • 3 months ago
      Anonymous

      Post proof. You cant.

      • 3 months ago
        Anonymous

        nu-com quite explicitly has a safety net on low difficulties that makes whiffing multiple shots in a row less likely

    • 3 months ago
      Anonymous

      You're right but it's almost always in the player's favor.

  13. 3 months ago
    Anonymous

    people who hate turn based games are shrimply people with no inner voice who are unable to visualize the combat that the game is an abstraction of.

  14. 3 months ago
    Anonymous

    Nah, you just got lucky. You couldn't be complaining if you hit two 10% shots in a row.

  15. 3 months ago
    Anonymous

    Ironic that the real problem with the nu xcom is that the morons can't write competent AI and had to have the CPU cheat its ass off in every difficultly mode

  16. 3 months ago
    Anonymous

    If it's not 100%, it's 50%. Thats XCOM baby.

    • 3 months ago
      Anonymous

      >he doesn't know how to win the coin toss every time
      skill issue

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