It is, just play EE, there are not frickups like in BG1&2 EE no added content that dosent jell with the game, no in your face mary sue characters, works great on modern systems, ui was changeg tho, some like it some dont.
Zoomie moron is moronic. PST isn't a VN, dialogues are extensive, but there's a lot of combat trough the game, and combat itself plays as in any infinity engine game.
Which are the wrong ones? The ones i listed have a unironically good, very consistent overall plot for their games, and specially they are ORIGINAL and aren't the rehash of the typical chosen warriors yada yada. They tell a different story with unique aspects that distinguish them from the rest of the saga and are genuinely good. Or do you think otherwise?
which is shorthand for "this game is actually awfull and you will most likely dislike it, but I am posting it anyway because I am fricking moronic and do not know more than 3 rpgs"
Black Souls, Xenogears, Tactics Ogre/FFT, Underwater Ray Romano (if you ignore the last arc)
I also liked KOTOR
VTMB has great writing/dialogue, but the main story itself is meh
>Fallout 1
Simple but good. >ATOM RPG
It's pretty good but you might get lost if you don't pay attention and have trouble keeping up with slav names like Krasnoznamenny >Pathologic
Not for everyone but really really good if for you >Troubleshooter Abandoned Children
Go in expecting korean super power bullshit but stay for gang war kino and ancapstan korea nightmare >Shadowrun Dragonfall
You don't need to have played Returns. Just fricking go play it. I personally recommend rolling up a hacker because that gives you some extra content with some minor and a major character.
do you want a light hearted, goofy story or a dramatic one? FFT's story was fun and dramatic. The Ogre Tactics games like to do the political intrigue/war drama stuff. For goofy stuff I enjoyed Bug Fables and Bravely Second
It's not that good, but there's a lot of it so if you're just looking for a game that has a lot of dialog and isn't gutter-tier anime trash you may as well go for it. FF7 is better even though it's a little rough around the edges.
The metanarrative and setting of hakika's world is pretty cool. Although what you're saying is generally true, colony does have a pretty interesting plot in itself.
RPGs aren't about good stories.
They're about repetitive grinding, ludo narrative dissonance, and poorly animated sex scenes. Like most video games if you think about it.
Most lauded stories or writing are amazing only to 14 year olds who haven't actually read many books or sought out something that isn't a glorified product created for mass consumption.
Of course, you just have to know where to look. If you want to immerse yourself in some truly stellar storytelling, here is some of the best stuff the genre has to offer:
>the Dragon Age series
Bioware's lightning-in-a-bottle and perhaps the peak of not just WRPG storytelling, but storytelling as a whole. You may find Origins a tad bit too antiquated for your taste, so you may consider skipping it for the later games (DA2 and Inquisition) because of their streamlining and improvement of what made the first game so great
>the Shin Megami Tensei series
You would be hard-pressed to find a JRPG series which tackles the topic of the struggle between humanity's angelic and demonic side better than this. You can't describe the Shin Megami Tensei world, you have to *experience* it. Give SMT 4: Apocalypse a whirl, it will open your eyes
>the Witcher series
Another one of the WRPG greats, each of the three games is excellent in many ways, but I would say that only the first one stays sufficiently faithful to Sapkowski's fantasy epic to warrant being recommended for its' story, so perhaps ignore 2 and 3
>the Final Fantasy series
Mixed bag between generic JRPG plots and truly innovative, groundbreaking and emotional stories that you will remember for years. I would say that anything recent will be a good choice to hedge your bets on, FF13-FF15, FF7R, and the incoming FF16 alike
Not Clichéd? Well the very first game you play where you rescue the princess and defeat the guy trying to take over the world isn't a cliché to you because it would be the first time. Let's call that Game 69. You play Game Y later and it also has 'Save the princess/world' so you call it a bad story for being an overdone cliché.
What about the person that plays Game Y first before Game 69? To them Game Y has the good story and Game 69 is now a tiring trope.
Is it lots of plot twists and dialogue that makes a story good? Then Golden Sun is a masterpiece. What? Turns out the main cast were the bad guys and Felix survived? All this dialogue and emoting faces too!
Story has never been a big selling point for me personally when it comes to games. I am just curious as to what constitutes a good story.
>Question is also what makes a story good?
Depends on the story and the game. Any rule (eg avoid cliches) can be broken for the right reasons and any principle can be applied badly. What might be evidence of carelessness in one game can be effective juxtoposition in another. Plus there's no accounting for taste. Some people actually want sitcom-tier party banter in their RPGs, while it drives me bonkers.
Some general qualities involve:
- Consistent, well-managed pacing and tone
- Coherent story structure that minimizes plot holes and contrivances
- Efficient dialog and use of narration
- Creative, effective use of language (prose or poetry)
- Distinct, well-defined characters
- Detailed, consistent world-building with interesting, novel things to discover
For subjects and content, stories should have a purpose, whether it's to reflect some truth of human experience, capture the feeling of adventure or to just be funny or surprising. The details all depend on that purpose, in the end.
