I never get filtered this bad in a video game, how did people completed this without aacheckpoint and quick saves back then
I completed 1 half till mission: duel in desert and I still have same health bar, should i skip 1 because i feel 1 is wayy harder and grindy than 3-4
I haven't played Mega Man Zero in a long time
but like any other game, just throw yourself at
the wall until you break through, that's my advise
for any game
Zero 1 is actually rude enough that if you game over on a mission you permanently lose access to that level and are forced to skip it
...save before?
I think people get fricked over by the ranking system of MMZ1 because they think it's just like any other Megaman game, where if you lose all your lives, you can just try again. Not in MMZ1. If you lose all your lives against a boss, the boss escapes and you don't get his weapon. If the enemies come to attack your base and you lose all your lives, your base is destroyed. You can never get into an unwinnable state (there's a backdoor to the final stage even if you lose every battle), but the game becomes harder and harder until you just can't fathom the will to play it anymore.
Just use save states
enemies drop health like candy, how fricking bad are you?
based if you are a grown man with a busy life, cringe otherwise
Zero 1 is shit, just save state. The rest of the games are good.
my problem with this game was that the screen was just too fricking small. is that still a problem past zero 1?
Played Zero 1 via recent collection. You can jump and run past everything, its a pretty basic side scroller
Zero 1 is bullshit
Zero 2 is challenging
Zero 3 is too easy
Zero 4 is alright
The boss EX skills on A/S rank in Z3 make them more open to attacks than any of their other attacks
>Zero 3 is too easy
but the most kino
Indeed, I finished 3 and 4 recently, after a loong time, and 3 is the peak of the saga.
1. Fully level up your weapons as soon as possibly. Do this when you're not in a mission.
2. If you don't care about rank, use Cyber Elves.
3. Get the elemental chips as soon as possible and take advantage of them for the bosses weak to them.
I heard 2 has the most bullshit enemy placement and instant death spikes
i completed mz2 hundred of times when i was 10 anon, i still can do a non damage run
get gud
unironically by raging non stop until they finally finish it a year later.
>emulated Zero 1 on PSP long time ago
>got filtered
>tried again last year on Vita
>got filtered again but spammed save states too much until the game became so unfun I dropped it
do I try my luck with 2?
Sure. The games get easier as you go.
Good to know because I like Zero a lot
If you feel like the games are too hard then just use cyber elves. They'll kill your score but the whole point of them is to make things easier.
Just use the cyber elves, they exist for players like you. Engage with the game and pay attention and eventually you'll be scoring A ranks on first runs. That said, if you've already played 3 and 4, 1 really shouldn't be an issue.
The screen crunch is the biggest issue holding the game back and 1 is mechanically a little rough around the edges besides, but it's still good.
Even though mmz is batshit hard i really liking it so far, it has style and fun gameplay
I also tried other gba game since i only play only pokemon, gba games are really something else they don't make stuff like these anymore
Picrel is zelda minish cap and i find it way better and fun than botw
Capcom should bring these game back instead of making so making the realistic person: the game movie
Just restart. Yes, the ranking system is overwhelming at first and will frick you up severely if you stay on a doomed file.
Just restart, try to go through stages without being hit. It's possible. My first playthrough was so bad that even the resistance base got totaled and they had to teleport me to the final stage through some derelict tunnels. I restarted. Went through all stages without taking a single hit (only save when you get an S Rank).
What started as a disaster suddenly became one of the most thrilling experiences of my teenage years. The sequels forgo this ranking system almost completely.
>only save when you get an S Rank
Unless you're specifically going for S ranks, A ranks are fine too since that's all you need for the EX moves in 2 and 3. Also something a lot of people tend to miss is that your rank isn't per stage, it's actually decided by averaging all your stage scores. Once you've built up enough A/S ranks then it's pretty hard to drop from there. I don't think they start showing you your average score until Zero 3.
I'm pretty sure in MMZ1 I had S Ranks on every stage, but got an A Rank on the final stage because the final boss hit me once. And believe me, it took me 5 tries to S Rank that one because of that fricking boss. Always a single hit. A playthough of the stage took 20 minutes.
did you consider going faster so you didn't have a shit time score?
S rank's range is 96-100 so you might have been at the very edge and maybe got a low A since the range is 86-95. They also make the scoring system more lenient in every game, for example Z1 takes a point away for taking 4 units of damage on your first hit and then an additional point for every 3 units damage after. Z3 takes a point away for taking 7 units of damage on the first hit and then one point for every 6 units of damage after.
Also yeah, like the other guy said, the actual killer was most likely your time score instead of damage. 20 minutes is bad and definitely too long.
