I thought I'd want to get into MMOs so I started playing FF XIV but I really don't like it. Does it get better or are these inherent issues with the genre?
I really didn't like the combat, it felt really slow and just boring, I think partly because I chose to be a healer, but I also didn't like the weird cooldown it has after every ability.
I didn't like how when you finished a quest it didn't just automatically count it as complete, you had to run back to the quest giver, felt like a massive waste of time.
Dungeons were not as fun as I'd hope, anyone I played with just blasted through the dungeon expecting me to know everything already and no one communicated.
Are MMOs just not for me?
Nothing Ever Happens Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
What are you looking for in an MMO? A social coop experience? There's plenty of genres that do that better.
Definitely the main draw was the massive community interaction, which was nothing like I expected.
I thought it was going to be a fun social setting doing fun quests together, like in Hack/Sign except actually doing things
Instead a lot of it was just trade bullshit
You'd be better off with games that don't advertise themselves as MMOs, just large sized servers. Some I've enjoyed, but you aren't limited to:
Minecraft. Tons of large scale severs with persistent world building. Maybe too childish?
GTA FiveM: Mostly RP servers, but there's non-RP servers where you just shoot people, but there are some rules so it's kind of RPish but you don't have to be in character.
Space Station 13 (or Space Station 14 on Steam): 2D game but lots of fun varied gameplay
World of Warcraft: Actually feels like an MMO but I haven't played in years cause it costs $15 a month. I guess they can get away with that bullshit because they're obviously the best.
>World of Warcraft: Actually feels like an MMO but I haven't played in years cause it costs $15 a month. I guess they can get away with that bullshit because they're obviously the best.
I would love to hear how you think any of that is true. WoW is just like every other MMO, but with worse graphics and a shit community.
>You'd be better off
>World of Warcraft
no the frick he wouldn't lmao the combat is faster and thats it
>like in Hack/Sign
Sorry, buddy, but that era of gaming is gone. What you're looking for is no longer accessible.
This. /xivg/ is an absolute shithole. The odds you'll find in-game any people worse than them is 0%. They are literally the bottom of the barrel.
Aw man
So no MMO will provide what I'm after?
Right now? Probably not. Nowadays a highly-anticipated newly-released MMO is the only time people behave like that, before discord cliques have time to form and chasing metas ruins default interactions. If you like the art style you can look forward to Blue Protocol, and if not, you can always wait a couple of years or more for Ashes of Creation.
I could be wrong though, and you mind find what you're looking for on other MMOs, so maybe it's worth for you to try as many of them as you can and see for yourself.
I forgot to mention that to add insult to injury, an experience found in e.g. Hack/Sign, or more currently Shield Hero do still happen in JP, so it's really actually more of a western servers thing. The JP servers in FFXIV are very different in feel and community.
what about throne and liberty?
The open beta had scathing reivews and many people compared it to a mobile mmo. It seems dead on arrival, which sucks because I've been waiting for "it" (in any of its forms) since before Diablo 3 was released (yes 3, not 4, that's how long people were waiting).
You need to play old MMOs on private servers. Check out FFXI Horizon, EQ Project 1999, or SMT New Moon.
All of these have razor thin populations though, and basically required becoming a discordBlack person to get anywhere. They're bad recommendations for OP. Also isn't Imagine's New Moon dead already? As in, literally inaccessible?
Is New Moon dead? Wtf I didn't even start playing it yet
>eve, 800k subs
>30,000 member guilds
>3 successful expansions in a row, a new FPS game and shartfield being bad pushed player count to the highest in the last 10 years
>razor thin populations
ok you do you anon, but Eve has consistently more people online than fricking Skyrim 24/7
think about that for a second.
>razor thin populations
Anon, I haven't played in a while, but first, it's not really a big population when OP, the average joe, will not interact with 99% of them in over a year, it does not apply. Second, you didn't even read what the OP wrote, he's looking for a classic and bonafide mmorpg experience, which EVE isn't.
The biggest issue with WoW classic and even private servers is that it's filled to the brim with bots, which paradoxically will make OP feel even lonelier, since he'll see the people but not the community.
What you want was dealt a massive blow in 2004 and stopped existing around 2010. Games like Final Fantasy 11 and Star Wars Galaxies are exactly what you would have wanted but you are 20 years too late to enjoy them.
ironically ffxiv has more in common with .hack than any other mmo out there with the exception of pso2 maybe but thats barely breathing right now. You can try classic wow it's funish but without friends you will have a horrible experience too. Don't even bother with retail. Without friends you don't even get to play the game after finishing leveling
Yes. It's basically about playing with other players, and story in more modern MMOs. As games themselves go entire genre is just subpar. Largely because of original tech limitations leading to design choices that just stuck around for 20+ years.
You're telling me a game based around a subscription wastes your time? That's schizo shit.
XIV is a singleplayer experience with the worst features of MMOs tacked on and hardly any of the good. What you're looking for is how MMOs used to be, but they're all dead now.
If it's any comfort you absolutely can play everything in the Free Trial solo. Even dungeons as you can take npcs with you.
XIV is not an mmo.
You might want to try GW2, it has quicker combat and more focus on running around with bunch of people doing things.
But if your only experience with mmos is animus about them then you might find them disappointing, yes.
Modern mmo is much more about efficiency than social interactions.
As a vet of old MMOs starting all the way back to UO when I was a kid, I gotta say that GW2 is the one I've stuck with the longest and the only one I've enjoyed since like... 2006. It has its fair share of problems but it's fun.
