I want to play Morrowind in 2024. Which mods should I download? Strictly lore and gameplay
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I want to play Morrowind in 2024. Which mods should I download? Strictly lore and gameplay
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>I want to play Morrowind in 2024
Which youtuber convinced you to do that
None. I have always played Morrowind seasonally
I already have, just now.
It's not my 1st. I actually prefer morrowind watercolored, but thanks anyway
why would you play a game as dull as uninteractive as morrowind yearly
why do you play Genshin Impact?
>morrowind watercolored
Yes.
Ask reddit
I know AI upscales get a lot of shit here, but get the 4k upscaled vanilla textures with graphic herbalism.
Keep everything else vanilla for your first experience.
AFFresh is a quest mod made by Douglas Goodall, one of the original devs.
I really like morrowind rebirth, and tamriel rebuilt
These are pretty much a given. But, has anything else come out recently?
>But, has anything else come out recently?
Morrowind actually is pretty bad for modding, you won't find much.
>morrowind rebirth
Give me a qrd
Basically a quick and easy way to add a lot of content without downlaoding 999 mods.
I’m playing it right now and its pretty good but highly incompatible with a lot of things
This has some pretty good lists
https://modding-openmw.com/lists/
I revisited this game in my adulthood after playing it on release as a kid and did not find it appealing at all. I feel like my taste in games has grown a lot since then.
Yeah once you start playing actual decent games TES kind of stops being interesting. Realizing this is a mark of growth.
That's because morrowind is shit.
Didn't like it as a kid or now?
I thought it was interesting as a little kid. I guess I thought there was more to the world than there really was, but now I see there are better games and more complete worlds that I find stimulate my imagination and keep me far more interested. I think playing this sort of thing into adulthood leads to brainrot.
You played it for 150 fricking hours, dude.
Yeah, I didn't really enjoy it very much but I figured since I liked it as a kid and people shill it so hard I should at least see everything the world has to offer. Turns out its not very much. A lot of the content is actually really lazy and bad, and the quality of the "good" content was more overexagerrated than I thought, and also, having played more games since the first time I picked it up, I realized they ripped off and parodied a lot of older better games, particularly Ultima, which I found interesting. So I guess I got bored after awhile and it became more like a scientific examination and dissection to keep myself occupied until the finish.
I'll never understand how you guys waste hundreds of hours on things you don't enjoy, but you do you.
>whine that people complain about games they don't play
>people play them and don't like them
>get mad
Stick to tranime and gay sex simulators.
If you play or played Morrowind via Steam, you are a hapless moron and you never truly played the game.
>Which mods should I download?
As few as possible. And you should play the game vanilla first so that you can appreciate what you think needs to be changed and why, instead of taking someone else’s word for it. I’d recommend without reservations the unofficial patch and delaying the DB attacks, though.
I just got done replaying Morrowind and I enjoyed it, but it did make me come face to face with some of the games flaws that my nostalgia didn’t remember, to be fair. Lots of seething morons who lack nuance crying about it, though.
Honestly, delaying DB attacks isn't really that necessary. You can just buy a 75 septim scroll to insta-delete them and keep it on you.
Imo it’s very immersion breaking for them to be going after a literal who fresh off the boat in Seyda Neen. The Tribunal plot makes no sense until you’re advanced in the main quest, and Bethesda chose a poor way to tie it in. Besides the fact that they’re just a nuisance interrupting your rest, it’s also busted to give a low level character that suit of armor, whether they use it or sell it. And Lord knows there’s too much easily accessible strong and/or valuable gear in Morrowind already.
There's a conspiracy theory that the DB in Morrowind are actually the Mythic Dawn and thus would be interested in countering the Emperor's plot without really knowing exactly what is going on. It's just headcanon, but I like the theory.
Any supporting evidence for this? Interesting theory. I just finished replaying Morrowind + tribunal + bloodmoon for the first time since they were new, before oblivion and Skyrim came out, and it was interesting to see the little nods and winks to the later games. The “Talos cult” quest in the Legion, the visit from Tiber Septim saying the empire is old and decaying and needs to be replaced with something new, the End Times cult in Tribunal and the seer in Bloodmoon foretelling the oblivion crisis, etc.
>Any supporting evidence for this
Yeah I got really stoned and watched a bunch of asmr lore videos, just trust me bro. Hold up, I'll copy paste some wiki pages that are only loosely related.
Roofles 5 golden manbabies for this post my goonsire you owe me a new coke because I just spit my keyboard all over it
It's a stretch but
>the DB in Morrowind are nothing like the DB down the line, the Night Mother is a mortal human being, they don't give a frick about Sithis, or just about anything stereotypical of the DB
>multiple quests involving the Morrowind DB send you specifically to Mehrunes Dagon shrines
>the DB would be an incredibly convenient guise for the Mythic Dawn to operate under
It's pure headcanon and almost guaranteed not intended initially (but I could see it getting picked up down the line), but I like the theory.
Helseth hiring assassins to try to kill a minor imperial spy before he goes to ground actually does make some sense. A lot more sense than if you'd installed tribunal after beating vanilla and they're now epic oblivion scaled death assassins with glass jinkblades going after the confirmed nerevarine.
Why does Morrowind make you seethe? It's quite literally, unironically, the best TES game yet.
He's admitted to being a complete shitposter already.
I played through Oblivion as well, but that was so bad I decided not to play any more bethesda games after. All in all pretty bad experience, shan't be touching anything made by this company ever again.
Oblivion would be fine without its horrible lvl scaling. The world is quite colorful and charming, which is a shame.
Thanks bro, I'll check those out.
>Oblivion would be fine without its horrible lvl scaling
No it wouldnt, its a terrible game through and through and holy hell is it hideous.
The game is older than you.
Tamriel Rebuilt, Uvirith's Legavy and Building Up Uvirith's Legacy are my favorite mods ever. I honestly can't get over how no one else has made a fun wizard tower as complete and full of life as this one nerd girl alone.
there are no "nerd girls"
He means a trannie.
All the good housing mods are made by biological women. They have a natural talent for it.
They know how to make a home.
Anon. They are literally men.
>throws a tantrum in thread, links a YouTube eceleb, and defends his troony crush
What's next for bethesda fans
idk why you replied to me, leave me out of your boyfriend quarrels with the other guy
>confused Black person
Stick to eating mudcakes.
Actually there is one real gamer girl.
>Morrowinds player base rants about how great the graphics are
Lol, even in 2002 no one was saying it had great graphics
Don't worry anon, there's more. She's a sassy asian babe, by the way.
The hiking simulator burn made me kek pretty good, she has a point.
Most of the complaints are pretty stupid imo, but “broken economy” and “moronic leveling system” are pretty fair I think. Bethesdas leveling system is good in theory (“your skills and stats grow organically as you use them”) but horribly executed. Especially due to how skills increase heavily incentivizes playing in a very gamey and artificial fashion, which breaks immersion.
>Most of the complaints are pretty stupid imo
I don't see a single complaint that isn't spot on. If you played as many games as lilura you'd understand.
I’ve played the majority of games on his site.
isn't lilura's favorite game a neverwinter nights mod? yeah; I would pay no mind to "her" gaming opinions
Her entire blog is quintessential Old Good, New Bad shitposting. That being said, she acknowledged the existence of Darklands. Then complained about it. But still, I am glad someone remembered that it exists.
She actually doesn't like old games. There is an important distinction here between the bioware/black isle zealot and a knowledgeable grog, which is an area where this board suffers as well. I remember some time ago she likened wizardry and ultima to arcade games. If she was born 5 years later she'd be a diehard morrowtard.
>If she was born 5 years later she'd be a diehard morrowtard.
You are probably right. I like Fallout 1, but she absolutely sucked Interplay dry for it. Like describes it as *the* template for cRPGs (even though Fallout 1's influence is massively overblown.) I wonder if she has a review of FNV floating around, because I want to see if it is full blown meltdown over the casuals or if it is 10/10 ultimate masterpiece.
>Like describes it as *the* template for cRPGs
It is the template for MODERN crpgs. Which was a problem for a long time. BG3 is weirdly a return to the old style game design prior to fallout, but this is like a huge thing and needs it's own topic.
>It is the template for MODERN crpgs.
It really wasn't. Again, it's influence has been dramatically overblown. Every cRPG wants to claim to follow in Fallout 1's footsteps, but that's really just the devs fluffing themselves up. Outside of like Arcanum and I'm sure some other literal who cRPGs, everyone either went with older design philosophies or gave way to the Biowarean trend of the early 00's.
BG1 literally has karma because of fallout lol
Fallout 1's karma system was not particularly important, and it is certainly not what people think about when they are discussing Fallout 1's design. Later cRPGs with a karma system are either running it in the Bioware way or just leave it out. She actually lays out pretty clearly the big thing about Fallout 1's design in her definition of cRPG.