Zero 1 and 2 stages are short so memorising the stages is relatively easy.
Most Inti games are excercises in perfection, repeating a stage until you know it through and through to get that S rank.
yeah the first one is pretty brutal
just use save states
>Kids these days will never know what it's like to grow up with only a handful of difficult, bullshit games that you force yourself to grind through because you have nothing else to play
>growing up with an NES and only ever replaying darkwing duck and zelda II
>never beat them
You find it too hard just because you got old. I got it on gba when it was new and never considered it to be frustrating. As a kid when you have time and the new game you got feels special you don't really give up.
1 is one of the easiest Megaman Zero games lol
look at how speedrunners deal with bosses, its easy as frick
2 is harder, 3 is even more bonkers and 4 is insane. The omega fight in 3 is rough, git gud or die trying.
Bosses aren't why 1 is bullshit
Unless you know where every enemy is beforehand you're always gonna have to deal with enemies starting to attack you from off screen
In Z2 this problem is slightly rectified, in Z3 they don't bother attacking for a full second after they're on screen in which you've already dashed to them and killed them with overpowered EX skills
You have that mostly backwards. 2 is arguably harder but it's also fairer. 3 and 4 are designed like the devs have actually playtested this shit. 1 isn't unbeatable by any means but it feels very amateur in comparison, a lot of its difficulty stems more from poor design choices than actually being hard.
>how did people completed this without aacheckpoint and quick saves back then
by not being a freaking b***h noob!!!!
I wish the designs/art were more adult like as far as bodytypes go
The artist did e-girl-rape-porn so go figure
kinda based
have a nice day.
Nah, still based
Aight, don't cry then.
Zero's plenty beatable if all you want to do is see the credits thanks to the elf mechanics, but it's boring as sin if you don't try for at least A ranks and kind of autistic if you do. It's like the games focus in on the worst difficulty balance you possibly can.
ENTER
El Gran Filtro
I beat all 4 without any cyber fairies when I was 10. They are nothing compared to how bullshit difficult NES Megaman is.
>hey are nothing compared to how bullshit difficult NES Megaman is.
stop lying
The problem with MMZ is that it isn't satisfying to just scrape by on a level. Classic doesn't give a shit if you won with a single sliver of health remaining. MMZ does as it wants you to play like you're aiming for smokin' sick style ranks. If you barely scrape by then tough luck, here's a D rank, try harder next time. You either love that shit or you hate it, not much inbetween.
It's not necessarily just the ranks. You actively lose out on shit if you can't A or S rank every stage. Like you said, Classic Megaman doesn't care if you beat the stage with 1 or 100 health. You still get a weapon which means you still become more powerful and get new toys to play with. In Zero you lose out on shit if you don't play a certain way. You got a D rank? Well no new skill that might be useful to you. Also no new armor that may have helped you if you knew grinding a bunch of energy drops would've doubled your health pool. MMZ is a lot of fun but it wants you to earn the fun and by the time you git gud enough to get all of the toys available, you no longer need them.
MMZ is best played with a save state at the beginning of every level reloaded upon death. There's no shame in it, the games want you to play for ranks but they make it very annoying for you to do that.
You pretty much just have to go fast. And save often.
I'd say that the biggest point is that we had four MMX games before this came out, so people were pretty good at the game controls already. And if you'd been using Zero in MMX4, you were already familiar with how the character would control. It was still difficult, and you still had parts with would block you until you got better.
People were also playing just to finish the game at first, and only worrying about rankings once they were better at it.
>should i skip 1 because i feel 1 is wayy harder and grindy than 3-4
Sure, go ahead. It's your game. Feel free to play whichever parts you want and skip what you don't like. The story will be a disjoined, but you can easily play the games and ignore the story. And there were enough story bits which didn't feel like they connected together anyway.
Also, you can evolve/use fairies to increase your health bar and get subtanks. It fricks your rank, but you shouldn't care about rank the first time just trying to complete the game.
There were 5 X games and one had crouching.
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for me its https://www.youtube.com/watch?v=YWcfILNz_0s
i downloaded the original, the resonnant vie remix and a very good jazz remix of ice brain
gotta love these megaman threads
always high quality, no sarcasm here i mean it
>always high quality
>MMZ
>High quality
>no sarcasm
yeah the megaman zero series is the best megaman series
Thats battle network
Correct
It's half and half but I'm glad we get legit threads at all
yes
Ah, ah, ah.
No sarcasm.
2 onward is way more forgiving since you can find sub tanks for free and they're super useful
I have a soft spot for Zero 1 but the grinding to get the abilities is always annoying