Then we will never have a good story because people can't separate their own opinions from the subject matter.
If 99 people think a story is consistent there will always be 1 that believes it is inconsistent.
If 99 people think the game has distinct, well defined characters, there will always be that 1 person that believes they are uninspired and boring.
The problem is if OP doesn't realize that although he is the '1 person' in this regard, on other games he may be in the '99 people' side.
If your own preferences on what is good is very narrow and rigid, that doesn't mean your opinion invalidates the general consensus.
I don't enjoy racing games at all therefor there are no good racing games. Is that a fair standard? If that deviates too much from the 'good story' aspect. It would be like me asking everyone to name just one FUN game, and saying "not fun" to all the replies. Are all games not fun because I said so?
And you don't understand that I was purposely exposing the absurdity of people treating their opinions as objective facts.
Instead of saying "I don't like rpgs", people say "rpgs are all shit". Same goes for favorites. I know some people do it for trolling or sensationalism. You are more likely to get a reply to:
"FF6 is the best game, you can't refute that!"
Than you are to
"FF6 is my favorite, and here is why"
But there are people that legitimately can't understand how something they don't like is considered good by others. They don't see the irony that someone also may not understand how something they like can be considered bad by others.
People act like their opinion is a veto against the majority opinions on the general rating of how good a game is.
depends on what you like my brother
At this point I'm into anything but DRPG, Ive got a switch, 3ds and a somewhat good pc
Arcanum
Bloodlines
Thanks bro
Memes aside Planescape: Torment.
Is the GOG version good?
It is, just play EE, there are not frickups like in BG1&2 EE no added content that dosent jell with the game, no in your face mary sue characters, works great on modern systems, ui was changeg tho, some like it some dont.
Noted, I'll make some time to play them
glorified visual novels
Zoomie moron is moronic. PST isn't a VN, dialogues are extensive, but there's a lot of combat trough the game, and combat itself plays as in any infinity engine game.
Wrong, stop projecting your zoomtardation to others.
Fire emblem 4,7,9, shadows of valentia. are top dogs -- Subpar: 8,6,Awakening, Leaf story.
Final fantasy V,VI. Rest are mashups.
ignore this guy he's stupid
2/8 correct
Then what do you recommend?
the 1 that he got right that's good and the 1 he should've said was good
Which are the wrong ones? The ones i listed have a unironically good, very consistent overall plot for their games, and specially they are ORIGINAL and aren't the rehash of the typical chosen warriors yada yada. They tell a different story with unique aspects that distinguish them from the rest of the saga and are genuinely good. Or do you think otherwise?
Kingdom Come: Deliverance is a wonderful game.
Don't get filtered by combat
You'll probably get filtered and become a Romanian.
which is shorthand for "this game is actually awfull and you will most likely dislike it, but I am posting it anyway because I am fricking moronic and do not know more than 3 rpgs"
Ah yes, the smartest Romanian. Gypsies breed like dogs so no wonder theres many of you. Begone.
Black Souls, Xenogears, Tactics Ogre/FFT, Underwater Ray Romano (if you ignore the last arc)
I also liked KOTOR
VTMB has great writing/dialogue, but the main story itself is meh
>black souls
Are you one of those guys who writes everything in spoiler tags
no
What's a good story?
>Fallout 1
Simple but good.
>ATOM RPG
It's pretty good but you might get lost if you don't pay attention and have trouble keeping up with slav names like Krasnoznamenny
>Pathologic
Not for everyone but really really good if for you
>Troubleshooter Abandoned Children
Go in expecting korean super power bullshit but stay for gang war kino and ancapstan korea nightmare
>Shadowrun Dragonfall
You don't need to have played Returns. Just fricking go play it. I personally recommend rolling up a hacker because that gives you some extra content with some minor and a major character.
Just ffvii
Disco Elysium.
do you want a light hearted, goofy story or a dramatic one? FFT's story was fun and dramatic. The Ogre Tactics games like to do the political intrigue/war drama stuff. For goofy stuff I enjoyed Bug Fables and Bravely Second
>are there any rpgs with good writing or are they all shit?
Xenogears has both.
>pic related
Swear every I look at that kid I think of an aggressive munchkin
metal gear solid 2
Final Fantasy 9
It's not that good, but there's a lot of it so if you're just looking for a game that has a lot of dialog and isn't gutter-tier anime trash you may as well go for it. FF7 is better even though it's a little rough around the edges.
Trails of Kiseki ft. Rean Coldsteel
Black Souls
SEQUEL colony
Taima Miko Yuugi
The Sequel series isn't exactly well-known for its story, anon
The metanarrative and setting of hakika's world is pretty cool. Although what you're saying is generally true, colony does have a pretty interesting plot in itself.