>Likewise, structured rammed-down-the-throat quests are NOT integral to cRPGs. In most cases, quest-heavy cRPGs are lazily designed ones. That is, the adventure or campaign is not strong enough to allow for natural, organic player-generated questing but instead needs to have npc signposts leading players by the nose to its points of debateable interest, along with an updating journal that spoon-feeds insipid, incremental info lest players be left to think for themselves and explore of their own accord.
>Contrary to popular belief, narrative aka storytelling (see: Best Story cRPGs) is NOT a precondition of cRPG-hood because players can craft their own story by role-playing their character, adventuring in the gameworld and fighting monsters. How else could I have written paragraph upon paragraph of combat-centric commentary with no admixture of storytelling by "narrative designers" whatsoever?
This is in large part what defines Fallout 1 as a game. The thing is... every other cRPG went balls deep into quest, quest, quest and every decision is made through the framework of quests. Aside from Arcanum and, ironically in an almost poetic way, Morrowind are the only games I can scrape up off the top of my head that didn't go full Bioware or stick to the dungeon crawler formula. People like to think that Fallout 1 was this seminal work that defined the genre, and not a day goes by I wish it really was, but honestly no, it's not, devs don't really use Fallout 1's formula, and this is probably the source of her New Bad perspective.
Did you play Wasteland 1? Compare how choices and exploration works in that game to Fallout and you'll see how Fallout compartmentalized that, which bled into every future rpg like a festering herpes sore.
>Did you play Wasteland 1? Compare how choices and exploration works in that game to Fallout and you'll see how Fallout compartmentalized that
The box for Fallout literally said, "Remember Wasteland?" on it.
This is so stupid. You pick a name, then you pick race/sex/face, then you pick your custom class and birthsign. The whole thing takes like 60 seconds. You spend orders of magnitudes more time in character creation in a modern game.
>The box for Fallout literally said, "Remember Wasteland?" on it.
I know, which is why I'm saying the distinction between the two is important, because this is what seperates "classic" from "modern".
For me, there are two eras. There is the PC speaker era (Wasteland), and then there is the sound card era (Fallout)
Well, since I have only played like three hours of Wasteland, what influences has Wasteland (and by extension Fallout 1) propagated onto the genre?
Lol toaster repair lol
las Vegas survived because the casinos all bet that the icbms would miss, and the house always wins
>Well, since I have only played like three hours of Wasteland
Please play further into it. Specifically this version.
?si=e2HakRVn0d-bv2jd
This is an expansion on the town puzzles of ultima, where each party member now has skill sets they can apply directly to the world that far exceed the spells of ultima, and furthermore combat occurs directly on the map, and while represented in a seperate mode, the party can split up and attack from different directions/ranges. Its one of the very first games with a truly persistent world where your actions can have drastic alterations upon it which are permanent. Dialogue and prose are expaned on, and towns generally have more complex isolated adventures which may or may not be part of a greater picture. It just does a whole lot, and Fallout 1 either simplifies or outright trashes a lot of it.
>expaned
*expanded
Most of those are technical achievements and refinements. Important? Absolutely. But the most important part of your post is:
> It just does a whole lot, and Fallout 1 either simplifies or outright trashes a lot of it.
This was kind of my point. Fallout 1 has a very distinct style. Later cRPGs were much more inspired by Bioware games. That, or they stuck to the good old dungeon crawler formula or other such things. Fallout 1 is an amazing game... that was completely irrelevant to the genre aside from giving hacks a good thing to glom onto in marketing. Very few games *actually* use Fallout 1's formula, even Fallout 2 watered it down a bit.
>Fallout 1 has a very distinct style
No, Fallout 1 was basically a fatal roundhouse kick to the head for Ultima's legacy for a long time using Wastleland as a proxy, (which is ultima + bards tale) then Bethesda threw it (and Fallout) in its rape dungeon until they got bored with it, then Larian fished it out of the gutter, wrung the rancid cum out of it, and got its life back on track.
Fallout 1 and Ultima games are completely different. The only strong similarity is that Ultima has a fairly open main narrative. Also imagine blaming Fallout 1 for killing Ultima's legacy and not Ultima for killing Ultima's legacy.
>Fallout 1 and Ultima games are completely different
Wasteland 1 is literally post-apocalyptic ultima, if Fallout 1 is built on Wasteland, then its built on Ultima. Its all connected. You need to play the games.
> if Fallout 1 is built on Wasteland, then its built on Ultima
I haven't completed Wasteland, I'll admit, but I've played it. Fallout 1 is built on Wasteland in the same way Fallout 3 is built on Fallout 1. It hijacked the post-apoc setting. The actual gameplay is completely different. And also still lol at blaming Fallout 1 for killing Ultima's legacy.
>And also still lol at blaming Fallout 1 for killing Ultima's legacy.
BG1 and Fallout 1 are inarguably the end of the period Ultima and Wizardry. I can't imagine how anyone could argue otherwise.
>BG1 and Fallout 1 are inarguably the end of the period Ultima and Wizardry.
I know it was traumatizing, but you need to remember anon. You need to remember so that we don't repeat these mistakes.
kek, but no, this game flopped. games being designed like ultima don't stop because of a flop that no one copied.
The point is that Ultima killed Ultima. You can blame Bioware for the massive shift in the genre, but frickin' nobody rips off Fallout 1. "Fallout 1 is the quintessential cRPG" is a complete meme.
>The point is that Ultima killed Ultima
Ultima the franchise, not ultima the design philosophy. Like 93-96 was largely dominated by shitty console jrpgs that were clones of ultima or wizardry, or more realistically both. Pretty slim pickings for CRPGs here. And then an explosion of something new.
>Ultima the franchise, not ultima the design philosophy
Oh I agree, the design philosophy didn't end because of just one game. But Pagan certainly didn't help. The thing is, the design philosophy that killed Wizardry (not Ultima, their corpse already got pissed on) was the Bioware philosophy, which is distinct from the Fallout 1 philosophy. Because Bioware fricking crushed the market. Fallout 1 did well, but it's influences aren't really present in games that came after it. Moral of the story, blame Bioware for being the genre killer.
>Moral of the story, blame Bioware for being the genre killer.
I'm sorry that you feel that way, old man.
Hey I'm not the one harkening back to the days of Ultima and Wizardry.
>Hey I'm not the one harkening back to the days of Ultima and Wizardry.
Must I be interrupted at every turn?
it was a Baldur's Gate quote, anon
okay tim
>but I've played it
You said you played it for 3 hours...
Long enough to know how absolutely different the gameplay and structure is from Fallout 1. You guys already said Fallout 1 got rid of most of the elements of Wasteland, we both know the games hardly play the same.
>Long enough to know how absolutely different the gameplay and structure is from Fallout 1
Not even close.
Okay... so does Wasteland actually play the same way as Fallout and I just got blueballed or what? Like what are you even trying to argue. Fallout 1 is simultaneously ignoring everything from Wasteland but also following Wasteland's design?
Fallout copied a ton of things from wasteland. Just being able to rip a chest open with a crowbar is wasteland, and many other things. You only played it for 3 hours, why am I replying to you?
>You only played it for 3 hours, why am I replying to you?
Because all the Wasteland and Ultima threads keep hitting the bump limit in 3 hours and so the only place you can talk about those games is a Morrowind thread. Or, you're here to argue with strangers. One of the two
>Just being able to rip a chest open with a crowbar is wasteland, and many other things
That's it. That's the design philosophy. The ability to use things with other things.
>That's it. That's the design philosophy. The ability to use things with other things.
Based cRPG picrel
Ironically, the person in question that started this whole conversation talked about how Fallout 1 killed her enjoyment of Point and Click adventure games. For that I consneed, Fallout 1 killed the "using things on other things genre"
>use rope on thing
>use bullets on raider
>use Ian on 10mm SMG
Every game is either a rejection of or acceptance of the Point and Click Adventure Genre
>Fallout is just Wasteland but you play as only 1 ranger
Look, I really don't think that Fallout 1 is trying to be Wasteland with 1 ranger. It's just a different game. World interactivity is not something which needed to be ripped from Wasteland. Nor is character building, or whatever else. It's its own game with a fundamentally different approach to design.
>Look, I really don't think that Fallout 1 is trying to be Wasteland with 1 ranger.
Well you're thinking wrong. "Um I don't think so" is not an argument and you can't make one because you're a morrowhomosexual that got washed out of the game in 3 hours, hence why you play this dogshit
Look, I'll try the game, but I suspect after dumping in 10 or so hours, my conclusion is going to be the exact same as before. Fallout 1 and Wasteland are completely dissimilar games and any comparison between them is surface level at best.
>But after Fallout I never played an adventure game ever again
>I stopped playing adventure games right around the time they stopped coming out, weird huh
Fallout 1 innovated upon the "using things on other things" formula in order to deliver an experience objectively better than those which came before. You can use even more things on other things, and there is much more logical consistency towards the use of those things, like bullets going into people.
except crpg's had already been doing that formula, and better. any Ultima game made after IV kicks Fallout's ass in terms of world interactivity and puzzle
>That's it. That's the design philosophy. The ability to use things with other things.
