I only play RTS for the campaigns. Which ones are your favorites?
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I only play RTS for the campaigns. Which ones are your favorites?
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>I only play RTS for the campaigns.
Wojak not mainstream enough for you?
Is using different meme format is done solely to deny posting pic related, you prancing fruitcake?
he cute
you just know someone's making porn of it
>screenshot of a picture
my friend you just won the moron award of 2022
DoW2 + Chaos Rising in coop
best answer
Warcraft 3 and Starcraft are really good ones.
>Warcraft 3 and Starcraft are really good ones.
This. Well Its what i grew up playing with.
Warcraft 3 still on this day. The story is so good that WoW still hasn't reached the same lvl besides WotLK.
Read a book, the Warcraft III story is kiddie trash.
I have Christie Golden's Arthas: Rise of the Lich King, a great book to such a good character like Arthas.
>which RTS stories do you think are good?
>"read a book!"
Father, how do I play the book?
Think this came with my copy of Warcraft 3 and I definitely read it.
Age of Mythology
Starcraft+Brood War
C&C 3+Kane's Wrath
C&C 2+Firestorm
AoE2 DE(more quantity than quality at this point but the quality is good enough.)
Dawn of War: Dark Crusade
Warcraft 3+Frozen Throne
Majesty(not really RTS but close enough, super enjoyable)
Homeworld
As somebody who enjoyed Burning Crusade and WotLK, their writing is still trash compared to War3. The best things about both are things that were in War3 and they're handled deliberately poorly to fit them into an MMO.
Short version: what the FRICK did they do to Anub'arak????
I played a bunch of Mental Omega Skirmishes with a m8 a year or so back. I really like how professional the mod feels, but still don't like RA2 as a competitive multiplayer game.
I didn't try the campaign, what's it like? What makes it so good? Is it challenging or really long or legitimately has good writing or level design or what?
Wings of Liberty is ultimately just Terran SC1 campaign TWO, which is fine
Heart of the Swarm is decent, sorta interesting but mostly schlocky
Legacy of the Void might be one of the worst written things I have ever experienced in my entire life.
Part of the castration shit that happens in Greek mythology is like the utter and complete lack of any power so he's basically just a fricking loser, and it seems to have as much permanence anything mortals are afflicted with so even if he's bitter which he almost certainly is, he probably can't do anything. AoM isn't particularly good on the mythology, like Gaia vs Kronos is dumb. AoM is best when kinda loosely interpreted, I like the concept that all the mythologies are linked and stuff with like the Norse and the Egyptians having titans too. It leaves you with a question of like "oh they're all related". All the Tartarus gates in the vanilla game's campaign being all over is good like that too.
>Mental Omega
It is designed to be a challenge for veteran players. Though missions where you can build units are fun, the some of the baseless missions are harder than the ones in original C&C. But they scaled the difficulty to make easiest mode easier and hardest harder in the 3.3.5 patch, so there's that.
The story can be best described as Yuri being proper master puppeteer and everyone making desperate gambit to outdo each other, even by screwing their own allies. Each campaign is canon so you have three invincible commanders outdoing one another. The first act has the Allies desperately trying to survive against the onslaught of Soviets, and while Yuri is helping the Soviets on the surface, he'secretly scheming so that no side gets the upper hand. Act two opens with Yuri making a grandiose decapitation strike on Moscow, the Soviets running around like headless chicken trying to make Yuri pay for his treachery, and the Allies finally got their shit together and are making suicide push into Antarctica. And it all goes downhill from there.
At the very least it is a good fun as a co-op compstomp, as what C&C game should be.
Cheers for the response. I forgot that they were coop enabled as well. I didn't realize the narrative was more of a retelling of RA2 but with with dramatic Yuri plotting from the very beginning, and thoughts put towards further consequences. I thought it was like post Yuri's revenge where Yuri loses but doesn't get completely defeated.
