[...]
oh and Perpetual: any perpetual modification (+1/+1, -1 mana cost, etc) is kept even as the card is played, returned to hand, returned to deck then drawn again, trashed then returned from GY, exiled then returned from exile, and so on.
there may be also more Arena-only mechanics but honestly nobody gives a shit about them except the arenababies.
pretty much
there's also Seek (draw but only of a specific type/quality) and Conjure (token cards that aren't limited to the battlefield)
oh and Perpetual: any perpetual modification (+1/+1, -1 mana cost, etc) is kept even as the card is played, returned to hand, returned to deck then drawn again, trashed then returned from GY, exiled then returned from exile, and so on.
there may be also more Arena-only mechanics but honestly nobody gives a shit about them except the arenababies.
I'm just so fricking glad that we have explorer now. It was such a fricking nightmare playing a normal deck and then some butthole uses a alchemy card. Or a card from fricking Onslaught.
This Alchemy BS is not real MTG. Also your argument doesn't even make sense. Those are all different "cards" and they don't come close to any YGO cards.
This Alchemy BS is not real MTG. Also your argument doesn't even make sense. Those are all different "cards" and they don't come close to any YGO cards.
Why yes I will play alchemy and you can't stop me.
I never played long enough to get to a higher level, played for like a month and barely had enough wildcards for a decent deck all I remember was that every other game was lifegain because that was the easiest way to grind wins
do you still play? have you had these cards just accumulating over the years? i have quite a few unlimited and revised duals. i still hate myself for selling the 3 moxes i had.
7 forest belcher. instead of being filtered by lands, you'll be filtering lands out of your deck.
alternatively, modal dual-face cards with lands on the back side. there's been a lot of good ones like that in ZNR, and it changed my favorite deck from a funny meme to an unfunny yet consistent meme.
Also that the yugioh cards are smaller to begin with
It's more of a proportionality and formatting issue. The larger space for effect text lets Magic cards have separate paragraphs for separate effects. The readability of the more complicated Yugioh cards is always low because it's always sentences that run on and effects one after another in order to fit the effect in the box.
and yugioh still refuses to keyword things, even things that are printed on like half of the modern cards like HOPT clauses or common summon conditions.
At least they've improved formatting for when monsters have multiple effects in the newest sets. Anyway YGO card text is easy to parse when you figure out the order to it.
It's not bad once it all clicks but imagine how much space they'd save by keywording HOPT alone.
2 years ago
Anonymous
Yeah absolutely, YGO still has the highest rate of judge calls in tournaments, of missed interactions and of straight up illegal plays in tournaments so clearly something must be wrong.
There is shit printed on almost every single card that is literally identical and could be shortened to a word or symbol. An entire effect doesn't need to be keyworded but you could absolutely keyword trigger conditions, use limits, and summon limits or conditions.
>The readability of the more complicated Yugioh cards is always low because it's always sentences that run on and effects one after another in order to fit the effect in the box.
Which they fixed in the OCG by numbering abilities which the TCG refuses to do for whatever fricking reason.
Why is yugioh like this? I don't think there is another game as split between English and Japanese as Yugioh. Most games are just lagging behind but still look the same, rules the same, have the same banned/limited list, etc. Yugioh is like two different games using the same card pool.
>Also it's more that Yugioh's card text makes no attempt to convey information in simplest unambiguous terms rather than it using more words.
It is honestly like they are still using the same program to design the cards.
That's a 10 year old card anon.
I don't think it's even on Arena.
This is what pushed green creatures look like in today's environment.
The powercreep is real.
you're out of your mind if you think any kind of mana dork is viable in standard with the amount of removals available
2 years ago
Anonymous
Opinion moronic. Mana dorks are always viable
2 years ago
Anonymous
A mana dork that gets you one turn ahead on your curve and eats a removal is Great value. Just eating the removal before doing anything is usually fine too.
2 years ago
Anonymous
Wasn't there a mana dork that has hexproof as long as it was untapped?
they don't even have the guts to reprint Bolt into standard
2 years ago
Anonymous
I find it hilarious that players are so desperate that this of all cards is seeing some play in pioneer.