I mean, yeah, kind of. Like you have a guy with high strength, he can do strength guy things like breaking locks and shit with a crowbar, this is a big deal. And it was a bigger deal in Wasteland than Fallout, because you had a whole team of people with unique abilities, and the game was not designed to be beaten with every possible build, but rather a party that synergizes together.
Anon. You do understand that the argument is whether Fallout 1 bastardized Wasteland's formula and is responsible for the death of the Ultima-style game. The "Fallout 1 copied Wasteland" and "Fallout 1 ignored Wasteland" positions are almost mutually exclusive. Fallout 1 and Wasteland both letting you use things on other things is not enough to tie the two together in terms of design philosophy. Nor is the presence of character builds. Like I know I am shooting myself in the gamer cred right now, but even despite playing the game for only a few hours, I know that Wasteland 1 and Fallout 1 are completely dissimilar from each other beyond setting. If they aren't, that game was the blueballer of the century and I really should have stuck with it.
>You do understand that the argument is whether Fallout 1 bastardized Wasteland's formula
I literally just gave you an example of how it did this. Because bastardized the interactivity of Wasteland in order to make the game beatable with a single character has serious consequences. Fallout is just Wasteland but you play as only 1 ranger. Like that's objectively dumbed down. And that's why slop like Underrail exists today.
>bastardized
*bastardizing
>Fallout 1 and Ultima games are completely different
You ever wonder why Bethesda was able to fit TES and Fallout into such a similar framework? Its because TES is a perversion of Ultima. Guess what Fallout is.
This is a "not a real RPG thing" shitpost, isn't it.
>then Larian fished it out of the gutter
What a monkey's paw
>This is so stupid. You pick a name, then you pick race/sex/face, then you pick your custom class and birthsign. The whole thing takes like 60 seconds. You spend orders of magnitudes more time in character creation in a modern game.
Enablers like you are to blame for the skyrim cart scene and tutorial.
>Enablers like you are to blame for the skyrim cart scene and tutorial.
Damn elves. I bet they had something to do with that.
Let's agree that both games should have had a "SKIP INTRO" button and let you immediately access all character creation menus and be done with it?
>Let's agree that both games should have had a "SKIP INTRO" button and let you immediately access all character creation menus and be done with it?
No, no game should ever take control away from the player, not even as an option.
I've played Wasteland 1, never finished it, but you are talking about a game that I doubt a single person even thinks about outside of OG Fallout devs and the Wasteland dev team (even that is debatable). I'm just gonna be honest, she probably doesn't like newer games because her definition of cRPG is one which puts Fallout 1 front and center, when in reality most developers don't really follow Fallout 1's style.
>People like to think that Fallout 1 was this seminal work that defined the genre,
It was. Not reading your whole wall of cope.
It wasn't. Fallout 1 is a good fricking game; it's also a game that almost no other game (Arcanum not withstanding) has actually replicated. Which is why she despises 90% of the shit that came after Fallout 1.
the people who idolize Fallout 1 but refuse to play any CRPG made before 1992 are some of the stupidest people in the planet
You can't say that, you'll upset the codexers that constantly shit up this place.
I am looking at her blog, she is more Ganker than even the least sexed Ganker user.
She needs to debate moeblob.
For me, it’s “cutscene-laden chargen”
>breaking bones = Olympian athlete
No pain, no gain
It's a fat homosexual with autogynephilia from the Midlands.
You're an illiterate prostituteson. I can only imagine how you slobbered on your keyboard while typing the moronation you posted.
>posting someone else's opinion as if it's yours so you don't have to do any work at all, and get to act smug as if random person #2960823590 has more merit than anyone else's because they have a fricking BLOG
the gayness on this homosexual is beyond the standard limits of homosexuality
I don't see a single counterargument to anything that was posted there
no shit you fricking moron. no one is as autistic as you, they're not going to "counter argue" against someone WHO ISNT EVEN IN THE THREAD. god damn you a one stupid little weasel.
Why would the person need to be in the thread? An argument is not one person "beating" another person, it's about learning the truth. If we abandon the truth then mercy has no meaning and there is no reason for me to hold back against my enemies. *unsheathes katana*
>An argument is not one person "beating" another person, it's about learning the truth
>Hypothetically, if /vrpg/ had a different userbase, we could have something approximating a reasonable discussion, where a game could be discussed by both its proponents and its detractors, the arguments in favor of the game could be presented, the arguments against the game could be presented, the proponents could acknowledge the game's flaws, and the detractors could acknowledge the game's strengths, and something approaching the truth could be found through the crucible of debate.
>The irony of the people crying about "hugboxes" is that what they want is an inverted hugbox: where any nuanced discussion is forbidden, everyone circlejerks about how terrible it is, and the only accepted opinion is "it's shit, everything about it is shit, everyone that likes it is a big doo doo head and should be banned". But they're too fricking stupid to realize that they're mentally the exact same as the people they're criticizing.
We already debated this fairly and concluded morrowind was a bad game that corrupts the youth.
>t. deranged Black person that hates Morrowind but abso-fricking-lutely has to post in every single Morrowind thread without contributing anything at all, other than seethe, and yup, I know exactly who you are from this one post
>It's time to move on, anon. Your obsession is unhealthy.
>everyone who dislikes morrowind is a singular CIA agent plotting against me, I can hear owls in the walls again
You think you can drop your avatargayging act and pretend like you're someone else, but everyone knows who you are. You literally can't go one day without seething about Morrowind. You know you get excited when you see a new one in the catalogue so you can angrily bump it all day long.
Morrowboomers have done nothing wrong Ultimeletus. If Morrowind is such a bad influence on RPGs, what is it which has good influence?
>what is it which has good influence?
Knights of the chalice 2
You misunderstand Ultimeletus, my most grognard friend, but what men, who must surely know the what is good for RPGs?
You have your answer, clown.
I think that anon was making fun of "her" blog, anon
We were laughing at her, not with her.
But wait, there's more.
Imagine getting filtered by The Lusty Argonian Maid this bad
And people were doing the “hold down keyboard button and leave the game running overnight” shit in fallout 1
Who?
Check the filename, lilura
Who????
>Who?
Some random alleged female somewhere else on the internet has an opinion. Don't you want to spend 100 posts talking about her?
More interesting than TES.
There's definitely a point here, it just... doesn't really apply to Morrowind. It's kind of hilarious how much worse character creation has gotten over the years.
I opened the thread to see what new thins the community has to offer in terms of modding, and possibly in terms of engine porting as well. Because the oldest mod I'm using is from 2010 and there ought to be something new I'd be interested in.
I am no longer surprised but still disappointed.
We have schizos
We have a lot of guys here that take things too seriously. Morrowind is a common topic here too, bad mix for a small board like this with the same daily posters.
Anyways there have been lots of new mods since 2010, I think if you tried you could find something you like, some of the stuff I've used recently that I liked:
https://www.nexusmods.com/morrowind/mods/51211
https://www.nexusmods.com/morrowind/mods/47948
https://www.nexusmods.com/morrowind/mods/51615
https://www.nexusmods.com/morrowind/mods/49920
I highly recommend Uvirith's Legacy too if you're playing a Telvanni, but I think you'll need the internet archive to get that one.
I am OP. This guy
is a schizo larper
This thread is truly horrifying. Thanks for the mods, though
He could've meant "opened the thread" to mean "opened and read the thread", not "I posted the thread" to be fair.
I just finished playing Morrowind recently, here's what I used personally (remember that less is more and you should always play vanilla first so you can decide for yourself what needs to be changed and why)
[bunch of graphical shit]
Patch for purists
DB attack delayed
Passive healthy wildlife (once I maxed my weapon skills and didnt want to kill a cliff racer every 5 feet)
Slow magicka regen
Three little mods I made myself:
Jumping and running don't take fatigue, so I can spam jump across the landscape but still go into combat without being pre-winded
Tweaked two items, the hortator's belt from Hlaalu, and Aeslip's ring from Bloodmoon, from "fortify magicka" to "fortify intelligence" since Morrowind's fortify magicka doesn't increase your maximum magicka
Change the enchanted Trueflame from Tribunal to have the same speed as its unenchanted (from 1.0 to 1.35) since that seems like a bug/oversight to me and I wanted to use it
You're right. Maybe I've been the schizo all along?
Yeah, it's unfortunate. Hope you got some mods out of all this.
What possesses bethesda morons to walk around taking pictures of sunsets
>t. soulless bugman
You like to dance close to the fire, don't you?
>What possesses people to admire beauty
You've taken a picture of the same glowing circle in the same skybox hundreds of times.
