I recently played BoF2 for the first time on the Switch virtual console thingy.

I recently played BoF2 for the first time on the Switch virtual console thingy. It's crazy how even the most bogstandard RPGs back in the day used to have these absolutely incredible soundtracks.

Anyone wanna talk about BoF2? My main party was hero, dog boy, cat girl, and Nina. I didn't play around with fusing all that much, and only found a couple of them anyway. Those sections where you temporarily only play as one characters pissed me the frick off, because I didn't keep all characters on the same level so I had to grind them up for those sections.
Also, had a game freezing glitch at the penultimate boss fight where the cutscene wouldn't load after I defeated him.

Cool game, anyway. Not sure if I will ever play it again though.

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  1. 4 weeks ago
    Anonymous

    After 3, best in the series for me. Final party was Ryu, snake lady, Rand and usually alternate between Katt and Bo.

    • 4 weeks ago
      Anonymous

      Doesn't Rand and Bo have quite some overlap? Bo was my main healer for the late game and I think Rand also mostly learns the same spells. Why run both of them in the same party?

      • 4 weeks ago
        Anonymous

        Bo can deal a lot of damage and he fits thematically, since he's Ryu's best friend. Rand is just a tanky overhealing beast and pretty much a must for me. With proper shaman use, you can differentiate further between the two though you are right, Katt is a better choice for offense.

        • 4 weeks ago
          Anonymous

          Like I said I barely used shamans, I think I only found two of them. I found them a hazzle to maintain, especially since my only really good one was Katt turning into a kicking white tiger thing, but she was below half health in every other endgame fight anyway so the fusion dissolved all the time. Were there any must haves?

          • 4 weeks ago
            Anonymous

            Must haves? You finished the games without them so obviously not, but it makes it more fun at times. The Rand armordillo one is pretty good. The Jean one which turns him into a blue frog makes Jean a good character that instakills all random mooks, and I think Sten has a decent ones. Aside for Rand who is top tier on his own, it makes subpar characters pretty good.

            • 4 weeks ago
              Anonymous

              I genuinely don't think I had Jean in my party more than that one time you needed him.

          • 4 weeks ago
            Anonymous

            Spar can turn into three things, one being a mushroom girl.
            Jean turns into a knight with a "party instakill" move that only works on mooks.

            • 4 weeks ago
              Anonymous

              >that only works on mooks.
              I hate RPGs so damn much.

  2. 4 weeks ago
    Anonymous

    I’ve only played 4 and the PS2 one. What’s the best version of two?

    • 4 weeks ago
      Anonymous

      >What’s the best version of two?
      The Japanese Super Famicom version
      The Official English SNES ROM was translated by a Japanese guy with poor English so it reads stilted but it’s the best version you got

      Avoid the shitty fanfiction fan-translation

  3. 4 weeks ago
    Anonymous

    >My main party was hero, dog boy, cat girl, and Nina.
    That was basically everyone's party until Blew becomes available.
    Ryu and Katt as main attackers is always a must have (if anything, because only Katt can auto counterattack) and Bow as the group's healer and defense buffer, while Nina/Bleu act as the group's backrow magic supporter form the best group combination ever.
    Which tends to bite the player in the ass during the sections where Sten and Rand must go solo and they are super underleveled because the players rarely picks them for a long time, kek.

    • 4 weeks ago
      Anonymous

      I didn't find Blew during my playthrough, only afterwards when I looked up what stuff I missed. Also, suffice to say, I didn't get the secret ending. I basically just killed my dad when I tried out my cool new dragon attack, which kinda feels like that is exactly what the devs wanted me to do as I got the dragon form immediately before that boss.

      • 4 weeks ago
        Anonymous

        >I basically just killed my dad when I tried out my cool new dragon attack, which kinda feels like that is exactly what the devs wanted me to do as I got the dragon form immediately before that boss.
        yup I did the exact same thing when I played this as a kid

  4. 4 weeks ago
    Anonymous

    BoF2 is not a particularly bog standard RPG back in the day.