Turns out even crippled bolt is still kind of good.
2 years ago
Anonymous
I want to choke Liliana
2 years ago
Anonymous
t.
2 years ago
Anonymous
take your meds garruk
2 years ago
Anonymous
>never print bolt ever again >powercreep a frick ton onto 2 and 3 CMC creatures where they have exactly 3 toughness
2 years ago
Anonymous
It gets reprinted in supplemental products all the time and I only play low tier Modern anyway, so I don't mind. Standard hasn't been enjoyable since Innistrad anyway.
2 years ago
Anonymous
MTG was at it's finest when spells were better than creatures, and the creatures' only good part was that they were repeatable sources of damage. nowadays every creature will give you a source of damage, a source of card draw, a source of mana, a source of removal, only thing they can't do now is suck your wiener (but the tech is getting there)
also yes i agree, standard is a frick. in the last 3~5 years there's been more bans in Standard than there have been in the ENTIRE run of the game before WAR. how they allowed it to get so bad, i'll never understand even if i get it completely.
2 years ago
Anonymous
>how they allowed it to get so bad, i'll never understand
Strong cards means more people will have to buy those cards which means you sell more boxes. It's been their MO for half a decade and now that they're trying to fix it the sets are so underwhelming that no one wants them. Also Commander is their main format now so they don't give a frick if one format burns down if it means they can put new legendaries out.
2 years ago
Anonymous
Speaking of commander, while I love the format, I absolutely hate that they designed cards that is specifically intended to be played in EDH and add them into standard sets instead of releasing the said cards in EDH specific sets or products.
>open some standard packs with intention of using them for standard >pull three mythics >all three are Kaalia, Zenith Seekers
2 years ago
Anonymous
Commander players hate it as much as you do.
2 years ago
Anonymous
>how they allowed it to get so bad, i'll never understand
Strong cards means more people will have to buy those cards which means you sell more boxes. It's been their MO for half a decade and now that they're trying to fix it the sets are so underwhelming that no one wants them. Also Commander is their main format now so they don't give a frick if one format burns down if it means they can put new legendaries out.
What was the golden age of magic?
2 years ago
Anonymous
mirage block through to odyssey block
2 years ago
Anonymous
Ravnica Time Spiral.
2 years ago
Anonymous
>MTG was at it's finest when spells were better than creatures
They still are tho.
Alchemy is such a fricking horrible addition >ooohhh look incredibly pushed cards! >uhoh gotta use wildcards >aaand its nerfed to be unplayable >thanks for the wildcards goy!
>only troonymander players like alchemy
nah i almost exclusively play historic brawl and alchemy cards trigger the frick out of me. nothing quite like getting time warped by your MONO BLACK opponent.
>most of the fun of Magic comes from making the best of what you got >forces you to be creative and theorycraft >make the card game digital >any if not, all forms of improvising is thrown out the window >everyone has an easy access to the most powerful cards >this encourages net decking >matches become extremely homogenous >even if you want to make a jank deck, you're discouraged as you need wins to even attempt to deviate from the norm if you're a f2pgay
you have absolutely no idea what you're talking about, everyone and their mother complains that MtGA's economy is shit and you can't make the deck you want unless you fork over dozens of dollars
ocg just unbanned THE BOOK so maybe something similar will happen in MD. Not sure you'll like them after jowgen and his friends run a train on you though
People really need to learn that pendulum monsters have half their text automatically blocked out depending on whether they were played as a monster or as a spell. But even then yeah some of them have very convoluted effects.
>Opponent spends ten minutes setting up his Endymion with tons of counters and further negate backup monsters >winged dragon of ra - sphere mode
Feels good to command the gods.
I play Orzhov Aristocrats since the first Innistrad, my list is pic related except that nowadays I lean more towards an extra engine (Cruel Celebrant) instead of more fodder (Lingering Souls)
It's a fun deck if you like math, though good fricking luck if the opponent sideboards Rest in Peace
Even without going "arena only cards", you can find some really wordy ones like this one. (for those who don't know, this is a single card where both sides have text)
When you cast it you pick a side.