>I thought it was like post Yuri's revenge where Yuri loses but doesn't get completely defeated
The old story before 3.0 was like that
>2.0 had 'normal' campaign
>3.0 each campaign is canon
>why.jpg
So they could set up for the absolute KINO that is Foehn
>Majesty(not really RTS but close enough, super enjoyable)
Majesty doesn't even really have a campaign at all
I mean you're sort of right but not really
Yeah no real progression beyond like a couple of things but as a bunch of hand tailored missions and challenges to play. And I mean a significant number. I'd still approach it the same way I'd approach an RTS campaign and appreciate it about the same.
WotLK was phenomenal, but no, it was still a massive step down from wc3. Not that Warcraft ever had particularly good or original storytelling, but the only time in all of Wrath that Arthas didn't feel like a generic Saturday morning villain was in his actual fight.
Nothing compares to Mental Omega.
Battle Realms, there's nothing else like its fantasy Japan setting and amazing soundtrack. But what gives it some replay value is the non-linear mission selection. It's micro heavy game though, every unit has at least two abilities and the game doesn't explain its convoluted counter system.
Spellforce 1/2/3 it's more RPG with a tacked on RTS, just like Warcraft 3.
BFME, warcraft and battle realms
BfME1 was lots of fun when I have finally tried it last year. Exactly a year ago, apparently. I disliked how different the adaptation was to the books so back when the game came out I just ignored it.
Yeah, I'm not really into the sequel since it merged Rohan with Gondor and added silly stuff to the Goblin faction. Also the campaign went with original story about Glorfindel doing things during the events of BfME1. At least it has fantastic mods like Age of the Ring and Edain.
yeah, but i prefer gameplay over campaigns, good campaigns it's a good plus, but fun gameplay means that you can enjoy the game even after all these years
age of the ring looks like a new game, astonishing
CoH Bong Campaign
Syrian Warfare
Men of War US campaign
Codename Panzers Phase Two axis campaign.
RTS Campaigns with the best story/writing/worldbuilding:
-Myth: The Fallen Lords
-Myth II: Soulblighter
-Kohan: Immortal Sovereigns
-Homeworld (the whole series inc. DoKharak)
-Warhammer: Shadow of the Horned Rat
-Warhammer: Dark Omen
-Warhammer 40K: Dawn of War (except Soulstorm, DoW II Retribution and of course DoW III)
-Command & Conquer (the whole series)
-Starcraft (original + Brood War; I have problems with the story of II & expansions but they're mostly fine)
-Armies of Exigo
-Dune 2000
-Warcraft II
-Sacrifice
>Command & Conquer (the whole series)
Impeccable taste.
What is that? I’ve never heard of it.
Looks like a bad shoop, I'd just ignore it.
Lmao what is in image? Some unfinished and scrapped game never put into stores?
Games I forgot to add here:
Majesty 1 (somehow didn't register as "RTS" in my mind but super well designed and written campaign, interesting worldbuilding and EXCELLENT humor and whimsical tone. 10/10
Age of Mythology (should have remembered)
Dawn of War Soulstorm. But that's because I'm the opposite and only play RTS for the skirmish mode (vs AI I'm a casual) and the campaign is very similar to that.
Why the absolute frick would you only play skirmish and not the campaign
NTA but a lot of the times campaign missions in RTS games are just straight up tedious and or b oring
For me it's the opposite, the campaigns are really fun and memorable. I tend to avoid skirmish until I'm done with the campaign - after all I'm not familiar with the units yet and I'd just get my shit kicked in - but after that I've had enough of the game and feel like playing something else, so ultimately I never play skirmish kek
Earth 2150
Seconding Earth 2150. This RTS needs more love.
Earth 2140 has a good campaign as well, to bad the game is broken beyond repair now.
Original War, American-Alliance campaign. Nothing comes close in terms of solo campaign in RTS.
the russian-loyalist campaign is unironically more kino
What a game, huh? I played it religiously in primary school, completed it a few times since, most recently a year ago, playing the modded campaigns you can get on steam now
It's incredible how well it holds up. For decades now I gave any remotely interesting RTS game a chance, but to my knowledge, there is no game quite like it
I would easily pay 1000zł for a worthy sequel
Could you expand on the Steam version? Are the mods installed by default?