    • 4 weeks ago
      Anonymous

      Maybe it is because I only played very few RPGs in the 90s, and only over time I gradually catch up on the "greats". I think the BoF games I played so far (1 and 2) are fine games with some cool things to discover but overall nothing special. So maybe I just didn't play any of what you would consider the bogstandard, and never will because those games are mostly forgotten nowadays.

      • 4 weeks ago
        Anonymous

        >I think the BoF games I played so far (1 and 2) are fine games with some cool things to discover but overall nothing special.
        You are moronic.
        BoF1 came out only 5 months after DQ5 and FF5 and mops the floor with those graphically big time
        All monsters were fully animated unlike DQ/FF
        It had overworld character field abilities which were novel at the time
        Dragon transformation gimmick for Ryu, Fusion gimmick for Karn
        The game had a unique setting with several different species/racs who were actually playable characters with their own (back)stories and were integrated into the game’s story
        Overall a great game for 1993

        BoF2 came out 8 months after FFVI
        Once again mops the floor with that game graphically
        While not a good game it too does some new things, although unfortunately implemented incorrectly
        The fusion system from 1 which was exclusive to Karn is expanded here but too bad that you don’t get to frick around with it much until you get the last shaman near the end of the game
        Back/Front row formation is very interesting in how it works mechanically
        The Township thing is an idea taken from DQ5 but drastically expanded upon with you building your own town(too bad it moves as slowly as the one in DQ5).
        The fishing minigame from 1 was expanded greatly and is fun and addictive as frick
        Too bad the hunting was nerfed from 1 to whatver the frick 2’s was
        Now you also have some unique character abilities in dungeons like Nina’s flying over holes thing(would have been nice if Tapeta’s frog ability or Rand’s rolling ability worked in dungeons too)
        The multiple endings while not the first game to do it was an interesting one
        The story was pretty unique for when it came out
        Unfortunately it has so many issues(character get unfused in batle? Go back to your town to refuse. Want to change party members? Go back to your town. EXP/Money grinding is painful. Game is insanely hard etc. I could go on and on)
        It’s a bad game but not a bog-standard one

        • 4 weeks ago
          Anonymous

          Admittably, I'm not very familiar with /vr/ RPGs all that much and only played a handful of them. And most of those that I played (Chrono Trigger, Secret of Mana, Terranigma, Earthbound etc.) tend to be listed as some of the very best, so maybe I'm a bit spoiled when looking at that genre, and don't really understand what "bog standard" was back then. My apologies. What I have seen of BoF so far made me think of "just another Final Fantasy", by which I mostly mean the combat system and story progression (jap-fantasy world, basic turn based combat, get a new party member next town, buy better equipment, grind for levels sometimes). I don't mean that as a criticism, it's just my understanding of what most of the genre looks like. I must admit I never played a single Dragon Quest. I'm probably not in the right position to judge such a game accurately. Yeah, it's obviously graphically very pretty and sounds great, and it has a ton of cool features. But mechanically it is a bit dull despite many of its ideas. It's engaging enough though and the story mostly keeps you hooked, but the bulk of the gameplay just isn't very interesting to me.

        • 3 weeks ago
          Anonymous

          only on this site will you see people go apeshit aggro and jump straight into calling people moronic over games that they don't even like

        • 3 weeks ago
          Anonymous

          BoF1 has always been the first game that comes to mind when I think of a bog standard jrpg. And it's graphics aren't as good as you think. Yes it's sprites are very impressive and some of the background aesthetics are amazing (eg water animation) but beyond that it's super generic. Boring generic towns, boring levels, clunky and ugly menu system, mediocre spell effects, generic cutscenes with minimal animation. Even the overworld looks boring much of the time. Capcom blew its load on good looking sprites and didn't do anything else particularity well from a graphics perspective.