Who?
they're pretty
It's fanbase only has like 3 active brain cells, please understand
tamriel rebuilt is literally unplayable, I tried both MGE and OpenMW and I get 20 fps even on a smaller city like firewatch, even with distant land disabled
why is this garbage so unoptimized? they should fix their shit before starting working on new regions
Firewatch isn't a small city. It's big. Look into optimization stuff like project atlas and the morrowind optimization project.
Apparently they could be more optimized, and they're working on it, but it still Morrowind, where adding 2 NPCs to Balmora causes lag. Something something single core.
But those mods you mentioned should help, at least with the base game afaik
Morrowind is basically TES gmod. Except you have to discover all the tools.
>Except you have to discover all the tools.
Yup, hence the battle at Red Mountain
I remember enjoying making max health determined by current endurance and level rather than whatever endurances you had when you leveled up. Had to write my own script for it though because the mods I found were buggy and restored you to full health whenever your endurance changed, they also used the same modifier as the vanilla leveling system, meaning once you reach 100 END you'll have the health as if you had 100 END from level 1, turning you into a massive hp sponge. Made bonewalkers really dangerous.
Reducing PC health is actually a good way to keep the game challenging. All the health gain is just too much, makes all the ways of mitigating health less valuable.
Something amusing I found while modding Morrowind and Oblivion to suit my tastes, Morrowind keeps track of health as a floating point value and maintains decimal fractions that it doesn't report in-game, while Oblivion always rounds health down to an integer.
I usually use BCOM + some landscape/dungeon mods and some mods that expand the factions and quests
I dont really like any of the mods that change the gameplay, except that one stealth overhaul mod and vitruvianguar's mods if I'm playing a stealth/speech character
I find that people generally only use mods to build a hugbox and remove what little obstacles that are present in the game.
>t. deranged Black person that hates Morrowind but abso-fricking-lutely has to post in every single Morrowind thread without contributing anything at all, other than seethe, and yup, I know exactly who you are from this one post
It's time to move on, anon. Your obsession is unhealthy.
Kek here we go again
/vrpg/ is a flat circle
What about people who use mods like anti-cheese or the rebalances or controlled consumption?
Do you not recognize bait?
You see bait, I see a delicious worm
>You see bait, I see a delicious worm
I lol'd
why don't they remaster it, seeing as there so many fans and new ones looking to get into it?
With all that effort, they could just make a new game
Todd said no. Maybe when he retires someone will make it, though I doubt it.
do you really want them to ruin morrowind? it'd probably divide the modding scene too
>do you really want them to ruin morrowind?
No. Old Bethesda is dead and gone, and old Bethesda didn't even learn any meaningful lessons from their old games (except Daggerfall -> Morrowind, and, to a lesser extent, Oblivion -> Skyrim). Anything new will be shit, and Starfield was the nail in the coffin for anyone even slightly optimistic about TES6.
>Make a thread about game
>Many responses from angry shitters that don't even play it, yet want to shit on it for existing
What compels someone to be like this?
That would take actual thought and effort, and the bar is set too high.
>Many responses from angry shitters that don't even play it, yet want to shit on it for existing
This is the funny part. Hypothetically, if /vrpg/ had a different userbase, we could have something approximating a reasonable discussion, where a game could be discussed by both its proponents and its detractors, the arguments in favor of the game could be presented, the arguments against the game could be presented, the proponents could acknowledge the game's flaws, and the detractors could acknowledge the game's strengths, and something approaching the truth could be found through the crucible of debate.
The irony of the people crying about "hugboxes" is that what they want is an inverted hugbox: where any nuanced discussion is forbidden, everyone circlejerks about how terrible it is, and the only accepted opinion is "it's shit, everything about it is shit, everyone that likes it is a big doo doo head and should be banned". But they're too fricking stupid to realize that they're mentally the exact same as the people they're criticizing.
tl;dr
I'm not looking to apply the scientific method to see if this game is worth playing, I'm just asking for mod suggestions
>I'm not looking to apply the scientific method to see if this game is worth playing, I'm just asking for mod suggestions
I responded a couple times, anon, but it's understandable that it was lost in the noise.
>people who don't like bethesda games are shitters
Excuse me, what?
People who don't like bethesda games are shitters
>Excuse me, what?
Someone who doesn't like Bethesda games is not necessarily a shitter, but someone that is too dumb for reasonable discussion and that must instead compulsively shit up on-topic threads because they're still seething about a decades-old game is indeed a shitter, hope this distinction helps.
Yes
They have already admitted to being blatant shitposters that are too stupid to post their own threads.
For a first playthrough, you can optionally use Patch for Purists and Expansion Delay. Neither are necessary.
For a vanilla+ playthrough, the best list is the Modding OpenMW Expanded Vanilla modlist
If you want to go nuts with mods you kind of just have to figure it out yourself; there are several comprehensive guides but all of them are either outdated or permanently under construction. My last modlist was over 500 plugins.
>You can't believe how easy it is. You just have to go... a little crazy. And then, suddenly, it all makes sense, and everything you do turns to gold.
These level up messages in Morrowind and Oblivion were kino
Todd looks in the mirror and tells himself this every morning
Do you think they will ever make an Elder Scrolls for adults, like how stalker is new vegas for adults
>Do you think they will ever make an Elder Scrolls for adults, like how stalker is new vegas for adults
Kingdom Come: Deliverance
Also, I like Morrowind, like STALKER, and didn't like New Vegas. Make it make sense, bros.
Yeah I don't know man, morrowind is kind of a moronic toddler game
New Vegas has a boring world to explore. The NPCs are the main point of NV
You ever get the impression that the kind of homies who play morrowind are like the type of homies to live in SA and watch vtubers
>I want to play Morrowind in 2024
Just play something else, man. Please.
You ever notice when someone makes a bait thread about PoE or bg3 or whatever it generally gets ignored but morrowind morons will spend literal decades pushing their garbage? It's almost like they only play one game. Is it mental illness? Sure feels like it.
You forgot your troonymai avatar
it's newbies that think having an opinion on morrowwind gives them street cred as much as anything imo.
But why not just move on to other games like morrwind? What kind of moron deep throats morrowind 24/7 for years? Regardless of whether you like it or not, you must realize it's still a shitty bethesda game, this behavior is not okay. Like remember the autistic guy that used to image dump homoerotic male dark elf pictures? It's always like low functioning Chris Chan tier autists.
I don't remember I've only been on Ganker a few months. But I will say what I've seen from other boards schizos screaming at boogeymen and having the same argument for 10 yrs is par for the course. There's not even scat / porn spam this is lightweight shit.
Seems more like (you) need to spend less time online
Why does this game attract so many brown people?
Like if you went to the tes3mp thread on /vm/ it's all huemonkeys. Brown people flock to it like flies to shit. Why do they find morrowind so compelling?
Racism.
>why do third-worlders play old games nowadays on their shitty computers? why didn't they play them back then on the good computers they didn't have?
So you're saying morrowinds resurgence is due to favela dwellers installing it for the first time, and it being the only old game dumbed down enough for them to play? A shame hispachan was taken down and they have no proper place to smear shit on the walls.
Mad Paco took his gf.
I find that most Hispanics online and homosexuals and addicted to ERP
You would know, since you're in discord with them
Sorry anon, but in /vrpg/'s entire history the only discord that has ever been posted was the Tamriel Rebuilt one when they blatantly shilled here and then people started making fun of them for having trannies on their team so they threw a tantrum, posted their discord, and left
y'all got zesty homies in the irc tho right?
>So you're saying morrowinds resurgence is due to favela dwellers installing it for the first time?
I sincerely doubt that this is the case. Favela dwellers lean into STALKER or go for old isometrics. Morrowind has just gotten a massive resurgence because zoomies like it, it is a good babbies first RPG for them.
>Favela dwellers lean into STALKER
Gamma chased out the turd worlders thankfully.
>it is a good babbies first RPG for them.
This is sort of the problem, because while morrowind is easy for morons to play, it's not particularly good at preparing them to play better and more complicated games.
They don't know this because people who play bethesda games never move on. It's like a newbie prison.
>it's not particularly good at preparing them to play better and more complicated games.
I disagree because I was a zoomie that got started on FNV and Morrowind as the babbies first, then moved onto isometric Fallouts and Arcanum, then moved onto Ultima and even older shit. The fact is that people are just going to have to pass through filter after filter until they reach the classics, or they will hit a brick wall of "this isn't Fallout 4 what the frick bro" and drop those games entirely.
>then moved onto isometric Fallouts and Arcanum, then moved onto Ultima and even older shit.
Anon, these are all really easy baby games. Please tell me you are joking. PLEASE and I am being completely serious right now.
Let me guess, the ideal RPG is an indie pf2e game with under 100 reviews on steam?
Actually, it's knights of the chalice 2.
Why does this keep getting brought up here? Jesus christ why is 45$?
>Why does this keep getting brought up here?
It's just one autist samegayging and spamming
>Jesus christ why is 45$?
Because it's for true rpg enthusiasts.