The default side is U, that's the side face up in the deck, hand, and graveyard, and has those properties, not the back. When you cast it you may cast it for the red cost to have it be the red guy.
As the other guy said, for this card you choose which side to play; and yes, every time you play it you have to pull the card out of the sleeve and turn it (also have to turn it back every time it changes zone)
In paper anytime innistrad comes back I'd usually see people when a separate version of the card sleeved in a different color off to the side put on its back. You really don't want to be constantly sleeving and unsleeving some of those more expensive cards that may flip every day/night cycle.
MTG is still the king. It has become pozzed, unbalanced and moronic as frick, but it still towers over every other TCG by a fricking mile. I genuinely mean that.
Oh, one card? That's not so ba-
This shit has to be videogame exclusive. There's no way it's a real card
yes, this is only on Arena, no way that this shit flies on paper.
>Conju...
The exile zone is that way.
It looks like a mini spaceman crab omnath walking menacingly (plus a weird face on the left shoulder)
That shit would have been a ruling nightmare if it was on paper. Do people even seriously play Alchemy?
how it works on cardboard?
it doesn't, this is an Arena-only card
like hearthstone bullshit?
pretty much
there's also Seek (draw but only of a specific type/quality) and Conjure (token cards that aren't limited to the battlefield)
Conjure aren't tokens. They're cards. You can bounce them, they go to graveyard, etc.
why they do such a brainless move for digital
oh and Perpetual: any perpetual modification (+1/+1, -1 mana cost, etc) is kept even as the card is played, returned to hand, returned to deck then drawn again, trashed then returned from GY, exiled then returned from exile, and so on.
there may be also more Arena-only mechanics but honestly nobody gives a shit about them except the arenababies.
I'm just so fricking glad that we have explorer now. It was such a fricking nightmare playing a normal deck and then some butthole uses a alchemy card. Or a card from fricking Onslaught.
It's literally made to compete with Hearthstone and some of the effects are straight up lifted from it.
Why are they competing with a game that's now a tiny shadow of it's former self?
Magic is always two years behind on everything. Which is why we got a Cyberpunk set in 2022.
>Giving two shits about MTG: Hearthstone edition
>Card spoils character's return
I don't get what they were thinking.
This Alchemy BS is not real MTG. Also your argument doesn't even make sense. Those are all different "cards" and they don't come close to any YGO cards.
Alchemy is fricking cancer, hearthstone bullshit
Why yes I will play alchemy and you can't stop me.
god mono W lifegain Black folk are still a thing in that game? So glad I dropped that shit
>losing to lifegain
>losing
more like annoyed that every other game was against mono W lifegain
If youre an absolute shitter like that guy yes. Mono W lifegain does not exist in the higher ranks and hasnt for years.
I never played long enough to get to a higher level, played for like a month and barely had enough wildcards for a decent deck all I remember was that every other game was lifegain because that was the easiest way to grind wins
i miss old magic
Same.
Same. Shit's turned into a mobile game. Time to bury it.
God I love Odyssey foils.
What's with the two modern swamps?
i was just using whatever foil swamps i had.
do you still play? have you had these cards just accumulating over the years? i have quite a few unlimited and revised duals. i still hate myself for selling the 3 moxes i had.
>do you still play?
not played in years. friends all kinda moved into LCGs.
>have you had these cards just accumulating over the years?
pretty much.
Is there a way to play MtG and get around its horrible land system? Don't say Duel Masters.
>filtered by lands
lamoa
just play lands.dec
Holy moneypile
Sweet collection my friend
7 forest belcher. instead of being filtered by lands, you'll be filtering lands out of your deck.
alternatively, modal dual-face cards with lands on the back side. there's been a lot of good ones like that in ZNR, and it changed my favorite deck from a funny meme to an unfunny yet consistent meme.
Nah.