Says you. Pic related was an iconic moment.
I will give you BS and Sequel, but the last corner of eroge triumvirate really should be Lona
RPGs aren't about good stories.
They're about repetitive grinding, ludo narrative dissonance, and poorly animated sex scenes. Like most video games if you think about it.
Most lauded stories or writing are amazing only to 14 year olds who haven't actually read many books or sought out something that isn't a glorified product created for mass consumption.
Of course, you just have to know where to look. If you want to immerse yourself in some truly stellar storytelling, here is some of the best stuff the genre has to offer:
>the Dragon Age series
Bioware's lightning-in-a-bottle and perhaps the peak of not just WRPG storytelling, but storytelling as a whole. You may find Origins a tad bit too antiquated for your taste, so you may consider skipping it for the later games (DA2 and Inquisition) because of their streamlining and improvement of what made the first game so great
>the Shin Megami Tensei series
You would be hard-pressed to find a JRPG series which tackles the topic of the struggle between humanity's angelic and demonic side better than this. You can't describe the Shin Megami Tensei world, you have to *experience* it. Give SMT 4: Apocalypse a whirl, it will open your eyes
>the Witcher series
Another one of the WRPG greats, each of the three games is excellent in many ways, but I would say that only the first one stays sufficiently faithful to Sapkowski's fantasy epic to warrant being recommended for its' story, so perhaps ignore 2 and 3
>the Final Fantasy series
Mixed bag between generic JRPG plots and truly innovative, groundbreaking and emotional stories that you will remember for years. I would say that anything recent will be a good choice to hedge your bets on, FF13-FF15, FF7R, and the incoming FF16 alike
>skipping origins (the only good one)
>any modern FF game
I'd consider it bait, if it wasn't for the Witcher 1 recommendation
Disco Elysium.
First we have to determine what is a good story to you.
What games, or even movies, would you consider a good story?
Question is also what makes a story good?
Not Clichéd? Well the very first game you play where you rescue the princess and defeat the guy trying to take over the world isn't a cliché to you because it would be the first time. Let's call that Game 69. You play Game Y later and it also has 'Save the princess/world' so you call it a bad story for being an overdone cliché.
What about the person that plays Game Y first before Game 69? To them Game Y has the good story and Game 69 is now a tiring trope.
Is it lots of plot twists and dialogue that makes a story good? Then Golden Sun is a masterpiece. What? Turns out the main cast were the bad guys and Felix survived? All this dialogue and emoting faces too!
Story has never been a big selling point for me personally when it comes to games. I am just curious as to what constitutes a good story.
>Question is also what makes a story good?
Depends on the story and the game. Any rule (eg avoid cliches) can be broken for the right reasons and any principle can be applied badly. What might be evidence of carelessness in one game can be effective juxtoposition in another. Plus there's no accounting for taste. Some people actually want sitcom-tier party banter in their RPGs, while it drives me bonkers.
Some general qualities involve:
- Consistent, well-managed pacing and tone
- Coherent story structure that minimizes plot holes and contrivances
- Efficient dialog and use of narration
- Creative, effective use of language (prose or poetry)
- Distinct, well-defined characters
- Detailed, consistent world-building with interesting, novel things to discover
For subjects and content, stories should have a purpose, whether it's to reflect some truth of human experience, capture the feeling of adventure or to just be funny or surprising. The details all depend on that purpose, in the end.
Then we will never have a good story because people can't separate their own opinions from the subject matter.
If 99 people think a story is consistent there will always be 1 that believes it is inconsistent.
If 99 people think the game has distinct, well defined characters, there will always be that 1 person that believes they are uninspired and boring.
The problem is if OP doesn't realize that although he is the '1 person' in this regard, on other games he may be in the '99 people' side.
If your own preferences on what is good is very narrow and rigid, that doesn't mean your opinion invalidates the general consensus.
I don't enjoy racing games at all therefor there are no good racing games. Is that a fair standard? If that deviates too much from the 'good story' aspect. It would be like me asking everyone to name just one FUN game, and saying "not fun" to all the replies. Are all games not fun because I said so?
Your brain has been broken by postmodern relativity and you do not know how to handle subjectivity vs objectivity.
And you don't understand that I was purposely exposing the absurdity of people treating their opinions as objective facts.
Instead of saying "I don't like rpgs", people say "rpgs are all shit". Same goes for favorites. I know some people do it for trolling or sensationalism. You are more likely to get a reply to:
"FF6 is the best game, you can't refute that!"
Than you are to
"FF6 is my favorite, and here is why"
But there are people that legitimately can't understand how something they don't like is considered good by others. They don't see the irony that someone also may not understand how something they like can be considered bad by others.
People act like their opinion is a veto against the majority opinions on the general rating of how good a game is.
Metacommentary on the lowest quality Ganker posts isn't impressive or interesting.