Modded campaign is somewhat misleading, it's simply custom campaigns, and with workshop you just don't have to go looking for the ones worth playing
I don't know of any mods installed by default. There has been a few updates from the devs themselves, including one this year, but it's bug fixes, multiplayer improvements etc.
I played the american campaign remaster (sands of siberia), which was surpisingly great - the missions are the same in spirit, somewhat more challenging
I played the arab campaign, but I think I did not finish it. All in all it was very enjoyable, interesting and challenging. But late missions are very hard, demand a lot of micro and time limited, it was a bit much
not mentioned yet: Mechcommander
Why do the writers hate the banshee elf?
I have a soft spot for Heart of the Swarm, for the sole reason that it's refreshing to have a character who becomes a freak to gain power and it works out great for them.
I guess there's better games and better campaigns, but this is something that stuck to my mind.
OP here, thanks for all the recommendations. I've played a few but most are unknown to me, I'll check them out.
OG Starcraft
Tiberian Sun and Red Alert 2
Genghis Khan from AoE2
Company of Heroes
OG Homeworld
>no warcraft 4
;-;
>;-;
In no particular order:
>Warcraft 2 & Beyond the Dark Portal
>Warcraft 3 & Frozen Throne
>Starcraft 2 & Expansions
>Dawn of War 1 & Expansions
>Age of Mythology & Atlantis expansion but not china one
>Rise of Legends
>C&C Tiberian Sun, RA2, Generals, C&C3 and RA3
>Company of Heroes 1 & Expansions
cannot really go wrong with any of the above.
Haven't played it in ages but what's wrong with RA1?
It's not terrible or anything, just dated to the point where I wouldn't necessarily recommend it for someone who is just looking for a fun campaign. I'd recommend it to C&C fans. The two sides are really similar, it has that movement mechanic where any moving unit takes 75% less damage which makes combat into a game of constantly shuffling units around, and it has a lot of baseless missions which are really just not fun at all because you can fail the mission in 2 seconds if something goes wrong.
>unit needs to reach somewhere
>10 minutes in, a dog suddenly shows up and instakills it
>mission failed
I hate those missions
dogs filter you?
No, but you do have missions that throw some surprise bullshit at you that leads to an instant loss. They suck
just save bro
World in Conflict.
>i only play RTS for the campaigns.
more fun than playing countless samey matches with deadbrain AI
>I tell people I know nothing about how they should be enjoying their games
yeah, thats exactly what im saying, Black person. if you play rts for campaign its fricking concerning if you find it fun as an adult. There's no strategy you're just bashing ai in a linear level. play pvp or dont play at all
>implying there is strategy in game where you beat other guy by having better APM
have you ever played PvP?
>There's no strategy you're just bashing ai in a linear level.
Only bad campaigns are like this. Good campaigns like Mental Omega doesn't have that problem.
Get better tastes.
qrd on what's so good about it?
Challenging missions with unique scenarios and objectives instead of "blow up enemy base" glorified skirmishes that most RTS """campaigns""" have.
>MO
>Good campaigns
LOL go back Xi
>if you like what i dislike, then you must be... CHINESE!
Quit shilling this fricking trash. Mental Omega has one of the worst campaigns I've seen in an RTS. Giving each faction 10 individual no-base missions that take at least an hour each is atrocious and the OC donut steal characters are so fricking annoying. Red Alert 2 wasn't designed for autistic competitive play and neither was the interface, so MO's insistence on trying to appeal to le pro gamer audience is aimless.
god forbid people from having fun in their free time.
Yeah, frick those guys, having fun is fricking moronic!
lose in a squid game, asiatic bug.
goddamn shut the frick up already
This is ironically the mindset of a child. Adults just want to relax after a long hard day of actually getting shit done
So true. In my teens and twenties I was a tryhard with something to prove, so I made an insane effort to be good at games. Now I'm in my late thirties and realized in the end none of that shit matters. It's fine to push yourself hard once in a while when the game is really fun but also no problem if you just want to chill playing a campaign on normal difficulty.