          And that's just the graphics. Music is great, but cues are moronic. Changing music every time you enter a building in town was recognized to be annoying as far back as Final Fantasy 1 in 1987 yet BoF does this. So you're constantly hearing the same 10 seconds of intro music over and over again.

          The combat itself is bland as frick for a long time. Row mechanics are cool to have but don't matter much if all you do every single battle is attack, use the ekey, and heal sometimes.

    • 3 weeks ago
      Anonymous

      I played 1 and it's was boring and mediocre and 2 is even fricking worse. Don't get the appeal, like 6 hours in and it's boring as frick, and grindy even with the translation + exp patch

      Other than the graphics it seems bog standard to me anon, even worse becuase of the shit translation

  5. 4 weeks ago
    Anonymous

    so..whats the canon ending to this game before it connects to 3?

    • 4 weeks ago
      Anonymous

      The one where you let the demons win.

  6. 4 weeks ago
    Anonymous

    >tfw never finished BoF2 or 3
    It's weird because I beat the first one 3 times.
    One of these days i'll get around to it.

  7. 4 weeks ago
    Anonymous

    Well first of all, Breath of Fire 2 was not bog standard in any way
    It was an AAA RPG made by Capcom who was one of the biggest video game companies at the time
    It was not a very good game overall but the production standards are quite good, as evidenced by the high quality graphics

    Also, Breath of Fire 1 has the best soundtrack in the whole JRPG genre so it shouldn’t be a surprise if 2’s soundtrack was also good, even if it was composed by another composer

  8. 3 weeks ago
    Anonymous

    Capcom has style
    also the official translation is known to be dogshit

    • 3 weeks ago
      Anonymous

      The frog having a French accent was pretty funny. I remember the in-battle text being pretty bad though. Critical hits were called "special" and multi attacks were announced as "egg" or something like that.

  9. 3 weeks ago
    Anonymous

    I prefer the original official NA translation of Breath of Fire 2 and, basically, if you play a rerelease or fan retranslation, you're wrong.
    Closing tab, as no one will ever win an argument against me so there's no point in trying.

    • 3 weeks ago
      Anonymous

      BoF 2 didn't need the full-blown rewrite the fan morons gave it.
      All it needed was an honest editing/cleanup pass. There are frick tons of obvious mistakes all around, but I don't think the more wordy script from the fan translation does the game justice at all, and in fact, devalues it a bit.
      Not that I care, as I can play the JP original whenever I want, but still. Principle of the thing.

    • 3 weeks ago
      Anonymous

      I remember not being too convinced with the retranslation either. If I were to think about two examples that bothered me.
      The final boss speech felt more brutal and scarier in the original game. There's also the scene where one of the villains tries to kill Ryu's sister. In the original translation he says he will murder her because Ryu is way too strong, but in the retranslation, he talks about making a pragmatic decision or something like that. In both cases the original translation, more straightforward and blunter, worked much better.

    • 3 weeks ago
      Anonymous

      I remember not being too convinced with the retranslation either. If I were to think about two examples that bothered me.
      The final boss speech felt more brutal and scarier in the original game. There's also the scene where one of the villains tries to kill Ryu's sister. In the original translation he says he will murder her because Ryu is way too strong, but in the retranslation, he talks about making a pragmatic decision or something like that. In both cases the original translation, more straightforward and blunter, worked much better.

      The retranslation isn't, the guy who made it admitted flat out says this but nobody cares about that and they just go "ZOMG BoF2 IS RETRANSLATED IT'S FINALLY FIXED FOREVER"

      From the romhack's read me file:
      >- The script has been completely rewritten.
      >This is not a retranslation; it is a rewrite of the existing official script by Ted Woolsey and company. The script is expanded so the story is less a stream of events and more a full-fledged journey, with characters both present and with presence. The manga Breath of Fire: Warrior of the Dragon was referenced to help nail character personalities.
      >The playable cast have more speaking roles; lore from later games is introduced; unnamed important NPCs are named. Please do not call this a retranslation, and remember that I never touted it as such. This is a script rewrite.

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