I play Starcraft 1 with a friend. He's inexperienced with video games in general, but he likes Starcraft 1 because it's chill and casual (at least the way we play it).
However, he's not so good at it because he likes to turtle and build up his base. This often results in him losing unfortunately, and as much as one enjoys them game, it sucks when you lose all the time.
I recently got to thinking, what if Starcraft 1 isn't the right game for him? And so I'm curious, are there any co-op, multiplayer RTS that focus on collective base defense? Preferably a bit casual?
I would like to continue enjoying sharing the joys of gaming with him.
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Walling up is a viable strategy in AoE2 - are you mostly playing against the AI with him?
Why don't you play co-op against the computer?
We either dominate or get rekt. Really depends on if we're fighting 2 protoss or not.
I suggested a colony survival game similar to Minecraft and he seemed very uninterested.
I'll look into this, thanks.
Is that an independent game? Within SC2? I haven't played Starcraft 2 yet.
Yep. We've tried to drag in other friends but they are vastly opposed.
Personally, I never really liked AoE, but he might enjoy the aesthetics.
>Is that an independent game? Within SC2? I haven't played Starcraft 2 yet.
yea its a custom game. most casual players here stick with arcade mode
>Personally, I never really liked AoE, but he might enjoy the aesthetics.
You can try Age of Mythology I guess.
The aesthetics are unique and the game itself plays more like Starcraft then the other AoE games. Make sure you avoid the Chinese DLC like the plague (my recommendation would be to pirate the original game + expansion instead of buying it at all though that might not be feasible for you two).
since you have a friend to play with, highly recommend sc2 arcade Neostar RPG.
2v6 or 3(you+him+1protoss ai)v5 on various community maps from http://www.panschk.de/mappage/maplist.php?orderby=mapname. That's what my friend and I used to do a lot. It's best to go against 5 or 6 zerg ai.
Comfy basebuilding co-op strategy games are a rare combination. I'd point you more towards games in the survival crafting genre. Games like:
Terraria
Minecraft
Valheim
The Forest
Don't Starve Together
Astroneer
Play Supreme Commander forged alliance (and get the Forever multiplayer client). It basically rewards you for economy builds if you have a teammate that does attacking. Would recommend ued as you can build long range artillery and novax satellites
This. You can even play the campaigns co-op, which reward turtling.
Play comp stomps in Supreme Commander with him. The game is also very aggressive and depends on map control in MP, but in coop against the AI turtling and building up is good fun.
just play Legion TD 2 or something like that anon. Turtling is NEVER a viable multiplayer strategy unless you're playing something like Dawn of War 2 king of the hill
Just from memory, games that favour a strong defence are: Empire Earth (those walls are ridiculous, they withstand nukes), possibly Supreme commander (strong bases are no joke and you can 100% win by pure turtling considering the late-stage base weapons like map-spanning artillery etc, especially if you play UEF), possibly Act of War (great game overall, well implemented artillery, garrissoning buildings and building base defences can be very effective considering that you can't really afford to lose too many units in reckless assaults in the game due to the economy system)
Starcraft 2 co-op mode might be up your alley. You can pick the difficulty level and it's free.
>starcon with fartosis
frick, I had no idea he's this pudgy irl. Don't imagine the smell
post hook nose
let him play as airforce or superweapons general in C&C generals zero hour
AOE3 is f2p it has Co op historical battles and turtling is very fun and rewarding in that game.
Blizzard RTS are anything but chill and casual
Are you gay bro?
>having a friend you care about makes you gay
saddest existence
Try deserts of kharak. It's comparatively slow but you can't construct buildings. You can still play defensively and maybe it will take him out of his turtling mindset.
Would doubling teh Scout's ground damage make it viable as a unit
it's already match-winning tier
it would maybe start appearing as an offshoot peon harass unit IF the damage was doubled AND the movement speed was improved by default
Not exactly what you asked for but he might enjoy Anno then, arguably one of the most comfy base building experience
Turtling can be pretty cool in company of heroes depending on the map. There's not that much base-building compared to other games, but defending can be fun
Sc2 coop has some defense-oriented maps and commanders, but in general offensive play is much more rewarded. He could play on lower difficulties, but he would have trouble and probably annoy allies on brutal or mutators if he ever tried them.
>commanders
swann, karax, mengsk, zeratul
>maps
dead of night, miner evacuation, temple of the past, oblivion express, void launch
You could try the raptor or scavenger coop modes in beyond all reason
Group A Tastosis is up, that was quick.
>However, he's not so good at it because he likes to turtle and build up his base
all inexperienced players do this
when building up a base becomes second nature a player is free to do other stuff while the base builds