NTA but I tried GW2 a couple months ago and I found it to be extremely shitty. It's free, sure, but the game basically points a gun at your head and tells you to buy their €125 expansion set or you won't enjoy yourself. No mounts, no bag slots (and enemies drop endless amounts of garbage), base classes do like 10% of the damage the paid classes can deal etc
>starting ff14 in 2023
Lmfao we don't want you
Also check the general for this game, do you really want to interact with gays like that? Not to mention the constant steamer obsession, like how they kicked a guy because he refused to hop off his mount before some streamer arrived.
>the general
that's kind of unfair, literally ANY general gets overtaken by mentally ill morons because that general is the only social interaction they have ever. even the generals for normal games suck
There's a few good ones, but xivg, shmupg and fgg are the most schizo
gameplay does pick up as you get more things to manage, you're eventually expected to use other shit during ability cool downs or react to the situation. unfortunately, 14's base game is an absolute slog to get through, probably will take you until the first expansion for you to start seeing the good in the gameplay and story.
plenty of other ways to socialize, but on you to pursue. I don't generally interact with other players, but chat regularly with the people I raid with. or you could start whoring yourself in the rp scene.
>I chose to be a healer, but I also didn't like the weird cooldown it has after every ability
Casters don't have cooldowns after abilities, they have cast times and you can queue up the next cast before the current one is even finished
>I didn't like how when you finished a quest it didn't just automatically count it as complete, you had to run back to the quest giver
This is like 90% of games with quests
Is this a bot post or what
You can't expect random players to teach you how to play. Avoid Partyfinder MMOs if you want to socialize. It's all solo players that queue up for the rewards and not to do your homework. They don't care about you.
>I also didn't like the weird cooldown it has after every ability.
That's GCD (Global CoolDown) and it is present in all tab target MMOs, or at least all of the ones I've played. If you didn't grow up playing MMOs it's strange but you get used to it after a while.
What gets me is why do MMOs have combat like that? Is it because of the multiplayer element they can't have crazy combat like Bayonetta or the like?
Most of the idiosyncracies in MMO combat trace back to working around technical limitations of the multiplayer networking. The solutions became codified genre tropes that everyone inspired by those games copies.
Combat gets much, much faster at higher levels. As you gain levels, you get new abilities. And half of them don't use the global cooldown. It turns combat into chaos. Where as level 50 and earlier combat is sleep-inducing.
smn is like that from start to finish
FF14 isn't the only MMO. Why not move on and try something else?
I do really like its feature of being able to switch classes on one character
most modern mmos are all the same, anything post wow is going to play like wow. anything older threatens to filter new players because they have next to no QoL.
Because 99% of MMOs are dogshit like WoW and its clones including FF14, or are blatant p2w garbage like EVE and BDO.
Every MMO is p2w. FF14 is p2w. WoW is p2w.
I don't think you know what p2w means.
Let's hear your definition that frames your favorite MMO as not p2w.
p2w stands for Pay To Win, it means that the game allows you to purchase meaningful things like gear, stats, character/account upgrades, exp boosts, or in general anything that allows you to progress through the game at a faster pace with real money.
Cosmetics are not p2w, the WoW token is arguable, and the most egregious p2w games are Korean MMOs.
>exp boosts
Those are not P2W but I don't think they should be sold because it does the opposite of filtering new players, whatever the right term is.
It depends on the game, if you were to get an exp boost or a skip in say FF14 it would be entirely irrelevant, however if you were to get one in say BDO things get a little messy.
>if you were to get an exp boost or a skip in say FF14 it would be entirely irrelevant
How so? Now you have shitters that get a panic attack when they get Aurum Vale on the rolos because none of them finished the Hall of Novice training (which should be a mandatory requisite for any queue).
Hall of Novice doesn't teach you squat, especially with regards to multi-mob situations where it explicitly wants you to focus one trash mob.
I tank or heal 99% of the time in rolos. If I had a bitcoin for every time someone had an histrionic attack in an ARR dungeon and then I suggested doing the Hall of the Novice training, to be met with "the what now?" I'd be so rich I could buy Square Enix and get all the modbeasts banned from the game for good.
You can do all that in FF14. Thanks for proving my point.
Oh I see, you don't actually want to discuss anything you just want to shit on a game you dislike.
Very mature anon.
>purchase meaningful things like gear, stats, character/account upgrades
Provide examples of these.
>FF14 is p2w
What the frick are you babbling about? The only thing you can pay extra for is some black dye and a schoolgirl outfit. None of it affects gameplay.
>Does it get better or are these inherent issues with the genre?
14's notorious for being a single player RPG with a cash shop slapped on
play a real MMO that requires you to work together with friends to achieve goals, like pic rel
If you don't like it, then MMOs probably aren't your thing. Despite what the spergs say, FFXIV is pretty much the best MMORPG out right now. You're not going to do any better. And every issue you named is standard for MMOs. They will all be like that. I suggest sticking to genres that you know you like. But at least the trial was free so you're not really out any money.
Play sandbox MMOs like Eve or Albion. That's your only option if you're tired of themepark WoW clones.
What you're looking for is Yugiri
>real life friends I used to play with suddenly resubbed
>I keep seeing them online everyday and they outright ignore me
haha... cool... i hope they're having fun...
Ignore as in they ignore you when you say high?
JUST SAY HELLO STOP BEING SUCH A FRICKING BETA IF YOU WANT TO PLAY WITH PEOPLE FRICKING ASK TO PLAY
White mage/conjurer is the worst possible job you could choose to play through the MSQ with
I have unsubbed and do not care about the next expansion.
Wake me up when XVII is announced.