Because one terminally online troony avatargayging Black person keeps posting about it in this half-dead shithole
>half-dead shithole
He's working on it, anon, give him time
Oh no, what will this board do without morrowind threads
Make threads about Prey
>Prey
It's fun
It is fun, plays much better than bethesda games!
Can't wait to play it for the first time.
Todd, that is a bethesda game. You can't fool me.
Make threads about Fallout 4
Fallout London is releasing next month and will be such a disaster it's going to crash that game with no survivors.
Worse than Frontier?
There will be literally no hope whatsoever for bethesda modding afterwards. This is the last genuinely ambitious project left.
Wasn't there also Miami? Or did it crash and burn before going anywhere?
>Fallout London
I'm ready for them to add supermutants, bottlecaps, and the Brotherhood of Steel. Because apparently every dipshit in the world had access to a top secret bioweapon, the water merchants are apparently everywhere, and somehow the LARP of a handful of military guys has spread like a wildfire.
>this half-dead shithole
And morrowind threads turn out to be the best threads to seek attention from kek
Well, he has already killed Fallout (NV) and Underrail threads so it's not like he has other places to get easy (You)s and blogpost.
I wonder where he will move next.
Final Fantasy threads are next.
Because it's the biggest normalgay filter of the last decade
here.
I actually played through kotc2 and found it to be a fair bit more enjoyable than morrowind. It's a homebrewed system with many differences from the base OGL, so it requires a fair bit of understanding of how rulesets in general work to play. There are many incredibly difficult choices to make and the battles are very interesting. Its an excellent tactical rpg. Certainly nothing like a Morrowind fan has ever played, I reckon venturing this far out from the safety of mashing m1 and reading bad 2 paragraph long lore books would be too uncomfortable for them.
>I am the gadfly of the Athenian people, given to them by God, and they will never have another, if they kill me. And now, Athenians, I am not going to argue for my own sake, as you may think, but for yours, that you may not sin against the God by condemning me, who am his gift to you. For if you kill me you will not easily find a successor to me, who, if I may use such a ludicrous figure of speech, am a sort of gadfly, given to the state by God; and the state is a great and noble steed who is tardy in his motions owing to his very size, and requires to be stirred into life. I am that gadfly which God has attached to the state, and all day long and in all places am always fastening upon you, arousing and persuading and reproaching you. You will not easily find another like me, and therefore I would advise you to spare me.
And not for nothing, but you'd be shocked to find out how little of the posts in this thread are mine. Although I'm sure you think you couldn't possibly be driven to eating each other so easily.
You're not the anon we're talking about.
I'm not spending 45 dollars on a sub 100 review DnD3.5e game. I'll check it out if you have a torrent for me. I can appreciate the hustle though, truly an unusual marketing technique.
>I'll check it out if you have a torrent for me
It's a DRM free game. The creator has a full length ancapistan manifesto that he proudly displays on his website. The game is on GOG. I'm sure, if you have the intelligence required to make it past character creation, that you can figure out how to acquire it through non-legal means.
Stop shilling and frick off
I can post whatever I please and there's nothing you can do about it.
>spends three times as much time playing a game he doesn't like, versus a game he says is good
>heh those plebs who play bad games will never venture out of their comfort zone, unlike me, an enlightened auteur. obviously anyone who has ever played morrowind only ever plays morrowind, and will never play anything else
>spends three times as much time playing a game he doesn't like, versus a game he says is good
Don't worry anon, there's a new campaign coming out with another 50 hours worth of content. When this happens I will play through the base game again, bringing my playtime to 150 hours, and eclipsing my playtime in this 20 year old game.
>I played BG2 and there's nothing I hate more than dying and having to search through 6 character sheets to find the reason I'm bricked.
2e is not very good compared to later rulesets.
I don't find D&D games fun. BG3 and DS2 were okay I never finished either and regret purchasing both at full price.
go post in the DQM3 thread how is that game getting ZERO LOVE?
>how is that game getting ZERO LOVE?
Go post there instead of a Morrowind thread?
Nobody cares. Nobody cares in the /mon/day thread either. It's over.
Just make like 40 threads for it and bump them with pictures of sunsets.
The first thread I made here has been around for 6 months do u really want that?
No, I'd prefer that you didn't, but that seems to be the rules now.
Go make a shill thread for your shitty game, moron.
Computer, show me all /vrpg/ threads for Ultima 1-7
>INSUFFICIENT DATA FOR MEANINGFUL ANSWER
Computer, show me all /vrpg/ threads for Wasteland 1
>INSUFFICIENT DATA FOR MEANINGFUL ANSWER
Computer, show me all /vrpg/ threads for Knights of the Chalice 2
>INSUFFICIENT DATA FOR MEANINGFUL ANSWER
Computer, show me all /vrpg/ threads for Morrowind
Enhance...
Enhance...
>LET THERE BE LIGHT
Go make a shill thread for your shitty game, moron.
No, I don't think I will. You may continue seething like a baby b***h boy.
Why not make a shill thread for your shitty game?
He's a shitposter.
I don't particularly care to talk about KotC2. When it gets its expansion and I play it again perhaps I will make a thread. I don't make threads for games I am not currently playing, unlike some people. Currently I am playing Grimrock and there is a thread up for that. I have completed the first game so far and am nearing the end of the sequel. When I complete the game I will let the thread die and most likely not talk about it again for many years as I will move on to another game, unlike some people. I am here to point out how bad morrowind is, which I am entirely within my right to do.
Thanks for the explanation, you schizo.
>so it requires a fair bit of understanding of how rulesets in general work to play.
I played BG2 and there's nothing I hate more than dying and having to search through 6 character sheets to find the reason I'm bricked. Not to mention learning everything from scratch on my own.
It looked like some kind of party based daggerfall for a second so I was intrigued. guess I'm too casual to enjoy literally memorizing an encyclopedia and technical manual just to understand some 2d vidya that I find mildly interesting at best.
Honestly that's probably a pretty good introduction to tabletop rulesets, pf2e is easy and fun. Not gunna learn that from shitcanum
PF2E won't teach you about the Gnomish menace, though.
I don't care about your dumb youtuber memes, this is why you Black folk are annoying.
>he thinks the Gnomish menace started with Youtube
newbie.
I know it started with youtube precisely because I'm not a newbie.
You are literally who he is making fun of.
>I sincerely doubt that this is the case
you're not responding to someone who is arguing in good faith and wants to actually discuss anything
I'm aware, they've already admitted to being pure shitposters in a previous thread. But refer to
.
What kind of moron seethes about Morrowind 24/7 for years? Why hasn't he moved on? Why does he make absurd strawman arguments like
>you only play X game
>you only play games by Y developer
>you've only been playing this one game for the last several decades
Just what level of autism are we on, here?
It's called having no soul whatsoever.
Many such cases.
He's from RPGCodex, thoroughly brainwashed and mindbroken
All of their posts seem soulful and entertaining compared to the robotic lore discussions, mod link dumping, and Google algorithm memes found in typical threads, ngl. In fact, I'd say their soul shines so brightly that it has burned you, like some sort of degenerate creature of the night.
Nah this is coping for having no soul. People here that love Morrowind also play other games. You just hate seeing people enjoy themselves.
>People here that love Morrowind also play other games
I can look over the catalogue and see this is not true. The fire of their soul has clearly burned you.
>The fire of their soul has clearly burned you.
Please stop referring to yourself in the third person, it is extremely cringe.
I'm not them. Check the IP count.
>I'm not them.
Yeah, you are.
>Check the IP count.
Sure chief, I'll get right on that.
>Yeah, you are.
I am actually for real not.
>Check the IP count
should we tell him?
>should we tell him?
Not only does he indeed know, he referred to it specifically because it's no longer a method that can be used.
Maybe you should lay off the 'fire' dude
Threadly reminder that this moron, after being BTFO in the last Morrowind thread because his claims were proven (with copious screenshots from the construction kit) to be lies, had a total frickin' freakout and was quadruple-samegayging. Then he comes back literally the next day and pretends it never happened, like something straight out of Mein Kampf.
There's always a mandated shitposting thread.
>it's always TES
stop noticing things
One thing I've learned is that being recognizable means you are a bad poster and bad posters are like animals, they have habits they can't stop and there are threads they can't help to open. this guy in particular just so happens to be really petty, have no life and probably no other sites to browse but Ganker so the slightest inconvenience turns into a spergout. In this case, he probably didn't like Morrowind which isn't a big deal, but he probably posted that and someone made fun of him, so now he's eternally buttblasted.
That's the thing. It's fine to not like a thing. Fun is subjective, and people have different taste in games. Two people can have a difference of opinion and have a productive discussion about something, even if they disagree, if they're honest and arguing in good faith. It's another thing entirely to be incapable of debating something without lying like a dishonest Black person, or to still be uncontrollably seething about a game they didn't like 20 years ago instead of just moving on with their life.
Be careful, you might find out something you don't want to.
