I really hope Pokemon ditches the open world crap. It failed not just in Scarlet and Violet, but also Legends Arceus.

I really hope Pokemon ditches the open world crap. It failed not just in Scarlet and Violet, but also Legends Arceus.

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  1. 2 weeks ago
    Anonymous

    >Legends Arceus
    Dumbass. That's like saying Super Mario 64 is open world.

  2. 2 weeks ago
    Anonymous

    unfortunately, open world slop appeals to normalgays and is thus a sound business decision. this trash is never going away. it’s over

    • 2 weeks ago
      Anonymous

      Pokemon and Zelda are never going back to non-open world. it's over for competent game design appreciators

      >why yes i do love being in corridors all the time, how could you tell?

      • 2 weeks ago
        Anonymous

        tell me you don't understand game design without telling me

        • 2 weeks ago
          Anonymous

          >corridors and handholding = game design
          tell me you're moronic without telling me

  3. 2 weeks ago
    Anonymous

    It took them 5 gens to "master" pixels. I had a lot of fun with Arceus, I wanna see them improve on the concept.

  4. 2 weeks ago
    Anonymous

    >I really hope pokemon becomes worse for literally no reason

  5. 2 weeks ago
    Anonymous

    Pokemon and Zelda are never going back to non-open world. it's over for competent game design appreciators

    • 2 weeks ago
      Anonymous

      Terrible take.

      NuZelda was terrible, PLA was good.

      • 2 weeks ago
        Anonymous

        >PLA was good
        Actual cretin.

        • 2 weeks ago
          Anonymous

          Why do you think that? NTA, but interested to hear your exact issues with it.

          • 2 weeks ago
            Anonymous

            It's generic pokemon with a dodge roll, no abilities, no held items, just the core is completely gutted for a half baked execution.
            And it's got the same problem as SwSh of having single fps recycled 3ds assets bugging out and popping into existence next to you constantly.

            • 2 weeks ago
              Anonymous

              It has more mechanics then that, and PLA has NEVER chugged as poorly as SwSh or SV for me. Maybe you should get your Switch checked.

              • 2 weeks ago
                Anonymous

                To also add to what to that anon, it was literally mostly cutscenes. It was more of a movie than a game.

  6. 2 weeks ago
    Anonymous

    >lust-provoking image

  7. 2 weeks ago
    Anonymous

    That girl... she's doing funny things to me...

  8. 2 weeks ago
    Anonymous

    Mogs me

  9. 2 weeks ago
    Anonymous

    Why did he lie bros?

    >According to Shigeki Morimoto, the cartridges for Pokémon Red and Green had about 300 bytes of free space left after the debugging process was complete, and he thought of slotting Mew in as a last-minute addition, even after he was told not to tamper with the games post-debugging.[2] However, Pokémon Red and Green are 373 kilobytes in size and are housed in 512 kilobyte cartridges.[3][4]

    • 2 weeks ago
      Anonymous

      Uh? So Mew wasn't supposed to be in the game? What about Mewtwo? How could Mewtwo would exist without Mew?

      • 2 weeks ago
        Anonymous

        The same way Genesect exists without the ancient bug that inspired its existence? moron?

    • 2 weeks ago
      Anonymous

      ROM banks. There were 300 bytes in one ROM bank.

  10. 2 weeks ago
    Anonymous

    I want to make her a woman, if you catch my drift

  11. 2 weeks ago
    Anonymous

    They only tried it once, and SV was a rushjob made during Covid. Should they be given another chance?

    • 2 weeks ago
      Anonymous

      Say what you will about Paldea but PLA’s world design was good. I love running around in Hisui.

      • 2 weeks ago
        Anonymous

        >the already well designed region was a well designed region

  12. 2 weeks ago
    Anonymous

    This was always the aim and goal for Pokémon and you're a dumb little 'tard for not understanding that sooner.