Games are meant to be fun and you decide what's fun to yourself. Not caring about what others think is so liberating
>abject failure even at comprehending written English
I now realize that sometimes trips are a consolation prize from a higher power.
what? i comprehended your post fine you dumb ape
Homeworld, Tib Sun and Mental Omega are pure gold.
Warcraft II and DoW II are peaks.
SC I close third.
>Deserts oh Kharak was suprisingly fun, albeit last two missions are kinda decline in overall quality. But the cinematics and worldbuilding was great.
>Age of Mythology, even better with Titans expansion. Frick Zeus, embrace Uranus.
>Rise of Legends. Because Vinci
>Settlers 3. A little different and slower, plus combat is kinda shitty but fun nevertheless. Especially Amazons shenanigans
>Majesty (1st, not 2nd) because Krolm Barbarians and Krypta priestesses
so much green
If you're using a Firefox-derived web browser, you can probably still override this in UserContent.css:
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I finally gave up around 2016 when I could not longer tolerate the rampant abuse of the quoting feature.
What do these posts have to do with strategy games
~~*you*~~
Get off this board you stupid larping piece of shit offtopic moron gorilla monkey, vst is for talking about videogames and not pretending you're an epic oldfig who gets insulted when somebody does a green arrow because "thats not how you are supposed to do that"
I was disappointed that Oranos didn't get to play a more active role in the campaign via some miracles or a avatar like Gaia. You would think that after getting his balls cut off by Kronos he would want some revenge. And I liked his design too.
guess he dont got the balls
>Rise of Legends
Also one of the very, very few games where the sad ending is canon.
the sims
Original War. An anon here mentioned it and I finally played it and its pretty cool
>fun little story in a campaign of a primarily multiplayer strategy genre that usually takes a handful of hours at most to beat isnt as good as homer and virgil
WC3 has a bunch of fan made ones too
I like Dawn of War II's and Spellforce 2's quite a lot
And I liked the dialogue in Stronghold a lot
World in Conflict.
>that fight in front of burger king
I really enjoyed SC1 & BW, but found WC3 incredibly dull and didn't even finish Frozen Throne
im about to beat army men RTS, and i've liked it besides the old pathing
>barely beat mount hyjal on normal when I was 11
>stopped him at the first settlement on very hard in remastered
I would have killed Illidan’s base too but he’s got a million OP towers and a frickload of coatls
Battle Realms https://www.youtube.com/watch?v=cIWd8JCB8jc
This is what I was gonna recommend.
I also once played an interesting RTS set in 1001 night's themed desert battles with genies and other mythical creatures. The surprising thing is that you made some choices during missions and then when I tried to play it again, I got completely different missions. I wish I still had that game, but I lost it and can't for the life of me remember the name.
Ahhh I found it.
https://en.wikipedia.org/wiki/Persian_Wars_(video_game)
Winter assault guardsmen campaign have neat feeling of progression that every mission you finished is getting towards something bigger, but also that you actually have impact on the story.
Also switching factions in final is neat mechanically, it contains some great execution of seemingly dumb ideas:
> Do an escort mission
Escorted unit is literally the strongest unit in space marine arsenal that can move down enemy on its own
>Storm the gates mission
Infinite resource and reinforcements spam make you Steamroll almost everyone not just curl down in base waiting for resources
> Controling the artillery mission
Not only basilisks have big impact on mission but also they are satisfying to use
Etc.
whats worse? cnc4 or dow3?
Yes.
Depends on how you define worse. I'll go with most tragic.
CNC4 easy as frick. Not even fricking close.
Ruined the ending of a legitimately fun story, while nothing in 40k has a story worth anything unless you zoom in so closely as to follow like a squad of guardsmen and that's about it.
Was murdered by somebody who was so hands off the actual game or the market, as it basically existed entirely because "oh we have sorta RTS engine, slap the RTS sticker we have on it."
Actually a much worse game to play too.
Meanwhile DoW3 was after C&C4, the c**ts making decisions knew what they were doing and it was Relic after CoH2 monetization model.
C&C4 is a tragedy, DoW3 is a joke.