If Civ is widely regarded as the flagship turn-based strategy genre, what is the equivalent in RTS?
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If Civ is widely regarded as the flagship turn-based strategy genre, what is the equivalent in RTS?
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Dune 2. Everything that followed it was, in some way, influenced by it.
What are the Master of Magic and Master of Orion of RTS?
weirdly enough, also Starcraft and Warcraft 3
That's not what flagship means
what does flagship mean?
Still starcraft brood war.
StarCraft
AoE2 for sure
>muh sc
Only koreans, anon.
t. never played on battlenet in early 2000's
>he was too young for korea time
really missed out kiddo.
AoE2 is nowhere near as influential and had nowhere near the popularity of StarCraft even discounting Korea.
Bullshit. AOE was the only RTS series anybody talked about in school.
not at all unless you are maybe a filthy balkaner living in the boonies and your lan (let alone actual internet line) was pure shit. everyone knew sc, sc bw, command and conquer and warcraft
oh dear, do zoomies really?
Fricking moron, sc2 and wc3 were everything everyone talked about in school.
You were either a asiatic or one of the smelly kids
you are just clueless zoomer or console pleb amerimutt, the games werent even in the same universe in terms of popularity, Broodwar was so big it got yearly World Cyber Games where people traveled from all around the world to compete in a tournament, it pretty much started the esports thing.
Not him, but what does our body odor have to do with anything?
in basically every school that i've been to and most of my friends' houses (which by extension included their friends or my brother's) there were people playing starcraft 1 & 2, warcraft 3, c&/red alert, stronghold, warlords battlecry, company of heroes and men of war.
poland, born in 2000, my brother's from '94.
you can't just say that it's le eastern europe poverty because i could very clearly see the details on gamespy, gameranger, steam and even older forums.
95 to 2010, the big strategy games talked about in Sweden were basically
Warcraft>Starcraft>homm>c&c/red alert>AoE>Civ>Total War>paradox stuff>warlords stuff
Paradox stuff got more relevant after 2010 in my experience.
I played Warlords 2+3(the tbs games), and Warlords Battlecry 3, but other than me, only 1 friend and my brother played them, meanwhile everyone played warcraft 3.
>sc2
>school
If the other anon talked about AoE2 at school, SC2 wasn't a thing yet.
>Only koreans
look at the flags in a group state of this tournament from 2003
https://liquipedia.net/starcraft/World_Cyber_Games/2003
Starcraft.
It was one of the biggest names long after it released and Starcraft 2's successful marketing campaign cemented its place as the thing most people think of when RTS gets mentioned.
The genre is called asiaticclick after one very specific game
>the genre is called asiaticclick
t. shitter
Speaking of Civ
Can somebody explain to me why China's starting city is Beijing, while Japan's is Kyoto?
Like these are inconstitant, either use modern capitals or don't, but don't mix them up. Beijing fairly modern capital.
ok which ancient chinese capital should it be then? why would you give weight to one of them and not the others? choosing beijing is just an easy solution.
Qin is considered the first dynasty and their capital was Xianyang
Okay and how long was it capital for?
like a century, after then it was burned and relocated Chang'an which is only 30km from Xianyang and remained Han's capital for next 500 years
Older Civs did frick all research. Late Civ 6 even changes what capital name it gives them based on the guy you pick.
Like Wu Zetian moved to Luoyang, made it a dual capital with Chang An and renamed it to Shen Du... and that's your capital city if you start as her.
Compared that with early Civ6 which was still doing whatever, hence Xi An for Qin Shi Huang.
Easily Brood War
RTS is a rather amorphous genre so it's not fair to pick just one flagship. Rather, there are several grandfathers that gave life to a number of legacies of successors and imitators. There's Age of Empires, Starcraft/Warcraft, TA/SupCom, Command & Conquer, Settlers, Homeworld, etc. There are also some important names that didn't kick off new trends like Company of Heroes, Stronghold, or Earth 2150.
Starcraft by sheer scale of alltime popularity and influence it had
AoE because of popularity, but mostly it's staying power
C&C if you are OG, it was first, it was big, it is iconic
So best competitor for the title is Starcraft, then AoE = C&C
the fact that we are still able to argue about strategy games is a blessing in itself
Westwood RTS games unironically.