Also it's more that Yugioh's card text makes no attempt to convey information in simplest unambiguous terms rather than it using more words.
doesn't help that they usually have a tiny space for the text. at least MTG keeps the art/textbox fairly evenly sized.
Also that the yugioh cards are smaller to begin with
It's more of a proportionality and formatting issue. The larger space for effect text lets Magic cards have separate paragraphs for separate effects. The readability of the more complicated Yugioh cards is always low because it's always sentences that run on and effects one after another in order to fit the effect in the box.
and yugioh still refuses to keyword things, even things that are printed on like half of the modern cards like HOPT clauses or common summon conditions.
At least they've improved formatting for when monsters have multiple effects in the newest sets. Anyway YGO card text is easy to parse when you figure out the order to it.
It's not bad once it all clicks but imagine how much space they'd save by keywording HOPT alone.
Yeah absolutely, YGO still has the highest rate of judge calls in tournaments, of missed interactions and of straight up illegal plays in tournaments so clearly something must be wrong.
Keywords are for morons and yugioh cards 9 out of 10 times can't be just boiled down to keywords.
There is shit printed on almost every single card that is literally identical and could be shortened to a word or symbol. An entire effect doesn't need to be keyworded but you could absolutely keyword trigger conditions, use limits, and summon limits or conditions.
>The readability of the more complicated Yugioh cards is always low because it's always sentences that run on and effects one after another in order to fit the effect in the box.
Which they fixed in the OCG by numbering abilities which the TCG refuses to do for whatever fricking reason.
Why is yugioh like this? I don't think there is another game as split between English and Japanese as Yugioh. Most games are just lagging behind but still look the same, rules the same, have the same banned/limited list, etc. Yugioh is like two different games using the same card pool.
god i wish she were real
>Also it's more that Yugioh's card text makes no attempt to convey information in simplest unambiguous terms rather than it using more words.
It is honestly like they are still using the same program to design the cards.
2 mana 2/3 with an upside? Haven't touched mtg in a while but damn
Oh anon.
Jesus fricking christ.
I was thinking of getting into MTG Arena again but what the hell.
>Arena
Don't. It's a garbage program with an even worse monetization. Also Magic is only fun if you do it with people you know.
That's a 10 year old card anon.
I don't think it's even on Arena.
This is what pushed green creatures look like in today's environment.
The powercreep is real.
>print shit like this
>can't reprint 1G mana dorks anymore
Funny thing is that card is absolutely mid level
you're out of your mind if you think any kind of mana dork is viable in standard with the amount of removals available
Opinion moronic. Mana dorks are always viable
A mana dork that gets you one turn ahead on your curve and eats a removal is Great value. Just eating the removal before doing anything is usually fine too.
Wasn't there a mana dork that has hexproof as long as it was untapped?
they don't even have the guts to reprint Bolt into standard
I find it hilarious that players are so desperate that this of all cards is seeing some play in pioneer.
Turns out even crippled bolt is still kind of good.
I want to choke Liliana
t.
take your meds garruk
>never print bolt ever again
>powercreep a frick ton onto 2 and 3 CMC creatures where they have exactly 3 toughness
It gets reprinted in supplemental products all the time and I only play low tier Modern anyway, so I don't mind. Standard hasn't been enjoyable since Innistrad anyway.
MTG was at it's finest when spells were better than creatures, and the creatures' only good part was that they were repeatable sources of damage. nowadays every creature will give you a source of damage, a source of card draw, a source of mana, a source of removal, only thing they can't do now is suck your wiener (but the tech is getting there)
also yes i agree, standard is a frick. in the last 3~5 years there's been more bans in Standard than there have been in the ENTIRE run of the game before WAR. how they allowed it to get so bad, i'll never understand even if i get it completely.
>how they allowed it to get so bad, i'll never understand
Strong cards means more people will have to buy those cards which means you sell more boxes. It's been their MO for half a decade and now that they're trying to fix it the sets are so underwhelming that no one wants them. Also Commander is their main format now so they don't give a frick if one format burns down if it means they can put new legendaries out.
