In what way does this resemble fully animated 3D models pre-rendered into sprites? Do you have eyeballs? Are you using a screen reader to browse this website, blindanon?
That does not answer my question: in what way does fully animated 3D models pre-rendered into sprites resemble Return to Monkey Island? Also, how do you afford all the "computer accessibility" peripherals and software you require? Do you have the support of a visual impairment charity? How did you get in contact with them? It would help my thesis.
not that anon but- >it's bad so it's calarts
it can go any fricking way, and it has. Although, I don't think you can call this 'inoffensive' or 'twitter safe' kek.
>he says as posted the one of 2 JAPAN-only cover of zero/alpha 3 >When the Zangief with Ryu cover of the ps1, dreamcase and GBA has this cover worldwide
I was excited for this at first but then I remembered the boomers who make adventure games can only live in the past and used weaponised nostalgia to beg for kickstarter gibs.
>what are the final fantasy remasters
Ron really is just salty about Monkey Island and fricking it on purpose, right?
Is that really what the new Monkey Island looks like?
Please say it's fan art
Worse, it's the real and it's apeing fanart.
even worse, it's also animated in that turboshitty lazy cutout/puppet style
I would be a lot less critical if it were an original game and not by an industry veteran and published by motherfricking DISNEY
A Japanese game would never look like this period.
Ghost Trick
Not even fricking remotely
How fricking blind are you?
In what way does this resemble fully animated 3D models pre-rendered into sprites? Do you have eyeballs? Are you using a screen reader to browse this website, blindanon?
It's a shit Tumblr artstyle in a mobile-tier game. If a Western indie studio made the exact same game, it would be called numale and onions on here
What's Tumblr about it? Where are the big pink noses? Where are the sausage limbs?
That does not answer my question: in what way does fully animated 3D models pre-rendered into sprites resemble Return to Monkey Island? Also, how do you afford all the "computer accessibility" peripherals and software you require? Do you have the support of a visual impairment charity? How did you get in contact with them? It would help my thesis.
How did we fall from grace so fast?
I bet there's a video essay with "Monkey Island had a...rough transition to the 3D era".
There was a 3D monkey Island?
4 and 5, both looked like shit.
i hated when it went 3d
just like almost every franchise that went 2d>3d . they all got ruined
Curse was already a fall from grace
I wouldn't mind right if it was a Saturday Morning cartoon made by DiC or something.
Pretty much yea, Ganker love ugly art style when Capcom does it
>tumblrnose
Frick you guys, I like it.
Its like the globohomosexual art style.
i wouldn't but whatever makes you shitpost harder OP
Ganker praises this globohomosexual art just because it's Japanese
> guys why do you like this shit then?
> shows art most people have never seen
weebBlack folk pretend it's good whenever I post it in a shit box art thread
>crapcum blind fanboys pretend its good
is your first year on Ganker?
obsessed
>no line art means its globohomo
not that anon but-
>it's bad so it's calarts
it can go any fricking way, and it has. Although, I don't think you can call this 'inoffensive' or 'twitter safe' kek.
this is the first time in my life i've seen that cover
and i remember i was already downloading covers by re3 release
BECAUSE THAT'S THE COVER ART.
THE GAME HAS A COMPLETELY DIFFERENT ARTSTYLE
>he says as posted the one of 2 JAPAN-only cover of zero/alpha 3
>When the Zangief with Ryu cover of the ps1, dreamcase and GBA has this cover worldwide
Congrats, on being a disingenuous frick.
I'd fug left, does this make me a woman?
well duh
the art appeals to its core audience
looks exactly like the cover of a young adult novel
Can you post an example? I've never seen this art style on a book before.
Looking past the artstyle, the animations just look lifeless and they've historically been the great part of MI.
The animations are Flash-tier. It's literally motion tweens trying to hide that each animation is only 2 drawings.
I was excited for this at first but then I remembered the boomers who make adventure games can only live in the past and used weaponised nostalgia to beg for kickstarter gibs.
One example please.
Japanese games are not allowed to look like that.
>not two white lines over the rim of the tip the nose
When japs do abstract art styles they at least make sure it isn't ugly
No one wanted to believe that the new MI will look like pic related. It's allegedly Ron Gilbert's "favorite fan art" of Guybrush.
How can anyone say this is a good progress?
I have a soft spot for late 90's/early 2000s animation so I like 4, I know a lot of people hate it.