Personally, after disliking Fallout 3, I said I was done with the series, and never played 4. I don't think I missed out on much.
Go make a Fallout thread, morons
I forgot that harvesting plants inside the shrine of Maar Gaan is illegal and I had to pay a fine of 27 gold and more than half my inventory, including my armor was stripped from me. I'm rolling to see if I should save scum or just continue playing.
even = save scum
odd = continue
0 = next poster decides
>continue gimped
FUUGGGG, I guess I'll take a break for now then.
Morrowind is a moron game, just throw your gear on the floor or just kill all the guards with your broken character and take your shit back. There are zero consequences here, only your unwillingness to bend over the game's buckbroken systems.
Won't that just give more fines though?
There is nothing in that shitty town. Its just full of bad fetch quests like most towns in morrowind. Just glass it and move on.
What is weird is that I harvestd a plant before and I got yelled at but I didn't get any bounty. I did the same thing in the shrine and all of a sudden I get 40 bounty on me. I don't get it.
Let this be a lesson to you, anon, that stealing (the 'half your inventory including your armor' part, not the plants) is wrong. Repent for your sins, learn from this experience, and move on and grow into a lawful good citizen.
>and move on and grow into a lawful good citizen.
Stealing from the Dunmer as a law abiding citizen is lawful...
Yes, eventually you'll get a death warrant.
>odd
FUGGGGG
Shouldn't have stolen half of your inventory.
In case you didn't know, it's all stored in a chest somewhere so you can steal it back.
Yeah I just don't know where, I'll have a look around later.
So they say... I'm a Breton so its all just Necromancy to me...
Look at all these seething, unwashed plebs and their pathetic assassination attempt on Morrowind patricians. It's interesting how anti-Morrowind schizos are blatantly dysgenic.
Morrowwind had it's time. Why can't you just let go? Bethesda made dishonored, Starfield, even Fallout 76 but you keep shoveling down 3k polygon skeleton slop like the piggy you are
Nice try todd
>Why can't you just let go?
Precisely what you’ve been repeatedly asked, but you lack the self-awareness to contemplate this because you’re an unthinking NPC
>Bethesda made dishonored
Another factually incorrect statement. You embarrass yourself on a daily basis.
>you’ve been repeatedly asked
Bro you are dumb as frick, holy shit
>Why can't you just let go?
Are you talking to some specific person, or all the people who return to enjoy a classic?
>Are you talking to some specific person
no
I just wanted some (You)s
>Why are you having fun on your own spare time in a way that I dissapprove of?
I don't know Anon, Why do you sharing opinions no one asked for?
Morrowind exposed morons like you who are unable to have internal monologue and take full advantage of the liberty given to the player inside the game. You are a mindless Black personcattle with no soul; a homunculus. You will eat, shit, and consume moviegames on repeat. You should be culled before you can further contaminate the populace with your dysgenic filth.
>samegay multiple times to respond to an obviously sarcastic shitpost
imagine playing modern games
Tamriel Rebuilt
Skyrim: Home of the Nords
Province: Cyrodiil
I did the questions and I was given "Witchhunter" Which is pretty cool that I hunt down necormancers and such. I like to think it gives me an excuse to break into ancestral tombs and clear out the reanimated spirits there and look the tombs every so often.
Dunmer ancestor worship is NOT necromancy! Those are SACRED skeletons!
why do homosexuals post these shitty discord images
>at the entrance of any dungeon
>"hmm there might be witches there"
I just played the game as a Nord. Trust me, there’s witches all over Vvardenfell. The only known predator of my kinsmen.
https://www.nexusmods.com/morrowind/mods/48812
The worst thing about TES games is the more you look at the wiki the more your realize nothing makes any goddam sense and the actual systems are a mess.
>look at the wiki
Your problem.
Yeah a lot of the writing is actual bullshit and it's just morons coping to make the one game dumb enough for them to play sound like more than it is
delayed dark brotherhood attack
solthsteim rummor fix
How is openMW coming along? Did that really take off?
I've been using it since it was basically finished. Comes with sufficient QoL features, so I don't have to bother modding whenever I reinstall Morrowind.
Sounds good. Shame it still doesn't have a viable replacement for mwse.
It's nice. More stable, better performance and better shaders than MGEXE. They're currently working on fleshing out the scripting system so that it can compete with MWSE.
Besides some AI targeting and spellcasting moronation that they don't intend to fix because they believe their nonsense is superior it's a solid replacement for vanilla Morrowind, but the things that would need to be dehardcoded to unlock interesting new modding capabilities still haven't been.
>AI targeting and spellcasting moronation
What do you mean?
AI logic for chosing who to attack is different, main consequence is summons are basically useless as meatshields unless they happen to block a doorway because they'll ignore the melee enemy approaching you and go for the far off archer or slaughterfish in the water you just swam through that they expire before reaching. AI will also switch to fists when attacking enemies immune to normal weapons, which looks stupid and is pointless since they'll be completely ineffective anyway. AI logic for selecting spells is different, in vanilla they blindly go through their spell list by priority casting each spell a maximum of 3 times, with the only safeguard being not casting a spell that's already active. In openMW the 3 times limit has been removed and they cast what they believe is best for the given situation. The effect is if you have 100% frost or fire immunity (easily achievable) no one will ever cast frost or fire spells at you, and instead of the mages you encounter at daedric shrines shifting over to big AoE poison spells after you dodge 3 small AoE burden spells they'll happily exhaust their entire mana supply on burdens if you just keep dodging. There are other differences too, I remember seeing people b***h about their summons spell selections, mainly daedroths wasting their MP casting shield, but frustrations with my skeletons AI made me quit my conjurer openMW playthrough, so I don't know the details.
Ah okay, thank you. Doesn't sound like anything meaningful.
Yeah it's certainly not the end of the world unless you intend to rely heavily on summons, and it does suck that you don't get to make use of your high elemental when playing a Nord/Dunmer or wearing the right artifacts, but I personally still use OpenMW.
it's still just "fine", you'll get better performance out of mgexe with dxvk and while the default shaders of openmw look better, mgexe has mods like weather adjuster
How do you guys manage potions in Elder Scrolls? When I play they tend to get out of hand to the point that I have to spend an hour or more IRL time just sorting this shit. Is there an easier way to do this? Is there a mod that allows you to search for effect names rather than potion names?
>How do you guys manage potions in Elder Scrolls?
I try to avoid using them unless absolutely necessary. I replayed Morrowind recently and the only ones I ever used were store-bought potions of water breathing, cure disease, or levitation. I'm playing Oblivion right now and I just sell them all and don't use any of them.
Sounds like abysmal itemization.
There's quite the variety of potions for most magical effects in the game in varying potencies, durations, and values, but I was trying to restrain myself. I used restoration magic heavily, and so did not need potions to restore damaged attributes, for example, and chose to not use any healing or magicka-restoring potions for balance purposes (game is already easy as is). Most types of potions are most useful for playing a non-mage character who cannot cast the spell effect. A warrior or a thief character would want to carry a wider variety.
I never really had that issue. Pick up fewer potions? Carry only what you need.
>Carry only what you need.
Good advice.
>Is there a mod that allows you to search for effect names rather than potion names?
You could spend like 15 minutes and make a mod that does this. Rename them to be like "Restore health, bargain" and "restore health, exclusive" and so on. I'm not sure if alphabetical sorting is in the vanilla game, may be added with the code patch for the executable.
Can you rename potions in the base game?
The potions you make yourself, sure.
I'm talking about after making them can you rename them?
No.
https://www.nexusmods.com/morrowind/mods/49853
I run OpenMW.
Similar mods will probably be possible in OpenMW sometime this year. You could try to find some kind of potion icon or model mod to make them visually distinct
people have been saying that for like 5 years now lmao
If you look on their gitlab they're in the middle of dehardcoding all game mechanics and exposing them to lua right now
what's a good economy mod?
>what's a good economy mod?
I'm not aware of any. I think the economy of Morrowind is basically permanently fricked. One could try to mod it to drastically increase the prices of training, traveling, and consumables, and decrease the value of loot, but frankly I mistrust big mods like that made by other people because they usually do some things I like, but many other things I don't. I like mods that just do one specific thing and that's it, a la carte.
I recently did a completionist playthrough with a bunch of self-restrictions like never haggle, never use creeper/mudcrab, never pick up daedric anything or soulgems, never steal, keep mercantile skill stuck at 5, if you're selling a glass longsword for 17,000 and the merchant only has 3,500 then that's all you're getting (as opposed to spending a month tedious swapping back and forth a series of trades of a higher value item for cash + lesser value items) and I still ended up with like 1.4 million gold by the end of the game, after buying ~390 rounds of training to max my major and minor skills.
The game would have to be fundamentally redesigned. It's one of the many flaws, though I do love the game.
Kek no economy mod or redesign is going to help if you're looting the whole goddamn island and selling it.