Speaking of commander, while I love the format, I absolutely hate that they designed cards that is specifically intended to be played in EDH and add them into standard sets instead of releasing the said cards in EDH specific sets or products.
>open some standard packs with intention of using them for standard
>pull three mythics
>all three are Kaalia, Zenith Seekers
Commander players hate it as much as you do.
What was the golden age of magic?
mirage block through to odyssey block
Ravnica Time Spiral.
>MTG was at it's finest when spells were better than creatures
They still are tho.
>crying about avatar of the resolute
Here's what a current year COMMON looks like
Alchemy is such a fricking horrible addition
>ooohhh look incredibly pushed cards!
>uhoh gotta use wildcards
>aaand its nerfed to be unplayable
>thanks for the wildcards goy!
Post your Urza's AI creations
(...and rejoyce at the fact that it's actually fast and easy unlike those other "wait 1 hour" AIs)
magic sucks
yugioh sucks
only good TCG is Netrunner but it's officially dead since WotC killed it thank frick for NISEI though
Frick magic arena
>alchemy
lmao
only troonymander players like alchemy
>only troonymander players like alchemy
nah i almost exclusively play historic brawl and alchemy cards trigger the frick out of me. nothing quite like getting time warped by your MONO BLACK opponent.
>most of the fun of Magic comes from making the best of what you got
>forces you to be creative and theorycraft
>make the card game digital
>any if not, all forms of improvising is thrown out the window
>everyone has an easy access to the most powerful cards
>this encourages net decking
>matches become extremely homogenous
>even if you want to make a jank deck, you're discouraged as you need wins to even attempt to deviate from the norm if you're a f2pgay
you have absolutely no idea what you're talking about, everyone and their mother complains that MtGA's economy is shit and you can't make the deck you want unless you fork over dozens of dollars
>oh hey guys, heard u were talkn' bout me
>nah pretty sure they're talking about me
I fricking loved Spell Counters.
ocg just unbanned THE BOOK so maybe something similar will happen in MD. Not sure you'll like them after jowgen and his friends run a train on you though
*block your path*
People really need to learn that pendulum monsters have half their text automatically blocked out depending on whether they were played as a monster or as a spell. But even then yeah some of them have very convoluted effects.
>Opponent spends ten minutes setting up his Endymion with tons of counters and further negate backup monsters
>winged dragon of ra - sphere mode
Feels good to command the gods.
You better know the sumonnig chant anon.
Friendly reminder that all of MTG's ills are directly the fault of Commander
>buttplug in the bottom left
so progressive! so brave! I clapped when I saw it!
Hearthstone and it's consequences have been a disaster to the TCG race
What's your main deck Ganker?
I play Orzhov Aristocrats since the first Innistrad, my list is pic related except that nowadays I lean more towards an extra engine (Cruel Celebrant) instead of more fodder (Lingering Souls)
It's a fun deck if you like math, though good fricking luck if the opponent sideboards Rest in Peace
>What's your main deck Ganker?
bugs and PIIIIIIIIIIIIIIIIIIIIIGS
Even without going "arena only cards", you can find some really wordy ones like this one. (for those who don't know, this is a single card where both sides have text)
How does this work? You have to pull the card out of the sleeve any time you want to flip sides?
When you cast it you pick a side.
The default side is U, that's the side face up in the deck, hand, and graveyard, and has those properties, not the back. When you cast it you may cast it for the red cost to have it be the red guy.
As the other guy said, for this card you choose which side to play; and yes, every time you play it you have to pull the card out of the sleeve and turn it (also have to turn it back every time it changes zone)
In paper anytime innistrad comes back I'd usually see people when a separate version of the card sleeved in a different color off to the side put on its back. You really don't want to be constantly sleeving and unsleeving some of those more expensive cards that may flip every day/night cycle.
Let's not pretend that Alchemy cards are "Magic".
fairy stompy was kino
MTG is still the king. It has become pozzed, unbalanced and moronic as frick, but it still towers over every other TCG by a fricking mile. I genuinely mean that.