I recently bought the game Expeditions: Conquistador, which is a Tactical role-playing game. I love it. Any other tactical RPG you guys recommend?
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There is also Expeditions: Vikings and Rome by the same people and very similar mechanics.
i liked vikings even more than this very good game and i'm looking forward to playing rome one day.
The Banner Saga I-III comes to mind. Your travel route is completely on rails, but it has a very similar combat system, RPG elements, and you manage a convoy that isn't completely unlike the expedition management in the Expeditions series.
>Banner Saga I-III
Which one in particular is the best?
All 3 are fine, but if you plan to pick them, you have to play them in chronological order
They're more like 3 episodes of an ongoing story than 3 separate games, so you really need to play them in order.
Battle Brothers
Age of Decadence
Dungeon Rats
>t. realismgay posting from his mud bath
I haven't played Dungeon Rats, but Battle Brothers and Age of Decadence are both less realistic than Expeditions Conquistador so I'm not sure where this complaint comes from.
maybe it's that battlebrothers doesn't have women in it
This broke my suspension of disbelief in conquistadors
I was interested by the game then saw that and was turned off.
I don't count event chicks as characters, eunuchs are still men, and I suppose hexen do count but they're also explicitly fantastical and it actually serves a reason lore purpose that they're all chicks. They're fairy tale witches.
If you're that sensitive you might as well skip Rome. You can lead a legion as a woman and appoint black centurions and I don't mean Nubians, I mean straight up black black West African looking homies - BEFORE Rome even conquers North Africa
Well that sounds pretty dumb
The woman thing they try to explain, it's a loose excuse but it works. The Africa thing I don't think they ever do
>this game allows you to find the fountain of Youth, El Dorado (which isn't even in mexico in the real-life legend), the mayan underworld and even have a face-off with the aztec god of death but women is where i draw the line
this but unironically
>dude lord of the rings has fricking dragons and orcs, who cares if Gandalf rides up fo Frodo in a 2019 ford flex
False. Battle Brothers does have women, there are several encounters with them, the hexen exist, and if you're progressive eunuchs can be hired.
Realismhomosexualry and mudcore are /tg/ memes about the specific type of "gritty", "realistic" games, that are just about wallowing in shit in some over-the-top low "fantasy".
Essentially pic related, even if that's a joke about M&B, but applies to all three listed games: you are a lowly cuttthroat/mercenary, the world is ugly and also awful and the goal of the game is to be murderhobo. Fun!
>This is your brain on not touching grass for few years
And to further elaborate:
For video game format it means that sort of setting, further married with high-RNG combat that uses bazillion different modifiers to pretend (mark the word - pretend) to be tough and challenging, when in reality its just broken and easy-to-abuse.
It started with Darkest Dungeon and only went down from there.
That's a bit of an awkward way to say "I don't enjoy this game and I'm really mad at everyone who does."
That's a cute projection. And a bit weird, given I'm just explaining what mudcore is.
Nah this anon
is totally right, I mean, you were insinuating me and another anon never go outside for enjoying games you describe as mudcore. The description there isn't even really accurate to battlebrothers, which is the only of those games I've played.
>The description there isn't even really accurate to battlebrothers
Nta, but let's do the checklist, shall we? Keep in mind that the basis of the checklist is a fricking joke exaggeration, so checking boxes on that means any game is fricked by default
>low fantasy
check
>with no magic, no non human races
no longer valid, but it used to be like this in early builds - all you were fighting were bandits, peasants and slaves
>mostly just medieval europe, but with names changed
check
>absolutely no
everything sans the gun checks
>full harness is in abundance
check
>judical dueling techniques
check
>the lands are rules (...) local lords
check
>each local lord boasts a standing army
check
>despite that, bandits roam the countryside
check
>there are only three careers for PCs
check, but there is also a side gig of being a merchant
>those careers
check
>PCs are always weaker than the npcs surrounding them
check, literally part of level scaling
>no matter what, bla bla bla
check
>PCs will accomplish no meaningful impact on the grim world
check
>The PCs eventually die ignoble deaths (list of causes) and will be completely forgotten
check
So tell me, how is Battle Brothers NOT checking almost all the boxes, along with being openly made by WFRP fanboys to be their "muh mercenary company hired by the Border Princes" idea.