  13. 2 weeks ago
    Anonymous

    it's funny how anti-open world tards can literally never give any reason for routes being better because a reason doesn't exist

    >N-NO YOU SEE WALKING THROUGH HALLWAYS WITH SHITTY TRAINERS STANDING ON THE SIDES IS MAGICALLY BETTER GAMEPLAY I SWEAR

    • 2 weeks ago
      Anonymous

      I like a sub elder scrolls experience that sacrifices plot and proper progression to have route 1 never end.

      • 2 weeks ago
        Anonymous

        SV has one of the best stories in the series and Pokemon always had dogshit “”progression”” because I can play gen 5 and still end up overleveled as frick despite all the railroading.

        • 2 weeks ago
          Anonymous

          SV has several side plots with nothing to them.
          >person died offscreen
          >a dog is sick
          >we're rehashing team skull for the second time and with even less substance
          >jigglypuff gets a glam rock makeover
          >Nemona makes you miss the nuance of Hau not giving a frick
          Amazing plot. I love it.

          • 2 weeks ago
            Anonymous

            as opposed to previous games where….uh…..

            • 2 weeks ago
              Anonymous

              You fight the mafia and laugh at ASS.
              You fight the mafia, laugh at FRICKER, and beat your old self up.
              You fight greenpeace.
              You fight a sharty poster and God tells you the Azure flute is too complicated so he just appears in your box instead.
              You fight PETA.
              You fight PETA again but Iris dresses like a princess at the end.
              You stop Hitler from killing everyone and your friends are either emotionally broken or live in your house.
              You push Lillie aside to start dating her mom after getting off of the alien jellyfish crack.
              You do the same thing again except now she's not fricking insane, no it she was an antihero actually. And Giovanni was there.
              Your neighbor's brother does redeem.
              You make Kieran realize he's in an ntr doujin.

    • 2 weeks ago
      Anonymous

      >corridors and handholding = game design
      tell me you're moronic without telling me

      you guys don't get it. Anon needs to be guided from point A to point B like a mouse in a maze or else the confusion ruins his experience 🙁

      I want to make her a woman, if you catch my drift

      caring to a manchild can help her pretend to be a woman

      • 2 weeks ago
        Anonymous

        lack of open world does not necessarily mean corridor map design. holy frick zoomers are braindead, play more games.

        • 2 weeks ago
          Anonymous

          >open world is worse than non-open world because... it just is, okay?? I want Pokemon to be like gens 1 - 7, it's YOU who should play more video games

  14. 2 weeks ago
    Anonymous

    Is that how pokemon trainer girls look IRL?

  15. 2 weeks ago
    Anonymous

    What's wrong with open world? It's the best fit for Pokemon, it's literally a game about adventure

  16. 2 weeks ago
    Anonymous

    I got bad news for homosexuals like you.

  17. 2 weeks ago
    Anonymous

    I also want them to ditch...

    > lets turn donphan into a robot and call it a new pokemon !!!!!!!!!!!!!!!

    paradox mons were a mistake

  18. 2 weeks ago
    Anonymous

    I'm just gonna be frank:
    I never cared that Pokémon was 2D even in 2010, I never cared that everything in the games was really basic, even with the 3D games, I didn't even really care that the games post-gen 4 were extremely linear (I appreciate what gen 2 tried to do, though I prefer gens 1, 3 and 4 in the ways they break the linearity overall).

    The biggest problem I had was that the diversity of Pokémon, specifically early-game, tends to be very finite, especially for repeat playthroughs. Gens 8 and 9 hardly fix this issue (arguably they don't do it any more than 6 or 7), and unless they let you catch later-game mons in future generations early without completely breaking the balance of the game, I'm always gonna consider the open world games inferior to the more linear ones. At least linearity allows for more interesting story beats since everything is always in the proper sequence, 90% of the "fun" in gen 9 is basically just grinding against mons you shouldn't be allowed to fight yet.

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