I got tired of the kill-loot-sell loop, so I stopped picking up shit I didn't use. It was a good playthrough, so I'm not going back to being a loot goblin.
A wise approach. Mostly, I wanted to do a full clear of everything in a thorough replay to see the stuff I'd never seen before back in the day, and to be fair, I did find a bunch of cool shit I'd never seen before. Though realistically, there's simply too many dungeons, and too many of them are fairly low effort filler, I'd say 20%/80% ratio. Became a chore by the end, when I was getting bored. I intend to do Oblivion and Skyrim next to give them a fair shake (never finished either game) juxtaposed with Morrowind fresh in mind, and I've already scaled back from "do every dungeon" to "okay, only do the ones on the road network" to "still too much, only do the ones I'm sent to for a quest". I would've liked to see Bethesda rein it in and expand on the Morrowind formula and concentrate on less content, but higher quality and more consistent content, but we all know that didn't happen.
Is it really that hard to crank weight limitations, crush stat gains, and increase training prices or are morrowind fans just moronic and don't understand how game design works? I suspect that if the mechanics were reworked to actually force players to engage with the world they would realize it was bad. Like you can walk around naked and punch things to death and within 2 hours you'll still be an invincible killing machine, not looting things doesn't change that. You're going to have infinite resources no matter what moronic house rule you play with and rolling around in mountains of gold didn't stop might and magic and Ultima from having engaging open worlds. The issue is elsewhere.
If you were actually interested in discussing this subject, you could see that Morrowind players have indeed suggested and discussed some of those points in this very thread, but you’re not, you’re still seething on the internet about a game from 20 years ago that you don’t play or like because you have no life.
>you could see that Morrowind players have indeed suggested and discussed some of those points
No I see them coping and saying ignoring all the loot in the game somehow makes it more engaging, although I can't imagine the degree of brain damage required to type out something so stupid. Like where is the self awareness?
>wow morrowind was so much better when I didn't bother with useless vendor trash and just mashed m1 as fast as possible, it's the trve way to experience the game. a simply enlightening experience.
Have a pity (you). I genuinely feel sorry for you.
You're a moronic weeb that plays nothing but bethesda games and bad jrpgs on your switch and you post this constantly. I can punch this into the archive and see all the stupid threads you've been in. There's like 15 pages worth of em. All the same MO, screech about dnd, make weird passive aggressive posts about your imaginary kids, and call anyone who disagrees with you a "zoom zoom". Every day with this moronic routine. Hurry up and accidentally doxx yourself so the real fun can begin because that's what's coming up next.
>most sane Morrowind hater
Cant wait for Skywind, solely because how bad the performance is in this game. My toaster can handle heavily modded Skyrim easily, but I cant play Morrowind without constant drops even with all the optimization mods installed and distant land disabled.
I gave up on Skywind the instant they announced amateur voice acting.
it's okay someone will probably fix it with mods
I haven't been interested in it, but now I think it could be cool to try. See how modders have handled things. Hopefully it comes out before TES 6
Yes, I know you're excited for an excuse to pretend playing skyrim isn't the most moronic action you could possibly take. It's always testing the waters to push skyrim here with TES tards.
Imagine spending your time seething and being unhappy about other people playing games when you could be playing games and having fun yourself. What a curious mental disorder.
None.
How many Morrowind mods are too many? I think I am running around 600+ of them at this moment to the point I don't even remember how the vanilla game looks like.
Also, rate my girl.
she looks like she gets trapped in pocket realms
When did she transition into Harry Potter? Stunning and brave, tbh...
>installing mods that change the game instead of improving it
disgusting
can you get more than 2 fps in old ebonheart with 600+ mods?
How often do you crash?
Surprisingly not often.
>can you get more than 2 fps in old ebonheart with 600+ mods?
It's surprisingly solid. Balmora, though...
>It's surprisingly solid. Balmora, though...
kek
Which one of the Balmora mod(s) have you installed?
Mostly just your run on a mill BCoM with Waterworks + Belltowers. It's the NPCs that are tanking the performance I suspect, because of so many scripts eating at one another.
Vivec runs mostly fine, though.
Hey, as long as it runs.
Stop samegayging and go back to /tesg/
As many as you need.
Go back gay
Aren't you literally a dumb redditor that makes bad skyrim mods all day
He sure is.
https://www.reddit.com/user/Trainwiz/
He is also quite infamous for making sock puppet accounts to get more clicks on his mods.
Nta. If you're serious about marketing yourself doing any less makes u a pussy
have a nice day trainwiz. This is not the board for you.
I told u nta
Well I shan't be buying his homosexual space game now
It sounds like you're stalking him
You can tell its some homosexual with a grudge. Notice the freakout
Jesus lol, I knew something was up with these threads
Yeah? we've known this for years. Why is one guy just samegayging this reply?
>we've known this for years.
They're new.
I had a feeling this was the case when someone argued samegayging was okay the other day. What an absolute Black person
wew lad I'm done
Okay, that's enough bethesda posting for the year. Shut it down. It's gunna be just like when we had to run the TR discord off here.
>Discord discord discord
Jesus fricking christ you stupid fricker, do you even play the game
>do you even play the game
Yeah 20 years ago, then I moved on and played better games instead of gooning with weirdos on discord.
Bro the samegayging is super obvious. Can you leave? You replace skyrim models with Disney characters for a living.
Which one of those 600 mods make the game not shit? Why spend thousands of hours making a hugbox you're gunna play for 10 minutes?
What do you need fixed?
The incredibly broken systems which take me out of the world rather than put me into it. Also, why is it every time someone starts aggressively spamming morrowshit a transexual discord Black person shows up? You people really can't help yourselves.
>Also, why is it every time someone starts aggressively spamming morrowshit a transexual discord Black person shows up
You know why.
>why is it every time someone starts aggressively spamming morrowshit a transexual discord Black person shows up
Because it's always been artificially forced raids.
Well now I am not going to play nice any more.
>The incredibly broken systems which take me out of the world rather than put me into it.
Gotta be more specific. There's mods for anything at this point.
The vanilla walk animation is perfect for kicking kwama eggs
It grows on you, after the years.
The iconic and proud morrowind strut. What's that scrib physics mod?
Show me the mod that makes travel engaging, that makes weight matter, that re-adjusts itemization so that it's not entirely vertical progression, that makes enemies uniquely designed instead of stat bricks, that adds an engaging economy, etc. And not just lazily adjusting numeric values, these things must be internally consistent and the entire game must be built around them or they are just merely masturbatory.
https://www.nexusmods.com/morrowind/mods/54063
For travel.
https://www.nexusmods.com/morrowind/mods/51195
For weight. There's a few other encumbrance mods that I'm trying to track down.
There's way too many options for item and NPC progression. Piratelord's gives them a lot of fun little behaviors here and there and I've always liked that.
https://www.nexusmods.com/morrowind/mods/30563
For mercantile there's
https://www.nexusmods.com/morrowind/mods/50574
https://www.nexusmods.com/morrowind/mods/54136
>And not just lazily adjusting numeric values, these things must be internally consistent and the entire game must be built around them or they are just merely masturbatory.
I want the stalker gamma equivalent of morrowind. I'm not interested on poorly thought out isolated mods that don't meaningfully alter the game overall. Morrowind is much older than CoP, surely its super talented and not obnoxious poser modding community has made something.
My familiarity with Stalker is about 15 years out of date. It sounds almost like you'd want Morrowind Rebirth as a big all-in-one overhaul.
>It sounds almost like you'd want Morrowind Rebirth as a big all-in-one overhaul.
Morrowind Rebirth is nothing like gamma.
?si=Le4U5mT_NWf54jc6
Why has stalker come so far whereas the TES community has accomplished nothing?
>Just a five minute long video of some guy walking and shooting
Wow just like how morrowind is just walking around mashing m1, except strategy, gear, carrying capacity, and routing barely matter. God forbid you had to learn about the world to survive in it.
U want a launcher to spoonfeed you someone else's ideal experience, rather than craft it with mods yourself. Right?
What you want is Ashfall and similar mods.
>I want the stalker gamma equivalent of morrowind
lol, did you get bullied out of /sg/ for your shit taste?
>For mercantile there's
>https://www.nexusmods.com/morrowind/mods/50574
>https://www.nexusmods.com/morrowind/mods/54136
These don't improve the economy, they just add barebones market simulation. Are you just frantically searching for things vaguely related to his request?
It's hard to tell exactly what he wants by an "engaging economy". Do you want some sort of regional thing or something that simulates trade goods being shipped or whatever?
Buying an item needs to be a difficult choice. What I buy shouldn't be a no brainer. What teleport scrolls do I need? Which potions is it important for me to stock up on? Those sorts of things.
Travel needs to be at least 300x more expensive to not be an absolute detriment to the game.