Go on, prove this is not mudcore, when it is so fricking bad in this aspect, it qualifies for fricking EXAGGERATED list, you dumb bawd.
>>with no magic, no non human races
>no longer valid, but it used to be like this in early builds - all you were fighting were bandits, peasants and slaves
You still can only ever recruit human (male) fighters from the dredges of society, so it's valid on the player side.
>PCs are always weaker
The builds players can make and abuse result in can easily result in much higher power levels than all but the strongest champions which function practically as boss enemies, which are present even in the most optimistic rpgs.
>PCs always cast as wrong
Incorrect. You can be shady sure but there's plenty of opportunity to be altruistic.
>Die ignoble deaths.
Again wrong, you literally can't die of disease in that game lmao. People can definitely die pointless and vain deaths but they don't have too, and it's just as possible for a character to die in a heroic and honorable manner.
>Accomplish nothing, no meaningful impact.
You can literally stop all four crisises if you are competent enough.
>not special
The protagonist is literally a chosen one descendant of the royal family that ruled the ancient empire.
>constantly waging war
There's plenty of low intensity conflict but actual war between the houses is an apocalyptic event.
>adventurers don't exist
You're not even the only mercenary company, there's a whole religious cult dedicated to adventuring.
>pillaging and sacking undefended towns
You literally can't even do that.
On top of all of that, there are multiple retirement endings where your characters are noted as making something of themselves, walking away wealthy, happy, fulfilled.
Sure if you're shit at the game you'll die and get fricked and everything will go bad, is your complaint that there's difficulty? That it's not easy mode everything handed to you on a silver platter? Just mad cause there's no b***hes for you to jerk off too? C'mon bro, the hexen have a booba sprite.
You're just a mad moron.
Not even true, you can hire legitimate nobility that just want to go on an adventure, squires, former soldiers, plenty of people who are totally legit non-dredges. Yes almost all of them are from the more combat focused careers of the aristocracy, because it's a combat game lmao.
Holy fricking cope. Mate, do you even know that the whole mudcore is a joke, or you're too autistic for that?
You wanna talk about cope, you're resorting to "I-I was just joking!" when you're objectively wrong. With the subtly broken english you're displaying, I'm betting you're some kinda moronic slavshit.
Sorry you've got vodka for brains.
Sorry you can't grasp a joke and double down on autism screeching whenever someone in your vicinity even smirks.
You've been btfo. You can keep scrabbling desperately though, fun to watch.
>but it used to be like this in early builds - all you were fighting were bandits, peasants and slaves
the first ever released combat demo have zombies, skeletons, orcs, ghouls and vampires
so you are wrong
Played through it 2 months ago but had to quit at the final mission cause the game is so slow that repeating a battle is basicallylosing most of your time on earth.
>game about being a Conquistador
>sweet well this might be co-
>modern sensibilities and sjw bullshit everywhere
Oh, well that's pretty lame
What are you talking about, besides half the characters being women?
>t. never played the game
Now THAT is something lame
>The level of seething BB Black folk generate
You homosexuals noticed you are not in your quasi-general thread? Or just sperging out of habit?
I dunno dude, you're the only one that seems to have been seething, for days on end.
You don't even act like a normal anon about it, you get really passive aggressive and deflective when someone responds to you, like a woman or a gay.
>you're the only one that seems to have been seething, for days on end.
That was my first post itt. Consider going back to your meds.
the lazy deflection posting begins anew
Conquistador has a much better overmap system than Viking, but Viking combat has more going on.
The trick to Viking is that you *need* to invest heavily into good equipment.
Haven't played far enough into Rome yet to have a feel for it's overmap because of an audio stuttering bug. The combat is gamey but the combat maps are larger and more dynamic feeling.
>The trick to Viking is that you *need* to invest heavily into good equipment.
But the exact same was true in Conquistador. Whenever facing a choice between money or equipment, you should always pick equipment, especially early on, where money rewards are small anyway.