That just sounds like you want a mod that rebalances the economy overall to be way more expensive and it to be less easy to get rich. Which is far since Morrowind is too easy to break. There's a frickload of options there.
https://www.nexusmods.com/morrowind/mods/47315
https://www.nexusmods.com/morrowind/mods/47129
All this does is up merchant prices and bounties acrossed the board. This isn't even close to what I'm asking for.
You wanted something that makes things more expensive and thus more of a difficult choice. If you want more survival elements as people said there's Ashfall and the Frostwind module, I just don't have any experience with them.
Do you even know what you are asking for in the first place?
I want the price of every single item in the game to be adjusted by hand based on its usefulness and I want items added or removed based on how they break the game. I want the entire itemization and economy revamped. That's what gamma does.
BTB's then would be your best bet as it's the most comprehensive, there's a ton of by-hand price rebalances so it'd be down to preference, I've linked a lot of the most recommended ones already
https://www.nexusmods.com/morrowind/mods/45529
What mod for stalkerwind?
Emba-5.
>I've linked a lot of the most recommended ones already
You keep linking mods that don't even come close to what I've asked.
You're just being pedantic
I've literally given you an exact equivalent in another open world game and you suggested a mod that adds "-100 bartering" that someone made in 5 minutes.
BTB's economy modules rebalance the price of every single item in game and also tends to remove or rework entire mechanics based on how broken they are (which is why a lot of people dislike it). It'd be close to what you're looking for, especially if you combine it with a survival mod of some kind.
Honestly this talk about regional trading and such, I'd say just play kenshi to scratch that itch.
I could swear there's a really old mod that lets you establish traderoutes and such. But it's old old. Planet Elder Scrolls old, which probably means you can't find it anymore unless morrowind modding history has a backup.
>Planet Elder Scrolls old
I remember downloading your steampunk city mod from there
Yeah it was gamefront? Gamefront owned I think.
Now there's just the Nexus. Even MMH is gone.
>Show me the mod that makes travel engaging,
Travelling by boat with your guar fren isn't engaging enough?
Can you give an example of a good video game, to get more of an idea of what you're expecting?
Alright then give me a mod that adds more equipment slots?
https://www.nexusmods.com/morrowind/mods/52192
And MCP adds a dedicated cast-on-use ring slot.
>Never ever
Maybe one day. Exterior work always gets done fast in these projects. It's quests that take forever.
>5 fps
Wow totally organic post fellow redditor. I'm sure trainwiz will have a totally organic response in kind.
https://www.nexusmods.com/morrowind/mods/50352
>Also, why is it every time someone starts aggressively spamming morrowshit a transexual discord Black person shows up?
Literally what we ask every single time you show up to start crying and shitting up a thread. It’s been 20 years anon, it’s time for you to move on.
Don't listen to the buttholes trying to dissuade you. You are absolutely in the right and this shit is cancer. I can't believe we are doing this all over again. It's just like when the TR devs came here.
Trainwiz is in Morrowind threads all the time though? How new are you?
He's in /tesg/ threads. He's only here when there's spamming. Because he raids to shill his shit. I've been on Ganker since 2006, how new are you?
>Raids
You're the only one doing a bunch of off topic whining like a homosexual, moron
He's in the morrowind threads on /vg/. You sound like a slimy homosexual.
I see him in the comfy Ganker threads all the time.
There are no Ganker "comfy" threads. It's just one autistic guy image dumping twitter memes.
The types of mods a community prioritizes says a lot about the people who play it. Like TES is mostly interactable dollhouses and new clothes.
So all these terrible threads were just a moronic discord raid by a redditor and his butt buddies?
Since when /vrpg/ and /vg/ are so hostile towards Morrowind anyway?
>Since when /vrpg/ and /vg/ are so hostile towards Morrowind anyway?
I can’t speak for /vg/ since I don’t go there, but here it’s one avatargayging schizo troony on a jihad to shit up and derail any discussion of games he doesn’t like. He’s been seething for years about how he hates people talking about Morrowind but he’s constantly bumping them to argue in them because he literally can’t stop himself. He pretends to critique the game and rhetorically asks for changes but if you get into a discussion with him he’s incredibly disingenuous and blatantly lies, and he loves samegayging while crying that other people are samegayging.
A sane person would’ve just said “I don’t like Morrowind and am not interested in discussion of it” and hid the threads or filtered the name to avoid seeing them in the first place
Is it the same guy whining about trainwiz right now?
The crazy thing being that you could just... you know... mod it into a game that you like. There are literally thousands of mods to enable you to do this.
>the morrowind spammer is a literal redditor
LOL
LMAO EVEN
>Morrowind spammer
You're in a Morrowind thread
Thats because it's a shitty reddit game
Always was and of course they threw tantrums in a bunch of other threads. Shocking huh? Typical israelite behavior, the bethesturd cries out as they strike you.
>two posters whining about reddit while everyone else talks about Morrowind nods
>everyone is making fun of a shit game while one redditor replies to himself
The weird Twitter speak whining about it feels like an actual troony raid too
Whelp that's its for bethesda threads.
none except base openMW, maybe the patch for purists
>base OpenMW
Inferior to MWSE now
For a pure vanilla playthrough OpenMW is arguably better now.
bethesda fans are absolutely embarassing
>Which mods should I download?
Try bottom surgery.
the troony avatar guy is still fuming over here? kek
He's getting so mad over the resident train autist and trying so hard
No one here likes TES man. Most of the board is here to discuss jrpgs and porn vns. This isn't /tesg/.
>No one here likes TES man
/vrpg/ has always been a Morrowboomer board. I’m sorry that you spend your time seething that other anonymous strangers on the internet actually want to play and discuss a game they like. Maybe try starting another Ultima thread, or a KotC2 thread, and you can try to entice new players into being interested in trying those games. the last Ultima thread just turned into a crying slapfight between the two anons who like it over which versions are best to play, driving off discussion of people who were actually interested in trying the games
>/vrpg/ has always been a Morrowboomer board.
This boarded purged morrwind from itself twice because one mentally ill moron kept forcing it. Now you are defending a literal redditor. Which makes me wonder why you just don't go to reddit.
I’m not defending anyone, I’m asking you to engage in some self reflection about why you can only cry about threads you don’t like instead of actually making good threads people want to post in.
>I’m not defending anyone
Your defending a redditor right now, you made this shit mountain. Now lie on top of it. No one else has this problem.
Have you made any actual on topic posts in this thread?
You are so trapped in your mental prison that even when someone directly asks you to reflect upon yourself, you can only deflect to avoid doing so. I haven’t posted a single word about whoever you’re talking about.
He's mad at trainwiz because he just learned he's got a reddit account. Wait until he learns he also has a tumblr.
no one here likes transexuals and yet here you are, all fricking day long making 10 posts a minute about the things you don't like, Black person
First we had morrowind thread about how samegayging is totally fine, now we have a morrowind thread about how reddit is cool and based. What cancer will be in the next thread? How will they continue to embarass themselves? Now that this thread has hit bump limit they will immediately make a new one even though it takes 3 days for a thread to sink off the catalogue, because it's always been about shilling for some gay modding community.
You need a new obsession.
get a trip and a rope
You are the only one that cares
>Now that this thread has hit bump limit they will immediately make a new one
They did lol, it's always been about attention
Bro you are obsessed with this and it's fricking weird
nta but the issue here is obviously about the state of the board. It's been said before that some newbie spamming new threads is getting perfectly good threads bumped off early for no reason. It is annoying.
>Guar Whisperer lets you now ride your pet guar.
Awesome, I totally missed that.
I dunno why I'm still in this thread honestly, I just want to talk about Morrowind.
>Bethesda threads have been some dumb Black person from reddit spamming all along
I am not surprised.
Neither am I, but they are doing Morromeme dirty...
I think it was an enormous mistake to ever tolerate bethesda here at all.
Go back to your anime games you soulless bugman
He's seething in an autosaging thread of all things too. It's weird.
Man, threads about TES Mods were fine before. People just shared screenshots of their current setup and discussed the various mods.
What is this mentally ill behavior?
see
>Man, threads about TES Mods were fine before
When? Show me when. We went through this whole thing last year, you morons filled up your diapers too fast and the same thing happened.
is there an even more performance friendly alternative to BCoM?
I got filtered by the walls of text and slow gameplay. I wish I played this on release when I had no responsibilities and could play 8h a day.
>walls of text
How long does it take you to read? One of the things I like about Morrowind is how quick and readable it is, so when giant paragraphs are put forth you can read them quickly and easily...
>Walls of text
I see it as a detox from modern gaming, which is constant stimulus without a place for thinking.
>Slow gameplay
I agree, at the beginning.
The good thing is that you have access to lots of quest and content mods that are available, because you don't need to spend resources in voice acting.
it takes longer to listen to an npc go through their spiel than it does to read a paragraph
one of the vidyas of all time
A M A Z I N G
If I kill the Kwama Queen and the Workers do they respawn or is it rip for forever?
RIP forever.
Okay, I'll leave them alone then :3